Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 10:09:25 Player: Dosh Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (742) 742 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 4950 Bonus ------- Follower Combat Kills 226 Registered with UFD 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Scrap Suit Authchip [Armor] Power Bank Overtuned Beamcaster Overtuned Barrage Gun Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Spiked Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Disposable Heat Sink High-capacity Storage Unit Huge Storage Unit Experimental Sensor Array Shield Generator > --- WEAPON ----------- Spread Laser Spread Laser CPS Tube > --- INVENTORY -------- Light Ion Engine Overtuned Scrapsphere Scrap Suit Authchip [Armor] Power Bank Spread Laser Spread Laser Overtuned Beamcaster Overtuned Beamcaster Cooled Plasma Cannon Overtuned Barrage Gun Plasma Cutter CPS Tube Power Sword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Power Shielding Device Disposable Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 54 | 7 11 3 6 11 16 Power 6 | 2 1 . 1 1 1 Engine 6 | 2 1 . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 4 2 2 Treads 10 | 2 2 . 4 2 . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 1 2 4 Device 5 | . 1 . . 1 3 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 25 | 2 5 3 . 6 9 Energy Gun 17 | 2 4 1 . 5 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 1 . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . 3 . . 15 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . . 4 Utility 4 | . . 1 . . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 96 97 98 100 48 Engine 12 | . 13 13 14 14 3 Treads 23 | . 27 28 28 28 3 Device 4 | . 4 12 . 1 12 Storage 13 | . 14 14 14 14 12 Protection 8 | . 7 . 14 12 . Energy Gun 23 | . 25 21 26 27 6 Peak Build Rating 54 | 6 10 10 11 21 54 Average Rating 15 | 4 8 9 10 14 32 On Entrance 8 | . 6 10 9 7 21 Naked Turns . | . . . . . . Heaviest Build 144 | 12 32 32 32 54 144 Greatest Support 43 | 40 40 40 40 43 28 Greatest Overweight (x) 42 | . . . . 1 42 Average Overweight (x) . | . . . . . 6 Largest Inventory Capacity 25 | 8 15 15 15 20 25 Average Capacity 16 | 7 11 15 15 16 24 Most Carried 20 | 2 11 12 15 20 18 Average Carried 11 | 1 7 11 11 14 10 Final Capacity 25 | 8 15 15 15 20 25 Final Carried 20 | 2 11 11 11 20 8 Class Distribution -------------------- 46% | Commander-Mutant 44% | Mutant 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 870 | 232 212 13 193 80 140 Remotely . | . . . . . . Salvage Created 783 | . 533 12 185 . 53 Parts 58 | . 33 7 14 . 4 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 22 | . 12 4 4 . 2 Guns 15 | . 9 . 4 . 2 AOE 7 | . 3 4 . . . Classes Destroyed 10 | . 6 1 2 . 1 Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 10 | . 6 4 . . . Grunt 6 | . 6 . . . . Brawler 1 | . . . 1 . . Sentry 3 | . . . 3 . . Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 4 6 1 . 1 Combat Bots Only 4 | . 3 4 1 . 1 Max Kills in Single Turn 3 | . 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 236 | . 45 92 9 . 90 Missed 71 | . 8 39 1 . 23 Damage Taken 4336 | . 443 370 110 . 3413 Core 1069 | . 125 65 15 . 864 Absorbed by Shields 94 | . . . 10 . 84 Redirected to Shielding 23 | . 8 . 15 . . Regen/Repaired (Parts) 434 | . 177 . . 257 . Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 179 | . 69 19 8 . 83 Largest 3 | . 2 2 2 . 3 Hottest 195 | . 130 130 130 . 195 Shots Fired 284 | . 136 24 18 . 106 Gun 231 | . 130 10 18 . 73 Cannon 35 | . . 4 . . 31 Launcher 16 | . 6 10 . . . Special 2 | . . . . . 2 Kinetic 4 | . . 4 . . . Thermal 262 | . 130 10 18 . 104 Explosive 16 | . 6 10 . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 10 8 21 . 20 Robot Miss Streak 6 | . 6 2 5 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | . 91 7 15 . 42 Core Hits 116 | . 41 16 25 . 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 25 | . . . . . 25 Impact . | . . . . . . Slashing 25 | . . . . . 25 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2742 | . 1222 488 293 . 739 Guns 2044 | . 994 42 289 . 719 Cannons . | . . . . . . Explosions 654 | . 208 446 . . . Melee . | . . . . . . Ramming 44 | . 20 . 4 . 20 Kinetic . | . . . . . . Thermal 2044 | . 994 42 289 . 719 Explosive 654 | . 208 446 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . 1 1 1 . 24 Average Corruption 3 | . 1 1 1 . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . 16 1 9 . 43 Message Errors 20 | . 3 . 4 . 13 Matter Fused 14 | . 3 1 1 . 9 Heat Flow Errors 7 | . 2 . . . 5 Energy Discharges 6 | . 1 . . . 5 Parts Fused 2 | . . . . . 2 Data Loss (minor) 6 | . 4 . 1 . 1 Data Loss (major) 3 | . 1 . . . 2 Misfires 3 | . . . 2 . 1 Alerts 4 | . 2 . 1 . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 27 | . 17 10 . . . Projectiles . | . . . . . . Explosions 27 | . 17 10 . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 58 25 . . 10 Shots 5 | . 3 2 . . . Rammed 11 | . 7 . 3 . 1 Targets Rammed 11 | . 7 . 3 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 457 | . 300 21 216 . 457 Average Temperature 94 | . 88 12 69 . 114 Received Heat Transfer 952 | . 123 168 25 . 636 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 3476 | . 2183 45 368 . 880 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 286 | . 286 . 123 . 196 Initial 45 | . . . 45 . . Average 78 | . 108 . 52 . 67 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 . 100 . 100 Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . . 11 Investigation 4 | . . . . . 4 Extermination 4 | . . . . . 4 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 8 | . 1 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 25 10 4 . 16 Peak Tracking Total 9 | . 3 6 1 . 9 Tactical Retreats 8 | . 2 2 . . 4 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . 4 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 26 | . 8 1 11 1 5 Terminals 15 | . 7 . 6 . 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 6 | . . . 5 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 20 1 28 1 12 Successful 36 | . 12 1 16 1 6 Failed 26 | . 8 . 12 . 6 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual 43 | . 10 . 28 . 5 Terminals 37 | . 13 . 20 . 4 Fabricators 2 | . . . . . 2 Repair Stations 9 | . 7 . . . 2 Recycling Units 12 | . . . 8 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 5 1 2 Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 5 . 11 . 2 Terminals 13 | . 5 . 7 . 1 Botnet 3 | . . . 2 . 1 Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 4 | . . . 4 . . Tunnel 4 | . . . 4 . . Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 . 7 . 5 Full Trace Events 4 | . . . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 1 | . . . . . 1 Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . 8 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 16 | . . . 8 . 8 Largest Group 14 | . . . 8 7 14 Highest-Rated Group 299 | . . . 105 97 299 Highest-Rated Ally 34 | . . . 34 34 34 Total Orders 3 | . . . . 2 1 STAY 1 | . . . . 1 . ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . 1 . Ally Attacks 71 | . . . 3 . 68 Total Damage 1365 | . . . 34 . 1331 Kills 8 | . . . 1 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7706 | 87 1613 445 1187 3113 1261 Spaces Moved 3772 | 50 801 183 658 1681 399 Core 23 | 3 . . . . 20 Treads 3370 | 47 801 183 658 1681 . Legs . | . . . . . . Wheels 379 | . . . . . 379 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 176 | 153 160 160 160 183 221 Slowest Speed 2150 | 160 160 160 160 250 2150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 12 | . . . . . 12 Exploration Rate (%) 55 | 5 98 27 98 95 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 5 . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 6 | . . . . 6 . Spaces Dug 93 | . . 5 . . 88 Terrain Destroyed 153 | . 41 23 . . 89 Melee 25 | . . . . . 25 Projectile 64 | . . . . . 64 AOE 64 | . 41 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4506 | 57 991 310 777 1715 656 Wait 342 | . 93 105 15 . 129 Move 3761 | 49 800 182 657 1680 393 Hop . | . . . . . . Pick Up 24 | 1 7 1 2 13 . Fast Attach 16 | 6 5 . . 2 3 Attach 16 | . . 1 2 2 11 Detach 5 | . 1 . 2 . 2 Swap 22 | 1 6 2 4 7 2 Drop 21 | . 3 . 6 11 1 Fire 179 | . 69 19 8 . 83 Melee 25 | . . . . . 25 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 10 | . 7 . 3 . . Escape Stasis 6 | . . . . . 6 Rewire 78 | . . . 78 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Repaired Lgt. Treads 922 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Repaired Ion Engine 985 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Learned Storage security intel 1395 | -10/Materials | Learned location of 2 exits from Mines 1448 | -10/Materials | Identified exit to Subcaves 1448 | -10/Materials | Learned location of 1 exit from Materials 1588 | -10/Materials | Learned 4 Subcaves zone layouts 1630 | -10/Materials | Learned Materials emergency access door positions 1701 | -10/Materials | Entered Subcaves 1702 | -10/Subcaves | Identified exit to Recycling 1714 | -10/Subcaves | Learned Materials emergency access door positions 1915 | -10/Subcaves | Visited 4L-MR0's lab 1933 | -10/Subcaves | Found Power Bank 2082 | -10/Subcaves | Core integrity fell below 50% 2144 | -10/Subcaves | Lost 3 parts (1p1u1w) 2146 | -10/Subcaves | Entered Recycling 2177 | -9/Recycling | Scanned before Scraplab entrance 2640 | -9/Recycling | Learned Materials machine intel 2678 | -9/Recycling | Learned Storage emergency access door positions 2708 | -9/Recycling | Learned Materials emergency access door positions 2727 | -9/Recycling | Identified exit to Factory 2736 | -9/Recycling | Learned 2 Materials zone layouts 2747 | -9/Recycling | Learned Storage terminal intel 2770 | -9/Recycling | Learned Storage security intel 2803 | -9/Recycling | Identified exit to Scraptown 2953 | -9/Recycling | Core integrity fell below 20% 3147 | -9/Recycling | Build established: Commander-Mutant 3314 | -9/Recycling | Entered Scraplab 3333 | -9/Recycling | Entered Scraptown 3333 | -9/Scraptown | Accompanied by 7 allies 3333 | -9/Scraptown | System corruption cleaned by C-Scrubber 3369 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3615 | -9/Scraptown | Visited Red Mages 3686 | -9/Scraptown | Visited Shadow of the Wyrm 3708 | -9/Scraptown | Visited Symbiants 3783 | -9/Scraptown | Discovered new exit (range 11) 4460 | -9/Scraptown | Visited IN-MT5's Study 4508 | -9/Scraptown | Visited CR-KLE's Repair Center 4540 | -9/Scraptown | Visited Awakened 4596 | -9/Scraptown | Visited UFD Registry 4596 | -9/Scraptown | Registered with UFD as "Nanoface" 4628 | -9/Scraptown | Visited Science Testing Area 4682 | -9/Scraptown | Visited Science Guys 4743 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4758 | -9/Scraptown | Found DCF Scrap (30 items) 4849 | -9/Scraptown | Visited Chapter 10 4900 | -9/Scraptown | Visited Modified Component R&D 4967 | -9/Scraptown | Visited Observation Area 5030 | -9/Scraptown | Visited Infowarlord's Domain 5140 | -9/Scraptown | Visited Supply Room 5180 | -9/Scraptown | Visited Research Penetration Think Tank 5217 | -9/Scraptown | Visited Scrap Suit Storage 5591 | -9/Scraptown | Found Exp. Sensor Array 6032 | -9/Scraptown | CR-KLE repaired 6 parts 6321 | -9/Scraptown | Found Scrap Suit 6370 | -9/Scraptown | Found Scrap Suit 6428 | -9/Scraptown | Discovered new exit (range 3) 6446 | -9/Scraptown | Entered Factory 6446 | -6/Factory | Accompanied by 7 allies 6446 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6572 | -6/Factory | Scrapoids reinforcements arrived? 6574 | -6/Factory | Fabricated Huge Storage Unit (x1) 6574 | -6/Factory | Allied Derelicts emerged from ambush trap array 6691 | -6/Factory | Lost 6 allies 6722 | -6/Factory | Spotted B-75 Beast 6770 | -6/Factory | Identified exit to Lower Caves 6780 | -6/Factory | Lost 7 allies 6893 | -6/Factory | Lost 7 parts (1p2n1u3w) 7005 | -6/Factory | Crushed by falling debris 7025 | -6/Factory | Crushed by falling debris 7026 | -6/Factory | Core integrity fell below 50% 7102 | -6/Factory | Crushed by falling debris 7103 | -6/Factory | System corruption reached 10% 7104 | -6/Factory | Crushed by falling debris 7168 | -6/Factory | Crushed by falling debris 7187 | -6/Factory | Crushed by falling debris 7187 | -6/Factory | Core integrity fell below 20% 7214 | -6/Factory | Crushed by falling debris 7218 | -6/Factory | Lost 3 parts (2u1w) 7264 | -6/Factory | Crushed by falling debris 7334 | -6/Factory | Crushed by falling debris 7414 | -6/Factory | Cargo convoy interrupted 7420 | -6/Factory | Build established: Mutant 7696 | -6/Factory | Crushed by falling debris 7707 | -6/Factory | Crushed by falling debris 7708 | -6/Factory | Crushed by falling debris 7708 | -6/Factory | Smashed by cave-in Last Messages --------------- 07553_ System corrupted: Cld. Plasma Cannon fused. 07580_ System corrupted: Energy discharge (-21). 07580_ The unstable cave ceiling collapses. 07597_ System corrupted: Substantial component data lost. 07630_ System corrupted: Matter fused (-6). 07633_ The unstable cave ceiling collapses. 07646_ System corrupted: Matter fused (-10). 07662_ System corrupted: Matter fused (-5). 07678_ System corrupted: Heat flow error (+193). 07693_ OODWOX8#QVSWGFKJ3X4ZRFZURVM5VNQW 07695_ Dropped Hcp. Storage Unit. 07696_ The unstable cave ceiling collapses. 07696_ Crushed by falling debris. 07696_ Cld. Plasma Cannon destroyed. 07696_ System corrupted by crushing effect (+3). 07707_ The unstable cave ceiling collapses. 07707_ Crushed by falling debris. 07707_ Hcp. Storage Unit crushed. 07708_ The unstable cave ceiling collapses. 07708_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????#####???????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????### # ##???????????????? | | ????????????????????????????### ###??????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????# #####??????????????? | | ???????????????????????????## #??????????????????? | | ???????????????????????????# ##??????????????????? | | ???????????????????????????#####?????????????????? | | ???????????????????????????# ###?????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????## #?????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Cargo Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisUltimateProcessor Manual? 0 Play Time 00:37:00 Cumulative 483.5 hours Start 2024.08.20 @ 07:37:44 End 2024.08.20 @ 10:09:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/2/4/1/1/0/1/1/0 Lore% 80 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 785a6115-5995-4d40-affc-23b742b13bd9