Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 19:57:10 Player: russur Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1159) 1159 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 3686 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 573 Entered Garrisons 200 Friendly Fire -1041 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Armor Plating Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Cooled Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink 01-MTF's Autohacker > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Armor Plating Drone Bay Drone Bay [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Compact Battery Device Drone Bay Storage Compact Battery Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . 2 . . . . Parts Attached 77 | 14 5 11 3 6 35 3 Power 14 | 1 1 1 1 . 9 1 Engine 13 | 1 1 1 1 . 8 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 4 . 2 . 1 5 . Treads 2 | 2 . . . . . . Leg 2 | 2 . . . . . . Wheel 3 | . . 2 . 1 . . Hover 5 | . . . . . 5 . Flight . | . . . . . . . Utility 20 | 3 1 3 . 2 9 2 Device 11 | 1 1 . . . 7 2 Storage 2 | 1 . 1 . . . . Processor 2 | 1 . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . 2 . 1 2 . Artifact . | . . . . . . . Weapon 31 | 6 3 5 2 3 12 . Energy Gun 7 | . . . . . 7 . Energy Cannon 4 | . . . 1 . 3 . Ballistic Gun 14 | 4 3 5 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 1 . Special Weapon 2 | 2 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 6 . Parts Lost 25 | . 2 . 1 . 10 12 Power 3 | . . . . . 1 2 Propulsion 4 | . . . . . 2 2 Utility 9 | . 1 . 1 . 2 5 Weapon 9 | . 1 . . . 5 3 Highest Loss Streak 12 | . 2 . 1 . 6 12 Average Slot Usage (%) 94 | . 92 98 94 86 97 63 Engine 9 | . 14 11 11 9 8 8 Treads 6 | . 28 17 . . . . Wheel 8 | . . 4 22 27 6 . Hover 9 | . . . . . 19 13 Device 6 | . 7 . . . 10 24 Storage 5 | . . 10 11 9 2 . Processor 5 | . 14 2 . 4 6 . Protection 5 | . . 8 6 1 7 . Energy Gun 4 | . . . . . 9 11 Energy Cannon 5 | . . . 4 . 9 5 Ballistic Gun 19 | . 20 43 39 25 6 . Launcher 3 | . . . . 10 7 . Naked Turns 2 | . . . . . . 2 Heaviest Build 40 | 14 11 27 28 24 40 21 Greatest Support 40 | 40 40 40 24 36 39 28 Greatest Overweight (x) 2 | 1 . 2 1 . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 2 Class Distribution -------------------- 42% | Tank 33% | Mutant 11% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Tank | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Gar Matter Collected 1938 | 419 90 124 447 48 810 . Remotely . | . . . . . . . Salvage Created 1584 | 236 101 146 128 48 890 35 Parts 98 | 23 11 10 2 1 45 6 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 30 | . 3 5 3 1 15 3 Guns 20 | . 3 5 3 . 7 2 Cannons 5 | . . . . . 4 1 AOE 5 | . . . . 1 4 . Classes Destroyed 10 | 3 3 1 . . 3 . Worker 7 | 4 . . . . 3 . Tunneler 9 | 8 1 . . . . . Hauler 1 | . . . . . 1 . Recycler 3 | 1 . . 1 . 1 . Watcher 2 | . 1 1 . . . . Swarmer 11 | . 1 3 3 . 1 3 Grunt 9 | . 2 . . . 7 . Duelist 1 | . . . . . 1 . Sentry 8 | . . 2 . 1 5 . Demolisher 1 | . . . . . 1 . Best Kill Streak 8 | 5 3 2 3 1 8 3 Combat Bots Only 5 | . 2 2 3 1 5 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Damage Taken 3064 | . 362 211 219 26 1515 731 Core 702 | . 73 52 22 . 365 190 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 70 . 81 . . . Volleys Fired 136 | 38 21 13 14 1 43 6 Largest 4 | 2 2 4 4 4 4 3 Hottest 246 | 120 120 100 131 122 246 190 Shots Fired 351 | 57 35 52 56 4 131 16 Gun 237 | 33 28 52 46 2 64 12 Cannon 56 | . . . 10 . 42 4 Launcher 27 | . . . . 2 25 . Special 31 | 24 7 . . . . . Kinetic 187 | 33 28 52 46 2 26 . Thermal 127 | 24 7 . . . 80 16 Explosive 20 | . . . . 1 19 . Electromagnetic 17 | . . . 10 1 6 . Robot Hit Streak 18 | 6 4 3 3 2 18 2 Robot Miss Streak 17 | 3 2 12 17 2 8 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 157 | 27 15 18 18 3 72 4 Core Hits 82 | 14 7 9 6 2 41 3 Critical Hits 3 | 1 . . . . 2 . Critical Kills 2 | 1 . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3335 | 491 215 240 319 57 1933 80 Guns 1831 | 251 191 240 300 16 773 60 Cannons 409 | . . . 19 . 370 20 Explosions 825 | . . . . 41 784 . Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 1282 | 251 191 240 300 16 284 . Thermal 1203 | 240 24 . . . 859 80 Explosive 676 | . . . . 27 649 . Electromagnetic 168 | . . . 19 14 135 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 18 18 Average Corruption 9 | . . . . . 8 18 Corruption Purged . | . . . . . . . Effects 53 | . . . . . 40 13 Message Errors 8 | . . . . . 7 1 Matter Fused 6 | . . . . . 6 . Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Misdirections 8 | . . . . . 7 1 Targeting Errors 14 | . . . . . 9 5 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 33 | 21 . . . . 12 . Projectiles 21 | 21 . . . . . . Explosions 12 | . . . . . 12 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 224 | . . . . . 224 . Shots 7 | . . . . . 7 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 844 | 62 138 237 297 42 844 228 Average Temperature 133 | 17 45 92 103 25 211 87 Received Heat Transfer 381 | . 144 18 . 9 183 27 Effects 41 | . . . . . 41 . Shutdowns 7 | . . . . . 7 . Energy Bleed 7 | . . . . . 7 . Interference 7 | . . . . . 7 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 4 . Damage (major) 11 | . . . . . 11 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2316 | 500 50 . . . 1628 138 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Peak Influence 1049 | 65 159 301 212 191 1049 751 Initial 681 | . 42 66 117 80 80 681 Average 321 | 32 71 153 160 117 597 682 Maximum Alert Level 3 | . . 1 1 . 3 3 Low Security (%) 50 | 100 100 70 57 100 9 . Level 1 16 | . . 29 42 . 16 . Level 2 16 | . . . . . 33 88 Level 3 16 | . . . . . 40 11 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . 1 9 . Investigation 6 | . . . . 1 5 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 6 7 4 37 11 Peak Tracking Total 7 | . 2 4 4 3 4 7 Tactical Retreats 7 | . 1 2 . 1 2 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Traps Triggered 4 | . . 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Gar Machines Disabled 7 | . . . . . 7 . Max in Single Turn 2 | . . . . . 2 . Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Machines Accessed 13 | . 1 2 . 1 9 . Terminals 11 | . 1 2 . 1 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 1 5 . 3 20 . Successful 11 | . . 2 . 1 8 . Failed 18 | . 1 3 . 2 12 . Catastrophic 5 | . 1 . . . 4 . Database Lockouts . | . . . . . . . Manual 19 | . 1 2 . 3 13 . Terminals 25 | . 1 5 . 3 16 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 8 | . . 2 . 1 5 . Record 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 3 | . . 1 . 1 1 . Emergency Access Points 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 . 1 7 . Full Trace Events 5 | . . . . 1 4 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Total Allies 3 | . . . 1 . 2 . Largest Group 2 | . . . 1 . 2 . Highest-Rated Group 120 | . . . 31 . 120 . Highest-Rated Ally 99 | . . . 31 . 99 . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks 80 | . . . 13 . 67 . Total Damage 1736 | . . . 147 . 1589 . Kills 22 | . . . 3 . 19 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches 5 | . . . . . 5 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Gar Turns Passed 2706 | 371 318 371 349 131 1054 112 Spaces Moved 2172 | 163 146 200 306 128 1133 96 Core 22 | 10 . . . . . 12 Treads 313 | 26 146 141 . . . . Legs 127 | 127 . . . . . . Wheels 721 | . . 59 306 128 228 . Hover 989 | . . . . . 905 84 Flight . | . . . . . . . Fastest Speed 42 | 50 160 100 90 90 42 46 Average Speed 92 | 122 160 142 95 90 72 62 Slowest Speed 180 | 160 160 160 100 90 180 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 31 | 6 25 21 48 14 89 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 23 | 3 3 . . . 17 . Terrain Destroyed 176 | 4 4 . . 13 155 . Melee . | . . . . . . . Projectile 9 | 4 4 . . . 1 . AOE 167 | . . . . 13 154 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Total 2534 | 225 184 256 328 140 1267 134 Wait 38 | 3 2 20 3 . 9 1 Move 2166 | 162 145 199 305 127 1132 96 Hop . | . . . . . . . Pick Up 22 | 4 4 3 . 3 7 1 Fast Attach 44 | 10 1 5 3 2 22 1 Attach 14 | 1 1 1 . 3 5 3 Detach 6 | . . 1 . . 5 . Swap 20 | 3 3 5 . 1 8 . Drop 55 | 4 7 9 3 3 29 . Fire 136 | 38 21 13 14 1 43 6 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 26 | . . . . . . 26 Rewire 5 | . . . . . 5 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 372 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Weapon x2 1042 | -9/Materials | Identified exit to Mines 1061 | -9/Materials | Entered Mines 1064 | -9/Mines | Received a Mining Laser from a helpful Derelict 1068 | -9/Mines | Build established: Tank 1078 | -9/Mines | Assembled infested the area 1306 | -9/Mines | Identified exit to Materials 1316 | -9/Mines | Learned location of Zion (-6) 1403 | -9/Mines | Learned location of Storage (-8) 1407 | -9/Mines | Discovered exit to Materials (range 5) 1410 | -9/Mines | Entered Materials 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Entered Storage 1699 | -8/Storage | Met 01-MTF 2193 | -8/Storage | Identified exit to Recycling 2251 | -8/Storage | Garrison activated, responded to threat 2355 | -8/Storage | Destroyed 01-MTF 2356 | -8/Storage | Crushed by falling debris 2356 | -8/Storage | Core integrity fell below 50% 2356 | -8/Storage | System corruption reached 10% 2358 | -8/Storage | Found Prototype Device 2358 | -8/Storage | Identified 01-MTF's Autohacker 2387 | -8/Storage | Lost 6 parts (1p1n2u2w) 2594 | -8/Storage | Identified exit to Garrison 2595 | -8/Storage | Entered Garrison 2606 | -8/Garrison | Triggered checkpoint 2646 | -8/Garrison | Triggered checkpoint 2654 | -8/Garrison | Triggered checkpoint 2657 | -8/Garrison | Build established: Scavenger-Gunner 2693 | -8/Garrison | Core integrity fell below 20% 2698 | -8/Garrison | Garrison Relay disabled 2707 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02664_ Deuterium Engine destroyed. 02664_ Adv. Beam Rifle destroyed. 02664_ Imp. Heat Sink destroyed. 02666_ The unstable cave ceiling collapses. 02666_ Adv. Beam Rifle destroyed. 02684_ System corrupted: Heat flow error (+267). 02689_ The unstable cave ceiling collapses. 02690_ Drone Bay destroyed. 02690_ Cld. Gravmag System destroyed. 02690_ Drone Bay destroyed. 02693_ The unstable cave ceiling collapses. 02694_ Imp. Heat Sink destroyed. 02698_ Garrison Relay disabled. 02698_ Relay Coupler [Hunter] tumbles out of relay unit. 02698_ Relay Coupler [Brawler] tumbles out of relay unit. 02698_ Relay Coupler [NC] tumbles out of relay unit. 02700_ Acquired Relay Coupler [Hunter]. 02702_ Acquired Relay Coupler [NC]. 02702_ Relay Coupler [NC] fries itself. 02705_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????######?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# ###?????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ############### #???????????????????????????? | | ###?????????????????????????? | | # #?????????????????????????? | | ########## #### #?????????????????????????? | | ##??????# #??# #?????????????????????????? | | #??????# #??# #?????????????????????????? | | ### #??## #??# ######????????????????????? | | + #?## ## ######??????????????? | | ### ###?# #?# # #??????????????? | | #??????# ### # @ #??????????????? | | ##??????# l i hd #??????????????? | | ==*##???????### ## ##??????????????? | | #??????????## # #??????????????? | | #???????????# #######??????????????? | | #???????????####### ##????????????????????? | | #?????????????????#???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Party Time Challenges ------------ None Game ------ Seed ParticleFissionGenerator Manual? 0 Play Time 00:40:58 Cumulative 11.9 hours Start 2022.02.18 @ 19:17:25 End 2022.02.18 @ 19:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6771309-6872-409e-b990-ec80acf21eec