Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 21:46:50 Player: SirFancyPantsOfPantaloons Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1642) 1642 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4467 Bonus ------- None Cogmind --------- Core Integrity 544/700 Matter 14/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Disposable Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (10) --- Light Nuclear Core Armored Treads Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Shock Rifle Assault Cannon Flak Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Shock Rifle Flak Cannon Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Improved Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 74 | 6 7 14 2 40 5 Power 6 | 1 . 1 . 4 . Engine 3 | 1 . . . 2 . Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 22 | 2 2 7 . 11 . Treads 9 | . . . . 9 . Leg 13 | 2 2 7 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 3 . 10 3 Device 6 | . . 1 . 3 2 Storage 3 | 1 1 . . 1 . Processor 4 | . . 2 . 1 1 Hackware 1 | . . . . 1 . Protection 5 | . 1 . . 4 . Artifact . | . . . . . . Weapon 27 | 2 3 3 2 15 2 Energy Gun 8 | 1 2 1 . 3 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 8 | 1 1 . . 6 . Ballistic Cannon 1 | . . . . 1 . Launcher 8 | . . 2 1 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . 1 11 2 13 4 Power 5 | . . 1 1 3 . Propulsion 11 | . . 5 . 4 2 Utility 5 | . . 1 . 2 2 Weapon 10 | . 1 4 1 4 . Highest Loss Streak 10 | . 1 10 2 6 3 Average Slot Usage (%) 85 | . 97 74 77 84 96 Engine 6 | . 14 3 . 5 7 Core 2 | . . 7 2 2 . Treads 13 | . . . . 20 30 Leg 6 | . 28 10 . 1 . Hover 2 | . . 1 22 1 . Device 8 | . . 4 11 11 9 Storage 10 | . 14 11 11 9 7 Processor 9 | . . 15 11 8 15 Protection 5 | . 12 1 . 6 4 Energy Gun 3 | . 13 2 . 1 . Energy Cannon 3 | . . . 11 4 . Ballistic Gun 7 | . 13 3 . 9 5 Ballistic Cannon 1 | . . . . 1 3 Launcher 3 | . . 14 9 1 2 Naked Turns . | . . . . . . Heaviest Build 38 | 13 20 20 21 37 38 Greatest Support 83 | 20 20 30 12 83 80 Greatest Overweight (x) 6 | 4 1 6 1 1 . Average Overweight (x) . | . . 2 1 . . Largest Inventory Capacity 10 | 6 8 8 8 10 10 Average Capacity 8 | 5 7 8 8 9 10 Most Carried 10 | 4 8 7 8 10 10 Average Carried 7 | 2 6 3 4 8 8 Final Capacity 10 | 6 8 8 8 10 10 Final Carried 10 | 4 7 4 7 10 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1205 | 211 233 47 172 542 . Remotely . | . . . . . . Salvage Created 1482 | . 416 142 58 762 104 Parts 114 | . 25 20 11 52 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 7 9 6 17 1 Guns 15 | . 7 2 . 6 . Cannons 9 | . . . 3 6 . AOE 16 | . . 7 3 5 1 Classes Destroyed 10 | . 3 4 . 3 . Worker 4 | . . 2 . 1 1 Builder 7 | . 2 1 . 4 . Tunneler 1 | . . 1 . . . Recycler 2 | . . . . 1 1 Operator 1 | . . . . 1 . Watcher 6 | . 2 1 . 3 . Swarmer 14 | . . 5 6 3 . Grunt 19 | . 7 3 . 8 1 Sentry 6 | . . 1 . 5 . Hunter 1 | . . . . 1 . Best Kill Streak 11 | . 6 11 3 9 3 Combat Bots Only 7 | . 3 7 3 4 1 Max Kills in Single Turn 3 | . 2 2 3 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4712 | . 439 1001 104 1714 1454 Core 661 | . 32 286 21 166 156 Absorbed by Shields 155 | . . . . 155 . Core Remaining (%) 69 | 100 87 . 23 69 . Volleys Fired 138 | . 39 22 6 62 9 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 85 98 136 72 Shots Fired 248 | . 75 37 7 115 14 Gun 182 | . 75 22 . 76 9 Cannon 34 | . . . 6 24 4 Launcher 32 | . . 15 1 15 1 Special . | . . . . . . Kinetic 125 | . 39 13 . 62 11 Thermal 73 | . 18 9 6 38 2 Explosive 32 | . . 15 1 15 1 Electromagnetic 18 | . 18 . . . . Robot Hit Streak 12 | . 12 8 5 12 7 Robot Miss Streak 4 | . 4 2 1 3 1 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 172 | . 45 24 5 86 12 Core Hits 107 | . 19 23 6 52 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4990 | . 653 1053 217 2486 581 Guns 1914 | . 653 178 . 871 212 Cannons 457 | . . . 82 297 78 Explosions 2597 | . . 868 135 1318 276 Melee . | . . . . . . Ramming 22 | . . 7 . . 15 Kinetic 1344 | . 291 103 . 698 252 Thermal 1059 | . 173 75 82 470 259 Explosive 2376 | . . 868 135 1318 55 Electromagnetic 189 | . 189 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 . Average Corruption 1 | . 1 . . 2 . Corruption Purged . | . . . . . . Effects 10 | . . . . 10 . Message Errors 4 | . . . . 4 . Energy Discharges 2 | . . . . 2 . Targeting Errors 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 66 | . . 13 . 38 15 Projectiles 1 | . . . . 1 . Explosions 65 | . . 13 . 37 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . 17 . 22 . Shots 3 | . . 1 . 2 . Rammed 6 | . . 2 . 1 3 Targets Rammed 6 | . . 2 . 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 189 54 64 153 1 Average Temperature 51 | . 70 15 30 40 1 Received Heat Transfer 1272 | . 249 246 . 633 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 2029 | . 471 174 148 962 274 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 362 | . 239 222 202 362 337 Average Influence 156 | . 109 123 138 183 199 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 67 | 100 89 83 73 57 49 Level 1 32 | . 10 16 26 42 50 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . 2 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 8 | . . 2 . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 12 20 6 31 10 Peak Tracking Total 8 | . 3 8 3 6 8 Tactical Retreats 8 | . 2 1 . 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 3 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 18 | . 1 1 . 2 14 Max in Single Turn 14 | . 1 1 . 2 14 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 3 2 . 1 1 Terminals 4 | . 2 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 9 | . 3 3 . 1 2 Successful 5 | . 3 1 . 1 . Failed 4 | . . 2 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 3 | . 2 . . 1 . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2566 | 62 404 356 234 1253 257 Spaces Moved 1215 | 35 210 119 136 586 129 Core 65 | 12 . 53 . . . Treads 655 | . . . . 526 129 Legs 286 | 23 210 53 . . . Wheels . | . . . . . . Hover 209 | . . 13 136 60 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 156 156 170 Average Speed 163 | 134 126 227 156 166 170 Slowest Speed 350 | 250 150 350 156 180 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 44 21 34 58 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 147 | . . 48 7 61 31 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 145 | . . 48 7 59 31 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1541 | 50 274 166 152 748 151 Wait 14 | . . . . 14 . Move 1210 | 34 209 118 135 585 129 Hop . | . . . . . . Pick Up 71 | 10 13 9 7 30 2 Fast Attach 5 | . . . . 5 . Attach 50 | 6 4 12 2 22 4 Detach 3 | . . 1 . . 2 Swap 19 | . 3 2 . 13 1 Drop 25 | . 6 . 2 16 1 Fire 138 | . 39 22 6 62 9 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 4 | . . . . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -9/Materials | Core integrity fell below 50% 631 | -9/Materials | Lost 10 parts (1p5n1u3w) 632 | -9/Materials | Destroyed 7 combat bots 773 | -9/Materials | Discovered new exit (range 7) 823 | -9/Materials | Entered Mines 998 | -9/Mines | Learned Materials security intel 1000 | -9/Mines | Discovered new exit (range 3) 1057 | -9/Mines | Entered Materials 1057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Identified exit to Factory 1478 | -8/Materials | Lost 3 parts (1p2u) 1611 | -8/Materials | Build established: Scavenger-Mutant 1880 | -8/Materials | Lost 6 parts (2p1n3w) 2030 | -8/Materials | Build established: Mutant 2310 | -8/Materials | Entered Factory 2310 | -7/Factory | Evolved 2 slots: Utility x2 2412 | -7/Factory | Garrison activated, responded to threat 2567 | -7/Factory | Self-destructed Last Messages --------------- 02498_ Slug penetrates Construction Platform. 02499_ U-05 Engineer lays Concrete. 02522_ Acquired Hvy. Laser. 02524_ Dropped Gauss Rifle. 02526_ Slug penetrates Y-54 Guardian. 02532_ U-05 Engineer lays Concrete. 02540_ Slammed into U-05 Engineer. 02545_ Connecting with Garrison Access... 02545_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 02545_ Slug penetrates Garrison Access. 02546_ Slug penetrates Wall. 02549_ Penetrated by Slug. 02549_ Hacking Suite destroyed. 02550_ Penetrated by Slug. 02555_ Slug penetrates Wall. 02556_ Penetrated by Slug. 02564_ Arm. Treads destroyed. 02565_ Penetrated by Slug. 02567_ Arm. Treads destroyed. 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"""" @ !# | | ????????????""" # # | | ????????????""" # #?? | | ????????????""" ### #? #?????? | | ????????????""" #??#+##"#?####????????? ? | | ????????????""" ?????? ???????????????? ??? | | ????????????? ??????? ???????????????????????? | | ???????????? ???????? ???????????????????????? | | ???????????###?????????! ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Reclamation Efficiency 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Challenges ------------ None Game ------ Seed LightIntegratedBarrier Manual? 0 Play Time 00:45:04 Cumulative 4.0 hours Start 2019.12.12 @ 21:03:05 End 2019.12.12 @ 21:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99aa20b8-9f5e-457d-b5ed-10ffaef98f52