Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:07:01 Player: Mr.Morel Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (3624) 3624 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2822) 2822 TOTAL SCORE: 13061 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 2070 Entered DSFs 500 Met Data Miner 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antimatter Reactor Improved Thermal Defense Suite Dispersion Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Hardened Heavy Armor Plating Improved Thermal Defense Suite > --- WEAPON ----------- Heavy Disruptor Cannon Flak Gun Flak Gun Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Heavy Wave Gun Heavy Plasma Cannon [Rating: 118] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . . . 2 . 2 Power 2 | . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . 1 . 1 Utility 3 | . . . 1 . . . 1 . . . . . . 1 Weapon 3 | . . . 1 1 . . 1 . . . . . . . Parts Attached 126 | 7 6 25 8 7 5 6 15 4 4 . 3 3 15 18 Power 28 | 2 1 4 3 3 . . 2 1 1 . 1 . 4 6 Engine 12 | 2 . 4 1 1 . . 1 1 . . . . 1 1 Core 10 | . 1 . 2 2 . . 1 . 1 . 1 . 2 . Reactor 6 | . . . . . . . . . . . . . 1 5 Propulsion 36 | 2 1 11 . . 2 2 7 1 1 . 1 1 4 3 Treads . | . . . . . . . . . . . . . . . Leg 36 | 2 1 11 . . 2 2 7 1 1 . 1 1 4 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 20 | 1 1 2 3 . 1 1 2 1 1 . . 1 2 4 Device 12 | . 1 . 3 . . . 2 . 1 . . 1 . 4 Storage 2 | 1 . . . . . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . 2 . . 1 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 3 8 2 4 2 3 4 1 1 . 1 1 5 5 Energy Gun 11 | 2 2 . 1 1 . . 1 . . . . . 2 2 Energy Cannon 9 | . . 2 1 2 . . 1 1 . . . . 1 1 Ballistic Gun 15 | . . 5 . 1 1 2 1 . . . 1 . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . . . . . . . . 2 2 Corrupted Parts 3 | . . . . . . 2 . . . . . . 1 . System Corruption 19 | . . . . . . 18 . . . . . . 1 . Parts Lost 58 | . . 8 2 1 8 3 1 2 2 . 4 . 5 22 Power 7 | . . 1 . . . 1 . . 1 . 2 . . 2 Propulsion 15 | . . 4 . . 4 . . . . . . . . 7 Utility 16 | . . 1 1 . 3 . . 2 1 . 1 . 2 5 Weapon 20 | . . 2 1 1 1 2 1 . . . 1 . 3 8 Highest Loss Streak 20 | . . 6 2 1 5 3 1 2 2 . 4 . 4 20 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 81 | . 93 93 99 92 60 59 95 99 94 93 87 74 76 83 Engine 3 | . 6 7 1 6 . . 3 10 9 6 3 . . . Core 7 | . 7 2 7 7 15 8 6 1 3 6 5 . 1 . Reactor 1 | . . . . . . . . . . . . . 3 12 Leg 21 | . 28 41 36 30 4 17 26 26 26 26 26 29 29 28 Device 7 | . 7 3 15 15 . . 11 13 15 13 10 8 6 10 Storage 5 | . 14 11 9 7 7 7 6 5 . . . . 1 4 Protection 4 | . . 5 1 . 5 4 6 6 6 6 6 5 4 3 Energy Gun 4 | . 26 1 9 4 . . 2 6 6 6 6 5 7 1 Energy Cannon 6 | . . 1 16 18 6 . 6 12 6 6 6 5 6 6 Ballistic Gun 10 | . . 18 1 . 14 16 17 6 6 6 5 5 3 11 Launcher 1 | . 1 . . . . 2 . . 5 6 6 5 1 . Slashing Weapon 3 | . . . . . 4 1 5 6 6 6 6 5 4 . Naked Turns 33 | . . . . . . . . . . . . . . 33 Heaviest Build 113 | 12 15 24 29 46 45 34 47 54 55 51 51 37 92 113 Greatest Support 116 | 20 20 60 60 60 60 45 67 67 72 72 72 52 100 116 Greatest Overweight (x) 20 | . . . . . 14 1 . . . . 1 1 1 20 Average Overweight (x) . | . . . . . 5 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 5 7 8 8 8 8 7 7 7 4 4 5 5 5 5 Average Carried 4 | 1 4 5 7 6 5 4 4 6 3 4 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 7 | 2 5 5 7 7 6 3 6 4 4 4 3 5 3 4 Class Distribution -------------------- 50% | Tank 29% | Mutant 16% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2881 | 160 82 499 120 56 166 192 244 214 87 . 72 . 240 749 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4041 | . 86 730 164 198 533 415 51 26 418 . 121 120 314 865 Parts 184 | . 9 49 13 6 24 19 . . 10 . 4 . 16 34 Haulers Intercepted 3 | . . 1 . 1 . . . . . . . 1 . . Recyclers Shooed 3 | . . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . 32 17 . 3 10 . 14 . . . Prevented 11 | . . . . . . 8 . . 2 . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 81 | . 2 20 6 1 10 8 1 1 7 . 3 . 5 17 Melee 3 | . . . . . 2 . . . . . 1 . . . Guns 51 | . 1 17 1 . 5 5 1 . 1 . 1 . 4 15 Cannons 16 | . . 3 5 1 3 . . 1 3 . . . . . AOE 6 | . 1 . . . . 2 . . 1 . 1 . . 1 Classes Destroyed 14 | . 2 6 . . 1 1 . . 1 . . . 2 1 Worker 2 | . . 2 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . 2 Hauler 3 | . . 1 . 1 . . . . . . . 1 . . Recycler 2 | . . 1 . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 22 | . . 8 4 . 2 2 . 1 . . 2 . . 3 Grunt 35 | . 2 8 1 1 2 3 1 . 5 . . . . 12 Brawler 7 | . . 1 . . 3 1 . . 1 . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 8 | . . 3 1 . 2 1 . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 7 | . 3 6 5 2 3 4 1 1 2 . 2 1 2 7 Combat Bots Only 7 | . 2 4 5 1 3 4 1 1 2 . 2 . 2 7 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 1 2 . 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 1 | . 1 . . . . 1 . . 1 . 1 . . 1 Melee 1 | . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 1063 | . 16 205 68 57 146 58 65 32 21 . 25 . 54 316 Missed 374 | . 7 60 26 37 57 21 30 12 6 . 8 . 18 92 Damage Taken 10908 | . 144 1621 548 169 1421 438 581 187 305 . 440 . 858 4196 Core 2378 | . 37 283 73 24 438 74 76 44 17 . 103 . 51 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 181 | . . . . . . 20 43 15 49 . 36 . 18 . Ignored by Resistances 457 | . . . . . . . . . . . . . . 457 Core Remaining (%) 69 | 100 85 29 86 . . 23 . . . . 71 . 94 . Volleys Fired 179 | . 8 43 8 2 12 15 10 1 9 . 6 2 18 45 Largest 5 | . 2 2 3 4 4 3 4 4 4 . 3 3 4 5 Hottest 325 | . 80 98 215 280 233 100 208 273 237 . 198 198 325 269 Shots Fired 508 | . 11 85 24 8 45 39 39 4 32 . 17 6 38 160 Gun 372 | . 9 72 8 2 23 33 29 2 18 . 11 4 25 136 Cannon 120 | . . 11 16 6 22 . 10 2 9 . 5 2 13 24 Launcher 16 | . 2 2 . . . 6 . . 5 . 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 296 | . . 66 . . 18 33 27 1 9 . 5 2 12 123 Thermal 158 | . . 14 24 6 22 . 12 3 18 . 11 4 22 22 Explosive 4 | . 2 2 . . . . . . . . . . . . Electromagnetic 50 | . 9 3 . 2 5 6 . . 5 . 1 . 4 15 Robot Hit Streak 12 | . 3 7 5 8 12 9 11 . 4 . 6 5 11 7 Robot Miss Streak 11 | . 3 6 4 . 3 2 5 6 2 . 3 1 5 11 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 Secondary Targets 9 | . . 2 . . . 1 . . . . . . . 6 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . 1 Shots Hit Robots 314 | . 5 48 11 3 32 24 22 . 15 . 13 4 27 110 Core Hits 266 | . 5 39 5 4 16 11 8 1 16 . 9 2 29 121 Critical Kills 3 | . . . . . . . . . 2 . . . 1 . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . 2 1 Critical Strikes 12 | . . 1 . . . . . . 4 . 1 2 3 1 Burn 5 | . . . . . . . . . 2 . 1 2 . . Meltdown 2 | . . . . . . . . . 2 . . . . . Destroy 5 | . . 1 . . . . . . . . . . 3 1 Melee Attacks 6 | . . . . . 2 . 1 . . . 3 . . . Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . 2 . 1 . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8593 | . 204 1015 274 166 813 734 498 25 691 . 412 109 715 2937 Guns 5001 | . 68 601 33 40 330 471 365 . 239 . 180 45 450 2179 Cannons 2217 | . . 225 225 75 400 . 100 25 264 . 127 64 265 447 Explosions 1069 | . 136 165 . . . 261 . . 188 . 35 . . 284 Melee 186 | . . . . . 83 . 33 . . . 70 . . . Ramming 120 | . . 24 16 51 . 2 . . . . . . . 27 Kinetic 3972 | . . 562 . . 261 471 343 . 84 . 94 . 195 1962 Thermal 2754 | . . 264 258 75 400 . 122 25 419 . 213 109 446 423 Explosive 585 | . 136 165 . . . . . . . . . . . 284 Electromagnetic 976 | . 68 . . 40 69 261 . . 188 . 35 . 74 241 Impact . | . . . . . . . . . . . . . . . Slashing 186 | . . . . . 83 . 33 . . . 70 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 20 . . . . 12 . 1 6 Average Corruption 9 | . . . . . . 19 . . . . 11 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . 6 . . . . 13 . . 5 Message Errors 6 | . . . . . . 2 . . . . 4 . . . Matter Fused 6 | . . . . . . 1 . . . . 4 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . . . 4 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 55 | . . . 33 5 . . . . . . . . . 17 Projectiles 55 | . . . 33 5 . . . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . 24 20 . . . 18 . . 32 . . . . 12 Shots 6 | . 1 1 . . . 1 . . 3 . . . . . Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 22 | . . 9 2 2 . 1 . . . . . . . 8 Kicked 14 | . . 9 2 2 . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 622 | . 63 340 276 135 622 80 139 167 192 . 239 156 394 386 Average Temperature 137 | . 35 118 135 80 234 28 45 90 87 . 86 79 151 151 Received Heat Transfer 2851 | . 72 555 252 63 378 96 147 77 27 . 18 . 240 926 Effects 22 | . . . . . 16 . . . . . 3 . 2 1 Shutdowns 6 | . . . . . 4 . . . . . . . 1 1 Interference 7 | . . . . . 4 . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . 1 . Damage (major) 3 | . . . . . 3 . . . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . . . . . 2 . . . 1 . Parts Melted 12 | . . 1 . . 1 . . . 5 . . 3 2 . Heat Transferred 5136 | . . 444 407 111 592 . 198 37 950 . 500 400 875 622 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Peak Influence 522 | . 129 456 428 268 . . 522 . . . . 118 137 368 Initial 192 | . . 5 192 185 . . 142 . . . . 109 82 56 Average 206 | . 53 189 305 217 . . 368 . . . . 111 103 181 Maximum Alert Level 2 | . . 2 2 1 . . 2 . . . . . . 1 Low Security (%) 56 | 100 100 64 41 8 . . 21 . . . . 100 100 56 Level 1 27 | . . 26 21 91 . . 24 . . . . . . 43 Level 2 15 | . . 8 37 . . . 54 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 20 | . 1 1 . . . . 8 . . . . 1 3 6 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . . 1 Reinforcement 11 | . 1 1 . . . . 1 . . . . 1 3 4 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . 1 1 1 . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 7 32 13 4 13 10 28 7 12 . 13 . 6 41 Peak Tracking Total 10 | . 3 8 6 2 5 4 4 4 4 . 6 . 3 10 Tactical Retreats 18 | . 1 5 2 1 3 . . . 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 2 | . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 7 | . . 2 1 . . . . . . . 1 . . 3 Max in Single Turn 2 | . . 1 1 . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 15 | . 4 . 1 . 1 . 1 1 . 4 . 2 . 1 Terminals 7 | . 4 . 1 . . . . . . . . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 63 | . 11 . 5 . 1 . 1 9 . 31 . 2 . 3 Successful 52 | . 5 . 1 . 1 . 1 9 . 31 . 1 . 3 Failed 11 | . 6 . 4 . . . . . . . . 1 . . Catastrophic 2 | . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 20 | . 11 . 5 . . . . . . . . 1 . 3 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 51 | . 5 . 1 . 1 . . 9 . 31 . 1 . 3 Record 24 | . 2 . . . . . . 9 . 11 . . . 2 Part Schematic 11 | . . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 3 . 1 . . . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total Allies 2 | . . . . . . 1 . . . . 1 . . . Largest Group 2 | . . . . . . 1 1 1 1 1 2 2 2 . Highest-Rated Group 231 | . . . . . . 135 135 135 135 135 231 231 231 . Highest-Rated Ally 135 | . . . . . . 135 135 135 135 135 135 135 135 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . 4 40 11 18 . 24 . 10 . Total Damage 4213 | . . . . . . 132 1584 493 669 . 879 . 456 . Kills 58 | . . . . . . 2 26 8 8 . 13 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Turns Passed 10997 | 64 509 705 346 378 3159 384 963 692 971 132 1045 375 278 996 Spaces Moved 6500 | 47 393 425 250 294 835 243 735 558 764 97 761 237 158 703 Core 354 | 10 . . . . 297 . . . . . . . . 47 Treads . | . . . . . . . . . . . . . . . Legs 6146 | 37 393 425 250 294 538 243 735 558 764 97 761 237 158 656 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 122 122 120 120 105 50 Average Speed 155 | 105 120 120 120 120 371 133 120 122 122 122 133 153 122 112 Slowest Speed 1050 | 120 120 120 120 120 750 190 122 122 122 122 190 190 190 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 50 29 22 7 93 35 22 66 80 71 80 7 89 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 2 . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . 4 1 . 2 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 80 | . 13 14 5 . . 1 . 2 2 . . . . 43 Melee . | . . . . . . . . . . . . . . . Projectile 30 | . . 2 5 . . 1 . 2 2 . . . . 18 AOE 50 | . 13 12 . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total 7022 | 61 420 533 277 316 863 269 783 566 780 110 775 246 213 810 Wait 14 | . . . . . . . . . . 14 . . . . Move 6486 | 46 392 424 249 293 834 242 734 557 763 96 760 236 157 703 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 8 9 21 7 8 6 4 15 3 3 . 2 3 14 21 Fast Attach 1 | . . . . . . . . . . . . . . 1 Attach 86 | 6 2 15 4 6 5 6 6 2 2 . 2 2 14 14 Detach 5 | . . . 1 . . . . . . . . 1 1 2 Swap 39 | 1 4 10 4 1 . . 9 2 2 . 1 1 1 3 Drop 60 | . 5 11 2 4 4 1 8 1 1 . 1 1 8 13 Fire 179 | . 8 43 8 2 12 15 10 1 9 . 6 2 18 45 Melee 6 | . . . . . 2 . 1 . . . 3 . . . Ram 8 | . . . . . . . . . . . . . . 8 Kick 14 | . . 9 2 2 . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Lost 6 parts (1p3n1u1w) 956 | -9/Materials | Core integrity fell below 50% 1263 | -9/Materials | Discovered new exit (range 6) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1573 | -8/Materials | Build established: Tank 1607 | -8/Materials | Discovered new exit (range 13) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1894 | -7/Factory | Discovered new exit (range 7) 2003 | -7/Factory | Entered Lower Caves 2064 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2198 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2304 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3287 | -7/Lower Caves | Core integrity fell below 50% 3628 | -7/Lower Caves | Build established: Mutant 4330 | -7/Lower Caves | Learned Factory terminal intel 4432 | -7/Lower Caves | Learned Factory terminal intel 5035 | -7/Lower Caves | Discovered new exit (range 8) 5162 | -7/Lower Caves | Entered another Lower Caves area 5163 | -7/Lower Caves | Encountered a Warlord checkpoint 5232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5233 | -7/Lower Caves | Lost 3 allies 5269 | -7/Lower Caves | Lost 3 parts (1p2w) 5471 | -7/Lower Caves | System corruption reached 10% 5531 | -7/Lower Caves | AD-0RF showed up to help 5533 | -7/Lower Caves | AD-0RF revealed a hidden path 5546 | -7/Lower Caves | Entered Factory 5546 | -6/Factory | Accompanied by 1 ally (AD-0RF) 5546 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5547 | -6/Factory | Loaded intel: 26 terminal locations 5759 | -6/Factory | Build established: Scavenger-Tank 5855 | -6/Factory | Garrison activated, responded to threat 5964 | -6/Factory | Garrison activated, responded to threat 6485 | -6/Factory | Discovered new exit (range 16) 6504 | -6/Factory | Discovered new exit (range 12) 6509 | -6/Factory | Entered Lower Caves 6509 | -6/Lower Caves | Accompanied by 1 ally (AD-0RF) 6532 | -6/Lower Caves | Build established: Tank 6587 | -6/Lower Caves | Encountered a Warlord checkpoint 6698 | -6/Lower Caves | Learned location of Extension (-4) 6698 | -6/Lower Caves | Learned Factory emergency access door positions 6698 | -6/Lower Caves | Learned Armory security intel 6698 | -6/Lower Caves | Learned Research terminal intel 6698 | -6/Lower Caves | Learned Armory terminal intel 6698 | -6/Lower Caves | Learned Armory garrison access intel 6738 | -6/Lower Caves | Learned 8 Factory zone layouts 7179 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7192 | -6/Lower Caves | Discovered new exit (range 7) 7201 | -6/Lower Caves | Entered another Lower Caves area 7201 | -6/Lower Caves | Accompanied by 1 ally (AD-0RF) 7385 | -6/Lower Caves | Discovered new exit (range 7) 7632 | -6/Lower Caves | Ambushed by research squad 8147 | -6/Lower Caves | Discovered new exit (range 8) 8172 | -6/Lower Caves | Entered Data Miner 8172 | -6/Data Miner | Accompanied by 1 ally (AD-0RF) 8172 | -6/Data Miner | Discovered new exit (range 6) 8196 | -6/Data Miner | Met Data Miner 8226 | -6/Data Miner | Learned location of Section 7 (-2) 8226 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8252 | -6/Data Miner | Received God Mode back door access code from Data Miner 8304 | -6/Data Miner | Entered Proximity Caves 8304 | -5/Proximity Caves | Accompanied by 1 ally (AD-0RF) 8617 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8921 | -5/Proximity Caves | Spotted B-75 Beast 8933 | -5/Proximity Caves | Allies destroyed B-75 Beast 9008 | -5/Proximity Caves | System corruption reached 10% 9009 | -5/Proximity Caves | Escorted by Enhanced Grunt 9038 | -5/Proximity Caves | Lost 4 parts (2p1u1w) 9288 | -5/Proximity Caves | Discovered new exit (range 15) 9332 | -5/Proximity Caves | Learned location of 1 exit from Factory 9349 | -5/Proximity Caves | Entered Factory 9349 | -5/Factory | Accompanied by 2 allies (AD-0RF) 9349 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9350 | -5/Factory | Identified exit to Factory 9353 | -5/Factory | Loaded intel: 26 terminal locations 9355 | -5/Factory | Discovered exit to Factory (range 13) 9357 | -5/Factory | Identified exit to DSF 9724 | -5/Factory | Entered DSF 9724 | -5/DSF | Accompanied by 2 allies (AD-0RF) 9757 | -5/DSF | Additional patrols routed to DSF 9814 | -5/DSF | Wild Derelicts raided the area 9817 | -5/DSF | Lost 4 parts (2u2w) 9964 | -5/DSF | Sterilization system engaged 9977 | -5/DSF | Discovered exit to Factory (range 14) 9984 | -5/DSF | Ambient heat levels rising (+10) 9999 | -5/DSF | Ambient heat levels rising (+10) 10002 | -5/DSF | Entered Factory 10002 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10099 | -4/Factory | Build established: Scavenger-Tank 10298 | -4/Factory | Spotted B-86 Titan 10650 | -4/Factory | Destroyed 7 combat bots 10968 | -4/Factory | Core integrity fell below 50% 10990 | -4/Factory | Core integrity fell below 20% 10998 | -4/Factory | Lost 20 parts (2p7n4u7w) 10998 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Hpw. Shock Rifle destroyed. System corrupted: Energy discharge (-14). Acquired 5 matter. Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). Slammed into G-67 Veteran. Acquired Dispersion Rifle. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. W-44 Eye sends out distress signal. K-01 Serf cleans the Subcomponent Replicator. Slug penetrates Wall. System corrupted: Matter fused (-5). Slammed into G-67 Veteran. C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-67 Veteran. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ! !%#???????????????????????????????????????? | | ###"####/####????????????????????????????????????? | | ### # |%! #????????????????????????????????????? | | ??### = "#############???????????????????????? | | ???## % ##### ? ????????????????? | | ????# =% =% % ???????????????? | | ????# * = % ????????????????? | | ????# ##"!! ????????????????? | | ????# #?#!% """ """ """ ???????????????? | | ????####"####?#! """ """ """ ""?????????????? | | ???????###????# """ """ """ """ ""?????????? | | ??????????????# % ?????????? | | ??????????????# ?????????? | | ??????????????# % ?????????? | | ???????????#################### ?????????? | | ???????????# * #??????????????????? | | ???????????# = !|= #??????????????????? | | ???????????# !%! [%% #??????????????????? | | ???????????# """ """!""" 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"" ??????????????? | | ????# """"" ???????????"Y ??????????????? | | ????# ! ? ???????????"? ???????????????? | | ????# ????? ??????????????? ??????????????? | | ????? ??????#+### ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 53 Energy Capacity 1275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 60 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Leap Before You Look Oops Power Corrupts Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed ReinforcedArmoredCutter Manual? 0 Play Time 01:45:21 Cumulative 8.9 hours Start 2024.04.08 @ 12:42:03 End 2024.04.09 @ 14:07:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6072a661-8113-4ea9-9a9d-c2e9262dbe70