Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:54:35

Player: Zaros426

Result: Destroyed by FY-H38(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (38)      190
Value Destroyed (681)      681
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1471

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     237/300
Energy                     86/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (800) Ox15
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Particle Gun
          Light Cannon
>               --- INVENTORY (20) ---
  High-capacity Matter Pod (200)
                Structural Scanner
                Seismic Detector
                ECM Suite
                ECM Suite
                Bomb Drone Bay
                Beam Cannon
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Rocket Launcher
                Datajack
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
          Light Treads
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
         Medium Laser
                Particle Gun
>               --- INVENTORY --------
  High-capacity Matter Pod
                Structural Scanner
                Seismic Detector
                ECM Suite
                ECM Suite
                Bomb Drone Bay
                Beam Cannon
          Light Cannon
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Rocket Launcher
                Datajack
                Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             17   | 7   4   .   6   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   .   .   1   
    Treads                 3    | 2   .   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 2   1   .   1   
    Device                 2    | 1   .   .   1   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   8    | 2   3   .   3   
    Energy Gun             2    | 1   1   .   .   
    Energy Cannon          2    | .   .   .   2   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       1    | .   .   .   1   
    Launcher               2    | .   2   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 10   | .   1   .   9   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   4    | .   1   .   3   
  Highest Loss Streak      5    | .   1   .   5   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            14   | 2   14  19  16  
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   1   .   
  Utility                  4    | .   4   6   6   
  Weapon                   8    | 1   8   10  8   
  Tool/Special             .    | .   .   .   .   
Unused Backups             16   | .   .   3   13  
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  8    | .   .   1   7   
  Weapon                   7    | .   .   2   5   
  Tool/Special             1    | .   .   .   1   
Average Slot Usage (%)     99   | .   100 100 79  
  Engine                   13   | .   14  14  7   
  Treads                   27   | .   28  28  17  
  Device                   13   | .   14  14  11  
  Storage                  14   | .   14  14  14  
  Energy Gun               14   | .   15  14  10  
  Launcher                 12   | .   11  14  4   
Peak Build Rating          12   | 7   9   10  12  
  Average Rating           8    | 6   8   9   9   
  On Entrance              6    | .   7   9   10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             51   | 14  51  51  51  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  2    | .   1   1   2   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         17   | 7   18  20  20  
  Most Carried             20   | 4   20  20  20  
  Average Carried          14   | 2   14  19  17  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 4   20  20  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           880  | 326 390 164 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            737  | 224 422 1   90  
  Parts                    64   | 23  30  2   9   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           2    | 2   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      8    | .   .   .   8   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  15   | .   13  .   2   
  Cannons                  2    | .   .   .   2   
  AOE                      13   | .   13  .   .   
Classes Destroyed          10   | 2   7   .   1   
  Worker                   3    | 2   .   1   .   
  Builder                  4    | .   4   .   .   
  Tunneler                 10   | 9   1   .   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    10   | .   10  .   .   
  Subdweller               2    | .   .   .   2   
Best Kill Streak           6    | 3   6   1   2   
  Combat Bots Only         3    | .   3   .   2   
Max Kills in Single Turn   4    | 2   4   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   3   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        101  | .    39   .    62   
  Missed                   28   | .    16   .    12   
  Hits                     73   | .    23   .    50   
    Projectile             73   | .    23   .    50   
  Critical Strikes         1    | .    .    .    1    
Damage Taken               1438 | .    407  .    1031 
  Core                     250  | .    64   .    186  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              129  | 56   41   1    31   
  Largest                  2    | 2    2    1    2    
  Hottest                  120  | 70   115  30   120  
Shots Fired                220  | 111  46   1    62   
  Gun                      150  | 111  16   .    23   
  Cannon                   39   | .    .    .    39   
  Launcher                 31   | .    30   1    .    
  Special                  .    | .    .    .    .    
  Kinetic                  64   | 56   1    .    7    
  Thermal                  125  | 55   15   .    55   
  Explosive                31   | .    30   1    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         23   | 5    13   .    23   
  Robot Miss Streak        4    | 4    2    .    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           137  | 63   17   .    57   
  Core Hits                52   | 16   32   .    4    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         6    | 5    1    .    .    
    Burn                   6    | 5    1    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2537 | 679  1641 6    211  
  Guns                     785  | 679  106  .    .    
  Cannons                  211  | .    .    .    211  
  Explosions               1535 | .    1535 .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  6    | .    .    6    .    
  Kinetic                  255  | 255  .    .    .    
  Thermal                  741  | 424  106  .    211  
  Explosive                1535 | .    1535 .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            62   | .    62   .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               62   | .    62   .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      150  | .    150  .    .    
  Shots                    3    | .    3    .    .    
  Rammed                   1    | .    .    1    .    
Targets Rammed             2    | .    .    2    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  1    | .    .    1    .    
Highest Temperature        170  | 170  54   .    30   
  Average Temperature      34   | 46   17   .    6    
  Received Heat Transfer   420  | .    132  .    288  
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             5    | 4    1    .    .    
  Heat Transferred         2442 | 1628 370  .    444  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             183  | 15  183 34  .   
  Initial                  34   | .   .   34  .   
  Average                  53   | .   101 1   .   
Influence Increases        745  | 55  679 11  .   
  Destroy 0b10 Robot/C     260  | .   260 .   .   
  Destroy 0b10 Robot/NC    115  | 55  55  5   .   
  Destroy Leader           68   | .   68  .   .   
  Successful Hack          10   | .   10  .   .   
  Select Force Hacks       60   | .   60  .   .   
  Disable Machine          60   | .   60  .   .   
  Destroy Structure        172  | .   166 6   .   
Influence Decreases        745  | 55  590 100 .   
  Entered New Map          55   | .   .   55  .   
  Time Decay               680  | 55  580 45  .   
  Lost Part                10   | .   10  .   .   
Squads Dispatched          4    | .   4   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              24   | .   21  .   3   
  Peak Tracking Total      6    | .   6   .   3   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          4    | .   4   .   .   
  Max in Single Turn       2    | .   2   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          10   | .   9   1   .   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                28   | .   27  1   .   
  Successful               10   | .   9   1   .   
  Failed                   17   | .   17  .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   22   | .   22  .   .   
  Terminals                25   | .   25  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   2   1   .   
  Robot Analysis           2    | .   2   .   .   
  Open Door                1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         7    | .   7   .   .   
  Terminals                5    | .   5   .   .   
    Skim                   5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   7   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11  -10  -10  -10  
-------                    Run  | Yrd  Mat  Min  Sub  
Active Infowar (turns)     4421 | 410  2389 1552 70   
  Seismic                  4421 | 410  2389 1552 70   
Robot Analysis Total       2    | .    2    .    .    
Derelict Logs Recovered    1    | .    .    1    .    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               4743 | 636  2389 1552 166  
Spaces Moved               1853 | 293  934  611  15   
  Core                     3    | 3    .    .    .    
  Treads                   1850 | 290  934  611  15   
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  240  240  
  Average Speed            222  | 158  230  240  256  
  Slowest Speed            320  | 160  240  240  320  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       53   | 15   99   99   2    
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     4    | .    3    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 45   | .    39   6    .    
Terrain Destroyed          193  | .    187  6    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      193  | .    187  6    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2265 | 362  1126 696  81   
  Wait                     231  | .    130  75   26   
  Move                     1850 | 292  933  610  15   
  Hop                      .    | .    .    .    .    
  Pick Up                  27   | 7    16   4    .    
  Fast Attach              5    | 4    .    .    1    
  Attach                   9    | 3    1    .    5    
  Detach                   .    | .    .    .    .    
  Swap                     6    | .    4    .    2    
  Drop                     6    | .    1    4    1    
  Fire                     129  | 56   41   1    31   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    2    | .    .    2    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  637 | -11/Scrapyard | Entered Materials
  638 | -10/Materials | Build established: Mutant
  714 | -10/Materials | Discovered new exit (range 16)
  715 | -10/Materials | Met 8R-AWN
  954 | -10/Materials | Discovered new exit (range 11)
  958 | -10/Materials | Discovered new exit (range 10)
 1733 | -10/Materials | Discovered new exit (range 16)
 1937 | -10/Materials | Central database locked down
 1965 | -10/Materials | Learned Storage trap positions
 2042 | -10/Materials | Learned location of Recycling (-7)
 2110 | -10/Materials | Identified exit to Materials
 2214 | -10/Materials | Learned location of 3 exits from Materials
 2274 | -10/Materials | Learned 4 Subcaves zone layouts
 2345 | -10/Materials | Learned 4 Recycling zone layouts
 3026 | -10/Materials | Entered Mines
 3027 | -10/Mines     | Learned location of Storage (-7)
 3027 | -10/Mines     | Followed 8R-AWN into the Mines
 3182 | -10/Mines     | Learned Materials terminal intel
 3241 | -10/Mines     | Discovered exit to Materials (range 6)
 3378 | -10/Mines     | Discovered exit to Materials (range 6)
 3514 | -10/Mines     | Discovered new exit (range 5)
 3550 | -10/Mines     | Discovered new exit (range 5)
 3627 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 4414 | -10/Mines     | Found the Drone Emporium
 4428 | -10/Mines     | Found Prototype Device
 4578 | -10/Mines     | Entered Subcaves
 4579 | -10/Subcaves  | Approached by a straggling Scientist
 4629 | -10/Subcaves  | A Subdweller sparked back to life
 4629 | -10/Subcaves  | A Subdweller sparked back to life
 4679 | -10/Subcaves  | Lost 4 parts (1p2n1u)
 4695 | -10/Subcaves  | Core integrity fell below 50%
 4731 | -10/Subcaves  | Core integrity fell below 20%
 4744 | -10/Subcaves  | Destroyed by FY-H38(R) with Subdweller Laser

 Last Messages 
---------------
04638_ 71-8ST(R) affixes Scrap Shield Fragment to Scrap Shield.
04640_ Lgt. Treads destroyed. <x2>
04644_ Ion Engine destroyed.
04645_ 55-3SV(R) affixes Scrap Shield Fragment to Scrap Shield.
04645_ 71-8ST(R) destroyed.
04648_ 55-3SV(R) destroyed.
04648_ Seismic Detector destroyed.
04659_ Subatomizers dissect the Imp. Terrain Scanner. <x2>
XN-45S(c): "I think it's somewhere southwest of here"
04683_ Subatomizers dissect the Imp. Terrain Scanner.
04688_ Beam Cannon destroyed. <x2>
04695_ Subatomizers dissect the Imp. Terrain Scanner.
04696_ Acquired Sub. Power Source.
04704_ Lgt. Treads destroyed.
04707_ Subatomizers dissect the Imp. Terrain Scanner.
04716_ Sub. Power Source destroyed.
04717_ Subatomizers dissect the Imp. Terrain Scanner.
04722_ Med. Laser destroyed.
XN-45S(c): "I think it's somewhere southwest of here"
04741_ Subatomizers dissect the Imp. Terrain Scanner.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????#!%R=< ##????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SensorDefenseCannon
  Manual?         0
Play Time         00:19:55
  Cumulative      270.3 hours
  Start           2025.05.26 @ 22:36:55
  End             2025.05.26 @ 22:54:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          131
  Rogue           131
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/0/1/0/0/0/0/0
Lore%             65
Gallery%          73
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 54a10f01-e669-44c8-898d-2d003e467011