Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.26 @ 12:36:17 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (536) 2680 Value Destroyed (32438) 32438 Prototype IDs (306) 6120 Alien Tech Used (17) 3400 Bonus (94209) 94209 TOTAL SCORE: 150147 Bonus ------- Inhibited Evolution 18000 Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 8834 Follower Combat Kills 723 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1818 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Challenge Win 7000 Friendly Fire -566 Cogmind --------- Core Integrity 627/1600 Matter 285/300 Energy 334/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (8) ------ Experimental Cooling System Experimental Optical Array Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Core Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Desublimator Experimental Optical Array Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Armor Integrity Analyzer High-powered Transdimensional Reconstructor Core Cannon [Rating: 272] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 9 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Power -2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -2 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 4 . . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 578 | 8 6 2 . 1 46 26 19 19 8 41 4 7 8 9 1 7 13 8 12 6 5 21 13 10 8 26 26 19 4 43 62 31 43 16 Power 35 | 1 2 . . 1 3 3 . 1 . 4 . . 1 . . . . . . . . . . . 1 . . 3 . 3 7 . 5 . Engine 8 | 1 2 . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . 3 . 3 7 . 5 . Propulsion 34 | 2 . . . . 16 2 6 3 . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Treads 19 | 2 . . . . 10 . 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 13 | . . . . . 6 2 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 430 | 3 2 1 . . 12 11 11 10 4 17 3 7 7 9 1 7 13 8 12 5 5 20 13 10 3 26 26 16 4 40 49 31 34 10 Device 325 | 2 . 1 . . 5 5 9 6 3 3 2 7 6 7 . 7 10 6 9 3 5 19 10 10 2 25 23 15 4 35 32 26 21 7 Storage 21 | 1 1 . . . 1 1 . . . 2 . . . . . . 1 . . 1 . . . . 1 . 2 . . 1 1 2 6 . Processor 24 | . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . 1 9 3 6 . Hackware 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 2 Protection 50 | . 1 . . . 6 3 2 4 1 12 . . . 1 1 . 2 2 3 1 . . 3 . . 1 . . . 3 2 . 1 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon 79 | 2 2 1 . . 15 10 2 5 4 17 1 . . . . . . . . . . 1 . . 4 . . . . . 5 . 4 6 Energy Gun 10 | . . . . . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . 1 Energy Cannon 21 | . . . . . . 1 2 1 . 4 . . . . . . . . . . . . . . 1 . . . . . 5 . 4 3 Ballistic Gun 16 | 2 . . . . 7 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 21 | . 2 1 . . 8 4 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . . . 1 . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . . . 3 . 1 2 11 . . 1 . . . . . . 4 . . . . 6 . . . . 1 13 3 3 8 Parts Lost 62 | . 1 1 . . 10 7 1 8 . 8 . . 1 2 . . . . . . . 2 1 . . 5 . . . 5 9 1 . . Power 14 | . 1 . . . 3 2 . 1 . 2 . . 1 . . . . . . . . 1 . . . . . . . 1 2 . . . Propulsion 7 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 31 | . . 1 . . 2 3 1 2 . 4 . . . 2 . . . . . . . 1 1 . . 5 . . . 4 4 1 . . Weapon 10 | . . . . . 3 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 7 | . 1 1 . . 3 5 1 7 . 3 . . 1 2 . . . . . . . 1 1 . . 3 . . . 3 6 1 . . To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Average Slot Usage (%) 86 | . 99 99 100 100 97 98 100 90 85 89 89 89 86 82 72 81 84 84 84 82 83 84 83 82 87 82 86 86 93 91 86 73 73 70 Engine 1 | . 13 14 14 14 5 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 8 10 9 6 8 7 8 7 7 7 7 6 6 6 6 6 7 6 6 12 11 7 7 7 7 Treads 2 | . 28 28 28 28 19 . 1 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . 3 20 18 17 16 11 15 15 15 15 13 14 14 13 13 14 13 13 13 12 11 11 7 7 7 Wheel 1 | . . . . . 2 20 18 9 10 4 . . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 3 7 14 14 23 17 19 20 18 10 20 18 17 16 13 15 22 22 22 21 23 14 19 14 14 18 26 23 25 28 26 19 20 20 Storage 13 | . 14 14 14 14 11 10 10 10 10 11 17 17 17 15 16 16 15 15 15 15 15 14 14 14 16 14 13 13 12 11 11 6 5 . Processor 7 | . . . . . . 10 10 10 10 5 2 9 8 7 8 8 7 7 7 7 7 7 7 7 7 6 5 6 6 5 7 23 25 28 Protection 5 | . 10 6 . . 9 8 10 9 11 16 . . . . 2 . . . . . . 6 8 14 14 8 6 6 6 7 5 . . . Energy Cannon 10 | . . . . . . . 10 2 . 3 12 18 17 16 10 14 15 15 15 15 15 13 14 12 12 13 13 13 12 12 11 7 7 7 Ballistic Gun 1 | . 6 . . . 9 7 9 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 22 28 28 28 11 12 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 11 36 37 35 35 63 109 113 112 107 123 122 123 153 154 156 153 162 162 156 160 156 164 167 167 165 162 174 163 166 171 182 66 60 60 Greatest Support 80 | 40 40 40 40 40 42 32 56 56 28 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 80 80 60 60 80 72 72 60 Greatest Overweight (x) 39 | 3 . . . . 6 3 3 3 3 4 2 2 2 2 2 2 2 2 2 5 2 2 39 2 2 2 2 2 2 3 39 1 . . Average Overweight (x) 1 | . . . . . 1 2 2 2 3 2 1 2 2 2 2 2 2 2 2 4 1 2 2 2 2 2 1 1 2 2 2 . . . Largest Inventory Capacity 27 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 7 Average Capacity 23 | 6 14 15 15 15 17 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 7 7 7 Most Carried 26 | 7 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 26 7 7 7 Average Carried 22 | 5 12 14 14 14 16 21 24 21 24 21 24 24 24 23 25 24 24 25 24 24 24 24 23 23 24 24 23 24 24 24 23 6 6 6 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 7 Final Carried 25 | 7 15 14 15 15 19 25 25 23 25 25 25 25 24 25 25 25 25 25 25 25 25 24 23 24 25 24 25 25 25 23 7 7 7 5 Class Distribution -------------------- 62% | Golem 14% | Mutant 11% | Scavenger-Mutant 4% | Alien-Sigix 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Hacker-Golem | -2/Research Golem | -2/Quarantine Alien-Golem | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9349 | 298 201 153 7 171 1630 609 452 411 102 921 260 50 95 80 . 100 120 60 150 . 120 240 115 120 580 240 290 328 50 458 483 160 210 85 Remotely 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . Salvage Created 34003 | 128 266 111 . 236 1417 508 619 639 . 2931 230 273 248 598 . 343 214 288 536 . 281 1023 840 526 709 1839 616 532 194 2561 2835 2122 6006 4334 Parts 1363 | 13 29 4 . 15 77 23 17 14 . 15 4 12 15 27 . 16 10 14 24 . 10 64 31 21 37 51 40 38 9 136 160 77 110 250 Haulers Intercepted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 254 | . . . . . . . 16 15 1 . 2 . 15 31 . 27 . 14 25 . 10 . 27 21 . 50 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 536 | . 9 6 . 8 36 11 5 17 . 74 7 6 4 10 . 9 4 4 11 . 4 20 14 11 14 27 9 5 1 35 39 27 63 46 Guns 55 | . 3 . . . 11 4 2 . . 27 . . . . . . . . . . . . . . 8 . . . . . . . . . Cannons 416 | . 6 6 . 8 24 7 3 12 . 3 . 5 4 10 . 9 4 4 11 . 4 15 14 11 5 26 9 5 1 35 39 27 63 46 AOE 59 | . . . . . . . . 4 . 41 7 1 . . . . . . . . . 5 . . 1 . . . . . . . . . Classes Destroyed 30 | 2 4 . . . 7 . 1 1 . 4 . . . 1 . . . 1 . . . 1 1 . 2 . . . . . 2 3 . . Worker 10 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . 2 . Builder 10 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . 1 . . Tunneler 5 | 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 8 | 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 20 | . 3 . . . 4 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . 2 4 1 . . Swarmer 90 | . 3 3 . 1 4 . . 5 . . . 3 . 2 . 6 2 . 4 . . 8 6 9 2 6 5 . . 4 5 8 4 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Grunt 145 | . 6 3 . 7 21 7 3 6 . . 5 3 3 4 . 1 2 2 5 . 1 . 5 . 5 14 . . . 10 8 8 16 . Brawler 17 | . . . . . 2 . . 3 . . 1 . . 1 . . . . . . . . . . 1 1 . . . . 1 1 6 . Duelist 14 | . . . . . 1 . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 3 5 . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . Sentry 21 | . . . . . 6 1 . 1 . . . . . 1 . 1 . . 1 . 1 2 1 . . 2 . . . 1 1 1 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Hunter 37 | . . . . . 2 3 . . . . . . . . . 1 . 2 1 . 2 4 . . 1 4 . 2 . 7 7 . 1 . Programmer 53 | . . . . . . . 1 . . . . . 1 1 . . . . . . . 4 2 2 2 . 4 3 . 12 12 1 8 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 4 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . 2 . . . . . . . . Packrat 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . Golem 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 51 | 2 3 3 . 4 5 5 4 8 . 51 4 3 3 3 . 5 2 3 4 . 2 16 4 4 5 5 6 3 2 4 11 24 29 8 Combat Bots Only 49 | . 3 3 . 3 4 3 4 7 . 49 4 3 3 3 . 5 2 2 4 . 2 10 4 4 4 5 5 3 1 4 10 15 25 8 Max Kills in Single Turn 20 | 1 2 1 . 1 2 1 1 3 . 20 2 2 1 1 . 2 1 1 1 . 1 4 2 1 2 1 2 1 2 1 2 3 5 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . . . . . 3 . 20 2 1 . . . . . . . . . 3 . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 24981 | . 419 253 . 106 2188 1511 597 1221 . 2128 93 445 334 434 . 126 93 266 570 . 326 1819 1143 231 335 1116 79 191 . 2299 4095 647 898 1018 Core 3526 | . 66 82 . 18 248 186 137 170 . 129 34 20 36 59 . . 19 33 103 . 44 188 48 53 53 112 9 33 . 307 593 169 271 306 Absorbed by Shields 4994 | . . . . . . . . . . . . . . . . . . . . . 85 . 277 . 316 1028 55 55 . 689 139 533 870 947 Redirected to Shielding 263 | . . . . . . . . . . 263 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 290 | . . . . . 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 33 54 . . . . . 6 . . . . 86 . . . . 80 . . . . 60 . 96 . . 35 . . 39 Volleys Fired 1685 | 9 24 15 . 21 151 52 42 41 . 284 17 30 17 27 . 56 22 18 31 . 30 69 41 20 46 113 28 25 13 112 117 43 92 79 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 1 1 Hottest 300 | 40 78 83 . 83 83 96 140 140 . 150 68 50 50 50 . 50 50 50 50 . 50 68 50 50 70 50 50 50 50 50 180 180 300 180 Shots Fired 2703 | 18 48 30 . 35 290 104 61 79 . 330 18 50 30 53 . 101 30 36 59 . 56 111 82 40 81 218 46 42 21 206 214 43 92 79 Gun 476 | 18 12 . . . 103 42 17 . . 250 . . . . . . . . . . . . . . 34 . . . . . . . . . Cannon 2178 | . 36 30 . 35 187 62 44 76 . 52 3 50 30 53 . 101 30 36 59 . 56 108 82 40 47 218 46 42 21 206 214 43 92 79 Launcher 49 | . . . . . . . . 3 . 28 15 . . . . . . . . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 604 | 18 48 30 . 35 290 104 17 36 . 26 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1515 | . . . . . . . 44 40 . 21 3 50 30 53 . 101 30 36 59 . 56 108 82 40 47 218 46 42 21 206 179 . 3 . Explosive 49 | . . . . . . . . 3 . 28 15 . . . . . . . . . . 3 . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 43 89 79 Entropic 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 33 . . . Phasic 235 | . . . . . . . . . . 235 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 5 5 4 . 9 14 13 12 13 . 25 11 9 12 17 . 22 4 8 16 . 14 9 22 15 18 12 21 7 7 20 39 8 12 14 Robot Miss Streak 11 | 2 3 3 . 1 4 5 3 1 . 6 1 2 2 1 . 4 2 2 2 . 3 2 2 2 2 4 1 3 2 1 3 11 6 6 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 1 Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 79 Shots Hit Robots 1681 | 11 28 15 . 21 199 72 36 60 1 233 10 15 18 40 . 31 7 14 26 . 28 53 58 22 49 130 24 20 3 125 156 23 81 72 Core Hits 1360 | 8 15 7 . 8 77 28 18 29 . 236 21 10 6 15 . 11 5 7 13 . 8 41 19 13 36 46 13 10 3 60 80 63 225 229 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Critical Strikes 106 | . 1 1 . 3 6 3 . 2 . 17 . . . . . . . . . . . . . . 4 . . . . . 16 5 13 35 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Blast 16 | . 1 1 . 3 6 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 35 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Sunder 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Intensify 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108569 | 111 560 367 . 497 4327 1842 867 2149 . 11694 1486 953 820 1877 . 1384 334 497 1130 . 854 3736 2669 1021 3986 5396 1308 1025 167 6192 8275 4348 19557 19140 Guns 10383 | 111 38 . . . 1469 657 155 . . 6354 . . . . . . . . . . . . . . 1599 . . . . . . . . . Cannons 89246 | . 522 367 . 497 2858 1185 712 1708 . 824 139 677 820 1877 . 1384 334 497 1130 . 854 2493 2669 1021 1270 5396 1308 1025 167 6192 8275 4348 19557 19140 Explosions 8940 | . . . . . . . . 441 . 4516 1347 276 . . . . . . . . . 1243 . . 1117 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9072 | 111 560 367 . 497 4327 1842 155 830 . 383 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 39062 | . . . . . . . 712 878 . 245 139 953 820 1877 . 1384 334 497 1130 . 854 2493 2669 1021 2387 5396 1308 1025 167 6192 6181 . 400 . Explosive 7547 | . . . . . . . . 441 . 4516 1347 . . . . . . . . . . 1243 . . . . . . . . . . . . Electromagnetic 379 | . . . . . . . . . . 379 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 611 4348 19157 19140 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3082 | . . . . . . . . . . . . . . . . . . . . . . . . . 1599 . . . . . 1483 . . . Phasic 6171 | . . . . . . . . . . 6171 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 2 2 2 . . . . . . . . . . . . 1 1 1 . 1 1 . . 13 2 . . . Average Corruption 2 | . . . . . . 1 1 2 2 . . . . . . . . . . . . 1 1 1 . 1 1 . . 5 1 . . . Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . 4 . . . . Corruption Blocked 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . Effects 76 | . . . . . . 7 11 10 . . . . . . . . . . . . . 5 . . . 4 . . . 24 15 . . . Message Errors 18 | . . . . . . 3 3 1 . . . . . . . . . . . . . 1 . . . 1 . . . 7 2 . . . Matter Fused 21 | . . . . . . 2 3 4 . . . . . . . . . . . . . . . . . 1 . . . 8 3 . . . Heat Flow Errors 9 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 4 2 . . . Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . Data Loss (major) 10 | . . . . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 3 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2699 | . . 13 . 37 4 29 60 46 . 309 48 14 75 74 . 42 41 . 24 . . 317 295 97 50 322 106 21 . 225 95 44 262 49 Projectiles 2319 | . . 13 . 37 4 29 60 46 . 30 48 14 75 74 . 42 41 . 24 . . 216 295 97 50 322 106 21 . 225 95 44 262 49 Explosions 380 | . . . . . . . . . . 279 . . . . . . . . . . . 101 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 72 | . 9 6 . 3 33 12 . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . 6 5 . 2 27 11 . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 13 | . 3 1 . 1 6 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . . . . . . 28 . 171 76 151 . . . . . . . . . 76 . . . . . . . . . . 31 . Shots 11 | . . . . . . . . 1 . 3 2 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 189 161 . 2 35 293 224 124 . 122 131 12 6 . . . 10 1 50 . . 113 . . . . . . . 227 170 317 270 33 Average Temperature 59 | . 73 70 . 2 12 66 73 38 . 35 54 12 6 . . . 4 1 20 . . 84 . . . . . . . 92 89 122 77 7 Received Heat Transfer 4750 | . 180 54 . 51 1062 597 315 261 . 327 9 138 169 75 . . 36 18 156 . 18 126 264 . 44 233 . . . 86 357 77 52 45 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 20 | . . . . 1 . . 3 1 . 2 . . . . . . . . . . . . . 1 1 4 1 . . 4 2 . . . Heat Transferred 23099 | . . . . . . . 1036 1221 . 333 75 550 450 1025 . 775 175 275 625 . 525 1400 1475 600 1722 2975 662 500 100 3150 3450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 3808 | 20 202 112 . 288 570 409 . . . . . 239 . . . . 151 . . . . 779 . . . . 328 166 347 638 913 2973 3808 . Initial 1902 | . 13 25 . . 33 259 . . . . . . . . . . 26 . . . . . . . . . 132 54 87 23 286 533 1902 . Average 418 | 11 115 51 . 175 399 298 . . . . . 83 . . . . 81 . . . . 194 . . . . 201 118 157 380 662 1384 2782 . Maximum Alert Level 5 | . 1 . . 1 2 2 . . . . . 1 . . . . . . . . . 3 . . . . 1 . 1 2 3 5 5 . Low Security (%) 39 | 100 96 100 . 40 14 4 . . . . . 77 . . . . 100 . . . . 72 . . . . 50 100 92 20 . . . . Level 1 20 | . 3 . . 59 20 86 . . . . . 22 . . . . . . . . . 9 . . . . 49 . 7 31 11 . . . Level 2 21 | . . . . . 65 8 . . . . . . . . . . . . . . . 4 . . . . . . . 48 33 44 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . 54 3 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Squads Dispatched 94 | . 1 . . . 6 7 . 1 . . . 1 . . . . 2 . . . . 4 . . . 1 2 2 1 20 9 22 15 . Investigation 12 | . 1 . . . 2 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . 2 1 . Extermination 16 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 6 5 . . . Reinforcement 17 | . . . . . 3 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 1 1 5 1 . . . Assault 43 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 4 3 20 14 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . . . 6 2 . . . . . . . . . . 1 . . . 1 3 . . 1 . . . 2 . 2 1 20 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Times Spotted 727 | . 13 7 . 12 57 18 5 23 . 82 6 9 3 7 . 4 9 4 5 . 3 26 13 7 48 27 11 9 2 34 51 77 105 50 Peak Tracking Total 37 | . 3 3 . 6 6 6 4 12 . 37 4 4 3 2 . 5 5 2 4 . 2 8 4 5 12 5 5 3 1 5 8 28 15 8 Tactical Retreats 36 | . . 1 . . 5 . . 2 . 2 . . . . . 1 . . . . . 2 . 1 . 1 . . . 2 5 5 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . . 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . . . . . . 2 1 . . . . 1 . . . . . 11 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 74 | . . . . . 4 2 . . . 4 . 4 . . . . . . 1 . . 10 . . 1 3 1 3 5 8 5 6 9 8 Max in Single Turn 4 | . . . . . 1 1 . . . 1 . 4 . . . . . . 1 . . 3 . . 1 1 1 1 2 1 1 1 2 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 8 1 1 1 8 8 . 1 . . . 2 1 1 3 . 3 . 1 4 . 3 . . 4 1 3 4 . 4 5 5 4 . Terminals 44 | . 7 . . 1 3 6 . . . . . 1 . . . . 1 . . . . 2 . . . 1 2 4 . 3 5 4 4 . Fabricators 5 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 213 | . 29 1 1 1 24 22 . 1 . . . 4 1 1 19 . 8 . 1 16 . 16 . . 7 3 7 14 . 10 10 9 8 . Successful 132 | . 19 1 1 . 18 9 . 1 . . . 2 1 1 19 . 4 . 1 16 . 10 . . 7 3 2 6 . 3 4 2 2 . Failed 80 | . 9 . . 1 6 13 . . . . . 2 . . . . 4 . . . . 6 . . . . 5 8 . 7 6 7 6 . Catastrophic 14 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 2 . 2 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 19 . . 2 6 7 . . 1 . . 1 . . . . . . . . . 8 . . 1 . 3 6 . 3 1 2 6 . Terminals 126 | . 26 . . 1 8 16 . . . . . 2 . . . . 3 . . . . 14 . . . 3 6 14 . 7 10 8 8 . Fabricators 12 | . . . . . . 6 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 . . Repair Stations 12 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 7 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 89 | . 13 1 1 . 1 3 . 1 . . . 1 1 1 19 . 1 . 1 16 . 6 . . 7 3 2 4 . 2 4 . 1 . Record 16 | . . . 1 . . . . . . . . . . . 2 . . . . 4 . . . . 6 3 . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 6 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 1 . . . . . . 1 . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 8 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 2 . . . Fabricator Hacks 8 | . . . . . . 3 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . Network Status 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . . . 4 3 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 1 . Terminals 16 | . 4 . . . 3 3 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . . 1 7 8 . . . . . 2 . . . . 3 . . . . 3 . . . 1 3 4 . 4 5 5 4 . Full Trace Events 7 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 1 . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . 102 . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 81 | . . 3 . . . . . 2 2 . . . . . . 1 . . . . . . . . 3 . . . . . . 20 50 . Largest Group 8 | . . 3 3 3 . . . 2 3 3 . . . . . 1 1 . . . . . . . 3 3 3 . . . . 8 8 . Highest-Rated Group 222 | . . 40 40 40 . . . 50 222 222 . . . . . 96 96 . . . . . . . 195 195 195 . . . . 111 112 . Highest-Rated Ally 96 | . . 16 16 16 . . . 30 96 96 . . . . . 96 96 . . . . . . . 65 65 65 . . . . 15 15 . Total Orders 49 | . . . . . . . . . . 1 . . . . . . . . . . . 5 . . 2 32 2 . 3 2 . 2 . . STAY 21 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 18 1 . . . . . . . FOLLOW 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 14 1 . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . 1 . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Ally Attacks 178 | . . . . 24 . . . 1 . 42 . . . . . 17 7 . . . . . . . . . . . . . . 50 37 . Total Damage 3336 | . . . . 291 . . . 31 . 886 . . . . . 460 139 . . . . . . . . . . . . . . 986 543 . Kills 32 | . . . . 5 . . . 1 . 9 . . . . . 5 2 . . . . . . . . . . . . . . 8 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 6 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Derelict Logs Recovered 22 | . . . . . . . 2 1 1 . 2 . 2 2 . 1 . 1 2 . 3 . 3 2 . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 2 . 2 . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 57925 | 106 975 1014 377 597 2643 1256 1190 1003 1226 4491 2320 842 2451 2691 593 3421 750 1835 2869 394 3171 952 2896 2544 1472 4696 854 636 804 2076 2058 551 1641 530 Spaces Moved 26155 | 54 527 588 236 299 952 677 712 563 816 1548 1101 350 959 1181 75 1160 254 838 1201 136 1171 282 848 857 605 1447 259 255 231 653 717 1065 2244 1294 Core 44 | 39 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . Treads 2842 | 15 527 588 236 299 674 . 2 2 . 499 . . . . . . . . . . . . . . . . . . . . . . . . Legs 19265 | . . . . . . . . . . 151 1101 350 959 1181 75 1160 254 838 1201 136 1171 282 847 857 605 1447 259 255 231 653 649 1065 2244 1294 Wheels 3940 | . . . . . 278 677 710 561 816 898 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 120 115 140 140 145 145 180 210 210 210 210 210 210 210 210 210 180 210 210 210 210 210 180 180 210 210 30 30 30 30 Average Speed 165 | 83 160 160 160 160 187 130 142 145 145 210 186 210 210 210 210 210 210 210 210 279 209 210 212 210 210 210 185 189 210 210 213 33 30 30 Slowest Speed 2000 | 200 160 160 160 160 240 145 240 240 145 320 210 210 210 210 210 210 210 210 210 300 210 210 2000 210 210 210 210 210 210 240 2000 90 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Microwarps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Exploration Rate (%) 66 | 4 99 98 62 42 53 21 96 76 87 79 92 12 97 97 68 99 8 84 97 60 98 10 99 98 89 97 9 42 16 87 46 36 81 76 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 16 | . 1 . 1 . 1 . . . 1 . . . . 1 1 . . 1 . 3 2 . 2 1 1 . . . . . . . . . Known Exits Taken 23 | . 1 . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 43 | . . 1 . 1 . . 9 1 2 . 3 . 3 1 . 1 . 4 4 . 4 . 4 2 . 3 . . . . . . . . Spaces Dug 470 | . . . . . . . . . 3 . 18 26 4 . . 30 14 8 10 . 15 34 2 6 4 27 11 6 4 39 15 123 43 28 Terrain Destroyed 2301 | . . 7 . 2 13 3 . 43 3 113 144 62 12 8 . 64 20 24 31 . 35 118 22 13 48 87 17 15 6 63 32 300 427 569 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1830 | . . 7 . 2 13 3 . 4 . 21 . 31 12 8 . 64 20 24 31 . 35 48 22 13 35 87 17 15 6 63 32 285 363 569 AOE 468 | . . . . . . . . 39 . 92 144 31 . . . . . . . . . 70 . . 13 . . . . . . 15 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 38141 | 98 613 632 236 385 1515 946 823 664 844 2458 1344 408 1369 1339 513 2049 442 874 1488 152 1830 523 1866 1560 729 2886 581 363 529 1142 1105 1226 3172 1437 Wait 8998 | 19 46 24 . 58 335 147 42 29 2 509 218 6 369 108 434 805 130 11 231 . 613 146 941 666 22 1268 233 46 279 296 169 58 719 19 Move 26061 | 53 526 587 235 298 951 676 711 562 815 1547 1100 349 958 1180 74 1159 253 837 1200 135 1170 281 847 856 604 1446 258 254 230 652 658 1063 2243 1293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 280 | 8 8 2 1 3 17 23 5 6 5 30 2 6 5 7 . 6 11 . 5 1 3 . 6 2 8 8 24 9 2 12 30 3 15 7 Fast Attach 171 | 6 1 . . . 9 8 1 3 . 12 . . 2 2 . . 1 . . 6 . 2 . . 6 1 3 3 . 5 32 29 25 14 Attach 77 | 2 1 1 . . 10 4 1 8 2 11 1 2 3 . . . 1 . . . . . . . . 1 1 . 1 2 14 1 7 3 Detach 47 | 1 1 . . . 2 2 . 1 2 2 1 . . 1 . 6 1 . . . . 1 . . 2 5 3 . . 1 11 . 4 . Swap 347 | . 4 1 . 1 27 14 17 8 6 18 3 5 4 7 1 7 11 8 12 1 5 19 13 10 2 24 22 16 3 37 26 1 12 2 Drop 409 | . 2 2 . 4 13 20 4 . 3 45 1 5 11 7 4 10 12 . 9 9 9 5 18 6 12 20 9 10 1 25 48 27 38 20 Fire 1685 | 9 24 15 . 21 151 52 42 41 . 284 17 30 17 27 . 56 22 18 31 . 30 69 41 20 46 113 28 25 13 112 117 43 92 79 Melee 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 13 . Rewire 38 | . . . . . . . . 6 . . 1 . . . . . . . . . . . . . 27 . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Discovered new exit (range 12) 792 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Central database locked down 980 | -10/Materials | Discovered new exit (range 12) 1017 | -10/Materials | Identified exit to Mines 1082 | -10/Materials | Entered Mines 1242 | -10/Mines | Discovered new exit (range 7) 1253 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1561 | -10/Mines | Core integrity fell below 50% 1624 | -10/Mines | Discovered new exit (range 8) 1958 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2086 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2086 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Entered Exiles 2096 | -10/Exiles | Accompanied by 3 allies 2135 | -10/Exiles | Met 8R-AWN 2162 | -10/Exiles | Met EX-HEX 2232 | -10/Exiles | Learned location of Zion (-7) 2234 | -10/Exiles | Met EX-DEC 2341 | -10/Exiles | Met EX-BIN 2453 | -10/Exiles | Discovered new exit (range 14) 2473 | -10/Exiles | Entered Mines 2473 | -9/Mines | Accompanied by 3 allies 2501 | -9/Mines | Discovered new exit (range 6) 2588 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2592 | -9/Mines | Found Prototype Device 2690 | -9/Mines | Excavation squad dispatched 2690 | -9/Mines | A large section of the Mines collapsed 3070 | -9/Mines | Entered Materials 3070 | -8/Materials | Evolved 2 slots: Utility x2 3825 | -8/Materials | Lost 3 parts (1p2w) 4005 | -8/Materials | Repaired Med. Armor Plating 4448 | -8/Materials | Discovered new exit (range 16) 4585 | -8/Materials | Build established: Scavenger-Mutant 4660 | -8/Materials | Repaired Med. Armor Plating 4705 | -8/Materials | Repaired Gauss Rifle 5090 | -8/Materials | Identified Exp. Sensor Array 5470 | -8/Materials | First assault squad dispatched 5713 | -8/Materials | Entered Factory 5713 | -7/Factory | Evolved 1 slot: Utility x1 6303 | -7/Factory | Garrison activated, responded to threat 6381 | -7/Factory | Lost 5 parts (1p2u2w) 6610 | -7/Factory | Identified exit to Lower Caves 6886 | -7/Factory | Fabricated Exp. Sensor Array? 6969 | -7/Factory | Entered Lower Caves 7771 | -7/Lower Caves | Identified exit to Lower Caves 7992 | -7/Lower Caves | Learned Factory non-interactive machine intel 8098 | -7/Lower Caves | Build established: Mutant 8159 | -7/Lower Caves | Entered another Lower Caves area 8161 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8177 | -7/Lower Caves | Core integrity fell below 50% 8277 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 8325 | -7/Lower Caves | Destroyed 7 combat bots 8517 | -7/Lower Caves | Discovered new exit (range 17) 8911 | -7/Lower Caves | Encountered a Warlord checkpoint 9064 | -7/Lower Caves | Learned Factory interactive machine intel 9146 | -7/Lower Caves | Discovered new exit (range 8) 9162 | -7/Lower Caves | Entered Zion 9162 | -7/Zion | Accompanied by 1 ally 9219 | -7/Zion | System corruption cleaned by Quarantine Array 9303 | -7/Zion | Discovered new exit (range 10) 9422 | -7/Zion | Found Prototype Device 9423 | -7/Zion | Identified Phasing AFG 9446 | -7/Zion | Build established: Scavenger-Mutant 9488 | -7/Zion | Learned location of Data Miner (-6) 9503 | -7/Zion | Given the Hacking Drone Bay 9503 | -7/Zion | Found Prototype Device 9504 | -7/Zion | Identified Hacking Drone Bay 9536 | -7/Zion | Given A8's code to call for help 9729 | -7/Zion | Learned Factory terminal intel 9821 | -7/Zion | Build established: Mutant 9936 | -7/Zion | Discovered new exit (range 4) 10368 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10368 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10380 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10388 | -7/Zion | Entered Deep Caves 10388 | -7/Deep Caves | Accompanied by 3 allies 10671 | -7/Deep Caves | Attacked by Z-Imprinter 10677 | -7/Deep Caves | Destroyed Z-Imprinter 10713 | -7/Deep Caves | Found Prototype Protection 10785 | -7/Deep Caves | Z-Facility disabled 11022 | -7/Deep Caves | Found Prototype Protection 11022 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 11244 | -7/Deep Caves | Found Prototype Protection 11250 | -7/Deep Caves | Found Prototype Protection 11250 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 11258 | -7/Deep Caves | Found Zio. Weapon Casing 11293 | -7/Deep Caves | Found Zio. Weapon Casing 11313 | -7/Deep Caves | Build established: Scavenger-Mutant 12208 | -7/Deep Caves | Discovered new exit (range 7) 12797 | -7/Deep Caves | Spotted as-90953 12808 | -7/Deep Caves | Core integrity fell below 20% 12817 | -7/Deep Caves | Destroyed as-90953 12857 | -7/Deep Caves | Spotted as-15729 12875 | -7/Deep Caves | Destroyed as-15729 13090 | -7/Deep Caves | Build established: Mutant 13372 | -7/Deep Caves | Triggered Deep Caves wall 13372 | -7/Deep Caves | Spotted AS-20405 13372 | -7/Deep Caves | Spotted AS-26445 13376 | -7/Deep Caves | Exposed GOLEM chamber 13390 | -7/Deep Caves | Destroyed AS-20405 13407 | -7/Deep Caves | Destroyed AS-26445 13422 | -7/Deep Caves | Lost 3 parts (1p2u) 13555 | -7/Deep Caves | Destroyed 49 combat bots 13668 | -7/Deep Caves | Build established: Scavenger-Mutant 13835 | -7/Deep Caves | Spotted as-13227 13879 | -7/Deep Caves | Destroyed as-13227 14055 | -7/Deep Caves | Found Prototype Processor 14073 | -7/Deep Caves | Found GOLEM Unit 14172 | -7/Deep Caves | Build established: Mutant 14529 | -7/Deep Caves | Found GOLEM Unit 14534 | -7/Deep Caves | Found GOLEM Unit 14538 | -7/Deep Caves | Found GOLEM Unit 14543 | -7/Deep Caves | Found GOLEM Unit 14624 | -7/Deep Caves | Found GOLEM Unit 14629 | -7/Deep Caves | Found GOLEM Unit 14650 | -7/Deep Caves | Found GOLEM Unit 14681 | -7/Deep Caves | Build established: Golem 14879 | -7/Deep Caves | Entered Proximity Caves 15333 | -6/Proximity Caves | Learned location of 1 exit from Factory 16261 | -6/Proximity Caves | Discovered new exit (range 14) 16668 | -6/Proximity Caves | Identified exit to Factory 16969 | -6/Proximity Caves | Learned 8 Factory zone layouts 17199 | -6/Proximity Caves | Entered Factory 17199 | -6/Factory | Evolved 1 slot: Utility x1 17200 | -6/Factory | Identified exit to Factory 17201 | -6/Factory | Identified exit to Lower Caves 17202 | -6/Factory | Loaded intel: 240 non-interactive machine locations 17203 | -6/Factory | Loaded intel: 52 interactive machine locations 17204 | -6/Factory | Loaded intel: 26 terminal locations 18041 | -6/Factory | Entered Lower Caves 19345 | -6/Lower Caves | Found Alien Artifact 19346 | -6/Lower Caves | Identified Core Expander 19346 | -6/Lower Caves | Installed Core Expander, added new Power slot 20234 | -6/Lower Caves | Discovered new exit (range 15) 20263 | -6/Lower Caves | Identified exit to Lower Caves 20492 | -6/Lower Caves | Entered another Lower Caves area 20601 | -6/Lower Caves | Discovered exit to Factory (range 10) 22245 | -6/Lower Caves | Learned location of Extension (-4) 22269 | -6/Lower Caves | Learned 4 Factory zone layouts 22801 | -6/Lower Caves | Discovered new exit (range 8) 22862 | -6/Lower Caves | Spotted B-75 Beast 22964 | -6/Lower Caves | Destroyed B-75 Beast 23181 | -6/Lower Caves | Identified exit to Data Miner 23183 | -6/Lower Caves | Entered Data Miner 23183 | -6/Data Miner | Discovered new exit (range 6) 23223 | -6/Data Miner | Met Data Miner 23259 | -6/Data Miner | Learned location of Section 7 (-2) 23259 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23291 | -6/Data Miner | Received God Mode back door access code from Data Miner 23337 | -6/Data Miner | Identified exit to Proximity Caves 23776 | -6/Data Miner | Entered Proximity Caves 25517 | -5/Proximity Caves | Escorted by Enhanced Grunt 26681 | -5/Proximity Caves | Discovered exit to Factory (range 11) 26747 | -5/Proximity Caves | Learned Factory emergency access door positions 27197 | -5/Proximity Caves | Entered Factory 27197 | -5/Factory | Accompanied by 1 ally 27197 | -5/Factory | Evolved 1 slot: Utility x1 27198 | -5/Factory | Identified exit to Upper Caves 27199 | -5/Factory | Identified exit to Factory 27430 | -5/Factory | Fabricated Huge Storage Unit (x1) 27800 | -5/Factory | Discovered exit to Factory (range 6) 27947 | -5/Factory | Entered Upper Caves 28724 | -5/Upper Caves | Encountered a Warlord checkpoint 29081 | -5/Upper Caves | Discovered new exit (range 8) 29779 | -5/Upper Caves | Identified exit to Upper Caves 29782 | -5/Upper Caves | Entered another Upper Caves area 30891 | -5/Upper Caves | Encountered a Warlord checkpoint 30918 | -5/Upper Caves | Learned Factory non-interactive machine intel 31059 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31738 | -5/Upper Caves | Discovered new exit (range 7) 31753 | -5/Upper Caves | Identified exit to Zhirov 31773 | -5/Upper Caves | Found Alien Artifact 32651 | -5/Upper Caves | Entered Zhirov 32652 | -5/Zhirov | Discovered new exit (range 3) 32706 | -5/Zhirov | Met Zhirov 32772 | -5/Zhirov | Learned location of Quarantine (-2) 32772 | -5/Zhirov | Learned location of Command (-1) 32790 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32835 | -5/Zhirov | Found Alien Artifact 32835 | -5/Zhirov | Identified Integrated Dissipator 32835 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32863 | -5/Zhirov | Found Alien Artifact 33041 | -5/Zhirov | Identified exit to Proximity Caves 33045 | -5/Zhirov | Entered Proximity Caves 33077 | -4/Proximity Caves | Learned location of Armory (-3) 34568 | -4/Proximity Caves | Learned Research trap positions 35340 | -4/Proximity Caves | Discovered exit to Factory (range 10) 36216 | -4/Proximity Caves | Entered Factory 36216 | -4/Factory | Evolved 1 slot: Utility x1 36217 | -4/Factory | Identified exit to Extension 36218 | -4/Factory | Loaded intel: 238 non-interactive machine locations 36344 | -4/Factory | Identified exit to Upper Caves 36603 | -4/Factory | Identified 0b10 Alert Chip 36603 | -4/Factory | Identified Transdimensional Reconstructor 37021 | -4/Factory | Destroyed 10 combat bots 37168 | -4/Factory | Entered Upper Caves 38081 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39058 | -4/Upper Caves | Learned Research trap positions 39385 | -4/Upper Caves | Discovered new exit (range 13) 39411 | -4/Upper Caves | Identified exit to Upper Caves 40064 | -4/Upper Caves | Entered another Upper Caves area 40734 | -4/Upper Caves | Discovered new exit (range 8) 41984 | -4/Upper Caves | Discovered new exit (range 9) 42111 | -4/Upper Caves | Identified exit to Warlord 42608 | -4/Upper Caves | Entered Warlord 42791 | -4/Warlord | Found Prototype Special Weapon 42792 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 42797 | -4/Warlord | Found RU-N14's Throwing Claymores v3 42800 | -4/Warlord | Found RU-N14's Throwing Claymores v3 42804 | -4/Warlord | Found RU-N14's Throwing Claymores v3 42808 | -4/Warlord | Found RU-N14's Throwing Claymores v3 43298 | -4/Warlord | Learned Armory security intel 43298 | -4/Warlord | Learned Factory fabricator intel 43298 | -4/Warlord | Learned Armory repair station intel 43298 | -4/Warlord | Learned Armory scanalyzer intel 43298 | -4/Warlord | Learned 4 Testing zone layouts 43504 | -4/Warlord | Met Warlord 43523 | -4/Warlord | Opened Warlord's prototype stash 43529 | -4/Warlord | Warlord's base attacked by MAIN.C 43530 | -4/Warlord | Found Prototype Reactor 43530 | -4/Warlord | Identified Vortex Chain Reactor 43536 | -4/Warlord | Found Prototype Device 43536 | -4/Warlord | Identified Exp. Phase Shifter 43552 | -4/Warlord | Found Prototype Hackware 43737 | -4/Warlord | Found Prototype Energy Gun 43737 | -4/Warlord | Identified Vortex Rail 43746 | -4/Warlord | Found Prototype Energy Cannon 43746 | -4/Warlord | Identified Vortex Cannon 43754 | -4/Warlord | Found Vortex Cannon 43832 | -4/Warlord | Build established: Mutant 43879 | -4/Warlord | Warlord forces counterattacked 43904 | -4/Warlord | Spotted Striker 43916 | -4/Warlord | Destroyed Striker 43925 | -4/Warlord | Spotted Striker 44000 | -4/Warlord | Spotted Executioner 44001 | -4/Warlord | Spotted Executioner 44028 | -4/Warlord | Discovered new exit (range 14) 44036 | -4/Warlord | Spotted Striker 44075 | -4/Warlord | Identified exit to Proximity Caves 44080 | -4/Warlord | Entered Proximity Caves 44080 | -3/Proximity Caves | Accompanied by 3 allies 44393 | -3/Proximity Caves | Build established: Golem 45189 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46283 | -3/Proximity Caves | Discovered new exit (range 12) 47016 | -3/Proximity Caves | Attracted the attention of an 0b10 base 47198 | -3/Proximity Caves | Learned Factory garrison access intel 47198 | -3/Proximity Caves | Learned Research security intel 47198 | -3/Proximity Caves | Learned Extension stockpile data 47332 | -3/Proximity Caves | Identified exit to Research 48054 | -3/Proximity Caves | Lost 3 parts (3u) 48776 | -3/Proximity Caves | Entered Research 48776 | -3/Research | Accompanied by 3 allies 48776 | -3/Research | Evolved 1 slot: Utility x1 48777 | -3/Research | Identified exit to Testing 48778 | -3/Research | Loaded intel: 99 trap records 49008 | -3/Research | Identified exit to Armory 49617 | -3/Research | Identified System Mapper 49620 | -3/Research | Found Prototype Device 49627 | -3/Research | Identified Exp. Shield Generator 49630 | -3/Research | Entered Testing 49722 | -3/Testing | Found System Mapper 49835 | -3/Testing | Found Prototype Processor 49852 | -3/Testing | Identified Exp. Target Analyzer 49867 | -3/Testing | Found Prototype Launcher 49879 | -3/Testing | Identified Z-bomb Delivery System 50037 | -3/Testing | Identified exit to Research 50266 | -3/Testing | Entered Research 50266 | -2/Research | Warlord forces began assault on 0b10 50266 | -2/Research | Evolved 1 slot: Utility x1 50267 | -2/Research | Loaded intel: 62 trap records 50325 | -2/Research | Build established: Hacker-Golem 50376 | -2/Research | Research machine network offline 50525 | -2/Research | Met up with Warlord 50559 | -2/Research | Spotted Striker 50563 | -2/Research | Destroyed Striker 50581 | -2/Research | Borebot progress halted 50747 | -2/Research | Discovered new exit (range 41) 50836 | -2/Research | Discovered new exit (range 10) 50854 | -2/Research | Identified exit to Quarantine 51043 | -2/Research | Borebot progress halted 51070 | -2/Research | Entered Quarantine 51075 | -2/Quarantine | Cryocooling Duct disabled 51090 | -2/Quarantine | Ambient heat levels rising (+20) 51090 | -2/Quarantine | Non-combat units ordered to evacuate 51119 | -2/Quarantine | Garrison activated, responded to threat 51369 | -2/Quarantine | Found Powered Armor 51635 | -2/Quarantine | Found Alien Slashing Weapon 51666 | -2/Quarantine | Discovered new exit (range 9) 51701 | -2/Quarantine | Identified exit to Access 51814 | -2/Quarantine | Found Alien Energy Cannon 51920 | -2/Quarantine | Found Alien Artifact 51990 | -2/Quarantine | Build established: Golem 52442 | -2/Quarantine | Found Alien Artifact 52568 | -2/Quarantine | Found Alien Artifact 52798 | -2/Quarantine | Crushed by falling debris 52801 | -2/Quarantine | Crushed by falling debris 52813 | -2/Quarantine | Crushed by falling debris 52844 | -2/Quarantine | Lost 3 parts (1p2u) 52937 | -2/Quarantine | System corruption reached 10% 52958 | -2/Quarantine | Discovered new exit (range 5) 52992 | -2/Quarantine | Identified Core Reset Matrix 52992 | -2/Quarantine | Identified Dimensional Node Initializer 52992 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 52992 | -2/Quarantine | Identified Subatomic Replicator 52992 | -2/Quarantine | Identified Core Cannon 52992 | -2/Quarantine | Identified Sigix Broadsword 52992 | -2/Quarantine | Used Core Reset Matrix 52996 | -2/Quarantine | Detected hypermatrix surge 52996 | -2/Quarantine | Sensed 8 artifacts in vicinity 53102 | -2/Quarantine | First assault squad dispatched 53128 | -2/Quarantine | Incoming assault squad redirected 53130 | -2/Quarantine | Incoming assault squad redirected 53130 | -2/Quarantine | Incoming assault squad redirected 53146 | -2/Quarantine | Entered Section 7 53147 | -2/Section 7 | Sensed 21 artifacts in vicinity 53199 | -2/Section 7 | Found Microwarp Drive 53356 | -2/Section 7 | Found Prototype Processor 53356 | -2/Section 7 | Identified Exp. Signal Interpreter 53440 | -2/Section 7 | First assault squad dispatched 53460 | -2/Section 7 | Destroyed 10 combat bots 53541 | -2/Section 7 | Build established: Hacker-Golem 53594 | -2/Section 7 | Found Core Physics Calibrator 53663 | -2/Section 7 | Found Sigix Shearcannon 53870 | -2/Section 7 | Build established: Alien-Golem 54062 | -2/Section 7 | Spotted B-90 Cyclops 54189 | -2/Section 7 | Destroyed B-90 Cyclops 54294 | -2/Section 7 | Initialized slip node 54303 | -2/Section 7 | Found Integrated Mediator 54303 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 54399 | -2/Section 7 | Found Core Membrane 54399 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 54442 | -2/Section 7 | Spotted Alpha 7 54442 | -2/Section 7 | Spotted Alpha 7 54443 | -2/Section 7 | Spotted B-99 Colossus 54498 | -2/Section 7 | Core integrity fell below 50% 54510 | -2/Section 7 | Destroyed Alpha 7 54540 | -2/Section 7 | Destroyed Alpha 7 54568 | -2/Section 7 | Lost 6 parts (2p2n2u) 54635 | -2/Section 7 | Found Prototype Processor 54635 | -2/Section 7 | Identified Exp. Target Analyzer 54652 | -2/Section 7 | Found Unknown Device 54652 | -2/Section 7 | Identified Antimissile System 54663 | -2/Section 7 | Found Prototype Device 54664 | -2/Section 7 | Identified Exp. ECM Suite 54697 | -2/Section 7 | Found Core Expander 54708 | -2/Section 7 | Build established: Alien-Mutant 54723 | -2/Section 7 | Found Core Expander 54727 | -2/Section 7 | Found Core Expander 54855 | -2/Section 7 | Found LRC Storage 54855 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 55140 | -2/Section 7 | Integrated with Sigix Exoskeleton 55154 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 55155 | -2/Section 7 | Installed Core Expander, added new Weapon slot 55157 | -2/Section 7 | Installed Core Expander, added new Utility slot 55159 | -2/Section 7 | Installed Core Expander, added new Power slot 55161 | -2/Section 7 | Installed Core Expander, added new Power slot 55175 | -2/Section 7 | Incoming assault squad redirected 55176 | -2/Section 7 | Spotted Executioner 55178 | -2/Section 7 | Spotted Executioner 55180 | -2/Section 7 | Destroyed Executioner 55183 | -2/Section 7 | Destroyed Executioner 55188 | -2/Section 7 | Found Prototype Processor 55188 | -2/Section 7 | Identified Exp. Targeting Computer 55193 | -2/Section 7 | Found Prototype Processor 55194 | -2/Section 7 | Identified Exp. Core Analyzer 55200 | -2/Section 7 | Warped through subspace to slip node 55204 | -2/Section 7 | Entered Access 55204 | -1/Access | Evolved 1 slot (calibrated): -Power x2, Utility x4, -Weapon x1 55209 | -1/Access | Emitted hypermatrix ping 55214 | -1/Access | Assembled emerged from beneath the floor 55265 | -1/Access | Spotted B-99 Colossus 55267 | -1/Access | Spotted B-99 Colossus 55276 | -1/Access | Discovered new exit (range 17) 55277 | -1/Access | Assembled emerged from beneath the floor 55322 | -1/Access | Found Antimissile System 55325 | -1/Access | Found Antimissile System 55392 | -1/Access | Assembled emerged from beneath the floor 55397 | -1/Access | Incoming investigation squad redirected 55414 | -1/Access | Incoming investigation squad redirected 55424 | -1/Access | Build established: Alien-Sigix 55434 | -1/Access | Crushed by falling debris 55533 | -1/Access | Energy Cycler disabled 55686 | -1/Access | Discovered new exit (range 18) 55698 | -1/Access | Spotted Investigator 55716 | -1/Access | Scanned by Researcher 55717 | -1/Access | Destroyed Investigator 55729 | -1/Access | Destroyed Executioner 55731 | -1/Access | Spotted Striker 55750 | -1/Access | Destroyed 15 combat bots 55755 | -1/Access | Entered Command 55760 | -1/Command | Emitted hypermatrix ping 55765 | -1/Command | Assembled emerged from beneath the floor 55814 | -1/Command | High security lockdown imminent 55823 | -1/Command | Assembled emerged from beneath the floor 55872 | -1/Command | Spotted M Guard 55872 | -1/Command | Spotted M Guard 55872 | -1/Command | Spotted Combat Programmer 55872 | -1/Command | Spotted Combat Programmer 55883 | -1/Command | Destroyed Combat Programmer 55886 | -1/Command | Destroyed Combat Programmer 55894 | -1/Command | High security lockdown engaged 55911 | -1/Command | Destroyed M Guard 55917 | -1/Command | Destroyed M Guard 55917 | -1/Command | All MAIN.C guards destroyed 55919 | -1/Command | Found Prototype Device 55919 | -1/Command | Identified AEGIS Remote Shield 56026 | -1/Command | Destroyed 7 combat bots 56032 | -1/Command | Spotted Striker 56172 | -1/Command | Spotted Investigator 56174 | -1/Command | Destroyed Investigator 56200 | -1/Command | Destroyed 7 combat bots 56237 | -1/Command | Destroyed Executioner 56239 | -1/Command | Spotted Striker 56240 | -1/Command | Destroyed Striker 56245 | -1/Command | Destroyed Striker 56264 | -1/Command | Destroyed Executioner 56267 | -1/Command | Destroyed Striker 56271 | -1/Command | Destroyed Striker 56278 | -1/Command | Found Exp. Core Analyzer 56281 | -1/Command | Found Exp. Core Analyzer 56284 | -1/Command | Found Prototype Device 56284 | -1/Command | Identified Adv. Kinecellerator 56292 | -1/Command | Destroyed 25 combat bots 56348 | -1/Command | Met MAIN.C 56351 | -1/Command | 0b10 Conduit disabled 56359 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 56359 | -1/Command | Destroyed MAIN.C Shell 56359 | -1/Command | Spotted M Shell/Def 56359 | -1/Command | Spotted M Shell/Atk 56359 | -1/Command | Spotted M Shell/Def 56359 | -1/Command | Spotted M Shell/Atk 56359 | -1/Command | Spotted M Shell/Atk 56359 | -1/Command | Spotted M Shell/Def 56359 | -1/Command | Spotted M Shell/Atk 56359 | -1/Command | Spotted M Shell/Def 56361 | -1/Command | MAIN.C activated Command garrisons 56366 | -1/Command | Spotted B-99 Colossus 56369 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 56374 | -1/Command | Discovered new exit (range 18) 56397 | -1/Command | Spotted B-99 Colossus 56423 | -1/Command | Found Prototype Reactor 56431 | -1/Command | Destroyed MAIN.C 56434 | -1/Command | Discovered new exit (range 55) 56434 | -1/Command | Discovered new exit (range 97) 56434 | -1/Command | Identified Zero-point Reactor 56434 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 56437 | -1/Command | Found Exp. Target Analyzer 56488 | -1/Command | Destroyed M Shell/Atk 56493 | -1/Command | Destroyed M Shell/Atk 56498 | -1/Command | Destroyed M Shell/Def 56889 | -1/Command | Found Quantum Capacitor 56964 | -1/Command | Assembled emerged from beneath the floor 56986 | -1/Command | Assembled emerged from beneath the floor 57007 | -1/Command | Assembled emerged from beneath the floor 57231 | -1/Command | Assembled emerged from beneath the floor 57280 | -1/Command | Assembled emerged from beneath the floor 57334 | -1/Command | Phase Generator disabled 57392 | -1/Command | Warped through subspace to slip node 57392 | -1/Command | Discovered new exit (range 5) 57396 | -1/Command | Entered Access_0 57397 | -1/Access_0 | Sensed 2 artifacts in vicinity 57397 | -1/Access_0 | Met Architect 57399 | -1/Access_0 | Destroyed A8 57401 | -1/Access_0 | Architect warped through subspace 57418 | -1/Access_0 | Subspace Access Node disabled 57425 | -1/Access_0 | Subspace Access Node disabled 57449 | -1/Access_0 | Found Integrated Reactor 57451 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 57456 | -1/Access_0 | Architect warped through subspace 57465 | -1/Access_0 | Destroyed 8 combat bots 57467 | -1/Access_0 | A6 warped into view 57479 | -1/Access_0 | Subspace Access Node disabled 57488 | -1/Access_0 | Destroyed A6 57509 | -1/Access_0 | Architect warped through subspace 57526 | -1/Access_0 | A5 warped into view 57535 | -1/Access_0 | Destroyed A5 57558 | -1/Access_0 | Subspace Access Node disabled 57575 | -1/Access_0 | Destroyed 7 combat bots 57582 | -1/Access_0 | Destroyed A2 57584 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 57611 | -1/Access_0 | A4 warped into view 57626 | -1/Access_0 | Destroyed A4 57644 | -1/Access_0 | Singularity Gate disabled 57648 | -1/Access_0 | Destroyed Architect 57650 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 57652 | -1/Access_0 | Found Prototype Hackware 57652 | -1/Access_0 | Identified Architect God Chip A 57654 | -1/Access_0 | Found Prototype Hackware 57654 | -1/Access_0 | Identified Architect God Chip D 57657 | -1/Access_0 | Found Prototype Protection 57657 | -1/Access_0 | Identified Centrium Linked Plating 57661 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57716 | -1/Access_0 | Core integrity fell below 50% 57716 | -1/Access_0 | Singularity Gate disabled 57745 | -1/Access_0 | Found Prototype Device 57745 | -1/Access_0 | Identified ST Field Compressor 57760 | -1/Access_0 | Found Prototype Device 57760 | -1/Access_0 | Identified Desublimator 57854 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57908 | -1/Access_0 | A3 warped into view 57912 | -1/Access_0 | Destroyed A3 57914 | -1/Access_0 | Found Prototype Ballistic Gun 57914 | -1/Access_0 | Identified A3's Sniper Rifle 57921 | -1/Access_0 | Warped through subspace to slip node 57921 | -1/Access_0 | Discovered new exit (range 8) 57923 | -1/Access_0 | Warped through subspace to slip node 57926 | *** | Heading to fleet! Last Messages --------------- 57909_ Quantum Shear penetrates A3. 57909_ A3 Cld. Antigrav System severed. 57909_ Quantum Shear penetrates A3. 57910_ A3 Lgt. Regenerative Plating severed. 57911_ Penetrated by HV Slug. 57911_ HV Slug penetrates Wall. 57911_ HV Slug penetrates Earth. 57911_ Quantum Shear penetrates A3. 57912_ A3: "How even..." 57912_ A3 destroyed. 57913_ Dropped Sigix Shearcannon. 57914_ Acquired Prototype Ballistic Gun. 57914_ Identified A3's Sniper Rifle. 57915_ Dropped A3's Sniper Rifle. 57916_ Acquired Sigix Shearcannon. 57918_ Acquired 10 matter. 57921_ Warped through subspace, drawn to slip node. 57921_ EXIT=FOUND 57923_ Warped through subspace, drawn to slip node. [Achievement: Stunt Win] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ????????????##?????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 64 Energy Capacity 1700 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Dimensional Node Initializer Integrated Mediator Core Membrane Microwarp Drive LRC Storage Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Subatomic Replicator Core Physics Calibrator Transdimensional Reconstructor Core Cannon High-powered Transdimensional Reconstructor Integrated Reactor Achievements -------------- Stunt Win Challenges ------------ Inhibited Evolution Game ------ Seed BladeBeamThermoblaster Manual? 0 Play Time 09:18:45 Cumulative 437.6 hours Start 2022.10.22 @ 07:22:37 End 2022.10.26 @ 12:36:17 Sessions 59 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 68 Adventurer 1 Explorer 6 Win Type 2 Total 32 Types 8/3/12/1/1/1/4/1/1 Lore% 92 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae578ee-4a14-4a4d-9f0c-cdf45be61d4d