Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 04:33:49 Player: Cyan Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (4041) 4041 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 8979 Bonus ------- High Alert Combat Kills 553 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 58/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Heavy Particle Cannon Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Carbon-fiber Leg Medium Matter Pod Visual Processing Unit Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Advanced Plasma Cannon Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Mass Driver EMP Blaster Mini Grenade Launcher Improved Grenade Launcher [Rating: 72] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 1 2 1 Weapon 2 | . . . . 1 . 1 Parts Attached 137 | 6 2 17 19 6 49 38 Power 10 | 1 . 1 1 1 3 3 Engine 5 | 1 . 1 . . 1 2 Core 5 | . . . 1 1 2 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 9 3 . 6 3 Treads 4 | . . 4 . . . . Leg 8 | 2 . 1 . . 2 3 Wheel 11 | . . 4 3 . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 63 | 1 2 3 4 2 31 20 Device 28 | . . 2 . 1 19 6 Storage 5 | 1 1 1 . . . 2 Processor 10 | . 1 . 1 1 5 2 Hackware 1 | . . . . . . 1 Protection 19 | . . . 3 . 7 9 Artifact . | . . . . . . . Weapon 41 | 2 . 4 11 3 9 12 Energy Gun 5 | . . 1 1 1 2 . Energy Cannon 6 | . . 1 1 . 1 3 Ballistic Gun 7 | 2 . 2 3 . . . Ballistic Cannon 11 | . . . 2 1 3 5 Launcher 12 | . . . 4 1 3 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 50 | . . . 4 1 16 29 Power 3 | . . . . 1 1 1 Propulsion 13 | . . . 1 . 5 7 Utility 20 | . . . 1 . 8 11 Weapon 14 | . . . 2 . 2 10 Highest Loss Streak 12 | . . . 3 1 5 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 95 97 100 100 96 83 Engine 4 | . 14 11 1 . . 4 Core 3 | . . . 7 7 5 . Treads 2 | . . 15 . . . . Leg 5 | . 28 5 . . . 5 Wheel 19 | . . 9 36 30 25 9 Device 9 | . . 11 9 15 12 8 Storage 8 | . 14 11 9 7 6 5 Processor 14 | . 9 11 9 13 21 17 Protection 3 | . . . 9 . 2 6 Energy Gun 4 | . . 7 5 2 7 2 Energy Cannon 2 | . . 1 . 7 1 5 Ballistic Gun 6 | . 28 12 6 . . . Ballistic Cannon 5 | . . . 4 12 6 7 Launcher 1 | . . . . . 2 2 Peak Build Rating 72 | 6 7 18 26 36 61 72 Average Rating 33 | 4 6 13 22 33 49 59 On Entrance 22 | . 6 7 18 26 36 61 Naked Turns . | . . . . . . . Heaviest Build 95 | 12 17 54 63 68 80 95 Greatest Support 60 | 20 20 60 48 48 48 46 Greatest Overweight (x) 5 | 3 . 2 1 1 2 5 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 17 | 7 8 18 20 20 20 17 Most Carried 20 | 2 8 20 20 18 20 20 Average Carried 14 | 1 5 12 17 17 17 13 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 20 | 2 7 20 16 18 18 . Class Distribution -------------------- 40% | Mutant 32% | Skirmisher 11% | Gunner 7% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3114 | 231 231 292 642 79 697 942 Remotely . | . . . . . . . Salvage Created 4412 | . 245 432 937 145 1327 1326 Parts 258 | . 22 28 49 12 70 77 Haulers Intercepted 3 | . 1 . 1 . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 86 | . 7 10 18 3 17 31 Guns 24 | . 7 7 6 . 4 . Cannons 38 | . . 3 8 3 8 16 AOE 23 | . . . 4 . 4 15 Classes Destroyed 14 | . 4 2 4 2 2 . Worker 17 | . . 1 4 . 3 9 Builder 4 | . . . . . 3 1 Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 . 1 . 1 . Recycler 5 | . . . 2 . 2 1 Operator 3 | . . . . 1 1 1 Watcher 6 | . 2 1 . . . 3 Swarmer 24 | . 6 3 3 . . 12 Grunt 37 | . 1 3 11 2 9 11 Brawler 3 | . . . 1 . 1 1 Duelist 3 | . . . 1 . . 2 Sentry 10 | . . 4 2 . 3 1 Hunter 4 | . . . . . 1 3 Programmer 5 | . . . . 1 3 1 Best Kill Streak 23 | . 3 2 7 2 9 23 Combat Bots Only 18 | . 3 2 4 2 3 18 Max Kills in Single Turn 7 | . 1 2 3 1 3 7 Gunslinging . | . . . . . . . Exploded 7 | . . . 2 . 1 7 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 593 | . 23 45 72 13 153 287 Missed 169 | . 5 18 19 1 48 78 Damage Taken 7154 | . 198 371 787 180 1486 4132 Core 1507 | . 80 29 103 61 233 1001 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 68 92 81 91 72 . Volleys Fired 246 | . 33 35 54 7 51 66 Largest 4 | . 2 2 2 3 3 4 Hottest 252 | . 40 80 88 174 199 252 Shots Fired 552 | . 66 67 104 20 128 167 Gun 268 | . 66 59 57 4 57 25 Cannon 240 | . . 8 35 15 58 124 Launcher 44 | . . . 12 1 13 18 Special . | . . . . . . . Kinetic 308 | . 66 39 70 8 49 76 Thermal 125 | . . 8 . 7 40 70 Explosive 18 | . . . 3 1 5 9 Electromagnetic 101 | . . 20 31 4 34 12 Robot Hit Streak 18 | . 8 12 9 9 18 9 Robot Miss Streak 9 | . 7 7 7 2 8 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 365 | . 33 49 76 14 88 105 Core Hits 279 | . 12 20 66 9 80 92 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 7 | . . 1 . 1 1 4 Destroy 2 | . . 1 . . 1 . Blast 4 | . . . . . . 4 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11454 | . 409 810 1710 329 2942 5254 Guns 3178 | . 409 618 610 67 929 545 Cannons 3884 | . . 121 398 213 920 2232 Explosions 4391 | . . 71 702 49 1093 2476 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 3861 | . 409 350 756 76 802 1468 Thermal 3018 | . . 192 51 137 1079 1559 Explosive 2857 | . . . 280 49 427 2101 Electromagnetic 1717 | . . 268 623 67 634 125 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 . . . 9 4 Average Corruption 5 | . 1 . . . 6 2 Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 48 | . 1 . . . 36 11 Message Errors 12 | . . . . . 11 1 Matter Fused 9 | . . . . . 6 3 Heat Flow Errors 8 | . 1 . . . 6 1 Energy Discharges 7 | . . . . . 5 2 Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 2 | . . . . . 2 . Alerts 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 236 | . . . 3 . 59 174 Projectiles 76 | . . . . . 11 65 Explosions 160 | . . . 3 . 48 109 Melee . | . . . . . . . Knockbacks 72 | . . . 20 . 28 24 Impact . | . . . . . . . Kinetic 68 | . . . 17 . 27 24 Secondary 4 | . . . 3 . 1 . Self-Inflicted Damage 243 | . . 36 42 . 119 46 Shots 8 | . . 1 2 . 4 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 386 | . 238 81 168 138 323 386 Average Temperature 76 | . 127 23 39 60 117 87 Received Heat Transfer 1800 | . 30 108 378 90 360 834 Effects 5 | . . . . . 3 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 2 . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . 1 . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 1 . . . 7 Heat Transferred 3925 | . . 359 50 185 1238 2093 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 2 2 . 4 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1087 | . 210 357 418 298 408 1087 Initial 199 | . . 18 42 189 62 199 Average 265 | . 148 140 247 220 149 706 Maximum Alert Level 3 | . 1 1 2 1 2 3 Low Security (%) 49 | 100 58 74 34 24 75 4 Level 1 33 | . 41 25 49 75 23 17 Level 2 7 | . . . 15 . . 28 Level 3 8 | . . . . . . 49 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . . 4 5 4 6 8 Investigation 7 | . . 2 . 2 2 1 Extermination 3 | . . . . 1 2 . Reinforcement 10 | . . 2 2 . 2 4 Assault 3 | . . . . . . 3 Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 3 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 15 20 28 5 27 58 Peak Tracking Total 12 | . 4 3 6 3 6 12 Tactical Retreats 9 | . 3 1 . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 2 . 1 . 3 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 18 | . . . 3 1 5 9 Max in Single Turn 3 | . . . 1 1 3 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 30 | . 3 7 4 5 7 4 Terminals 21 | . 3 6 3 3 3 3 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . 1 1 . . Scanalyzers 3 | . . 1 . . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 73 | . 7 18 10 14 15 9 Successful 28 | . 3 6 7 5 5 2 Failed 45 | . 4 12 3 9 10 7 Catastrophic 12 | . 2 3 . 1 4 2 Database Lockouts . | . . . . . . . Manual 19 | . 3 3 1 2 3 7 Terminals 54 | . 7 16 8 9 6 8 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . . 1 . Recycling Units 5 | . . . 2 3 . . Scanalyzers 8 | . . 2 . . 6 . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 18 | . 3 4 5 3 2 1 Record 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 8 | . 2 2 . 1 2 1 Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . . 1 . . . Security Status 2 | . . . 2 . . . Patrol Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . 2 . . 3 . Insert Component 3 | . . 1 . . 2 . Analyze 2 | . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 26 | . 3 6 3 5 6 3 Full Trace Events 6 | . . 2 . 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 35 | . . . . 35 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 3 | . . 1 . . 2 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4274 | 73 479 685 710 432 1156 739 Spaces Moved 2326 | 54 293 383 388 257 679 272 Core 18 | 9 . . . . . 9 Treads 127 | . . 127 . . . . Legs 505 | 45 293 81 . . . 86 Wheels 1676 | . . 175 388 257 679 177 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 120 Average Speed 117 | 116 120 130 105 105 106 157 Slowest Speed 470 | 200 120 260 105 105 120 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 50 42 47 9 24 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . 5 2 Terrain Destroyed 224 | . . 8 21 9 74 112 Melee . | . . . . . . . Projectile 31 | . . . . . 6 25 AOE 193 | . . 8 21 9 68 87 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3350 | 61 358 502 586 402 1000 441 Wait 510 | . 10 31 106 129 189 45 Move 2320 | 53 292 382 387 256 678 272 Hop . | . . . . . . . Pick Up 82 | 2 13 23 10 4 22 8 Fast Attach 18 | 6 . 1 2 . 3 6 Attach 56 | . 1 4 8 3 20 20 Detach 5 | . . 1 1 . 2 1 Swap 63 | . 1 12 9 3 26 12 Drop 49 | . 8 13 9 . 9 10 Fire 246 | . 33 35 54 7 51 66 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 13) 1104 | -9/Materials | Identified exit to Mines 1163 | -9/Materials | Discovered new exit (range 16) 1237 | -9/Materials | Identified exit to Materials 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -8/Materials | Build established: Mutant 1686 | -8/Materials | Lost 3 parts (1n1u1w) 1721 | -8/Materials | Garrison activated, responded to threat 1931 | -8/Materials | Discovered new exit (range 16) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2056 | -7/Factory | Fabricated Hvy. Mass Driver (x1) 2270 | -7/Factory | Build established: Skirmisher 2362 | -7/Factory | Discovered new exit (range 13) 2372 | -7/Factory | Garrison activated, responded to threat 2380 | -7/Factory | Entered another Factory area 2380 | -6/Factory | Evolved 2 slots: Utility x2 2755 | -6/Factory | Lost 5 parts (2n3u) 3008 | -6/Factory | Build established: Gunner 3280 | -6/Factory | Lost 3 parts (1n2w) 3403 | -6/Factory | Lost 3 parts (1p2u) 3473 | -6/Factory | Discovered new exit (range 13) 3492 | -6/Factory | Identified exit to Factory 3536 | -6/Factory | Entered another Factory area 3536 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3836 | -5/Factory | First assault squad dispatched 3989 | -5/Factory | Destroyed 18 combat bots 3989 | -5/Factory | Lost 12 parts (3n4u5w) 4157 | -5/Factory | Lost 11 parts (1p3n4u3w) 4258 | -5/Factory | Core integrity fell below 50% 4272 | -5/Factory | Core integrity fell below 20% 4275 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04260_ B-60 Warrior destroyed. 04260_ C-30 ARC bursts open, deploying its payload. 04260_ G-67 Veteran unfolds itself. 04260_ B-60 Warrior unfolds itself. 04260_ G-50 Soldier unfolds itself. 04260_ E-15 Imp unfolds itself. 04262_ Mic. Fission Core blown off. 04262_ Mic. Fission Core crushed and broken. 04262_ E-15 Imp destroyed. 04262_ L-41 Fighter knocked back. 04264_ Hvy. Proton Cannon severed. 04264_ Hvy. Proton Cannon crushed and broken. 04265_ L-41 Fighter knocked back. 04267_ G-67 Veteran knocked back. 04268_ Hvy. Mass Driver destroyed. 04270_ Dropped Imp. Signal Interpreter. 04270_ Imp. Signal Interpreter crushed and broken. 04272_ Slammed into B-60 Warrior. 04273_ Acquired 72 matter. 04275_ System Shield destroyed. 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""" ## ## | | ############ ##### ## ## | | ########?#### ### ###### # # | | #### # ### ############+### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Mass Driver | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed RegenerativeWaveCompactor Manual? 0 Play Time 02:28:23 Cumulative 27.5 hours Start 2025.04.03 @ 01:56:59 End 2025.04.03 @ 04:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 465ac1be-4ee5-4dfd-b499-d0e7a78bdad9