Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 05:29:39 Player: maxwell Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (840) 840 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1435 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 162/300 Energy 220/250 System Corruption 3% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Large Storage Unit Huge Storage Unit Huge Storage Unit Propulsion Shielding Authchip [R/Combat] Trap Extractor (0/4) Trap Extractor (0/4) Small Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle Shotgun Shotgun Datajack Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Large Storage Unit Huge Storage Unit Huge Storage Unit Propulsion Shielding Authchip [R/Combat] Small Laser Improved Medium Laser Improved Medium Laser Shotgun Shotgun Shotgun Shotgun Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 19 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 9 2 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 7 1 Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 14 Treads 13 | . 15 . Wheel 13 | . 12 28 Storage 14 | . 14 14 Processor 7 | . 6 14 Protection 4 | . 4 . Energy Gun 13 | . 13 14 Ballistic Gun 9 | . 10 . Launcher 2 | . . 14 Impact Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 91 | 13 91 91 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 6 14 25 Most Carried 22 | 4 21 22 Average Carried 11 | 2 11 20 Final Capacity 25 | 8 25 25 Final Carried 20 | 4 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 610 | 191 407 12 Remotely . | . . . Salvage Created 991 | . 968 23 Parts 70 | . 65 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 26 | . 23 3 Guns 16 | . 16 . AOE 10 | . 7 3 Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Builder 2 | . 2 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 20 | . 20 . Best Kill Streak 7 | . 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1114 | . 999 115 Core 251 | . 205 46 Absorbed by Shields . | . . . Redirected to Shielding 27 | . 27 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 72 3 Largest 2 | . 2 1 Hottest 112 | . 112 30 Shots Fired 139 | . 136 3 Gun 130 | . 130 . Cannon . | . . . Launcher 9 | . 6 3 Special . | . . . Kinetic 68 | . 68 . Thermal 62 | . 62 . Explosive 9 | . 6 3 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 1 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 85 1 Core Hits 64 | . 62 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 18 | . 18 . Impact 18 | . 18 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1549 | . 1409 140 Guns 818 | . 818 . Cannons . | . . . Explosions 724 | . 584 140 Melee . | . . . Ramming 7 | . 7 . Kinetic 369 | . 369 . Thermal 449 | . 449 . Explosive 724 | . 584 140 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 12 4 Message Errors 3 | . 2 1 Matter Fused 6 | . 5 1 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 4 . Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage 102 | . 66 36 Projectiles . | . . . Explosions 102 | . 66 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 163 | . 79 84 Shots 5 | . 2 3 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 256 214 Average Temperature 95 | . 94 114 Received Heat Transfer 471 | . 471 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1252 | . 1252 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 333 | . 333 196 Initial 126 | . . 126 Average 175 | . 193 141 Maximum Alert Level 1 | . 1 . Low Security (%) 55 | 100 45 100 Level 1 44 | . 54 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 7 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 32 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 10 | . 10 . Failed 17 | . 17 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1258 | 83 1041 134 Spaces Moved 639 | 46 502 91 Core 2 | 2 . . Treads 297 | 44 253 . Legs . | . . . Wheels 340 | . 249 91 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 135 Average Speed 142 | 155 142 135 Slowest Speed 160 | 160 160 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 86 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 68 | . 37 31 Melee 4 | . 4 . Projectile . | . . . AOE 64 | . 33 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 824 | 55 670 99 Wait 24 | . 24 . Move 637 | 45 501 91 Hop . | . . . Pick Up 31 | 4 25 2 Fast Attach 10 | 6 4 . Attach 8 | . 7 1 Detach 1 | . 1 . Swap 9 | . 8 1 Drop 7 | . 6 1 Fire 75 | . 72 3 Melee 18 | . 18 . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 12) 637 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Discovered new exit (range 15) 1055 | -10/Materials | Discovered new exit (range 12) 1099 | -10/Materials | Core integrity fell below 20% 1125 | -10/Materials | Entered Mines 1158 | -10/Mines | Assembled infested the area 1163 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1259 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01189_ System corrupted: Matter fused (-7). 01216_ System corrupted: Component data lost. 01229_ Destroyed Flight Unit. 01229_ S-10 Pest destroyed. 01234_ The unstable cave ceiling collapses. 01235_ I7Q>UL18OUUSC| O2TT2K|1J%1PGIHMD77 01236_ Acquired 12 matter. 01239_ Acquired Lgt. Assault Rifle. 01241_ The unstable cave ceiling collapses. 01241_ Acquired Lgt. Assault Rifle. 01243_ U-05 Engineer lays Concrete. 01247_ U-05 Engineer builds a Wall. 01252_ Dropped Faulty Imp. Medium Laser. 01255_ U-05 Engineer lays Concrete. 01255_ Grenade Launcher destroyed. 01255_ Destroyed Grenade Launcher. 01256_ U-05 Engineer lays Concrete. 01259_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????##?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? #????????????? | | ??????????????????????? ????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ??????????????????????## ##??????????? | | ?????????????????????## ##?????????? | | ??????????? ##### ###??###??? | | ??????????# ss @ ### ##?? | | ?????????????????#####s ## #?? | | ?????????????????????# [ #?? | | ?????????????????????### # #?? | | ???????????????????????### #?? | | ?????????????????????## ??### ##?? | | ?????????????????#### ???## ##??? | | ?????????????????? #####u #???? | | ?????????????????????????# #???? | | ?????????????????????????# *= #???? | | ?????????????????????????## # ##???? | | ###??????????????????????# ##????? | | ##??????????????#?#????## ####?????? | | #???????? ## ##### #????????? | | # #???????? #????????? | | # #????????# #????????? | | # #?????????# ## ##### #????????? | | # ##?????????# ##? #????# #????????? | | ##????????# ### ?????# ####?????? | | ##???????# ?????# #?????? | | # ##??????# ## #?????#### #?????? | | #### ###????# ## #????????# #?????? | | ???## ###### ## #?#####??# #?????? | | ????# # ### ##?# ##????? | | ????# ### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 386 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityVisualScrap Manual? 0 Play Time 00:06:24 Cumulative 167.3 hours Start 2022.02.25 @ 05:23:46 End 2022.02.25 @ 05:29:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 263 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3db785a2-97ea-46ee-885e-f193450797e9