Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 21:18:46 Player: SunE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (882) 882 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3367 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Carbon-fiber Leg Cryofiber Web Advanced ECM Suite Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Gatling Laser Gatling Laser Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Improved Shield Generator Assault Rifle Heavy Assault Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 44 | 6 3 7 12 16 Power 9 | 1 . 1 3 4 Engine 9 | 1 . 1 3 4 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 4 2 3 Treads . | . . . . . Leg 9 | . . 4 2 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 3 2 Device 4 | . 1 . 1 2 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 2 1 1 4 7 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . . 1 1 21 Power 6 | . . . . 6 Propulsion 7 | . . . . 7 Utility 4 | . . . 1 3 Weapon 6 | . . 1 . 5 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 100 98 91 Engine 14 | . 14 11 18 13 Leg 28 | . . 44 36 26 Wheel 4 | . 28 . . . Device 8 | . 10 . 6 13 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Protection 2 | . . 10 . . Energy Gun 6 | . 5 2 3 11 Ballistic Gun 8 | . 14 11 10 3 Ballistic Cannon 2 | . . . 3 4 Launcher 3 | . 8 8 . . Naked Turns . | . . . . . Heaviest Build 40 | 12 19 30 39 40 Greatest Support 50 | 32 32 40 50 50 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 6 10 9 10 10 Average Carried 7 | 4 7 6 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 8 10 6 Class Distribution -------------------- 74% | Mutant 16% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 966 | 210 100 39 311 306 Remotely . | . . . . . Salvage Created 726 | . 134 106 133 353 Parts 44 | . 8 5 15 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 4 2 2 8 Guns 9 | . 1 1 2 5 Cannons 2 | . . . . 2 AOE 4 | . 3 1 . . Classes Destroyed 8 | . 2 1 1 4 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Operator 2 | . 1 1 . . Watcher 4 | . . 2 2 . Grunt 10 | . 4 2 1 3 Sentry 3 | . . . 1 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 3 | . 2 2 2 3 Combat Bots Only 2 | . 2 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3018 | . 135 209 103 2571 Core 762 | . 57 . . 705 Absorbed by Shields 118 | . . . . 118 Core Remaining (%) 94 | 100 77 100 100 . Volleys Fired 66 | . 7 17 11 31 Largest 3 | . 2 2 2 3 Hottest 240 | . 60 60 62 240 Shots Fired 134 | . 14 29 19 72 Gun 89 | . 8 20 15 46 Cannon 28 | . . . 3 25 Launcher 17 | . 6 9 1 1 Special . | . . . . . Kinetic 67 | . 7 17 11 32 Thermal 39 | . . . . 39 Explosive 16 | . 6 9 1 . Electromagnetic 12 | . 1 3 7 1 Robot Hit Streak 13 | . 3 3 8 13 Robot Miss Streak 6 | . 1 6 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 8 11 14 58 Core Hits 56 | . 11 8 9 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2112 | . 339 309 252 1212 Guns 1114 | . 43 118 157 796 Cannons 409 | . . . 70 339 Explosions 589 | . 296 191 25 77 Melee . | . . . . . Ramming . | . . . . . Kinetic 678 | . 25 94 137 422 Thermal 713 | . . . . 713 Explosive 512 | . 296 191 25 . Electromagnetic 209 | . 18 24 90 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 45 | . . 41 4 . Projectiles 4 | . . . 4 . Explosions 41 | . . 41 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 207 | . 70 134 3 . Shots 8 | . 3 4 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 607 | . 11 9 18 607 Average Temperature 144 | . 5 4 5 179 Received Heat Transfer 796 | . 36 42 63 655 Effects 21 | . . . . 21 Shutdowns 1 | . . . . 1 Energy Bleed 6 | . . . . 6 Interference 9 | . . . . 9 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 1550 | . . . . 1550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 380 | . 227 380 277 353 Initial 160 | . . 95 160 126 Average 205 | . 118 245 226 224 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 43 | 100 62 46 37 32 Level 1 56 | . 37 53 62 67 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 . 6 Investigation 5 | . . 1 . 4 Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 5 5 6 21 Peak Tracking Total 6 | . 2 3 2 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 4 3 1 6 Terminals 10 | . 3 3 1 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 10 7 5 14 Successful 19 | . 4 4 4 7 Failed 17 | . 6 3 1 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 9 7 5 8 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 16 | . 3 4 4 5 Record 9 | . 2 2 3 2 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . . 1 1 Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used 1 | . 1 . . . Hacking Detections 11 | . 2 2 1 6 Full Trace Events 8 | . 1 2 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1623 | 57 246 334 384 602 Spaces Moved 1085 | 42 209 217 259 358 Core 4 | 4 . . . . Treads . | . . . . . Legs 834 | . . 217 259 358 Wheels 247 | 38 209 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 120 Average Speed 117 | 95 100 120 121 124 Slowest Speed 260 | 100 100 120 122 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 37 20 25 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 111 | . 32 65 14 . Melee . | . . . . . Projectile . | . . . . . AOE 111 | . 32 65 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1303 | 58 234 261 305 445 Wait 50 | . 3 11 10 26 Move 1081 | 41 208 216 258 358 Hop . | . . . . . Pick Up 46 | 11 8 6 10 11 Fast Attach 1 | 1 . . . . Attach 24 | 5 1 3 3 12 Detach . | . . . . . Swap 19 | . 2 4 9 4 Drop 16 | . 5 4 4 3 Fire 66 | . 7 17 11 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 343 | -9/Materials | Build established: Mutant 571 | -9/Materials | Discovered new exit (range 16) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 989 | -8/Materials | Discovered new exit (range 15) 1022 | -8/Materials | Entered Factory 1022 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1309 | -7/Factory | Lost 8 parts (3p3n1u1w) 1599 | -7/Factory | Core integrity fell below 50% 1619 | -7/Factory | Core integrity fell below 20% 1624 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01579_ K-01 Serf cleans the Fabricator. 01580_ Lgt. Ion Engine destroyed. 01580_ Critical hit (Burn: +26). 01583_ U-05 Engineer lays Concrete. 01587_ U-05 Engineer repairs door. 01588_ U-05 Engineer lays Concrete. 01589_ Imp. Aluminum Leg destroyed. 01592_ G-47 Trooper IFF system glitched. 01592_ Reaction Control System destroyed. 01596_ Lgt. Ion Engine destroyed. 01596_ G-47 Trooper misfires. 01600_ Assault Rifle destroyed. 01603_ Proton Missile Launcher destroyed. 01603_ Aluminum Leg destroyed. 01603_ G-47 Trooper misfires. 01604_ Critical hit (Burn: +37). 01605_ Aluminum Leg destroyed. 01610_ Imp. Shield Generator destroyed. 01614_ Adv. Assault Cannon destroyed. 01614_ Lgt. Ion Engine destroyed. 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"???# | | ??????????? ????# %"" | | ???????????###?????####/### # | | ??????????????????????? ?################### | | ??????????????????????? ???????????????????# ""T | | ??????????????????????? ???????????######## """ | | ???????????????????????? ?????? / | | ???????????????????????? ??????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 8 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingFocalMediator Manual? 0 Play Time 00:41:58 Cumulative 7.6 hours Start 2023.02.04 @ 19:22:53 End 2023.02.04 @ 21:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e1f021e-dc5e-4287-8379-c5af9124f53e