Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 18:05:24 Player: Olafz Result: Destroyed by Warlord with Compact HERF Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3412) 3412 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 9786 Bonus ------- High Alert Combat Kills 88 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -729 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Energy Well (350) Advanced Weight Redist. System Microactuators Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Heavy Treads Myomer Leg Improved Gyrokinetic Inverter Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer Armor Integrity Analyzer Microactuators Advanced Actuator Array System Shield > --- WEAPON ----------- Railgun Heavy Mace > --- INVENTORY -------- Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Microactuators Stasis Canceller [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Makeshift Leg Treads Heavy Treads Leg Makeshift Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Heavy Mace Energy Gun Beam Rifle Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . . Utility 8 | . . 2 . 2 2 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 145 | . 5 12 11 28 43 8 16 1 13 8 Power 22 | . 1 3 2 3 7 2 2 . 1 1 Engine 13 | . 1 3 2 2 4 . 1 . . . Core 8 | . . . . 1 3 2 . . 1 1 Reactor 1 | . . . . . . . 1 . . . Propulsion 56 | . 2 2 4 15 13 3 7 . 4 6 Treads 3 | . . . . . . . . . 3 . Leg 30 | . 2 2 4 6 7 . 3 . . 6 Wheel . | . . . . . . . . . . . Hover 21 | . . . . 9 5 3 4 . . . Flight 2 | . . . . . 1 . . . 1 . Utility 43 | . 2 3 2 5 16 2 6 . 6 1 Device 22 | . 1 3 2 3 8 . 1 . 3 1 Storage 2 | . 1 . . . 1 . . . . . Processor 12 | . . . . 2 4 1 3 . 2 . Hackware 3 | . . . . . . . 2 . 1 . Protection 4 | . . . . . 3 1 . . . . Artifact . | . . . . . . . . . . . Weapon 24 | . . 4 3 5 7 1 1 1 2 . Energy Gun 4 | . . 3 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | . . 1 3 5 1 . . . 1 . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . Slashing Weapon 4 | . . . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 1 . . . 1 Corrupted Parts 3 | . . . . . . . 3 . . . System Corruption 22 | . . . . . . . 22 . . . Parts Lost 85 | . 1 7 2 7 31 9 5 6 3 14 Power 10 | . 1 2 . . 4 1 . 1 . 1 Propulsion 35 | . . 2 . 3 13 3 5 2 1 6 Utility 27 | . . 1 1 3 10 3 . 2 2 5 Weapon 13 | . . 2 1 1 4 2 . 1 . 2 Highest Loss Streak 13 | . 1 5 1 4 7 9 5 6 3 13 To Critical Strikes 3 | . . . . . 1 . 1 . . 1 Average Slot Usage (%) 80 | . 83 67 98 77 80 79 75 57 71 95 Engine 2 | . 11 4 8 3 1 . 1 . . . Core 2 | . . . . 3 3 4 . . 1 4 Leg 17 | . 28 21 35 14 14 . 4 10 8 25 Hover 5 | . . . . 12 5 25 12 5 5 . Device 11 | . . 8 26 12 13 9 8 5 8 8 Storage 5 | . 14 11 9 7 4 5 5 5 3 . Processor 18 | . . . . 10 23 17 26 26 27 35 Hackware 2 | . . . . . . . 8 5 5 4 Energy Gun 2 | . 14 13 5 . . 1 . . . . Ballistic Gun 5 | . 14 8 12 11 2 . . . 3 4 Impact Weapon 1 | . . . . . . . 4 . 1 4 Slashing Weapon 1 | . . . . . 6 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 13 28 36 38 39 44 49 42 40 30 23 Greatest Support 126 | 20 20 20 68 68 70 63 75 75 126 126 Greatest Overweight (x) 13 | . 1 1 1 4 6 1 13 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | . 14 15 15 15 12 15 15 15 12 5 Most Carried 15 | . 13 13 15 15 15 15 15 15 15 5 Average Carried 10 | . 8 11 13 14 10 12 12 13 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 13 13 15 15 6 12 15 14 5 5 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 13% | Derelict-Mutant 6% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 2633 | 200 73 155 454 294 551 266 212 . 152 276 Remotely 661 | . . 20 454 187 . . . . . . Salvage Created 4399 | . 277 484 896 468 708 331 656 173 130 276 Parts 216 | . 18 28 56 17 45 10 27 4 10 1 Haulers Intercepted 4 | . . 1 3 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 3 10 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 76 | . 7 9 16 9 18 3 5 4 5 . Melee 17 | . . . . . 14 1 2 . . . Guns 48 | . 7 9 16 9 . 2 . . 5 . Cannons 4 | . . . . . 4 . . . . . AOE 4 | . . . . . . . . 4 . . Classes Destroyed 16 | . 3 5 3 1 3 . . . . 1 Worker 5 | . . 1 1 1 2 . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . Hauler 4 | . . 1 3 . . . . . . . Recycler 5 | . . 1 1 . . 1 2 . . . Operator 4 | . . . 2 . . . 2 . . . Watcher 3 | . 2 . . . . . 1 . . . Swarmer 26 | . 3 5 6 2 5 . . . 5 . Cutter 2 | . . . . . 2 . . . . . Grunt 26 | . 4 . 8 5 3 2 . 4 . . Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . 4 1 . 2 1 1 . . . Hunter 6 | . . . 1 1 2 . 2 . . . Programmer 5 | . . . . . 3 . 2 . . . Heavy 1 | . . . . . 1 . . . . . Surgeon 3 | . . . . . . . . . . 3 Best Kill Streak 11 | . 3 5 11 4 4 2 2 4 5 3 Combat Bots Only 7 | . 3 4 7 3 3 2 2 4 5 . Max Kills in Single Turn 3 | . 1 1 2 2 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 971 | . 49 80 92 100 358 57 60 32 44 99 Missed 286 | . 13 27 29 24 116 12 19 9 10 27 Damage Taken 11862 | . 359 664 809 1247 3743 1415 802 506 500 1817 Core 3316 | . 55 178 141 246 831 689 202 72 74 828 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 229 | . . . . . . 229 . . . . Regen/Repaired (Parts) 217 | . . . . . 134 . . . . 83 Core Remaining (%) 57 | 100 78 55 74 64 2 31 . . . . Volleys Fired 268 | . 28 49 68 49 31 25 . 4 14 . Largest 2 | . 2 2 2 2 2 1 . 1 1 . Hottest 96 | . 70 96 81 53 88 81 . 46 35 . Shots Fired 444 | . 56 98 135 70 44 25 . 3 13 . Gun 403 | . 56 98 135 70 6 25 . . 13 . Cannon 38 | . . . . . 38 . . . . . Launcher 3 | . . . . . . . . 3 . . Special . | . . . . . . . . . . . Kinetic 278 | . 28 37 86 70 44 . . . 13 . Thermal 151 | . 28 49 49 . . 25 . . . . Explosive 3 | . . . . . . . . 3 . . Electromagnetic 12 | . . 12 . . . . . . . . Robot Hit Streak 11 | . 9 9 10 11 11 2 . 5 6 . Robot Miss Streak 6 | . 2 3 3 3 6 5 . . 3 . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 11 | . 4 1 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 380 | . 33 69 86 53 76 15 22 3 8 15 Core Hits 149 | . 13 20 43 21 25 7 5 9 5 1 Critical Kills 3 | . . . 2 . . . 1 . . . Critical Parts Destroyed 10 | . . . . 1 . . 6 . 1 2 Critical Strikes 29 | . 1 1 4 1 10 2 7 . 1 2 Burn 4 | . 1 1 2 . . . . . . . Destroy 4 | . . . 2 1 . . . . 1 . Blast 3 | . . . . . 3 . . . . . Smash 9 | . . . . . . . 7 . . 2 Sever 9 | . . . . . 7 2 . . . . Melee Attacks 158 | . . . . . 77 8 34 . . 39 Impact 73 | . . . . . . . 34 . . 39 Slashing 85 | . . . . . 77 8 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 3 1 2 . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 12 . . . . . Damage Inflicted 9841 | . 356 804 1336 918 2779 537 1120 606 202 1183 Guns 3893 | . 356 804 1336 918 61 216 . . 202 . Cannons 820 | . . . . . 820 . . . . . Explosions 606 | . . . . . . . . 606 . . Melee 4396 | . . . . . 1848 264 1120 . . 1164 Ramming 126 | . . . . . 50 57 . . . 19 Kinetic 3239 | . 108 214 916 918 881 . . . 202 . Thermal 1373 | . 248 489 420 . . 216 . . . . Explosive 606 | . . . . . . . . 606 . . Electromagnetic 101 | . . 101 . . . . . . . . Impact 2284 | . . . . . . . 1120 . . 1164 Slashing 2112 | . . . . . 1848 264 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 1 . . 1 5 4 16 24 24 24 Average Corruption 14 | . 1 . . 1 3 4 14 23 24 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 65 | . . . . . 9 . 6 20 28 2 Message Errors 11 | . . . . . 2 . . 5 3 1 Matter Fused 22 | . . . . . 3 . 2 8 9 . Heat Flow Errors 8 | . . . . . 1 . . 2 5 . Energy Discharges 6 | . . . . . 1 . 2 2 1 . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 1 . 1 2 5 1 Data Loss (major) 3 | . . . . . . . . . 3 . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 881 | . . . . . 95 . 421 26 . 339 Projectiles 15 | . . . . . 15 . . . . . Explosions 26 | . . . . . . . . 26 . . Melee 840 | . . . . . 80 . 421 . . 339 Knockbacks 12 | . . . . . 7 . 5 . . . Impact 4 | . . . . . . . 4 . . . Kinetic 7 | . . . . . 7 . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 84 | . . . . . 12 28 . 36 . 8 Shots 1 | . . . . . . . . 1 . . Rammed 13 | . . . . . 3 3 . . . 7 Targets Rammed 16 | . . 1 . . 5 3 . . . 7 Kicked 3 | . . 1 . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 868 | . 135 135 29 26 114 868 . 184 257 . Average Temperature 106 | . 56 35 7 11 57 431 . 83 117 . Received Heat Transfer 2088 | . 138 189 315 459 360 387 36 96 . 108 Effects 19 | . . . . . . 19 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . . . Damage (major) 6 | . . . . . . 6 . . . . Damage (core) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . . . 5 . . 4 Impact Corruptions 22 | . . . . . . . 14 . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 5 2 2 1 . . . . . . Heat Transferred 3811 | . 814 1443 1221 . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 565 | . 200 141 397 343 273 163 565 . . . Initial 157 | . . 84 46 157 70 60 79 . . . Average 166 | . 63 86 253 234 111 97 355 . . . Maximum Alert Level 2 | . 1 . 1 1 1 . 2 . . . Low Security (%) 69 | . 92 100 20 38 90 100 29 . . . Level 1 24 | . 7 . 79 61 9 . 15 . . . Level 2 6 | . . . . . . . 54 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 1 3 4 7 3 4 . . . Investigation 6 | . 2 . 1 . 1 1 1 . . . Extermination 6 | . . . . . 4 1 1 . . . Reinforcement 9 | . . 1 2 1 2 1 2 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 5 | . 2 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 13 14 25 10 26 11 15 4 5 10 Peak Tracking Total 9 | . 4 6 9 4 5 8 4 4 5 9 Tactical Retreats 10 | . . . 2 . 6 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 5 | . 1 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 4 | . . . 1 1 . 1 . . . 1 Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 21 | . 1 4 3 1 1 3 4 . . 4 Terminals 11 | . 1 4 2 . . 1 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 56 | . 3 12 7 1 4 7 10 . . 12 Successful 29 | . 2 6 2 . 2 2 3 . . 12 Failed 27 | . 1 6 5 1 2 5 7 . . . Catastrophic 6 | . . 1 . . . 2 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . 4 . . . . 1 . . . Terminals 29 | . 3 12 4 . . 2 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 6 | . . . 3 . . 3 . . . . Garrison Access 4 | . . . . . . 2 2 . . . Terminal Hacks 23 | . 2 6 1 . . . 2 . . 12 Record 6 | . . . . . . . . . . 6 Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 10 | . 1 2 1 . . . . . . 6 Level Access Points 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 2 | . . 1 . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . 2 . . . . Insert Component 2 | . . . 1 . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 3 3 . 1 3 4 . . . Full Trace Events 5 | . 1 . 2 . 1 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 25 | . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 5863 | . 277 597 646 435 1294 317 441 383 539 934 Spaces Moved 3980 | 1 107 230 322 280 1019 365 389 311 391 565 Core 8 | . . . . . 1 . 1 . . 6 Treads 105 | . . . . . . . . . 25 80 Legs 2542 | 1 107 230 322 140 494 . 92 311 366 479 Wheels . | . . . . . . . . . . . Hover 1325 | . . . . 140 524 365 296 . . . Flight . | . . . . . . . . . . . Fastest Speed 38 | 120 120 190 123 38 52 48 48 120 120 50 Average Speed 109 | 120 176 190 131 90 90 50 72 120 122 142 Slowest Speed 700 | 120 190 190 190 290 350 114 700 120 160 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 32 | 2 19 36 29 9 34 12 11 73 48 81 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . . 2 1 . Known Exits Taken 4 | . . 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . . 3 . Spaces Dug 19 | . . . . . 4 2 4 . . 9 Terrain Destroyed 68 | . . . . . 9 2 4 41 3 9 Melee 19 | . . . . . 4 2 4 . . 9 Projectile 8 | . . . . . 5 . . . 3 . AOE 41 | . . . . . . . . 41 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 4850 | . 143 295 445 409 1231 464 484 317 434 628 Wait 156 | . . 1 12 26 36 39 36 . 5 1 Move 3970 | . 106 229 321 279 1018 364 388 310 390 565 Hop . | . . . . . . . . . . . Pick Up 72 | . 3 3 13 8 18 11 9 1 6 . Fast Attach 92 | . 2 5 7 20 28 2 9 . 11 8 Attach 38 | . . 5 2 6 11 5 6 1 2 . Detach 19 | . 1 . 4 5 5 2 . . 1 1 Swap 15 | . 3 2 2 2 4 1 1 . . . Drop 61 | . . . 16 14 13 4 1 1 5 7 Fire 268 | . 28 49 68 49 31 25 . 4 14 . Melee 143 | . . . . . 62 8 34 . . 39 Ram 13 | . . . . . 3 3 . . . 7 Kick 3 | . . 1 . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 350 | -9/Materials | Identified exit to Materials 623 | -9/Materials | Lost 5 parts (1p2n1u1w) 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Propulsion x2 1020 | -8/Materials | Destroyed 7 combat bots 1433 | -8/Materials | Met 7R-MNS 1496 | -8/Materials | Discovered new exit (range 15) 1521 | -8/Materials | Entered Factory 1521 | -7/Factory | Evolved 2 slots: Utility x2 1646 | -7/Factory | Garrison activated, responded to threat 1867 | -7/Factory | Lost 4 parts (2n1u1w) 1940 | -7/Factory | Discovered new exit (range 14) 1956 | -7/Factory | Entered another Factory area 1956 | -6/Factory | Evolved 2 slots: Utility x2 2140 | -6/Factory | Build established: Scavenger-Mutant 2272 | -6/Factory | Lost 7 parts (1p3n3u) 2462 | -6/Factory | Repaired Flexi-carbon Leg 2502 | -6/Factory | Build established: Scavenger-Gladiator 2607 | -6/Factory | Lost 5 parts (1p1n2u1w) 2641 | -6/Factory | Core integrity fell below 50% 2728 | -6/Factory | Lost 3 parts (2n1w) 2889 | -6/Factory | Lost 4 parts (2n2u) 2943 | -6/Factory | Core integrity fell below 20% 2983 | -6/Factory | Lost 6 parts (1p2n2u1w) 3030 | -6/Factory | Lost 3 parts (1n1u1w) 3218 | -6/Factory | Spotted B-75 Beast 3229 | -6/Factory | Discovered new exit (range 14) 3250 | -6/Factory | Entered another Factory area 3250 | -5/Factory | Evolved 2 slots: Propulsion x2 3314 | -5/Factory | Found Prototype Processor 3314 | -5/Factory | Identified Exp. Targeting Computer 3423 | -5/Factory | Build established: Scavenger-Mutant 3521 | -5/Factory | Core integrity fell below 50% 3558 | -5/Factory | Discovered new exit (range 11) 3567 | -5/Factory | Entered another Factory area 3567 | -4/Factory | Evolved 2 slots: Utility x2 3596 | -4/Factory | Lost 9 parts (1p3n3u2w) 3870 | -4/Factory | System corruption reached 10% 3873 | -4/Factory | Lost 5 parts (5n) 3976 | -4/Factory | Discovered new exit (range 8) 3982 | -4/Factory | Discovered new exit (range 21) 3984 | -4/Factory | Identified exit to Research 4006 | -4/Factory | Identified exit to Upper Caves 4008 | -4/Factory | Entered Upper Caves 4052 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 4093 | -4/Upper Caves | Learned location of Armory (-3) 4319 | -4/Upper Caves | Build established: Mutant 4381 | -4/Upper Caves | Discovered new exit (range 8) 4390 | -4/Upper Caves | Identified exit to Upper Caves 4391 | -4/Upper Caves | Entered another Upper Caves area 4541 | -4/Upper Caves | Learned location of Quarantine (-3) 4820 | -4/Upper Caves | Lost 3 parts (1n2u) 4912 | -4/Upper Caves | Discovered new exit (range 12) 4928 | -4/Upper Caves | Identified exit to Warlord 4930 | -4/Upper Caves | Entered Warlord 4985 | -4/Warlord | System corruption cleaned by Quarantine Array 5135 | -4/Warlord | Learned Research emergency access door positions 5136 | -4/Warlord | Learned 4 Armory zone layouts 5136 | -4/Warlord | Learned 4 Testing zone layouts 5137 | -4/Warlord | Learned Armory terminal intel 5137 | -4/Warlord | Learned Armory garrison access intel 5137 | -4/Warlord | Learned Research scanalyzer intel 5369 | -4/Warlord | Build established: Derelict-Mutant 5637 | -4/Warlord | Met Warlord 5662 | -4/Warlord | Warlord's base attacked by MAIN.C 5759 | -4/Warlord | Attacked by Warlord forces 5839 | -4/Warlord | Crushed by falling debris 5839 | -4/Warlord | Spotted TQ-ECK(K) 5843 | -4/Warlord | Spotted UZ-QXD(K) 5855 | -4/Warlord | Core integrity fell below 50% 5862 | -4/Warlord | Core integrity fell below 20% 5864 | -4/Warlord | Destroyed by Warlord with Compact HERF Cannon Last Messages --------------- Microactuators destroyed. Penetrated by HV Slug. Mak. Leg destroyed. HV Slug penetrates Reinforced Barrier. Slammed into Warlord. Destabilizing: Core damaged (-57). Slammed into Warlord. Penetrated by HV Slug. Slammed into Warlord. Target Analyzer broken. Destabilizing: Short circuit. Machine disabled. Penetrated by HV Slug. Slammed into Warlord. Destabilizing: Core damaged (-46). Core Analyzer severed. Adv. Signal Interpreter severed. ANNOUNCEMENT: Detected 2 Grunt squads, 1 Mixed squad, 1 Swarmer squad. Warlord suffers critical hit (Burn). Knocked back. Map ----- +----------------------------------------------------+ | ############?# ## #??????????####+## | | ###^ ## #???????????# | | / ## #???????????# | | ########## ### ^ ## #??????????## | | #????# #?# ## #??????????# | | #????# #?# + ######?????## # | | " #????# ########## ##[/!#??????# # | | " #????# ## #??### ##[/!#??????# # | | " #???? # #????# ## #??????# #### # | | " #???? # #????# ## ######## # | | #???# # ###### ##+### ## # # # | | #???# # + # | | #+###???## ## # # | | # #??????# # # #### # | | # #??????# ## + #??# # | | # #??????# ## ########## ##############??# # | | # ######## #######????????###???????????????# # | | # #????????????????????????????????# # | | #### #??????##############????????????##+## | | #### #??????#""""""""""""#????????????# | | # #??????#" #?????######## | | # """ ##?????# ####### ## | | # """ #?????#" % / ## | | ! + """ #?????#""% % g l + | | # """ #?????#" %KW ^g ## | | ] # """ #?????#" K@g ####### ## | | # ##?????#" % GG #?????## ### | | + #??????#""""""""GG% #??????# #?# | | ######+####+####???######### #??????# ######+ | | ???### ## #???#=!! ! #% #?###### ^^ | | ???#!! !#"""" #???#= " #?# # ^^ | | ???#!! !#"""" #???#= " ### * #^ ^ """ | | ???#!! !#"""" #???#= ! %%%" # """ | | ???#""""#"""" #???#== !* #X # % + """ | | ???#""""# #???##################### | | ???#############???????????????????????# | | ????????????????????????????????????####+######### | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????#[ !#???????? | | ????????????????????????????????????#[ /!#???????? | | ????????????????????????????????????#####????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 EM Shielding 2 Corruption Containment 8 Armor Coverage 150 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Gravmag Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataHypervelocityDetector Manual? 0 Play Time 01:04:31 Cumulative 149.0 hours Start 2024.05.17 @ 16:36:04 End 2024.05.17 @ 18:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 242 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f129b9-3572-4e3e-994d-8b89fd188d95