Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 22:17:27 Player: Caluan Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (201) 1005 Value Destroyed (9412) 9412 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5643) 5643 TOTAL SCORE: 21600 Bonus ------- High Alert Combat Kills 2607 Follower Combat Kills 1553 Registered with UFD 300 Met Optimus in HQ 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 1/300 Energy 99/100 System Corruption 10% Temperature Warm (100) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Structural Scanner Seismic Detector Improved Transmission Jammer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Armor Integrity Analyzer Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Neutron Cannon Advanced KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Centrium Heavy Treads Centrium Heavy Treads High-capacity Storage Unit Energy Well Structural Scanner Seismic Detector Improved Transmission Jammer Tesla Rifle Tesla Rifle Tesla Rifle Wave Gun Dispersion Rifle Plasma Cannon Coil Gun Coil Gun Coil Gun Hardcell Cannon Improved Proton Missile Launcher Improved Datajack Plasma Cutter Phasing Sabre [Rating: 135] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Slots Evolved 12 | . . . . . 8 . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 Utility 7 | . . . . . 5 . . . 1 . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 185 | 4 12 8 . 3 27 3 1 3 65 16 7 36 Power 35 | 1 1 2 . 1 4 . . . 11 7 . 8 Engine 13 | 1 1 2 . 1 3 . . . 3 1 . 1 Core 16 | . . . . . 1 . . . 6 6 . 3 Reactor 6 | . . . . . . . . . 2 . . 4 Propulsion 34 | . 4 1 . 1 4 . . 2 16 . 4 2 Treads 23 | . 4 1 . 1 4 . . . 9 . 4 . Leg 2 | . . . . . . . . 2 . . . . Wheel 9 | . . . . . . . . . 7 . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 46 | 1 2 2 . . 7 1 . 1 18 5 2 7 Device 26 | . 1 2 . . 3 . . 1 14 2 . 3 Storage 5 | 1 1 . . . . . . . 1 1 1 . Processor 9 | . . . . . 4 . . . 1 1 . 3 Hackware 2 | . . . . . . . . . 1 . . 1 Protection 4 | . . . . . . 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 5 3 . 1 12 2 1 . 20 4 1 19 Energy Gun 24 | 1 2 . . . 5 1 1 . 7 2 . 5 Energy Cannon 10 | . 2 1 . 1 3 . . . 2 . . 1 Ballistic Gun 19 | 1 . . . . 1 1 . . 8 . 1 7 Ballistic Cannon 7 | . . . . . . . . . 1 . . 6 Launcher 3 | . . 1 . . 1 . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . 3 1 Corrupted Parts 6 | . . . . . . . . . . 1 5 . System Corruption 55 | . . . . . . . . . . 9 46 . Parts Lost 119 | . . 3 . . 4 . . . 52 10 . 50 Power 25 | . . 1 . . 1 . . . 11 3 . 9 Propulsion 21 | . . 1 . . 1 . . . 13 . . 6 Utility 27 | . . . . . . . . . 13 2 . 12 Weapon 46 | . . 1 . . 2 . . . 15 5 . 23 Highest Loss Streak 29 | . . 2 . . 2 . . . 11 9 . 29 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 4 11 13 12 13 14 14 15 15 14 16 17 19 Power . | . 1 . . . . 1 1 1 1 1 2 2 Propulsion 1 | 1 . 1 1 1 1 2 2 2 . 4 4 1 Utility 3 | . 2 4 4 3 3 3 4 4 4 4 6 5 Weapon 6 | 1 5 6 6 6 6 6 6 6 6 4 2 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . 1 . 4 2 . . 1 . . 7 5 Power . | . . . . . . . . . . . . . Propulsion 9 | . . . . 1 . . . . . . 7 1 Utility 3 | . . . . . . . . 1 . . . 2 Weapon 7 | . . 1 . 3 2 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 94 99 100 99 88 92 93 92 85 91 93 82 Engine 7 | . 14 13 14 13 10 6 6 6 1 1 . . Core 3 | . . . . . . 6 6 6 5 6 11 6 Treads 17 | . 23 27 28 28 12 13 13 12 6 17 12 8 Device 15 | . 12 14 14 14 16 13 13 13 22 14 17 19 Storage 8 | . 14 14 14 14 6 6 6 6 5 7 5 5 Processor 6 | . . . . . 13 13 13 13 7 7 11 11 Protection 2 | . . . . . . 5 6 6 1 4 9 4 Energy Gun 6 | . 8 . . . 10 14 13 13 7 8 11 2 Energy Cannon 11 | . 17 27 28 28 13 . . . 2 2 5 3 Ballistic Gun 5 | . 1 . . . . 10 13 13 10 8 . 10 Peak Build Rating 135 | 4 13 13 12 21 60 67 68 71 82 95 110 135 Average Rating 52 | 3 11 12 12 13 42 66 67 69 69 88 99 117 On Entrance 46 | . 4 13 12 12 21 60 67 68 71 82 86 110 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 7 . . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 153 | 12 34 38 34 40 60 68 68 68 93 107 145 153 Greatest Support 160 | 3 40 40 40 43 58 58 58 58 81 81 107 160 Greatest Overweight (x) 12 | 3 4 . . . 1 1 1 2 9 1 1 12 Average Overweight (x) . | 2 . . . . . . 1 1 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 25 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 16 20 20 25 Most Carried 25 | 6 15 15 13 15 15 15 15 15 20 20 21 25 Average Carried 14 | 4 11 14 13 13 14 14 15 14 14 16 18 20 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 25 5 Final Carried 19 | 6 15 13 13 15 15 15 15 15 13 19 19 5 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Skirmisher 17% | Scavenger-Tank 14% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Matter Collected 5291 | 246 138 80 . 240 389 89 28 71 1594 871 151 1394 Remotely . | . . . . . . . . . . . . . Salvage Created 10401 | 96 550 536 . . 1141 83 . . 3400 928 400 3267 Parts 455 | 9 32 28 . . 38 . . . 166 24 20 138 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 12 | . . . . . 3 1 . . 2 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 13 . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 150 | . 11 11 . . 19 1 . . 53 9 5 41 Melee 1 | . . . . . . . . . . 1 . . Guns 80 | . 9 . . . 7 1 . . 34 7 . 22 Cannons 42 | . 2 8 . . 11 . . . 7 1 . 13 AOE 13 | . . 2 . . 1 . . . 6 . 1 3 Classes Destroyed 23 | 1 5 2 . . 6 1 . . 4 1 1 2 Worker 11 | . . . . . 1 . . . 7 . . 3 Builder 15 | . . . . . . . . . 6 . . 9 Tunneler 6 | 4 . . . . 1 . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . . Recycler 9 | . 1 . . . . . . . 2 3 . 3 Mechanic 3 | . . . . . . . . . 2 . . 1 Operator 1 | . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 13 | . 3 . . . . . . . 9 1 . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 60 | . 8 2 . . 11 . . . 18 4 . 17 Brawler 6 | . . . . . 2 . . . 3 . . 1 Duelist 3 | . . . . . 1 . . . 1 . . 1 Sentry 8 | . . . . . 1 . . . 4 2 . 1 Demolisher 1 | . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 22 | . . . . . 2 . . . 7 1 . 12 Programmer 18 | . . . . . 2 . . . 9 . . 7 Heavy 1 | . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Cetus Guard 5 | . . . . . . . . . . . 5 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 Subdweller 9 | . . 9 . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . Thief 1 | . . . . . . 1 . . . . . . Best Kill Streak 11 | 2 3 4 . . 3 1 . . 11 2 5 10 Combat Bots Only 9 | . 3 4 . . 3 1 . . 7 1 4 9 Max Kills in Single Turn 4 | 1 2 2 . . 1 1 . . 2 1 2 4 Gunslinging 1 | . 1 . . . . . . . 1 . . 1 Exploded 2 | . . 2 . . 1 . . . 1 . 1 1 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1389 | . 45 89 . . 110 1 . . 375 122 26 621 Missed 352 | . 13 37 . . 30 . . . 92 21 16 143 Hits 1037 | . 32 52 . . 80 1 . . 283 101 10 478 Melee 13 | . . . . . 1 1 . . 7 2 . 2 Projectile 1024 | . 32 52 . . 79 . . . 276 99 10 476 Critical Strikes 48 | . . 1 . . 2 . . . 10 6 1 28 Actively Blocked 32 | . . . . . . . . . . 6 1 25 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 20240 | . 493 682 . . 1391 . . . 5755 2155 227 9537 Core 2691 | . 136 110 . . 333 . . . 726 189 40 1157 Absorbed by Shields 489 | . . . . . . . . . . 392 97 . Reduced by Siege Mode 514 | . . . . . . . . . . . . 514 Core Remaining (%) 41 | 100 . . . 1 . . . 60 . . 4 . Volleys Fired 438 | 6 38 38 . . 47 7 . 3 132 50 9 108 Largest 4 | 2 2 2 . . 4 4 . 4 4 4 1 4 Hottest 329 | 60 136 136 . . 297 228 . 217 329 316 43 271 Shots Fired 1332 | 12 75 63 . . 159 23 . 12 444 172 11 361 Gun 899 | 12 55 . . . 59 23 . 12 374 154 . 210 Cannon 398 | . 20 53 . . 98 . . . 63 18 2 144 Launcher 35 | . . 10 . . 2 . . . 7 . 9 7 Special . | . . . . . . . . . . . . . Kinetic 615 | 6 12 10 . . . 6 . 6 224 81 . 270 Thermal 645 | 6 63 53 . . 153 14 . 6 209 78 . 63 Explosive 6 | . . . . . 2 . . . 4 . . . Electromagnetic 66 | . . . . . 4 3 . . 7 13 11 28 Robot Hit Streak 32 | 7 14 25 . . 14 11 . 15 13 19 . 32 Robot Miss Streak 8 | 1 5 3 . . 4 1 . 1 8 4 4 4 Penetration Max 2 | . . . . . . . . . 2 1 . 1 Secondary Targets 16 | . 3 . . . . . . . 7 . . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 Shots Hit Robots 885 | 8 46 36 . . 107 18 . 10 292 115 . 253 Core Hits 436 | 5 22 19 . . 61 5 . 1 138 39 14 132 Critical Kills 18 | . . 1 . . . . . . 4 . . 13 Critical Parts Destroyed 12 | . . . . . . . . 1 3 1 . 7 Critical Strikes 52 | . . 1 . . 1 . . 1 16 6 . 27 Burn 14 | . . . . . 1 . . . 6 5 . 2 Meltdown 4 | . . 1 . . . . . . 2 . . 1 Destroy 29 | . . . . . . . . 1 8 1 . 19 Blast 5 | . . . . . . . . . . . . 5 Melee Attacks 20 | . . 1 . . 5 . . . 4 7 . 3 Impact 5 | . . 1 . . 4 . . . . . . . Slashing 14 | . . . . . . . . . 4 7 . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26638 | 74 727 876 . . 2694 329 . 224 8793 2991 1029 8901 Guns 15310 | 74 466 . . . 956 329 . 224 6532 2488 . 4241 Cannons 6810 | . 251 744 . . 1364 . . . 1181 214 . 3056 Explosions 4106 | . . 132 . . 329 . . . 1021 . 1029 1595 Melee 318 | . . . . . 40 . . . . 278 . . Ramming 94 | . 10 . . . 5 . . . 59 11 . 9 Kinetic 12039 | 22 52 132 . . . 85 . 125 4708 1422 . 5493 Thermal 10816 | 52 665 744 . . 2309 214 . 99 3048 1144 352 2189 Explosive 1192 | . . . . . 329 . . . 790 . . 73 Electromagnetic 2179 | . . . . . 11 30 . . 188 136 677 1137 Impact 40 | . . . . . 40 . . . . . . . Slashing 278 | . . . . . . . . . . 278 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 78 | . . . . . 5 5 5 . 23 32 78 10 Average Corruption 16 | . . . . . 4 5 5 . 15 29 44 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 260 | . . . . . 24 12 4 . 77 96 17 30 Message Errors 51 | . . . . . 4 1 1 . 16 20 4 5 Matter Fused 68 | . . . . . 3 3 1 . 19 26 4 12 Heat Flow Errors 24 | . . . . . 3 3 . . 6 7 2 3 Energy Discharges 23 | . . . . . 3 . . . 7 6 5 2 Parts Rejected 5 | . . . . . . . . . 3 1 . 1 Parts Fused 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 24 | . . . . . 2 1 1 . 5 14 . 1 Data Loss (major) 12 | . . . . . 5 . 1 . 2 2 . 2 Misfires 13 | . . . . . 1 1 . . 5 4 2 . Alerts 3 | . . . . . 1 1 . . 1 . . . Misdirections 5 | . . . . . . . . . 2 3 . . Weapon Failures 30 | . . . . . 2 2 . . 10 12 . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 594 | . . 13 . . . . . . 82 113 27 359 Projectiles 165 | . . 12 . . . . . . 29 . . 124 Explosions 316 | . . 1 . . . . . . 53 . 27 235 Melee 113 | . . . . . . . . . . 113 . . Knockbacks 15 | . . . . . . . . . 1 . . 14 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 1 . . 14 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . 34 . . . . . . 128 . 16 186 Shots 9 | . . 1 . . . . . . 3 . 1 4 Rammed 13 | . 3 . . . 2 . . . 6 1 . 1 Targets Rammed 14 | . 4 . . . 2 . . . 6 1 . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 494 | 20 129 96 . . 339 176 . 45 399 494 176 199 Average Temperature 108 | 15 42 40 . . 150 62 . 30 114 126 95 97 Received Heat Transfer 3371 | . 159 315 . . 492 . . . 675 338 . 1392 Effects 3 | . . . . . 2 . . . 1 . . . Shutdowns 2 | . . . . . 1 . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations 8 | . . . . . . . . . . . . 8 Total Turns 233 | . . . . . . . . . . . . 233 Longest Duration 76 | . . . . . . . . . . . . 76 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 5 | . . . . . . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . 4 1 Parts Fried 8 | . . . . . . . . . 2 1 3 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . 1 . . . . . . 6 . . 2 Combat Hostiles 9 | . . 1 . . . . . . 6 . . 2 Parts Melted 42 | . 1 3 . . 8 . . . 18 4 . 8 Heat Transferred 19171 | 125 1336 1332 . . 4342 407 . 224 6831 2834 200 1540 Parts Sabotaged 2 | . . . . . . . . . 2 . . . Parts Stolen 1 | . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . 2 2 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Maximum Alert Level 5 | . . . . . . . . . 3 3 3 5 Low Security (%) 36 | 100 100 . 100 . 100 . . . 3 . . . Level 1 9 | . . . . . . . . . 21 4 . 19 Level 2 27 | . . . . . . . . . 34 53 91 30 Level 3 21 | . . . . . . . . . 39 41 8 21 Level 4 4 | . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1608 | 5 111 . 31 . 124 . . . 929 1016 713 1608 Initial 556 | . . . 31 . . . . . 300 420 556 371 Average 450 | . 25 . 4 . 53 . . . 604 665 639 814 Influence Increases 7130 | 20 355 150 . . 527 . . 44 2037 1479 297 2221 Destroy 0b10 Robot/C 3520 | . 220 80 . . 380 . . 20 1060 700 160 900 Destroy 0b10 Robot/NC 285 | 20 20 . . . 10 . . 10 85 40 10 90 Destroy Leader 652 | . 54 10 . . 80 . . 10 220 86 . 192 Allied During Kill 689 | . . . . . . . . 4 . 436 93 156 Successful Hack 107 | . 31 . . . 14 . . . . 32 . 30 Disable Machine 465 | . . . . . 30 . . . 180 30 . 225 Anti-Garrison Action 400 | . . . . . . . . . . . . 400 Destroy Structure 427 | . . . . . 13 . . . 162 20 34 198 Advance Influence 300 | . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . . . 15 . . . Lose Combat Pursuer 270 | . 30 60 . . . . . . 15 135 . 30 Influence Decreases 5636 | 20 355 84 66 . 453 74 . 44 1178 1345 627 1390 Entered New Map 1232 | . . . 35 . . 29 . . . 439 437 292 Time Decay 2874 | 20 355 74 31 . 413 45 . 44 638 546 170 538 Lost Part 1170 | . . 10 . . 40 . . . 520 100 . 500 Lost Ally 360 | . . . . . . . . . 20 260 20 60 Squads Dispatched 43 | . 1 . . . 9 . . . 15 4 . 14 Investigation 13 | . . . . . 4 . . . 4 2 . 3 Extermination 9 | . . . . . 3 . . . 4 . . 2 Reinforcement 11 | . 1 . . . 2 . . . 4 . . 4 Assault 10 | . . . . . . . . . 3 2 . 5 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Distress Signals 11 | . 3 . . . . . . . . 4 2 2 Communications Jammed 70 | . . . . . . . . . 70 . . . Distress Signals 60 | . . . . . . . . . 60 . . . Times Spotted 253 | . 20 13 . . 21 1 . 1 78 43 9 67 Peak Tracking Total 11 | . 5 2 . . 3 1 . 1 7 11 5 8 Tactical Retreats 13 | . 2 2 . . . . . . 1 6 . 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Traps Triggered 13 | . 1 2 . . 2 . . . 1 3 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Machines Disabled 33 | . . . . . 2 . . . 12 4 . 15 Max in Single Turn 7 | . . . . . 1 . . . 3 1 . 7 Garrison Access 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Machines Accessed 31 | . 5 . . . 6 . 1 . 6 7 . 6 Terminals 17 | . 5 . . . 3 . . . 1 7 . 1 Fabricators 3 | . . . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . . . 3 . . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 70 | . 18 . . . 12 . 5 . 10 15 . 10 Successful 39 | . 9 . . . 4 . 5 . 7 7 . 7 Failed 30 | . 9 . . . 8 . . . 2 8 . 3 Catastrophic 5 | . 2 . . . 1 . . . 1 . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 43 | . 14 . . . 11 . . . 5 8 1 4 Terminals 42 | . 18 . . . 6 . . . 2 15 . 1 Fabricators 5 | . . . . . . . . . 2 . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . 6 . . . 3 . . . Scanalyzers 6 | . . . . . . . . . 3 . . 3 Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 13 | . 5 . . . . . 5 . . 3 . . Part Schematic 7 | . 2 . . . . . 5 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 3 . . Fabricator Hacks 3 | . . . . . . . . . 1 . . 2 Load Schematic 2 | . . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . . 2 Retrieve Study 4 | . . . . . . . . . 2 . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . . . 4 . . . 4 4 . 3 Terminals 9 | . 4 . . . 1 . . . . 4 . . Track 1 | . . . . . . . . . . 1 . . Botnet 8 | . 4 . . . 1 . . . . 3 . . Fabricators 2 | . . . . . . . . . 1 . . 1 Fabnet 1 | . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . . . 3 . . . Fedlink 6 | . . . . . 3 . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . 2 Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 4 . . . 2 5 . 3 Full Trace Events 4 | . 1 . . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . 5 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 Total Part Build Rating 2 | . . . . . . . . . . . . 2 Part Studies Acquired 4 | . . . . . . . . . 2 . . 2 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 6 . . 1 Machine Destruction 3 | . . . . . . . . . 2 . . 1 Programmers 4 | . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 13 . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Total Allies 25 | . . . . . . . 3 . . 17 5 . Largest Group 12 | . . . . . . . 3 3 1 12 7 6 Highest-Rated Group 591 | . . . . . . . 95 95 39 481 591 432 Highest-Rated Ally 159 | . . . . . . . 39 39 39 159 159 96 Initial UFD Resources 60 | . . . . . 23 39 39 41 41 57 57 60 Total Orders 1 | . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . 1 Ally Attacks 289 | . . . . . . . . 33 3 168 28 57 Total Damage 7138 | . . . . . . . . 550 54 3767 684 2083 Kills 45 | . . . . . . . . 3 . 32 4 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Active Infowar (turns) 13352 | . . 284 298 2732 1153 499 2155 777 2261 1566 342 1285 Optics 10038 | . . . . . 1153 499 2155 777 2261 1566 342 1285 Terrain 35 | . . . . . . . . . 35 . . . Structural 4711 | . . 284 298 2732 296 . . . 1101 . . . Jamming 2620 | . . . . . . . . 479 2141 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Turns Passed 16703 | 186 1212 1507 298 2921 1455 499 2155 777 2261 1566 342 1524 Spaces Moved 7647 | 97 617 797 187 1813 513 196 898 314 974 518 142 581 Core 150 | 97 52 . . . . . . . . . . 1 Treads 6832 | . 565 797 187 1813 513 196 898 312 357 518 142 534 Legs 2 | . . . . . . . . 2 . . . . Wheels 663 | . . . . . . . . . 617 . . 46 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 240 95 170 165 50 Average Speed 184 | 158 165 160 160 160 222 239 240 240 155 228 186 161 Slowest Speed 330 | 200 250 160 160 160 240 240 240 320 330 250 250 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 42 44 82 14 33 79 49 32 77 60 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . 2 . . . . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . 1 . . Scrap Searched 21 | . . 3 . 8 . 4 3 3 . . . . Spaces Dug 11 | . . 1 . . 2 . . . 4 1 . 3 Terrain Destroyed 306 | . . 81 . . 12 1 . . 90 4 24 94 Melee 11 | . . 1 . . 2 . . . 4 1 . 3 Projectile 78 | . . 1 . . . 1 . . 39 3 . 34 AOE 216 | . . 79 . . 10 . . . 47 . 24 56 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Ext Cet Fac Total 9238 | 118 734 962 186 1836 704 211 899 328 1377 770 214 899 Wait 593 | 3 27 101 . 1 76 . . 1 128 94 39 123 Move 7635 | 96 616 796 186 1812 512 195 897 313 973 517 141 581 Hop . | . . . . . . . . . . . . . Pick Up 137 | 9 15 7 . 10 12 1 . 1 35 17 5 25 Fast Attach 73 | 1 . . . 2 8 3 1 4 31 9 1 13 Attach 91 | 3 3 4 . . 8 . . . 33 7 4 29 Detach 4 | . . . . . . . . . . 1 3 . Swap 79 | . 10 8 . 2 18 1 . 1 23 5 3 8 Drop 77 | . 5 7 . 9 14 4 1 5 12 6 9 5 Fire 438 | 6 38 38 . . 47 7 . 3 132 50 9 108 Melee 20 | . . 1 . . 5 . . . 4 7 . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . 4 . . . 2 . . . 6 1 . 1 Escape Stasis 9 | . . . . . 2 . . . . 4 . 3 Rewire 52 | . . . . . . . . . . 52 . . Trap 16 | . 16 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 12) 902 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Core integrity fell below 50% 1230 | -10/Materials | Discovered new exit (range 8) 1367 | -10/Materials | Discovered new exit (range 10) 1399 | -10/Materials | Entered Subcaves 1787 | -10/Subcaves | Identified exit to Recycling 2241 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2736 | -10/Subcaves | Core integrity fell below 20% 2906 | -10/Subcaves | Entered Recycling 3167 | -9/Recycling | Scanned before Scraplab entrance 3185 | -9/Recycling | Discovered new exit (range 11) 3190 | -9/Recycling | Entered Scraplab 3204 | -9/Recycling | Entered Scraptown 3480 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3483 | -9/Scraptown | Learned location of Quarantine (-2) 3512 | -9/Scraptown | Discovered new exit (range 3) 3876 | -9/Scraptown | Visited UFD Registry 3876 | -9/Scraptown | Registered with UFD as "Dualplate" 3912 | -9/Scraptown | Visited Junk Repository 3950 | -9/Scraptown | Visited Observation Area 3993 | -9/Scraptown | Visited Junk Repository 4044 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4273 | -9/Scraptown | Visited Research Penetration Think Tank 4307 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4323 | -9/Scraptown | Found DCF Scrap (31 items) 4444 | -9/Scraptown | Visited Modified Component R&D 4491 | -9/Scraptown | Visited Botcube Research 4521 | -9/Scraptown | Visited Supply Room 4584 | -9/Scraptown | Visited Science Guys 4714 | -9/Scraptown | Visited Scrap Suit Storage 5623 | -9/Scraptown | Visited Bundlers 6035 | -9/Scraptown | Met Optimus 6035 | -9/Scraptown | Accepted into 0bPrime 6121 | -9/Scraptown | Discovered new exit (range 3) 6125 | -9/Scraptown | Entered Factory 6125 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 6419 | -6/Factory | Loaded intel: 8 recycling unit locations 6974 | -6/Factory | Build established: Scavenger-Gunner 7095 | -6/Factory | Discovered new exit (range 21) 7213 | -6/Factory | Learned location of Protoforge (-2) 7266 | -6/Factory | Identified exit to Lower Caves 7543 | -6/Factory | Discovered exit to Lower Caves (range 5) 7580 | -6/Factory | Entered Lower Caves 7582 | -6/Lower Caves | UFD Scientist delivered a prototype 7588 | -6/Lower Caves | Found Prototype Protection 7588 | -6/Lower Caves | Identified Enh. Scrap Shield 7738 | -6/Lower Caves | Learned location of 1 exit from Factory 7893 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8066 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8072 | -6/Lower Caves | Identified exit to Zion 8079 | -6/Lower Caves | Entered Zion 8159 | -6/Zion | System corruption cleaned by Quarantine Array 9037 | -6/Zion | Gained Derelict followers 9781 | -6/Zion | Discovered new exit (range 14) 10232 | -6/Zion | Identified exit to Proximity Caves 10234 | -6/Zion | Entered Proximity Caves 10234 | -5/Proximity Caves | Accompanied by 3 allies 10321 | -5/Proximity Caves | Spotter reported a threat 10348 | -5/Proximity Caves | Spotter reported a threat 10406 | -5/Proximity Caves | Spotted B-75 Beast 10426 | -5/Proximity Caves | Allies destroyed B-75 Beast 10819 | -5/Proximity Caves | Build established: Skirmisher 10908 | -5/Proximity Caves | Learned Factory stockpile data 10989 | -5/Proximity Caves | Discovered new exit (range 9) 11009 | -5/Proximity Caves | Identified exit to Factory 11011 | -5/Proximity Caves | Entered Factory 11011 | -5/Factory | Accompanied by 1 ally 11011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11012 | -5/Factory | Identified exit to Extension 11013 | -5/Factory | Identified exit to Factory 11325 | -5/Factory | Loaded intel: 8 recycling unit locations 11479 | -5/Factory | Build established: Scavenger-Skirmisher 11611 | -5/Factory | First assault squad dispatched 11654 | -5/Factory | Lost 10 parts (3p3n2u2w) 11819 | -5/Factory | Lost 8 parts (2n3u3w) 11859 | -5/Factory | System corruption reached 10% 11924 | -5/Factory | Cargo convoy interrupted 11963 | -5/Factory | Lost 5 parts (1p1n2u1w) 12328 | -5/Factory | Lost 4 parts (2p1u1w) 12442 | -5/Factory | Destroyed 7 combat bots 12448 | -5/Factory | Lost 5 parts (1p2n1u1w) 12604 | -5/Factory | Central database locked down 12728 | -5/Factory | Build established: Scavenger-Gunner 13169 | -5/Factory | Core integrity fell below 50% 13234 | -5/Factory | Lost 11 parts (3p1n2u5w) 13272 | -5/Factory | Entered Extension 13479 | -5/Extension | Build established: Scavenger-Tank 13531 | -5/Extension | Rescued A7 13690 | -5/Extension | System corruption reached 30% 13847 | -5/Extension | Rescued a captive Derelict 13848 | -5/Extension | Rescued a captive Derelict 13872 | -5/Extension | First assault squad dispatched 13968 | -5/Extension | Spotted B-75 Beast 13978 | -5/Extension | Spotted B-75 Beast 13999 | -5/Extension | Core integrity fell below 20% 14022 | -5/Extension | Allies destroyed B-75 Beast 14035 | -5/Extension | Allies destroyed B-75 Beast 14085 | -5/Extension | Lost 9 parts (3p2u4w) 14139 | -5/Extension | Lost 4 allies 14241 | -5/Extension | Rescued a captive Derelict 14411 | -5/Extension | Lost 7 allies 14817 | -5/Extension | Discovered exit to Factory (range 10) 14820 | -5/Extension | Discovered new exit (range 6) 14838 | -5/Extension | Entered Cetus 14838 | -5/Cetus | Accompanied by 3 allies (A7) 14843 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14869 | -5/Cetus | Spotted Cetus Guard 14869 | -5/Cetus | Spotted Cetus Guard 14869 | -5/Cetus | Spotted Cetus Guard 14869 | -5/Cetus | Spotted Cetus Guard 14878 | -5/Cetus | Destroyed Cetus Guard 14881 | -5/Cetus | Destroyed Cetus Guard 14882 | -5/Cetus | Destroyed Cetus Guard 14883 | -5/Cetus | Destroyed Cetus Guard 14988 | -5/Cetus | Started Cetus Manufacturing Module 15013 | -5/Cetus | Manufactured an Enhanced Grunt 15021 | -5/Cetus | Discovered new exit (range 22) 15038 | -5/Cetus | Manufactured an Enhanced Grunt 15059 | -5/Cetus | Spotted Cetus Guard 15060 | -5/Cetus | Spotted Cetus Guard 15061 | -5/Cetus | Spotted Cetus Guard 15063 | -5/Cetus | Manufactured an Enhanced Grunt 15068 | -5/Cetus | Allies destroyed Cetus Guard 15068 | -5/Cetus | Spotted Cetus Guard 15076 | -5/Cetus | Discovered exit to Factory (range 22) 15078 | -5/Cetus | Allies destroyed Cetus Guard 15081 | -5/Cetus | Destroyed Cetus Guard 15088 | -5/Cetus | Manufactured an Enhanced Grunt 15089 | -5/Cetus | Allies destroyed Cetus Guard 15113 | -5/Cetus | Manufactured an Enhanced Grunt 15116 | -5/Cetus | Met Revision 17 15180 | -5/Cetus | Entered Factory 15180 | -4/Factory | Accompanied by 7 allies (A7) 15180 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15503 | -4/Factory | Fabricated Battle Cannon (x1) 15680 | -4/Factory | First assault squad dispatched 15681 | -4/Factory | Spotted B-86 Titan 15697 | -4/Factory | Destroyed B-86 Titan 16109 | -4/Factory | Lost 9 parts (2p2n2u3w) 16116 | -4/Factory | Destroyed 7 combat bots 16171 | -4/Factory | Lost 3 parts (3w) 16492 | -4/Factory | Build established: Scavenger-Gunner 16522 | -4/Factory | Lost 3 parts (1p1n1u) 16641 | -4/Factory | System corruption reached 10% 16654 | -4/Factory | Core integrity fell below 50% 16692 | -4/Factory | Core integrity fell below 20% 16704 | -4/Factory | Released all parts (5) 16704 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16690_ U-05 Engineer lays Concrete. 16692_ G-73 Enforcer knocked back. 16692_ Adv. Coolant Injector destroyed. 16692_ U-05 Engineer lays Concrete. 16692_ Hardcell Cannon destroyed. 16694_ U-05 Engineer lays Concrete. 16694_ Identified Lgt. Angular Momentum Engine. 16695_ U-05 Engineer lays Concrete. 16695_ Armor Integrity Analyzer destroyed. 16696_ U-05 Engineer lays Concrete. 16698_ G-73 Enforcer Myomer Leg blasted off. 16699_ Lgt. Angular Momentum Engine destroyed. 16700_ U-05 Engineer lays Concrete. 16701_ G-67 Veteran suffers critical hit (Blast). 16701_ G-67 Veteran knocked back. 16702_ U-05 Engineer lays Concrete. 16704_ Released Huge Storage Unit. 16704_ Released Imp. Target Analyzer. 16704_ Released Hvy. Gauss Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????# ! #?# """"" # #?? | | ?????????????????????# ! #?# """ # #?? | | ?????????????????????# #?# # #?? | | ?????????????????????# #?# """"" # #?? | | ?????????????????????# = #?# """"" # #?? | | ???????????????#?????# #?# """ # #?? | | ???????????????# ????# ! #?#!% ! # #?? | | ???????????????# ????? #?#= | [%[= # #?? | | ???????????????# ??????? ???#|!*!**%! [ # #?? | | ???????????????# #########+#######"####+###### #?? | | ???????????????# * ! ^ | | ???????????????# %*==! | | ???????????????# !![%%" | | ???????????????# !*= """" ""%" ? | | ???????????????# = """" ??%??? | | ????????????####+#+#####;#+########## """" "?"??? | | ????????????# #? ???????# ?? ??? | | ????????????# % " #?"????????# """ ??"??? | | ????????????# g %!= % # "????????# "T "????? | | ????????????# " =[*% # ?????????# """ "????? | | ????????????# %=[ ug # ?????????# ???? | | ????????????# *%=ggg ############ ? ????? | | ????????????# " =!!! / ; # ? ? #???? | | ????????????# " g[%!%; "" # ?? ???#???? | | ????????????# !!%!/|! """ # ??? ??????? | | ????????????# " %[%@] """ # ???????????? | | ????????????# %[ =] """ # ???????????? | | ????????????# ;# # ???????????? | | ????????????########;###### # ???????????? | | ??????????????????# #?????# = #????????????? | | ??????????????????##??????#####;#####????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????########+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 200 Energy Generation 41 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Battle Cannon | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Coil Gun | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Laser | -4/Factory | Hacked Disruptor Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactStorageDetonator Manual? 0 Play Time 01:59:48 Cumulative 354.2 hours Start 2026.09.26 @ 19:38:57 End 2026.09.26 @ 22:17:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7fca9d2-f523-4e38-8d25-e7014edbe4ef