Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 15:46:43 Player: PhazeDK Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (36) 36 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1876 Bonus ------- None Cogmind --------- Core Integrity 332/550 Matter 233/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Hardened Light Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Experimental Sensor Array > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Hardened Light Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher Maul [Rating: 13] Favorites ----------- Power None Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 11 | 3 3 . 1 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 1 1 . . 1 Treads 1 | 1 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 1 . . 1 Utility 2 | . . . 1 1 Device 2 | . . . 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 . . 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . 1 . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 30 | . 24 33 41 32 Flight 7 | . 3 11 11 8 Device 3 | . . . 8 6 Energy Gun 11 | . 12 11 11 9 Ballistic Gun 9 | . 8 11 11 9 Naked Turns 9 | . 8 . . 1 Heaviest Build 4 | 2 3 3 4 4 Greatest Support 4 | 3 4 4 4 4 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 3 3 5 Average Carried 3 | 1 2 3 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 3 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 262 | 230 27 . . 5 Remotely . | . . . . . Salvage Created 87 | 50 37 . . . Parts 6 | 1 5 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 2 | 1 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Best Kill Streak 3 | 1 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 554 | . 262 50 . 242 Core 363 | . 145 . . 218 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 42 . 100 . Volleys Fired 16 | 8 8 . . . Largest 2 | 1 2 . . . Hottest 60 | 50 60 . . . Shots Fired 24 | 8 16 . . . Gun 24 | 8 16 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 8 | . 8 . . . Thermal 16 | 8 8 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 6 3 . . . Robot Miss Streak 4 | 1 4 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | 6 6 . . . Core Hits 5 | 2 3 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 144 | 75 69 . . . Guns 144 | 75 69 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 38 | . 38 . . . Thermal 106 | 75 31 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | 25 15 . . . Average Temperature 16 | 25 10 . . . Received Heat Transfer 45 | . . 9 . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 371 | 296 75 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 174 | 5 101 132 96 174 Initial 51 | . 3 42 51 37 Average 60 | 2 48 62 71 100 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 6 6 2 15 Peak Tracking Total 12 | . 4 5 2 12 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 5 | . 2 1 . 2 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 2 . 4 Successful 2 | . . . . 2 Failed 9 | . 5 2 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 11 | . 5 2 . 4 Terminals 11 | . 5 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 343 | 48 112 47 42 94 Spaces Moved 637 | 50 174 118 87 208 Core 197 | 50 122 . . 25 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 440 | . 52 118 87 183 Fastest Speed 40 | 50 40 40 40 40 Average Speed 43 | 50 47 40 40 41 Slowest Speed 50 | 50 50 40 40 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 43 14 24 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 673 | 64 186 117 93 213 Wait 6 | . . . 6 . Move 631 | 49 173 117 86 206 Hop 1 | . . . . 1 Pick Up 5 | 1 2 . . 2 Fast Attach 10 | 3 2 . 1 4 Attach 1 | . 1 . . . Detach 2 | 2 . . . . Swap . | . . . . . Drop 1 | 1 . . . . Fire 16 | 8 8 . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 80 | -10/Materials | Discovered new exit (range 8) 111 | -10/Materials | Core integrity fell below 50% 137 | -10/Materials | Discovered new exit (range 8) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x2 205 | -9/Materials | Discovered new exit (range 9) 208 | -9/Materials | Entered Mines 213 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 214 | -9/Mines | Found Prototype Device 214 | -9/Mines | Identified Exp. Sensor Array 242 | -9/Mines | Identified exit to Materials 250 | -9/Mines | Entered Materials 250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -8/Materials | Build established: Mutant 326 | -8/Materials | Discovered new exit (range 14) 344 | -8/Materials | Self-destructed Last Messages --------------- 00311_ Massive razor-sharp blades shoot up from within the floor. 00311_ Sml. Laser severed. 00311_ Assault Rifle severed. 00311_ Flight Unit severed. 00311_ Triggered Blade Trap. 00311_ Massive razor-sharp blades shoot up from within the floor. 00311_ Exp. Sensor Array severed. 00312_ Acquired Flight Unit. 00313_ U-05 Engineer lays Concrete. 00315_ Acquired Sml. Laser. 00315_ U-05 Engineer lays Concrete. 00317_ Acquired Assault Rifle. 00326_ EXIT=FOUND 00330_ Knocked back. 00331_ Acquired 5 matter. 00331_ Flight Unit destroyed. 00333_ Penetrated by Slug. 00333_ Knocked back. 00333_ K-01 Serf cleans the Fusion Modulator. 00343_ Acquired Imp. Heat Sink. 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"""#??????????? | | # # "" #????# #####? ! #??????????? | | + =#????# #??????#######??????????? | | # # #????##+#########??????????????????????? | | # #####+##?????# # #??????????????????????? | | #### ######## # """" #??????????????????????? | | "" s """" #??????????????????????? | | T ##########s"""" @#??????????????????????? | | ]######????????# s #??????????????????????? | | #####?????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamIntegratedProcessor Manual? 0 Play Time 00:11:53 Cumulative 30.2 hours Start 2023.03.11 @ 15:37:30 End 2023.03.11 @ 15:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f3689c-03ac-4254-a011-8bdee1229265