Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 20:23:11 Player: arkn Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (3437) 3437 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (895) 895 TOTAL SCORE: 12072 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 170 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 34/300 Energy 31/100 System Corruption 15% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (5) ------- Great Maul > --- INVENTORY (20) --- Improved Cryofiber Web Advanced Cooling System Gravity Neutralizer Sensor Array Terrain Scanner 0b10 Alert Chip Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Makeshift Transmission Jammer Makeshift ECM Suite EM Disruption Field Improved Shield Generator Advanced Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Mass Driver Hardcell Cannon Light Antimatter Cannon Force Lance > --- INVENTORY -------- Medium Treads Improved Medium Treads Improved Cryofiber Web Advanced Cooling System Sensor Array Terrain Scanner 0b10 Alert Chip Improved Target Analyzer Improved Target Analyzer Energy Filter Improved Kinecellerator Phase Shifter Hacking Suite Tesla Rifle Heavy Plasma Cannon Tri-rail Accelerator Rocket Launcher Great Maul Force Lance [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 1 1 1 . . . . 1 Weapon 3 | . . . . . . . 1 . . 1 . . . . 1 Parts Attached 161 | 1 5 4 9 . 2 4 22 1 40 2 10 9 5 9 38 Power 15 | . 2 . 1 . . . 1 1 3 . 1 1 . 1 4 Engine 5 | . 1 . 1 . . . . 1 2 . . . . . . Core 9 | . 1 . . . . . 1 . 1 . 1 1 . 1 3 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 26 | . 1 . 3 . 1 3 4 . 8 . . 1 . . 5 Treads 18 | . . . . . . . 4 . 8 . . 1 . . 5 Leg 8 | . 1 . 3 . 1 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 80 | 1 1 2 2 . 1 1 10 . 21 2 7 5 5 6 16 Device 62 | 1 . 2 1 . 1 . 6 . 17 2 6 3 3 6 14 Storage 3 | . 1 . . . . . 1 . . . . . 1 . . Processor 3 | . . . . . . . . . 1 . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 11 | . . . 1 . . 1 2 . 3 . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 1 2 3 . . . 7 . 8 . 2 2 . 2 13 Energy Gun 9 | . . . 2 . . . . . 1 . 2 1 . 2 1 Energy Cannon 6 | . . . . . . . 2 . 2 . . . . . 2 Ballistic Gun 7 | . . . . . . . 3 . 3 . . . . . 1 Ballistic Cannon 8 | . 1 2 1 . . . . . . . . 1 . . 3 Launcher 5 | . . . . . . . 1 . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . . . 1 . 2 . . . 4 . 2 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . Parts Lost 49 | . . . . . . 1 4 . 11 . 2 2 . . 29 Power 7 | . . . . . . . 1 . 2 . 1 . . . 3 Propulsion 10 | . . . . . . . 2 . 3 . . . . . 5 Utility 19 | . . . . . . 1 1 . 4 . 1 1 . . 11 Weapon 13 | . . . . . . . . . 2 . . 1 . . 10 Highest Loss Streak 24 | . . . . . . 1 2 . 4 . 1 1 . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 96 100 100 99 98 84 89 94 99 99 99 99 92 Engine 4 | . 11 . 6 11 11 11 7 7 7 5 5 . . . . Core 6 | . 2 14 4 . . . 1 7 4 5 5 10 11 11 5 Treads 14 | . . . . . . . 20 23 21 23 23 23 23 23 18 Leg 10 | . 28 28 29 33 33 33 5 . . . . . . . . Device 17 | . 14 14 11 11 11 11 11 . 9 23 24 28 26 23 28 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 Processor 1 | . . . . . . . . . 6 5 5 2 . . . Hackware 2 | . . . . . . . 6 7 6 5 3 . . . . Protection 5 | . . . 11 11 11 10 7 7 4 . . 2 7 11 4 Energy Gun 3 | . 5 . 1 . . . . . . . 5 11 11 10 1 Energy Cannon 3 | . . . . . . . 4 . 8 11 9 3 . . 3 Ballistic Gun 2 | . 14 . . . . . 5 7 3 . . . . . 2 Ballistic Cannon 8 | . 8 27 20 22 22 22 6 . . . . 1 5 5 11 Slashing Weapon 3 | . . . . . . . 9 7 5 5 5 5 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 31 34 41 41 41 41 69 79 92 86 97 100 100 103 130 Greatest Support 139 | 20 20 20 35 35 35 41 60 60 120 120 120 120 113 113 139 Greatest Overweight (x) 16 | . 1 1 1 1 1 1 1 1 1 . . . . . 16 Average Overweight (x) . | . . 1 1 1 1 . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 15 15 15 15 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 15 20 19 20 20 20 20 20 20 20 Average Carried 17 | 6 9 14 14 15 14 14 16 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 20 19 20 20 19 19 19 19 7 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Mutant 14% | Scavenger-Assassin 5% | Infiltrator-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2737 | 237 115 120 241 . . 136 396 . 319 . 352 215 . 281 325 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3425 | 107 180 19 345 . . 183 525 . 746 25 285 450 . 193 367 Parts 197 | 3 24 3 19 . . 16 26 . 38 3 8 24 . 12 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 16 27 . 10 . Prevented 7 | . . . . . . . . . . . 3 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 80 | . 6 2 10 . . 7 10 . 10 . 6 10 . 10 9 Melee 11 | . . . . . . . 2 . 1 . 2 1 . . 5 Guns 19 | . 2 . 3 . . . 5 . 3 . 1 1 . 3 1 Cannons 40 | . 4 2 7 . . 7 1 . 4 . 3 8 . 3 1 AOE 10 | . . . . . . . 2 . 2 . . . . 4 2 Classes Destroyed 12 | 2 4 . 1 . . 1 1 . 3 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 4 | . . . . . . . . . 3 1 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . 1 2 . 1 . . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . . . . . Swarmer 33 | . 3 2 3 . . 4 3 . . . 2 6 . 10 . Grunt 21 | . 3 . 4 . . 2 3 . 3 . 3 1 . . 2 Brawler 2 | . . . . . . . . . 1 . . 1 . . . Duelist 3 | . . . . . . 1 . . . . . 1 . . 1 Sentry 9 | . . . 3 . . . 3 . 2 . . 1 . . . Hunter 4 | . . . . . . . 1 . 1 . . . . . 2 Programmer 8 | . . . . . . . . . 3 . 1 . . . 4 Best Kill Streak 5 | 2 3 2 3 . . 4 3 . 3 1 2 5 . 5 2 Combat Bots Only 5 | . 3 2 3 . . 3 3 . 2 . 2 5 . 5 2 Max Kills in Single Turn 4 | 1 2 2 1 . . 1 2 . 2 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 1 . . . . 3 1 Melee 1 | . . . . . . . 1 . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 10560 | . 269 18 387 . . 280 1264 . 1768 . 537 537 . 243 5257 Core 1746 | . 102 18 62 . . 6 142 . 141 . 39 76 . . 1160 Absorbed by Shields 601 | . . . . . . . . . . . . 177 . 92 332 Redirected to Shielding 267 | . . . . . . . 104 . . . . . . 31 132 Core Remaining (%) 81 | 100 . 52 . . . 83 74 100 83 . . . . 80 . Volleys Fired 204 | 9 25 2 30 1 . 19 26 . 31 . 13 16 . 12 20 Largest 4 | 2 2 2 2 2 . 2 2 . 3 . 3 3 . 3 4 Hottest 215 | 60 55 78 84 78 . 78 114 . 133 . 175 169 . 191 215 Shots Fired 431 | 18 38 4 60 2 . 38 50 . 63 . 27 46 1 38 46 Gun 188 | 18 13 . 13 . . . 34 . 22 . 17 30 1 25 15 Cannon 233 | . 25 4 47 2 . 38 13 . 39 . 10 16 . 13 26 Launcher 10 | . . . . . . . 3 . 2 . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 235 | 9 38 4 47 2 . 38 41 . 9 . . 1 . 13 33 Thermal 110 | 9 . . . . . . 6 . 39 . 14 30 1 10 1 Explosive 10 | . . . . . . . 3 . 2 . . . . . 5 Electromagnetic 76 | . . . 13 . . . . . 13 . 13 15 . 15 7 Robot Hit Streak 20 | 11 12 1 14 . . 6 8 . 10 . 17 20 . 4 4 Robot Miss Streak 7 | 2 2 2 3 . . 4 4 . 2 . 7 3 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 295 | 12 16 1 29 . . 18 38 . 48 1 28 42 . 15 47 Core Hits 180 | 3 10 2 15 . . 11 29 . 32 1 18 21 . 12 26 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . 3 . . . 1 . 1 . . 1 . 2 3 Burn 2 | . . . . . . . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . 1 . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 97 | . . . . . . . 31 . 14 4 15 2 . . 31 Impact . | . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . 31 . 14 4 15 2 . . . Piercing 31 | . . . . . . . . . . . . . . . 31 Sneak Attacks 7 | . . . . . . . 4 . 1 1 . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8481 | 139 260 47 586 . . 394 1063 . 1609 72 536 921 . 693 2161 Guns 2150 | 139 85 . 161 . . . 344 . 448 . 177 399 . 199 198 Cannons 3284 | . 175 47 415 . . 394 163 . 889 . 220 418 . 197 366 Explosions 1359 | . . . . . . . 114 . 143 . . 56 . 297 749 Melee 1673 | . . . . . . . 442 . 124 72 139 48 . . 848 Ramming 15 | . . . 10 . . . . . 5 . . . . . . Kinetic 2502 | 85 260 47 415 . . 394 409 . 215 . . 39 . 197 441 Thermal 2445 | 54 . . . . . . 98 . 954 . 278 689 . 372 . Explosive 941 | . . . . . . . 114 . 78 . . . . . 749 Electromagnetic 905 | . . . 161 . . . . . 233 . 119 145 . 124 123 Impact . | . . . . . . . . . . . . . . . . Slashing 825 | . . . . . . . 442 . 124 72 139 48 . . . Piercing 848 | . . . . . . . . . . . . . . . 848 Highest Corruption 15 | . . . . . . . 5 . 5 . 1 3 3 3 15 Average Corruption 3 | . . . . . . . 4 . 4 . 1 1 3 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . 37 . 13 . 2 19 10 22 10 Message Errors 27 | . . . . . . . 10 . 3 . 1 5 2 3 3 Matter Fused 19 | . . . . . . . 6 . 1 . . 3 3 3 3 Heat Flow Errors 17 | . . . . . . . 4 . 3 . . 4 1 4 1 Energy Discharges 16 | . . . . . . . 8 . 4 . . . 1 3 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 4 | . . . . . . . . . 1 . . 1 1 . 1 Data Loss (minor) 15 | . . . . . . . 4 . 1 . 1 2 . 6 1 Data Loss (major) 6 | . . . . . . . 3 . . . . 2 1 . . Misfires 4 | . . . . . . . 1 . . . . . 1 2 . Alerts 4 | . . . . . . . . . . . . 2 . 1 1 Overload Shots 2 | . . . . . . . . . 2 . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 203 | . . . 3 . . . 46 . 61 . . 6 . 16 71 Projectiles 71 | . . . 3 . . . 6 . 61 . . . . . 1 Explosions 25 | . . . . . . . 3 . . . . 6 . 16 . Melee 107 | . . . . . . . 37 . . . . . . . 70 Knockbacks 11 | . 2 . 2 . . 3 . . . . . . . 1 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . 2 . 2 . . 3 . . . . . . . 1 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . . 27 . 13 . . 23 . 38 52 Shots 5 | . . . . . . . 1 . 1 . . 1 . 1 1 Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 537 | 20 7 57 216 24 . 309 269 . 250 . 417 537 . 425 144 Average Temperature 106 | 20 4 29 69 14 . 113 77 . 82 . 178 190 . 189 39 Received Heat Transfer 1821 | . 66 9 129 . . 99 279 . 462 . 54 27 . . 696 Effects 10 | . . . . . . 1 . . . . 1 7 . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 . . . . 1 1 . . . Interference 3 | . . . . . . . . . . . . 3 . . . Matter Decay 3 | . . . . . . . . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . 2 . 1 1 . . . Heat Transferred 3424 | 125 . . . . . . 148 . 1199 . 407 1049 . 496 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1044 | 10 168 112 221 48 . 137 364 165 241 65 . . . . 1044 Initial 978 | . 6 16 . 48 . . 25 165 80 64 . . . . 978 Average 129 | 7 29 24 94 48 . 54 64 165 96 62 . . . . 655 Maximum Alert Level 3 | . . . 1 . . . 1 . 1 . . . . . 3 Low Security (%) 83 | 100 100 100 90 100 . 100 88 100 92 100 . . . . . Level 1 7 | . . . 9 . . . 11 . 7 . . . . . 23 Level 2 4 | . . . . . . . . . . . . . . . 38 Level 3 4 | . . . . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 4 . . . 4 . 5 . . . . . 4 Investigation 4 | . . . 2 . . . 1 . . . . . . . 1 Extermination 6 | . . . . . . . . . 3 . . . . . 3 Reinforcement 6 | . . . 2 . . . 2 . 2 . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 . . . . . 1 . 2 1 . . . 2 . Communications Jammed 62 | . . . . . . . . . . . . . . 5 57 Distress Signals 57 | . . . . . . . . . . . . . . . 57 Times Spotted 155 | . 12 4 22 . . 9 21 . 14 1 7 16 . 22 27 Peak Tracking Total 8 | . 3 3 4 . . 3 6 . 8 2 2 5 . 7 8 Tactical Retreats 14 | . . . 2 . . 2 2 . 2 . 1 1 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . 2 . . . . 1 . 3 . . . . . 2 Max in Single Turn 1 | . . 1 . . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 31 | . 5 . 3 . 1 . 8 . 3 . . . 9 . 2 Terminals 16 | . 5 . 3 . . . 6 . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 99 | . 13 . 9 . 1 . 19 . 6 . . . 48 . 3 Successful 66 | . 7 . 4 . 1 . 4 . 2 . . . 48 . . Failed 33 | . 6 . 5 . . . 15 . 4 . . . . . 3 Catastrophic 7 | . . . 1 . . . 5 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 12 . 7 . 1 . 12 . 2 . . . . . . Terminals 38 | . 13 . 9 . . . 13 . 1 . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 63 | . 7 . 4 . 1 . 3 . . . . . 48 . . Record 36 | . . . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 8 | . 5 . 1 . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 3 . . . 8 . 3 . . . . . 2 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 16 | . . 4 . . . . . . 12 . . . . . . Largest Group 5 | . . 4 4 . . . . . 5 . . . . . . Highest-Rated Group 116 | . . 71 71 . . . . . 116 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . . . . . . Total Orders 22 | . . . . . . 2 1 . 3 4 4 . . . 8 EXPLORE 21 | . . . . . . 2 1 . 3 3 4 . . . 8 RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 75 | . . 19 32 . . . . . 24 . . . . . . Total Damage 1179 | . . 222 355 . . . . . 602 . . . . . . Kills 12 | . . 4 7 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 1 . 1 . Drone Launches 21 | . . . . . . 2 1 . 3 3 4 . . . 8 Drone Recoveries 14 | . . . . . . 2 1 . 2 2 2 . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 14971 | 65 1071 1238 1291 47 428 622 2348 59 1482 183 1446 1710 406 1519 1056 Spaces Moved 6227 | 31 393 562 460 22 222 210 705 25 485 99 786 759 201 842 425 Core 1 | . . . . . . . . . . . . . . . 1 Treads 4124 | . . . . . . . 503 25 485 99 786 759 201 842 424 Legs 2102 | 31 393 562 460 22 222 210 202 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 120 120 240 160 160 160 160 160 160 158 Average Speed 176 | 120 142 190 190 190 190 171 200 240 212 160 160 160 160 160 191 Slowest Speed 850 | 120 190 190 190 190 190 190 240 240 240 160 160 160 160 160 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 3 53 97 39 6 60 60 70 1 36 10 84 79 62 88 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . . 3 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 3 . . . . . . . . 2 3 . 3 . Spaces Dug 39 | . . . 1 . . . 20 . 11 3 . . . . 4 Terrain Destroyed 173 | . . . 1 . . 3 49 . 24 3 . 4 . 13 76 Melee 37 | . . . . . . . 20 . 10 3 . . . . 4 Projectile 34 | . . . 1 . . 3 2 . 3 . . 1 . 6 18 AOE 102 | . . . . . . . 27 . 11 . . 3 . 7 54 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 9658 | 40 867 729 817 26 229 435 1541 25 845 119 930 1215 285 986 569 Wait 2811 | . 428 152 306 4 . 199 733 . 248 9 96 422 73 115 26 Move 6212 | 30 392 561 459 21 221 209 704 24 484 98 785 758 200 841 425 Hop . | . . . . . . . . . . . . . . . . Pick Up 84 | . 12 5 5 . 3 1 14 . 15 3 5 4 1 3 13 Fast Attach 29 | 1 . . 2 . . . 6 . 7 . 2 2 3 2 4 Attach 46 | . . . 1 . . 1 5 1 10 2 3 2 2 . 19 Detach 7 | . . . . . . . 1 . 2 . 1 . 2 . 1 Swap 88 | . 5 4 6 . 2 3 11 . 23 . 5 5 2 7 15 Drop 78 | . 5 5 7 . 3 3 10 . 10 3 5 4 2 6 15 Fire 204 | 9 25 2 30 1 . 19 26 . 31 . 13 16 . 12 20 Melee 97 | . . . . . . . 31 . 14 4 15 2 . . 31 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 3) 66 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered Mines 1143 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1177 | -10/Mines | Discovered new exit (range 12) 1371 | -10/Mines | Escorted by a lone wolf Derelict 1647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1909 | -10/Mines | Learned location of Zion (-7) 2022 | -10/Mines | Discovered new exit (range 12) 2099 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2103 | -10/Mines | Found Prototype Device 2104 | -10/Mines | Identified Exp. Sensor Array 2375 | -10/Mines | Entered Materials 2375 | -9/Materials | Accompanied by 4 allies 2375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2452 | -9/Materials | Identified exit to Mines 3666 | -9/Materials | Entered Mines 3675 | -9/Mines | Learned location of Storage (-7) 3678 | -9/Mines | Met a Derelict bent on vengeance 3705 | -9/Mines | Discovered new exit (range 5) 3713 | -9/Mines | Entered Exiles 3761 | -9/Exiles | Met 8R-AWN 3793 | -9/Exiles | Met EX-HEX 3850 | -9/Exiles | Met EX-BIN 3875 | -9/Exiles | Aligned with FarCom system 3877 | -9/Exiles | Given EX-Vault access code 3928 | -9/Exiles | Opened EX-Vault 3944 | -9/Exiles | Found Supersonic Drone Bay 3950 | -9/Exiles | Found Skeleton Box 3956 | -9/Exiles | Found 0b10 Alert Chip 3998 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4050 | -9/Exiles | Met EX-DEC 4120 | -9/Exiles | Discovered new exit (range 12) 4141 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, 0b10 Alert Chip, Skeleton Box 4141 | -9/Exiles | Entered Mines 4147 | -8/Mines | Discovered new exit (range 28) 4150 | -8/Mines | Discovered new exit (range 22) 4763 | -8/Mines | Entered Materials 4763 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4965 | -8/Materials | Build established: Scavenger-Mutant 5281 | -8/Materials | Crushed by falling debris 5506 | -8/Materials | Discovered new exit (range 22) 5774 | -8/Materials | Discovered new exit (range 9) 6604 | -8/Materials | Build established: Mutant 7111 | -8/Materials | Entered Factory 7111 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7113 | -7/Factory | FarCom data flow suspended 7148 | -7/Factory | Discovered new exit (range 9) 7170 | -7/Factory | Entered another Factory area 7170 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7900 | -6/Factory | Discovered new exit (range 89) 7901 | -6/Factory | Discovered new exit (range 66) 8085 | -6/Factory | Lost 3 parts (1n2u) 8133 | -6/Factory | Lost 4 parts (1p2n1w) 8460 | -6/Factory | Build established: Scavenger-Mutant 8515 | -6/Factory | Discovered new exit (range 34) 8652 | -6/Factory | Entered another Factory area 8652 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8798 | -5/Factory | Discovered new exit (range 19) 8835 | -5/Factory | Entered Upper Caves 8946 | -5/Upper Caves | Build established: Scavenger-Assassin 9020 | -5/Upper Caves | Remotely autohacked Sealed Heavy Doors 9779 | -5/Upper Caves | Spotted B-75 Beast 10018 | -5/Upper Caves | Discovered new exit (range 12) 10281 | -5/Upper Caves | Entered another Upper Caves area 10281 | -5/Upper Caves | Spotted ZC-VSA(f) 10282 | -5/Upper Caves | Encountered a Master Thief 10286 | -5/Upper Caves | Skeleton Box stolen by Master Thief 10338 | -5/Upper Caves | Discovered new exit (range 10) 11073 | -5/Upper Caves | Learned Factory security intel 11092 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11281 | -5/Upper Caves | Encountered a Warlord checkpoint 11442 | -5/Upper Caves | Build established: Scavenger-Mutant 11541 | -5/Upper Caves | Discovered new exit (range 16) 11991 | -5/Upper Caves | Entered Zhirov 11991 | -5/Zhirov | Discovered new exit (range 3) 12114 | -5/Zhirov | Met Zhirov 12146 | -5/Zhirov | Learned location of Quarantine (-2) 12146 | -5/Zhirov | Learned location of Testing (-3) 12146 | -5/Zhirov | Learned location of Command (-1) 12181 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12212 | -5/Zhirov | Found Alien Artifact 12212 | -5/Zhirov | Identified Integrated Dissipator 12212 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12295 | -5/Zhirov | Found Alien Artifact 12295 | -5/Zhirov | Identified Transdimensional Reconstructor 12295 | -5/Zhirov | Warped through subspace 12397 | -5/Zhirov | Entered Proximity Caves 12517 | -4/Proximity Caves | Learned location of 1 exit from Research 12810 | -4/Proximity Caves | Spotter reported a threat 12810 | -4/Proximity Caves | Spotter reported a threat 12963 | -4/Proximity Caves | Spotter reported a threat 13065 | -4/Proximity Caves | Spotter reported a threat 13118 | -4/Proximity Caves | Spotter reported a threat 13255 | -4/Proximity Caves | Spotter reported a threat 13269 | -4/Proximity Caves | Build established: Scavenger-Tank 13414 | -4/Proximity Caves | Spotter reported a threat 13573 | -4/Proximity Caves | Spotter reported a threat 13761 | -4/Proximity Caves | Spotter reported a threat 13854 | -4/Proximity Caves | Discovered new exit (range 5) 13904 | -4/Proximity Caves | Build established: Scavenger-Mutant 13916 | -4/Proximity Caves | Entered Factory 13916 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13917 | -4/Factory | Identified exit to Upper Caves 14166 | -4/Factory | Search patrols dispatched 14416 | -4/Factory | Search patrols dispatched 14429 | -4/Factory | Build established: Infiltrator-Mutant 14484 | -4/Factory | Spotted B-86 Titan 14702 | -4/Factory | Search patrols dispatched 14715 | -4/Factory | System corruption reached 10% 14959 | -4/Factory | Core integrity fell below 50% 14970 | -4/Factory | Core integrity fell below 20% 14972 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14961_ Hvy. Plasma Cannon destroyed. 14961_ M-28 Smith repairs G-67 Veteran. 14963_ Rocket Launcher destroyed. 14963_ Penetrated by Slug. 14963_ Slug penetrates Earth. 14966_ Slug penetrates G-67 Veteran. 14966_ Penetrated by Slug. 14966_ Force Lance destroyed. 14966_ Imp. Target Analyzer destroyed. 14966_ Penetrated by Slug. 14968_ U-05 Engineer builds a Wall. 14968_ M-28 Smith repairs G-67 Veteran. 14969_ Slug penetrates H-77 Assassin. 14971_ Broken Mak. Transmission Jammer destroyed. 14971_ P-70 Sage resets M-28 Smith, system corruption cleaned. 14971_ M-28 Smith repairs G-67 Veteran. 14972_ Penetrated by Slug. 14972_ Slug penetrates Earth. [Achievement: Back For More] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??#???????????????????????? | | ??????????????????##?? ## ##???#??#??????????????? | | ??????????????????# ## # ### # ###? ??????????? | | ???????????????????# # ????????? | | ??????????????????### gg ????????? | | ??????????????????# %@gm # ###+####### | | ??????????????????### ] R | | ????????????????????# ! | | ????????????????????# g % | | ????????????????????### p h %h | | ??????????????????##### #u | | ??????????????????# p "" # | | ??????????????????###### """ # % | | ???????????????????????# """" " #######%###### | | ?????????????????####### """" " #?????# #! | | ???????????????### # " " ?????# # | | ?????????????### ##+##### # # ?????# # | | ?????????????# # #???????????????# # | | ?????????????#"" ### ###?????????????# + | | ?????????????#"" #! #?????####????# # | | ?????????????#"S # ! #######T ###### # | | ?????????????#"" =+[ ###### | | ?????????????# " #[ ###############/#####? | | ?????????????# # #??????????# #? | | ?????????????# ### ###??????????# """" #? | | ?????????????#! #|#????????????# ""R"" #? | | ?????????????############!#????????????# "" "" #? | | ???????????????# #!#????????????# #? | | ???????????????# ! |# ############## """ #? | | ???????????????# =+=!=*!! / = """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Back For More Leap Before You Look Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed BarrageAlertBarrier Manual? 0 Play Time 03:22:38 Cumulative 48.2 hours Start 2023.11.12 @ 18:46:18 End 2023.11.13 @ 20:23:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c693388-1566-4202-9bb1-703d21e86f7f