Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.16 @ 04:47:27 Player: terminallyCapricious Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (214) 1070 Value Destroyed (8743) 8743 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3920) 3920 TOTAL SCORE: 18233 Bonus ------- High Alert Combat Kills 799 Follower Combat Kills 1046 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Light Armor Plating Layered Medium Armor Plating Relay Coupler [Brawler] (39) Powered Hammer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Centrium Light Armor Plating > --- WEAPON ----------- Force Lance Force Lance Force Lance > --- INVENTORY -------- VTOL Module Improved Light Armor Plating Relay Coupler [Brawler] Remote Datajack [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 4 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 2 . . Utility 4 | . . . 1 . . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 139 | 6 10 3 15 14 11 3 6 11 28 18 14 Power 17 | 1 3 . 1 2 2 . . . 4 3 1 Engine 11 | 1 2 . . 2 2 . . . 2 2 . Core 5 | . 1 . 1 . . . . . 2 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 45 | 2 2 . 4 2 6 . 3 5 10 8 3 Treads 18 | 2 2 . 4 2 5 . 3 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 26 | . . . . . . . . 5 10 8 3 Utility 39 | 1 2 2 4 2 3 2 2 4 8 4 5 Device 10 | . 1 1 . . . . . . 5 1 2 Storage 6 | 1 . . 2 . 1 2 . . . . . Processor 6 | . 1 . 1 . . . . . 1 1 2 Hackware 8 | . . . . . . . 1 4 2 1 . Protection 9 | . . 1 1 2 2 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 1 6 8 . 1 1 2 6 3 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 12 | 2 . . 1 3 . . 1 . 2 3 . Ballistic Cannon 12 | . 3 1 1 4 . 1 . 1 1 . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 4 | . . . 1 1 . . . 1 1 . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . . . . 2 1 2 Parts Lost 42 | . . . 3 1 3 . . 7 2 13 13 Power 5 | . . . . . . . . 1 . 3 1 Propulsion 13 | . . . . . 1 . . 1 1 5 5 Utility 15 | . . . 1 1 1 . . 2 1 4 5 Weapon 9 | . . . 2 . 1 . . 3 . 1 2 Highest Loss Streak 11 | . . . 1 1 1 . . 6 1 6 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 4 | . 2 3 4 4 4 5 8 2 3 4 3 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . 2 . . . . Utility 2 | . 1 2 2 2 2 4 4 . 1 2 2 Weapon . | . . 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 1 1 2 1 3 1 2 . 4 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 10 | . 1 1 1 . 2 . . . 2 1 2 Weapon 6 | . . . 1 1 1 1 . . 1 1 . Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 98 89 95 98 97 100 92 83 77 81 85 Engine 5 | . 6 . . 9 11 11 7 6 . 3 1 Core 4 | . 7 14 10 1 . . . . 5 . 4 Treads 17 | . 27 28 21 22 20 22 18 2 . . . Flight 5 | . . . . . . . . 18 27 23 24 Device 5 | . 10 14 10 . . . . . 12 2 10 Storage 2 | . 3 . 1 . 4 7 7 . . . . Processor 10 | . 12 3 7 11 11 11 7 7 6 12 19 Hackware 2 | . . . . . . . 6 23 15 14 . Protection 11 | . . 1 11 20 17 14 20 7 . 4 5 Ballistic Gun 3 | . 4 . 1 15 . . 1 . 2 10 . Ballistic Cannon 21 | . 23 28 28 17 32 33 21 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 14 Peak Build Rating 84 | 6 10 18 18 18 21 21 42 42 70 72 84 Average Rating 26 | 4 8 14 12 14 17 19 32 28 51 64 72 On Entrance 24 | . 6 10 17 13 18 21 19 42 8 70 69 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 10 16 15 39 28 28 32 42 42 15 25 34 Greatest Support 84 | 40 40 40 40 40 40 40 84 84 28 40 40 Greatest Overweight (x) 4 | . . . . . 1 . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 15 5 5 20 10 10 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 8 10 5 5 5 5 Most Carried 10 | 5 5 5 5 5 5 7 10 9 5 5 5 Average Carried 4 | . 2 3 4 4 4 5 8 1 3 4 3 Final Capacity 10 | 8 5 5 5 5 5 10 10 5 5 5 5 Final Carried 9 | . 3 4 4 4 5 7 9 . 5 5 4 Class Distribution -------------------- 29% | Tank 19% | Mutant 13% | Commander-Tank 12% | Skirmisher 7% | Scavenger-Sprinter 6% | Hacker-Sprinter 4% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Storage Tank | -9/Garrison Tank | -9/Recycling Commander-Tank | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Matter Collected 5464 | 205 353 46 1128 833 1001 95 318 232 516 524 213 Remotely 24 | . . . . . . . . . 24 . . Salvage Created 7288 | . 478 26 1167 940 879 96 346 92 994 849 1421 Parts 444 | . 40 4 80 70 59 4 33 6 47 28 73 Haulers Intercepted 19 | . 2 . 6 6 . . . . 2 . 3 Recyclers Shooed 3 | . . . 1 . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Combat Hostiles Destroyed 142 | . 14 2 27 18 33 1 7 4 9 17 10 Melee 26 | . . . . . . . . . 7 9 10 Guns 18 | . 3 . . 5 . . . . 2 8 . Cannons 97 | . 11 2 26 13 33 1 7 4 . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 17 | . 4 . 7 . 2 . 2 1 . 1 . Worker 8 | . . . 1 2 . . 2 . 1 . 2 Builder 7 | . . . 2 . . . 1 . . . 4 Tunneler 1 | . . . 1 . . . . . . . . Hauler 19 | . 2 . 6 6 . . . . 2 . 3 Recycler 9 | . . . 2 1 . 1 . . 2 . 3 Operator 6 | . . . 1 2 . . 1 . 2 . . Watcher 19 | . 3 . 5 1 . . 1 . 3 . 6 Swarmer 28 | . 6 2 5 5 3 . . 1 3 3 . Cutter 2 | . . . . . . . . 2 . . . Grunt 48 | . 8 . 13 4 14 . 3 . . 4 2 Brawler 8 | . . . 1 2 2 . . . . 2 1 Duelist 2 | . . . . . 1 . . . . 1 . Protector 1 | . . . . . . . 1 . . . . Sentry 35 | . . . 8 8 7 1 1 1 . 6 3 Hunter 2 | . . . . . . . 1 . 1 . . Programmer 18 | . . . . . 6 . 3 . 5 . 4 Striker 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 2 5 6 5 1 4 2 3 4 7 Combat Bots Only 5 | . 3 2 5 5 5 1 3 2 3 4 4 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Hostile Shots Fired 789 | . 26 6 91 47 139 2 22 93 81 196 86 Missed 290 | . 10 2 21 9 40 1 12 43 35 88 29 Hits 499 | . 16 4 70 38 99 1 10 50 46 108 57 Melee 33 | . . . . . 3 . . 18 . 10 2 Projectile 466 | . 16 4 70 38 96 1 10 32 46 98 55 AOE 5 | . . . . . 4 . 1 . . . . Critical Strikes 20 | . . 1 3 1 1 . . 9 . 2 3 Part Disruptions 2 | . . . . . . . . . 2 . . Damage Taken 6389 | . 112 43 860 363 1111 11 175 615 466 1340 1293 Core 1287 | . 12 17 80 23 112 . 9 182 133 478 241 Absorbed by Shields 45 | . . . . . . . 45 . . . . Ignored by Resistances 1673 | . 38 13 251 109 324 3 63 174 136 365 197 Regen/Repaired (Parts) 430 | . . . 23 107 . . 87 . 13 . 200 Core Remaining (%) 76 | 100 . 88 . . . 46 . 72 . . . Volleys Fired 346 | . 41 2 85 66 64 1 15 34 11 26 1 Largest 3 | . 2 2 3 3 3 3 3 3 1 3 1 Hottest 106 | . 60 60 93 106 106 106 106 101 23 79 5 Shots Fired 806 | . 80 4 221 179 173 3 45 36 11 53 1 Gun 185 | . 44 . 2 78 . . 4 1 10 46 . Cannon 598 | . 36 4 216 101 173 3 41 24 . . . Launcher 1 | . . . 1 . . . . . . . . Special 22 | . . . 2 . . . . 11 1 7 1 Kinetic 783 | . 80 4 218 179 173 3 45 25 10 46 . Thermal 3 | . . . 2 . . . . 1 . . . Explosive 1 | . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 16 1 20 19 21 3 6 12 9 23 6 Robot Miss Streak 6 | . 3 1 4 4 5 . 2 5 1 6 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 646 | . 56 2 132 118 113 2 32 21 40 79 51 Core Hits 299 | . 25 2 53 38 39 1 22 5 20 71 23 Critical Kills 3 | . . . . 1 . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . Critical Strikes 39 | . 2 . 10 3 7 . 1 5 2 7 2 Destroy 7 | . . . . 1 . . . 5 1 . . Blast 22 | . 2 . 10 2 7 . 1 . . . . Sever 8 | . . . . . . . . . 1 7 . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 202 | . . . 2 . . . . . 39 44 117 Impact 22 | . . . . . . . . . . . 22 Slashing 83 | . . . . . . . . . 39 44 . Piercing 95 | . . . . . . . . . . . 95 Sneak Attacks 32 | . . . 1 . . . . . 9 1 21 Combat Hostiles 5 | . . . . . . . . . 1 1 3 Follow-up Attacks 15 | . . . . . . . . . 5 2 8 Damage Inflicted 17303 | . 689 47 2729 2088 2689 55 990 206 1818 2258 3734 Guns 2246 | . 252 . 18 821 . . 83 12 144 916 . Cannons 7615 | . 437 47 2293 1236 2689 41 690 182 . . . Explosions 620 | . . . 404 . . . 216 . . . . Melee 6730 | . . . . . . . . . 1654 1342 3734 Ramming 69 | . . . 3 31 . 14 1 . 20 . . Kinetic 9861 | . 689 47 2311 2057 2689 41 773 194 144 916 . Thermal 239 | . . . 11 . . . 216 12 . . . Explosive 404 | . . . 404 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 424 | . . . . . . . . . . . 424 Slashing 2996 | . . . . . . . . . 1654 1342 . Piercing 3310 | . . . . . . . . . . . 3310 Highest Corruption 17 | . . . . . 1 1 1 1 . . 17 Average Corruption 1 | . . . . . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . 14 17 3 2 . . 15 Message Errors 13 | . . . . . 3 6 1 . . . 3 Matter Fused 16 | . . . . . 3 5 2 2 . . 4 Heat Flow Errors 4 | . . . . . 2 . . . . . 2 Energy Discharges 5 | . . . . . 1 3 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 1 . . . . 3 Data Loss (major) 3 | . . . . . 1 1 . . . . 1 Misfires 2 | . . . . . 2 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1290 | . 3 . 91 . 1 . 49 4 170 91 881 Projectiles 26 | . 3 . 16 . 1 . 2 4 . . . Explosions 122 | . . . 75 . . . 47 . . . . Melee 1142 | . . . . . . . . . 170 91 881 Knockbacks 52 | . 1 1 9 8 25 . 1 5 1 . 1 Impact 3 | . . . . 1 . . . . 1 . 1 Kinetic 48 | . 1 1 9 7 25 . 1 4 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 236 | . . . 174 . . . 54 . 8 . . Shots 4 | . . . 3 . . . 1 . . . . Rammed 24 | . . . 2 11 . 1 1 . 9 . . Targets Rammed 28 | . . . 3 13 . 2 1 . 9 . . Kicked . | . . . . . . . . . . . . Crushed 4 | . . . 1 2 . 1 . . . . . Highest Temperature 433 | . 24 12 169 391 433 45 141 33 . 102 221 Average Temperature 74 | . 8 7 50 68 128 24 48 8 . 30 94 Received Heat Transfer 1493 | . 30 27 360 123 336 9 23 216 12 339 18 Effects 9 | . . . . . 9 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 5 Impact Corruptions 6 | . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 212 | . . . 37 . . . 138 37 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . . . 5 3 . 2 1 3 2 Low Security (%) 68 | 100 100 100 100 100 12 30 100 36 72 19 55 Level 1 10 | . . . . . 18 28 . 62 27 9 12 Level 2 10 | . . . . . 12 29 . 1 . 47 31 Level 3 5 | . . . . . 23 10 . . . 23 . Level 4 2 | . . . . . 19 . . . . . . Level 5 2 | . . . . . 13 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2011 | . 85 74 132 193 2011 775 125 409 270 820 497 Initial 773 | . . 9 . . 37 773 . 57 183 153 373 Average 238 | . 10 5 21 68 876 350 16 222 152 474 209 Influence Increases 8164 | . 416 74 1164 1207 2064 121 448 577 657 837 599 Destroy 0b10 Robot/C 3580 | . 280 60 620 680 660 80 200 180 180 440 200 Destroy 0b10 Robot/NC 360 | . 25 . 90 70 . 10 25 . 50 . 90 Destroy Leader 806 | . 70 10 182 216 20 . 82 20 80 30 96 Allied During Kill 142 | . . 4 8 76 2 5 28 12 . 7 . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . Successful Hack 341 | . 26 . 82 77 12 20 12 12 60 . 40 Disable Machine 198 | . . . 81 36 . . 54 9 . . 18 Anti-Garrison Action 1450 | . . . . . 1250 . . 100 . 100 . Destroy Structure 197 | . . . 41 7 15 6 47 4 7 35 35 Partial Spotted 360 | . . . . 15 . . . 30 105 90 120 Lose Combat Pursuer 720 | . 15 . 60 30 105 . . 210 165 135 . Influence Decreases 8164 | . 386 104 1164 1141 119 2132 354 267 811 267 1419 Entered New Map 2090 | . . 21 . . 29 1238 . 37 221 97 447 Time Decay 5124 | . 344 83 1103 1061 . 894 284 . 570 . 785 Lost Part 296 | . . . 10 . 30 . . 70 20 130 36 Lost Ally 451 | . . . 40 80 60 . 70 160 . 40 1 Purge Threat 203 | . 42 . 11 . . . . . . . 150 Squads Dispatched 31 | . 2 . 3 7 . . 5 . 5 . 9 Investigation 12 | . 2 . 2 3 . . . . 2 . 3 Extermination 11 | . . . . . . . 3 . 3 . 5 Reinforcement 4 | . . . 1 1 . . 1 . . . 1 Assault 2 | . . . . 2 . . . . . . . Garrison 2 | . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Distress Signals 8 | . . . 3 2 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 263 | . 20 4 44 37 40 3 12 32 20 30 21 Peak Tracking Total 9 | . 4 3 8 8 5 2 3 9 4 7 7 Tactical Retreats 25 | . 1 . 4 2 3 . . 5 4 5 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Traps Triggered 15 | . 3 . 1 1 2 . 1 . 1 4 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . . . 6 . . Reprogrammed 3 | . . . . . . . . . 3 . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Machines Disabled 34 | . . . 9 4 8 . 6 3 . 2 2 Max in Single Turn 5 | . . . 3 1 1 . 5 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . 6 . . 1 . 2 . Phase Generator 3 | . . . . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 13 | . . . 2 2 6 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Machines Accessed 92 | . 8 1 10 13 3 10 7 1 18 2 19 Terminals 58 | . 8 . 9 10 3 5 3 1 9 2 8 Fabricators 7 | . . . . . . . 2 . 1 . 4 Repair Stations 6 | . . . 1 1 . . 1 . 1 . 2 Recycling Units 11 | . . . . 1 . 5 . . 3 . 2 Scanalyzers 4 | . . . . . . . . . 2 . 2 Garrison Access 5 | . . . . 1 . . 1 . 2 . 1 Total Hacks 271 | . 27 1 29 37 7 35 16 1 68 4 46 Successful 169 | . 20 1 16 23 3 23 9 1 48 2 23 Failed 101 | . 7 . 13 14 4 12 7 . 19 2 23 Catastrophic 13 | . . . 1 2 1 1 2 . . 1 5 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 2 | . . . . . . . 2 . . . . Terminals 163 | . 27 . 25 31 7 14 6 1 33 4 15 Fabricators 16 | . . . . . . . 6 . 3 . 7 Repair Stations 22 | . . . 4 2 . . 2 . 4 . 10 Recycling Units 38 | . . . . 2 . 21 . . 8 . 7 Scanalyzers 24 | . . . . . . . . . 18 . 6 Garrison Access 7 | . . . . 2 . . 2 . 2 . 1 Terminal Hacks 95 | . 20 1 12 18 3 10 3 1 20 2 5 Record 12 | . 1 . . . . 1 1 . 8 . 1 Part Schematic 5 | . . . . 1 . 3 . . 1 . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . Prototype ID Bank 4 | . 1 . 1 1 . 1 . . . . . Open Door 7 | . . 1 . 4 1 . . . . 1 . Open DSF 4 | . . . . . . . 1 . 1 . 2 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . 1 1 . . . . 1 . Machine Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . Alert Level 11 | . 3 . 4 2 . 1 . . 1 . . Unreport Threat 3 | . 1 . 1 . . . . . . . 1 Locate Traps 3 | . 1 . . . . . . . 2 . . Disarm Traps 2 | . 1 . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . Dispatch Records 4 | . 1 . . 1 . . . . 2 . . Maintenance Status 1 | . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . Surveillance Status 2 | . . . . 1 . . . . 1 . . Investigation Status 2 | . . . 1 . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . . 1 . 1 Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 13 | . 4 . 2 4 . 2 . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . 2 . 4 Network Status 2 | . . . . . . . 1 . . . 1 Load Schematic 4 | . . . . . . . 1 . 1 . 2 Build 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 17 | . . . 4 2 . . 2 . 2 . 7 Scan Component 9 | . . . 2 1 . . 1 . 1 . 4 Repair 8 | . . . 2 1 . . 1 . 1 . 3 Recycling Unit Hacks 23 | . . . . 2 . 13 . . 6 . 2 Process 2 | . . . . 1 . 1 . . . . . Report Inventory 6 | . . . . . . 5 . . 1 . . Retrieve Matter 7 | . . . . . . 4 . . 3 . . Retrieve Components 8 | . . . . 1 . 3 . . 2 . 2 Scanalyzer 20 | . . . . . . . . . 16 . 4 Insert Component 6 | . . . . . . . . . 5 . 1 Analyze 9 | . . . . . . . . . 8 . 1 Retrieve Study 5 | . . . . . . . . . 3 . 2 Garrison Access Hacks 6 | . . . . 1 . . 2 . 2 . 1 Unlock Access 4 | . . . . 1 . . 1 . 2 . . Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 2 . . Used . | . . . . . . . . . . . . Hacking Detections 75 | . 8 . 10 11 3 9 6 . 12 1 15 Full Trace Events 9 | . . . 1 3 . . . . 2 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 Total Robot Build Rating 4 | . . . . . . . . . . . 4 Part Schematics Acquired 11 | . . . . 1 . 3 . . 6 . 1 Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . 10 . . Part Studies Acquired 5 | . . . . . . . . . 3 . 2 Parts Repaired 8 | . . . 2 1 . . 1 . 1 . 3 Time 274 | . . . 32 26 . . 32 . 19 . 165 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 484 | . . . . 484 . . . . . . . Retrieved Matter 144 | . . . . . . . . . 144 . . Retrieved Components 21 | . . . . . . 6 . . 13 . 2 Parts Scanalyzed 6 | . . . . . . . . . 5 . 1 Part Schematics Acquired 6 | . . . . . . . . . 5 . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . Signal Jammer 1 | . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . 1 . Robots Hacked 13 | . . . 2 . . . . 6 1 3 1 Non-combat 2 | . . . 1 . . . . . 1 . . Combat 11 | . . . 1 . . . . 6 . 3 1 Robot Hacks Applied 14 | . . . 2 . . . . 7 1 3 1 parse_system 3 | . . . 1 . . . . 1 . . 1 no_distress 1 | . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . go_dormant 2 | . . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . 4 . 2 . Relay Couplers Released 35 | . . . . . 23 . . 4 . 8 . Machine Destruction 35 | . . . . . 23 . . 4 . 8 . Attached 4 | . . . . . . . . 3 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 15 | . . . . 1 1 13 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Total Allies 43 | . . 2 . 12 3 13 . 6 . 3 4 Largest Group 15 | . . 2 2 10 2 15 15 4 . 2 4 Highest-Rated Group 247 | . . 51 51 88 70 247 247 222 . 58 24 Highest-Rated Ally 95 | . . 31 31 31 39 39 39 95 . 29 6 Total Orders . | . . . . . . . . . . . . Ally Attacks 265 | . . 2 16 134 9 9 38 24 . 33 . Total Damage 3451 | . . 39 166 1405 104 143 508 533 . 553 . Kills 39 | . . 1 4 18 . 3 3 5 . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Active Infowar (turns) 9653 | . 1669 929 4111 160 . . . . 1049 32 1703 Optics 1875 | . 1669 206 . . . . . . . . . Sensors 9373 | . 1390 929 4111 160 . . . . 1049 31 1703 Triangulation 6 | . . . . . . . . . 6 . . Jamming 14 | . . . . . . . . . 13 1 . ECM 1015 | . . . . . . . . . . . 1015 Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Turns Passed 20371 | 72 1814 929 4115 2475 3120 2023 1343 513 1159 865 1943 Spaces Moved 15119 | 52 951 565 1957 1302 1626 1193 683 929 2329 1076 2456 Core 243 | 20 . . . . . . . 48 174 . 1 Treads 8336 | 32 951 565 1957 1302 1626 1193 683 27 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6540 | . . . . . . . . 854 2155 1076 2455 Fastest Speed 23 | 50 160 160 160 160 160 160 160 30 23 25 28 Average Speed 103 | 117 160 160 160 160 165 160 180 36 30 29 29 Slowest Speed 250 | 160 160 160 160 160 240 160 240 160 104 125 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 5 7 1 . Potential Cave-ins 9 | . . . . . . . . . . . 9 Cave-ins Triggered 4 | . . . . . . . . . . . 4 Exploration Rate (%) 65 | 4 98 87 97 96 99 95 12 54 32 58 48 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . . . 7 . 43 Terrain Destroyed 132 | . . . 31 1 . 1 44 5 7 . 43 Melee 50 | . . . . . . . . . 7 . 43 Projectile 8 | . . . . 1 . 1 1 5 . . . AOE 74 | . . . 31 . . . 43 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Total 18721 | 63 1173 586 2716 1513 1852 1304 760 1037 2708 1523 3486 Wait 2289 | . 142 9 589 58 61 . 37 10 227 271 885 Move 15081 | 51 950 564 1956 1301 1624 1192 682 918 2315 1072 2456 Hop 11 | . . . . . . . . 4 6 1 . Pick Up 200 | 6 17 4 21 18 18 6 12 10 42 29 17 Fast Attach . | . . . . . . . . . . . . Attach 103 | 6 3 1 10 2 5 . 5 19 22 19 11 Detach 20 | . . . 2 . . . . 5 5 2 6 Swap 105 | . 9 3 15 18 22 4 3 2 10 9 10 Drop 133 | . 11 3 14 16 14 4 5 15 23 16 12 Fire 346 | . 41 2 85 66 64 1 15 34 11 26 1 Melee 163 | . . . 2 . . . . . 32 41 88 Ram 9 | . . . . . . . . . 9 . . Kick . | . . . . . . . . . . . . Crush 19 | . . . 3 13 . 2 1 . . . . Escape Stasis 43 | . . . . . . . . . 6 37 . Rewire 112 | . . . . 4 12 95 . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous 87 | . . . 19 17 32 . . 19 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low / Gar / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 18) 815 | -10/Materials | Discovered new exit (range 17) 959 | -10/Materials | Discovered new exit (range 18) 1150 | -10/Materials | Identified exit to Mines 1451 | -10/Materials | Discovered new exit (range 4) 1887 | -10/Materials | Entered Mines 1902 | -10/Mines | Discovered new exit (range 10) 1943 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1947 | -10/Mines | Found Prototype Device 2085 | -10/Mines | Found the Drone Emporium 2092 | -10/Mines | Identified Exp. Sensor Array 2448 | -10/Mines | Learned location of Zion (-6) 2703 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2723 | -10/Mines | Learned location of Mines (-9) 2816 | -10/Mines | Entered Materials 2816 | -9/Materials | Accompanied by 2 allies 2816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2821 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3408 | -9/Materials | Build established: Tank 4199 | -9/Materials | Discovered new exit (range 11) 4241 | -9/Materials | Identified exit to Storage 4296 | -9/Materials | Build established: Skirmisher 4357 | -9/Materials | Discovered new exit (range 16) 4465 | -9/Materials | Repaired Lgt. Treads 4484 | -9/Materials | Repaired Lgt. Nuclear Core 4533 | -9/Materials | Identified exit to Materials 5093 | -9/Materials | Discovered exit to Materials (range 15) 5179 | -9/Materials | Discovered new exit (range 12) 5241 | -9/Materials | Identified exit to Mines 5946 | -9/Materials | Discovered exit to Materials (range 7) 5984 | -9/Materials | Build established: Mutant 6596 | -9/Materials | Build established: Skirmisher 6931 | -9/Materials | Entered Storage 7011 | -9/Storage | Identified exit to Garrison 7512 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7602 | -9/Storage | Repaired Lgt. Cannon 7817 | -9/Storage | Lost 4 allies 8320 | -9/Storage | Build established: Commander-Tank 8467 | -9/Storage | Lost 4 allies 8713 | -9/Storage | Build established: Scavenger-Tank 8770 | -9/Storage | Met a pair of Derelict thieves 9087 | -9/Storage | Build established: Tank 9180 | -9/Storage | Discovered exit to Materials (range 8) 9359 | -9/Storage | Garrison activated, responded to threat 9406 | -9/Storage | Entered Garrison 9406 | -9/Garrison | Accompanied by 2 allies 9428 | -9/Garrison | Triggered checkpoint 9992 | -9/Garrison | Triggered checkpoint 10129 | -9/Garrison | Installed Relay Interface Framework 10144 | -9/Garrison | Triggered checkpoint 10275 | -9/Garrison | Discovered new exit (range 11) 10291 | -9/Garrison | Identified exit to Recycling 10365 | -9/Garrison | Garrison Relay disabled 10374 | -9/Garrison | Triggered checkpoint 10705 | -9/Garrison | Phase Generator disabled 10728 | -9/Garrison | Discovered exit to Recycling (range 7) 10767 | -9/Garrison | Garrison Relay disabled 10880 | -9/Garrison | Garrison Relay disabled 11072 | -9/Garrison | Triggered checkpoint 11109 | -9/Garrison | Core integrity fell below 50% 11199 | -9/Garrison | Garrison Relay disabled 11460 | -9/Garrison | Triggered checkpoint 11544 | -9/Garrison | Garrison Relay disabled 11614 | -9/Garrison | Discovered exit to Recycling (range 15) 12134 | -9/Garrison | Triggered checkpoint 12153 | -9/Garrison | Garrison Relay disabled 12247 | -9/Garrison | Rescued a captive Derelict 12258 | -9/Garrison | Rescued a captive Derelict 12526 | -9/Garrison | Entered Recycling 12526 | -9/Recycling | Accompanied by 2 allies 12527 | -9/Recycling | Met a Zionite searching for Scraptown 13864 | -9/Recycling | Build established: Commander-Tank 13975 | -9/Recycling | Discovered new exit (range 10) 13994 | -9/Recycling | Identified exit to Factory 14549 | -9/Recycling | Entered Factory 14549 | -7/Factory | Accompanied by 15 allies 14549 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14758 | -7/Factory | Discovered new exit (range 12) 14958 | -7/Factory | Repaired Imp. Light Cannon 15488 | -7/Factory | Lost 3 allies 15511 | -7/Factory | Discovered new exit (range 3) 15518 | -7/Factory | Identified exit to Lower Caves 15705 | -7/Factory | Lost 3 allies 15809 | -7/Factory | Identified exit to Garrison 15864 | -7/Factory | Garrison activated, responded to threat 15892 | -7/Factory | Entered Garrison 15892 | -7/Garrison | Accompanied by 2 allies 15989 | -7/Garrison | Discovered new exit (range 53) 15989 | -7/Garrison | Discovered new exit (range 77) 15989 | -7/Garrison | Discovered new exit (range 61) 15990 | -7/Garrison | Triggered checkpoint 16034 | -7/Garrison | Garrison Relay disabled 16071 | -7/Garrison | Phase Generator disabled 16138 | -7/Garrison | Triggered checkpoint 16170 | -7/Garrison | Triggered checkpoint 16218 | -7/Garrison | Lost 4 allies 16263 | -7/Garrison | Identified exit to Factory 16272 | -7/Garrison | Triggered checkpoint 16284 | -7/Garrison | Found embedded Infiltrators 16294 | -7/Garrison | Build established: Hacker-Sprinter 16400 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 16405 | -7/Garrison | Entered Factory 16405 | -6/Factory | Evolved 2 slots: Propulsion x2 16420 | -6/Factory | Lost 6 parts (1p1n2u2w) 16607 | -6/Factory | Discovered new exit (range 13) 16900 | -6/Factory | Repaired Lgt. Nuclear Core 17024 | -6/Factory | Fabricated Power Sword (x2) 17065 | -6/Factory | Central database locked down 17088 | -6/Factory | Identified exit to Garrison 17453 | -6/Factory | Identified exit to Garrison 17564 | -6/Factory | Entered Garrison 17573 | -6/Garrison | Spotted Striker 17622 | -6/Garrison | Destroyed Striker 17635 | -6/Garrison | Lost 6 parts (1p3n2u) 17710 | -6/Garrison | Core integrity fell below 50% 17734 | -6/Garrison | Triggered checkpoint 17813 | -6/Garrison | Garrison Relay disabled 17816 | -6/Garrison | Triggered checkpoint 17879 | -6/Garrison | Lost 3 parts (1p2n) 18030 | -6/Garrison | Build established: Scavenger-Sprinter 18190 | -6/Garrison | Triggered checkpoint 18229 | -6/Garrison | Garrison Relay disabled 18260 | -6/Garrison | Phase Generator disabled 18281 | -6/Garrison | Discovered new exit (range 5) 18284 | -6/Garrison | Identified exit to Factory 18344 | -6/Garrison | Spotted B-75 Beast 18402 | -6/Garrison | Expanded RIF knowledge: Program Shield 18429 | -6/Garrison | Entered Factory 19192 | -6/Factory | Repaired Broken Impulse Thruster Array 19499 | -6/Factory | Repaired Imp. Light Armor Plating 19532 | -6/Factory | Repaired VTOL Module+ 19792 | -6/Factory | Discovered new exit (range 5) 19794 | -6/Factory | Identified exit to Lower Caves 19836 | -6/Factory | Build established: Sprinter 20023 | -6/Factory | Discovered new exit (range 5) 20039 | -6/Factory | Identified exit to Factory 20204 | -6/Factory | Fabricated K-01 Serf? 20281 | -6/Factory | Crushed by falling debris 20284 | -6/Factory | Crushed by falling debris 20284 | -6/Factory | System corruption reached 10% 20311 | -6/Factory | Lost 3 allies 20315 | -6/Factory | Crushed by falling debris 20335 | -6/Factory | Crushed by falling debris 20346 | -6/Factory | Core integrity fell below 20% 20372 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 20337_ U-05 Engineer system terminally corrupted. 20337_ Welding Torch fried. 20337_ Lgt. Ion Engine fried. 20342_ System corrupted: Matter fused (-9). 20342_ Acquired 9 matter. 20344_ Acquired 10 matter. 20344_ Jacked P-60 Hacker... 20344_ Command string: parse_system >>parse_system Reading system data... 20345_ Acquired 5 matter. 20349_ R-10 Processor collects Gravmag System. 20351_ VTOL Module+ destroyed. 20355_ Critical hit (Destroy). 20355_ Remote Datajack+ destroyed. 20358_ Enh. Nuclear Core destroyed. 20359_ System corrupted: Matter fused (-7). 20366_ S-27 Virus IFF system glitched. 20371_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????########## # ## ###### | | ??????????????# # + /* ## |#! | | ??????????????#! ! 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""" #?####### # | | # ### = #???? ????????# # | | # ### % #???????##???????## # | | # """"""" # # s #????????????????# | | # """"""" # # #????????????????# > | | # """"""" ### #????????????????# | | # """"""" ### s #???????????????###+# | | ######### #?# #???????????????# | | ????????# ! #?# #???????????????# """ | | ???????## ! #?# #???????????????# "R" | | ???????##[ "[" #?# C#???????????????# " " | | ???????## "Y" #?# i/???????????????# | | ????????# """ #?? #???????????????# | | ????????####+#########?? #???????????????##### | | ???????????# #?????????? ?????????????????????? | | ???????????# #???????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ???????? ????????????????????????????????? | | ?????? ??????????????????????????????? | | ???? ????????????????????????????? | | ?? ??????????????????????????? | | ?###### T# #########?????????????????????????? | | ??????#### #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 71 Authchip Count 1 Item Schematics ----------------- Disposable Heat Sink | -9/Storage | Hacked Microactuators | -9/Recycling | Hacked Ion Cannon | -9/Recycling | Hacked Arm. Huge Wheel | -9/Recycling | Hacked Power Sword | -6/Factory | Hacked Hvy. Deuterium Engine | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 54% | -9/Materials Lgt. Cannon | 10% | -9/Storage Imp. Light Cannon | 35% | -7/Factory Lgt. Nuclear Core | 74% | -6/Factory Impulse Thruster Array | 8% | -6/Factory | Broken Imp. Light Armor Plating | 68% | -6/Factory VTOL Module | 40% | -6/Factory Studied --------- VTOL Module | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Assimilation Complete Bumper Bots Can't Catch Me Fist Fight For Emergencies Only Ghost 'Em Hackathon Item+ Join The Dark Side Junior Dev Let Me Out Of Here Mindtrick More Dakka Please My Command Is Your Wish Organ Harvest Overwhelming Resistances Are Futile There's More Where That Came From Throw Away The Key You Will Be Upgraded Challenges ------------ None Game ------ Seed RocketAssembledSystem Manual? 0 Play Time 04:14:21 Cumulative 27.1 hours Start 2026.01.15 @ 23:10:07 End 2026.01.16 @ 04:47:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab26005-dc45-45bf-8b39-ab2fa112ffb0