Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.31 @ 02:09:35 Player: Floating Point Exception Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2368) 2368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-94) -94 TOTAL SCORE: 5549 Bonus ------- High Alert Combat Kills 32 Friendly Fire -126 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Scythe Great Axe > --- INVENTORY (12) --- Improved Gravmag System Advanced Visual Processing Unit Gauss Cannon Heavy Flak Cannon Scythe Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Scythe Great Axe > --- INVENTORY -------- Improved Gravmag System Advanced Visual Processing Unit Gauss Cannon Heavy Flak Cannon Scythe Great Axe [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 77 | 6 9 28 13 3 1 17 Power 10 | 1 2 6 . . . 1 Engine 8 | 1 2 5 . . . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 9 1 . 1 5 Treads 1 | . . 1 . . . . Leg 13 | . 2 7 . . . 4 Wheel 5 | 2 . 1 1 . . 1 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 20 | 1 3 4 3 2 . 7 Device 5 | . . 1 1 . . 3 Storage 8 | 1 2 3 . . . 2 Processor 3 | . . . 2 . . 1 Hackware 3 | . . . . 2 . 1 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 27 | 2 2 9 9 1 . 4 Energy Gun 4 | 2 . 2 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 5 | . 2 2 1 . . . Ballistic Cannon 8 | . . 3 4 1 . . Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 4 | . . . 1 . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 24 | . 4 7 5 . 4 4 Power 4 | . 2 1 . . 1 . Propulsion 10 | . 1 3 3 . 2 1 Utility 3 | . . . . . . 3 Weapon 7 | . 1 3 2 . 1 . Highest Loss Streak 4 | . 4 1 3 . 4 1 Average Slot Usage (%) 86 | . 93 94 90 82 61 53 Engine 7 | . 9 8 9 7 4 . Core 1 | . . 1 . . . 3 Leg 20 | . 22 28 18 . . 5 Wheel 1 | . 4 . . 7 4 3 Device 5 | . . 5 9 7 4 3 Storage 21 | . 14 27 27 23 14 3 Processor 3 | . . . 9 7 7 14 Hackware 1 | . . . . 13 11 7 Protection 1 | . 13 . . . . . Energy Gun 2 | . 2 5 . . . . Energy Cannon 2 | . . 4 . . . . Ballistic Gun 7 | . 24 6 4 . . . Ballistic Cannon 5 | . . 5 12 7 4 . Slashing Weapon 1 | . . . . 7 7 9 Naked Turns . | . . . . . . . Heaviest Build 70 | 9 21 65 70 65 65 29 Greatest Support 54 | 20 26 39 42 16 16 54 Greatest Overweight (x) 7 | . 1 5 7 4 4 1 Average Overweight (x) 1 | . . 1 1 4 2 . Largest Inventory Capacity 22 | 6 10 22 22 22 22 12 Average Capacity 14 | 5 7 17 22 22 15 5 Most Carried 22 | 6 8 22 22 20 20 7 Average Carried 13 | 3 6 15 21 19 13 3 Final Capacity 22 | 6 10 22 22 22 4 12 Final Carried 22 | 6 8 22 21 20 4 6 Class Distribution -------------------- 46% | Mutant 44% | Hauler-Mutant 5% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2429 | 209 405 880 481 . . 454 Remotely . | . . . . . . . Salvage Created 3317 | . 586 1644 582 . . 505 Parts 215 | . 35 115 47 . . 18 Haulers Intercepted 8 | . 2 5 1 . . . Recyclers Shooed 6 | . 2 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 63 | . 7 33 15 . . 8 Melee 8 | . . . . . . 8 Guns 24 | . 7 16 1 . . . Cannons 22 | . . 17 5 . . . AOE 9 | . . . 9 . . . Classes Destroyed 12 | . 6 3 1 . . 2 Worker 7 | . . 3 2 . . 2 Builder 4 | . . 1 3 . . . Tunneler 1 | . . . 1 . . . Hauler 8 | . 2 5 1 . . . Recycler 6 | . 2 2 1 . . 1 Operator 5 | . 1 3 1 . . . Drone 1 | . . . . . . 1 Watcher 10 | . 2 4 4 . . . Swarmer 21 | . 2 11 8 . . . Grunt 30 | . 5 14 6 . . 5 Sentry 10 | . . 8 1 . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 3 6 9 . . 5 Combat Bots Only 9 | . 2 4 9 . . 4 Max Kills in Single Turn 3 | . 1 3 3 . . 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4771 | . 518 1547 1260 13 110 1323 Core 1363 | . 111 324 224 13 76 615 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 55 19 59 . . . Volleys Fired 248 | . 52 132 64 . . . Largest 2 | . 2 2 2 . . . Hottest 105 | . 63 105 96 . . . Shots Fired 489 | . 104 261 124 . . . Gun 281 | . 104 142 35 . . . Cannon 202 | . . 119 83 . . . Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 371 | . 98 155 118 . . . Thermal 73 | . 6 67 . . . . Explosive 6 | . . . 6 . . . Electromagnetic 39 | . . 39 . . . . Robot Hit Streak 20 | . 11 12 20 . . . Robot Miss Streak 5 | . 5 5 5 . . . Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 324 | . 55 162 69 . . 38 Core Hits 147 | . 21 70 43 . . 13 Critical Hits 6 | . 1 1 4 . . . Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 3 | . . 1 2 . . . Melee Attacks 50 | . . . 3 1 . 46 Impact . | . . . . . . . Slashing 50 | . . . 3 1 . 46 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . . 8 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 8431 | . 875 3347 2186 . . 2023 Guns 2541 | . 875 1249 417 . . . Cannons 2562 | . . 1521 1041 . . . Explosions 1305 | . . 577 728 . . . Melee 2023 | . . . . . . 2023 Ramming . | . . . . . . . Kinetic 3978 | . 854 1666 1458 . . . Thermal 683 | . 21 662 . . . . Explosive 1201 | . . 473 728 . . . Electromagnetic 546 | . . 546 . . . . Impact . | . . . . . . . Slashing 2023 | . . . . . . 2023 Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Effects 2 | . . 2 . . . . Message Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 457 | . . 78 72 . . 307 Projectiles 40 | . . 25 15 . . . Explosions 110 | . . 53 57 . . . Melee 307 | . . . . . . 307 Knockbacks 14 | . . 7 7 . . . Impact . | . . . . . . . Kinetic 11 | . . 6 5 . . . Secondary 3 | . . 1 2 . . . Self-Inflicted Damage 79 | . . 34 45 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 66 | . 25 45 66 . . . Average Temperature 13 | . 7 12 16 . . . Received Heat Transfer 1380 | . 165 513 261 9 . 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1474 | . 50 1424 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 530 | . 78 404 530 294 117 274 Initial 232 | . . 29 142 232 102 53 Average 200 | . 39 215 374 259 95 140 Maximum Alert Level 2 | . . 2 2 1 . 1 Low Security (%) 54 | 100 100 42 17 . 100 92 Level 1 35 | . . 54 30 100 . 7 Level 2 9 | . . 3 51 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 3 1 . . 2 Investigation 3 | . 1 1 . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 2 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 11 | . 1 4 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 15 50 31 5 6 18 Peak Tracking Total 10 | . 7 4 10 4 6 7 Tactical Retreats 9 | . . 2 1 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . 2 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . 6 3 . . . Max in Single Turn 3 | . . 3 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 23 | . 4 12 3 2 . 2 Terminals 14 | . 2 9 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 1 1 . . 1 Scanalyzers 4 | . . 2 1 1 . . Garrison Access . | . . . . . . . Total Hacks 67 | . 8 33 16 6 . 4 Successful 42 | . 6 18 11 5 . 2 Failed 25 | . 2 15 5 1 . 2 Catastrophic 4 | . . 3 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . . 4 4 . . . Terminals 39 | . 6 23 6 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 2 2 4 . . 2 Scanalyzers 18 | . . 8 6 4 . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 8 2 1 . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . 1 . . . . Unreport Threat 4 | . 1 3 . . . . Locate Traps 4 | . 1 2 1 . . . Security Status 1 | . . 1 . . . . Zone Layout 4 | . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 2 1 3 . . 1 Retrieve Matter 1 | . . . 1 . . . Retrieve Components 6 | . 2 1 2 . . 1 Scanalyzer 16 | . . 7 5 4 . . Insert Component 8 | . . 4 2 2 . . Analyze 8 | . . 3 3 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 2 1 . . . Terminals 3 | . . 2 1 . . . Assimilate 1 | . . 1 . . . . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 2 12 2 2 . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 1 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 12 3 . . . 2 Parts Scanalyzed 7 | . . 3 2 2 . . Part Schematics Acquired 6 | . . 3 1 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4500 | 45 643 2145 728 147 180 612 Spaces Moved 2490 | 40 398 1053 292 114 138 455 Core 297 | 4 . . 3 . 67 223 Treads . | . . . . . . . Legs 1682 | . 325 1034 270 . . 53 Wheels 511 | 36 73 19 19 114 71 179 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 110 120 100 50 Average Speed 131 | 77 112 152 168 120 112 89 Slowest Speed 400 | 80 120 240 400 120 250 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 51 88 29 4 72 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . 1 3 1 . 1 Terrain Destroyed 108 | . . 44 62 1 . 1 Melee 5 | . . . 3 1 . 1 Projectile 56 | . . 16 40 . . . AOE 47 | . . 28 19 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3150 | 51 491 1338 399 123 162 586 Wait 162 | . 6 68 6 3 22 57 Move 2485 | 39 397 1052 291 114 137 455 Hop . | . . . . . . . Pick Up 77 | 6 15 33 11 2 1 9 Fast Attach 32 | 6 3 11 3 . . 9 Attach 25 | . 3 7 3 3 1 8 Detach 2 | . . . . . . 2 Swap 20 | . 3 10 7 . . . Drop 53 | . 12 25 11 . 1 4 Fire 248 | . 52 132 64 . . . Melee 46 | . . . 3 1 . 42 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Lost 4 parts (2p1n1w) 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -9/Materials | Discovered new exit (range 14) 1269 | -9/Materials | Discovered new exit (range 5) 1631 | -9/Materials | Discovered new exit (range 6) 1762 | -9/Materials | Core integrity fell below 50% 1930 | -9/Materials | Discovered new exit (range 9) 2132 | -9/Materials | Build established: Hauler-Mutant 2698 | -9/Materials | Core integrity fell below 20% 2770 | -9/Materials | Discovered new exit (range 13) 2834 | -9/Materials | Entered another Materials area 2834 | -8/Materials | Evolved 2 slots: Utility x2 3017 | -8/Materials | Destroyed 9 combat bots 3412 | -8/Materials | Discovered new exit (range 18) 3562 | -8/Materials | Entered Factory 3562 | -7/Factory | Evolved 2 slots: Utility x2 3565 | -7/Factory | Lost 3 parts (1n2w) 3709 | -7/Factory | Sucked down chute 3709 | -7/Factory | Entered Waste 3713 | -7/Waste | Spotted C-40 Crusher 3769 | -7/Waste | Spotted C-40 Crusher 3771 | -7/Waste | Spotted C-40 Crusher 3775 | -7/Waste | Spotted C-40 Crusher 3816 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3819 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3845 | -7/Waste | Spotted C-40 Crusher 3845 | -7/Waste | Spotted C-40 Crusher 3858 | -7/Waste | Lost 4 parts (1p2n1w) 3870 | -7/Waste | Discovered new exit (range 19) 3889 | -7/Waste | Entered Factory 4040 | -7/Factory | Core integrity fell below 50% 4204 | -7/Factory | Core integrity fell below 20% 4352 | -7/Factory | Build established: Mutant 4409 | -7/Factory | Discovered new exit (range 19) 4432 | -7/Factory | Identified exit to Factory 4501 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04371_ K-01 Serf collects debris. 04396_ Acquired 40 matter. 04398_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Hvy. Flak Cannon Imp. Gravmag System 04399_ Acquired Imp. Gravmag System. 04402_ Acquired Hvy. Flak Cannon. 04409_ EXIT=FOUND 04432_ EXIT=IDENTIFIED: FACTORY 04439_ Acquired Imp. Sensor Array. 04444_ Acquired 10 matter. 04465_ Adv. Weight Redist. System destroyed. 04480_ Y-54 Guardian destroyed. 04483_ Sneak attack on K-01 Serf. 04483_ Destroyed Wheel. 04486_ K-01 Serf destroyed. 04490_ Scythe follow-up attack on Y-54 Guardian. 04499_ Y-54 Guardian Imp. Light Armor Plating severed. 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Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainDeliveryInterpreter Manual? 0 Play Time 00:52:42 Cumulative 89.0 hours Start 2021.12.31 @ 01:18:50 End 2021.12.31 @ 02:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9425e6de-002f-4749-b9ac-554e494002d4