Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 04:03:28 Player: Fusha Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (969) 969 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 3675 Bonus ------- Follower Combat Kills 191 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 220/250 System Corruption 1% Temperature Cool (81) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Hardlight Generator Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Hardlight Generator Improved Medium Laser Improved Medium Laser Rocket Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 55 | 6 . 12 29 1 1 6 Power 7 | 1 . 2 3 . . 1 Engine 5 | 1 . 1 2 . . 1 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 5 . 1 2 Treads 3 | . . 2 1 . . . Leg 8 | 2 . 1 2 . 1 2 Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . 1 6 1 . . Device 4 | . . 1 3 . . . Storage 2 | 1 . . . 1 . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 26 | 2 . 6 15 . . 3 Energy Gun 12 | 1 . 2 7 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 2 5 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . . 1 3 . . 8 Power 3 | . . 1 1 . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . . 1 . . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 5 | . . 1 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 85 90 88 100 100 96 Engine 3 | . 14 7 7 . . 1 Core 8 | . . 6 2 11 11 9 Treads 7 | . . 24 13 . . . Leg 14 | . 28 3 3 22 22 21 Device 10 | . . 5 13 11 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 3 11 11 11 Energy Gun 26 | . 14 19 17 33 33 23 Ballistic Gun 2 | . 14 6 6 . . . Launcher 1 | . . 2 3 . . 7 Naked Turns . | . . . . . . . Heaviest Build 24 | 11 11 19 24 20 20 21 Greatest Support 40 | 20 20 40 40 20 27 37 Greatest Overweight (x) 7 | 2 . . 7 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 5 8 8 8 8 8 Average Carried 7 | 2 4 5 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 5 8 8 8 8 4 Class Distribution -------------------- 56% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 927 | 242 . 239 380 10 10 46 Remotely . | . . . . . . . Salvage Created 1317 | . . 260 590 190 . 277 Parts 62 | . . 13 33 9 . 7 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 36 | . . 15 14 3 . 4 Guns 25 | . . 8 10 3 . 4 AOE 10 | . . 7 3 . . . Classes Destroyed 8 | . . 3 4 1 . . Hauler 2 | . . . 2 . . . Recycler 2 | . . . . 2 . . Watcher 4 | . . . 4 . . . Swarmer 14 | . . 6 4 3 . 1 Grunt 14 | . . 4 8 . . 2 Duelist 2 | . . . 1 . . 1 Sentry 1 | . . . 1 . . . Assembled 5 | . . 5 . . . . Best Kill Streak 7 | . . 7 4 2 . 2 Combat Bots Only 7 | . . 7 3 1 . 2 Max Kills in Single Turn 2 | . . 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 240 | . . 57 54 13 . 116 Missed 59 | . . 13 8 2 . 36 Damage Taken 2442 | . . 553 676 81 . 1132 Core 448 | . . 48 114 15 . 271 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 107 | . . 30 51 8 . 18 Largest 3 | . . 2 3 3 . 3 Hottest 180 | . . 140 180 168 . 168 Shots Fired 210 | . . 53 98 24 . 35 Gun 201 | . . 49 94 24 . 34 Cannon . | . . . . . . . Launcher 9 | . . 4 4 . . 1 Special . | . . . . . . . Kinetic 38 | . . 22 16 . . . Thermal 163 | . . 27 78 24 . 34 Explosive 9 | . . 4 4 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . . 7 14 7 . 19 Robot Miss Streak 6 | . . 2 6 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 4 4 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 132 | . . 31 60 15 . 26 Core Hits 72 | . . 26 28 5 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 5 . . 3 Burn 8 | . . . 5 . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2710 | . . 848 1102 274 . 486 Guns 1973 | . . 329 925 274 . 445 Cannons . | . . . . . . . Explosions 737 | . . 519 177 . . 41 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 349 | . . 125 224 . . . Thermal 1624 | . . 204 701 274 . 445 Explosive 737 | . . 519 177 . . 41 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 352 | . . 108 352 119 . 225 Average Temperature 69 | . . 34 100 52 . 57 Received Heat Transfer 747 | . . 177 183 . . 387 Effects 3 | . . . 1 . . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . . 3 . . 5 Heat Transferred 4140 | . . 461 1903 592 . 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 324 | . . 249 324 190 . . Initial 70 | . . . 26 70 . . Average 126 | . . 111 173 94 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 82 | 100 100 98 56 100 . . Level 1 17 | . . 1 43 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . . 15 21 6 . 22 Peak Tracking Total 12 | . . 5 5 3 . 12 Tactical Retreats 6 | . . . 1 2 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . . . 4 . . 1 Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . . . 4 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 10 . . . Successful 2 | . . . 2 . . . Failed 8 | . . . 8 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Robot Analysis 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 156 | . . . . . 156 156 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . . 24 Total Damage 696 | . . . . . . 696 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4421 | 78 45 694 956 596 1623 429 Spaces Moved 3007 | 53 37 357 531 457 1286 286 Core 15 | 14 . . 1 . . . Treads 685 | . . 344 341 . . . Legs 2225 | 39 37 13 107 457 1286 286 Wheels 82 | . . . 82 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 120 120 125 Average Speed 130 | 118 120 158 140 120 123 128 Slowest Speed 400 | 150 120 160 400 120 125 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 9 75 35 88 90 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . . . 1 5 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 5 2 Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 73 | . . 27 36 . . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . . 27 36 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3335 | 68 37 436 663 487 1327 317 Wait 74 | . . 21 2 21 30 . Move 3001 | 52 36 356 530 456 1285 286 Hop . | . . . . . . . Pick Up 49 | 10 1 8 22 . 5 3 Fast Attach 11 | . . . 11 . . . Attach 39 | 6 . 11 17 . . 5 Detach 10 | . . 6 3 . . 1 Swap 5 | . . 1 1 1 1 1 Drop 39 | . . 3 26 1 6 3 Fire 107 | . . 30 51 8 . 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 9) 124 | -10/Materials | Entered Mines 125 | -10/Mines | Assembled infested the area 140 | -10/Mines | Met a Derelict bent on vengeance 224 | -10/Mines | Destroyed 7 combat bots 305 | -10/Mines | Build established: Mutant 387 | -10/Mines | Learned Materials non-interactive machine intel 654 | -10/Mines | Discovered new exit (range 10) 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 754 | -10/Mines | Discovered new exit (range 7) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 819 | -9/Materials | Loaded intel: 52 non-interactive machine locations 1562 | -9/Materials | Discovered new exit (range 14) 1648 | -9/Materials | Identified exit to Materials 1685 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Discovered new exit (range 16) 1774 | -9/Materials | Entered Mines 1913 | -9/Mines | Learned location of Storage (-7) 2048 | -9/Mines | Build established: Scavenger-Gunner 2354 | -9/Mines | Discovered exit to Materials (range 13) 2368 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2370 | -9/Mines | Entered Zion 2505 | -7/Zion | Learned location of Quarantine (-3) 2527 | -7/Zion | Found CR-A16's Pointy Stick 2659 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3056 | -7/Zion | Imprinted 3058 | -7/Zion | Declared Zion's savior 3920 | -7/Zion | Learned location of Warlord (-5) 3938 | -7/Zion | Discovered new exit (range 9) 3993 | -7/Zion | Entered Proximity Caves 3993 | -6/Proximity Caves | Accompanied by 4 allies 4345 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4360 | -6/Proximity Caves | Core integrity fell below 50% 4390 | -6/Proximity Caves | Lost 4 allies 4399 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4404 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4417 | -6/Proximity Caves | Core integrity fell below 20% 4422 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04358_ VTOL Module fries itself beyond repair. 04359_ Q8-LCC(M) destroyed. 04359_ Critical hit (Burn: +37). 04360_ Lgt. Nuclear Core destroyed. 04360_ Penetrated by Slug. 04361_ Critical hit (Burn: +37). 04363_ Hvy. Laser fries itself beyond repair. 04363_ G-50 Soldier IFF system glitched. 04368_ Titanium Leg destroyed. 04401_ Acquired 15 matter. 04404_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04410_ Imp. Medium Laser destroyed. 04411_ G-50 Soldier suffers critical hit (Burn). 04414_ Carbon-fiber Leg destroyed. 04419_ 5L>JU6&WTKU0SHA