Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 19:21:04 Player: Jack Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (32) 160 Value Destroyed (691) 691 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 6829 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/1300 Matter 193/300 Energy 100/100 System Corruption 4% Temperature Cool (22) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Signal Interpreter Graphene Brace Advanced Force Field Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Sensor Array Improved Sensor Array Plasma Cutter Kinetic Spear [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 10 | . . . 2 2 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 50 | 2 13 5 8 3 . . . . 2 2 7 8 Power 3 | . . 1 1 1 . . . . . . . . Engine 2 | . . 1 1 . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | . 6 3 1 . . . . . 1 1 3 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . 6 3 1 . . . . . 1 1 3 4 Utility 16 | . 2 . 5 2 . . . . 1 1 2 3 Device 5 | . 1 . 2 . . . . . . . 1 1 Storage 1 | . . . 1 . . . . . . . . . Processor 5 | . 1 . 1 . . . . . 1 1 . 1 Hackware 4 | . . . . 2 . . . . . . 1 1 Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 5 1 1 . . . . . . . 2 1 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 2 | . 1 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 1 Parts Lost 27 | . 2 . 1 1 . . . 3 . . 12 8 Power 1 | . . . . . . . . . . . 1 . Propulsion 14 | . 1 . 1 1 . . . 2 . . 5 4 Utility 9 | . . . . . . . . 1 . . 4 4 Weapon 3 | . 1 . . . . . . . . . 2 . Highest Loss Streak 8 | . 1 . 1 1 . . . 3 . . 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . 4 4 5 7 8 8 8 7 3 3 2 3 Power . | . 1 . . 1 2 2 1 1 . . . . Propulsion . | . 1 . . . . . . . . . . . Utility 2 | . 1 2 3 4 4 4 4 4 2 2 1 2 Weapon . | . . 1 . 1 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . 1 . 2 . . . . 4 . . . 5 Power 1 | . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . 3 . . . 5 Weapon 1 | . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 55 89 92 82 76 76 76 71 54 55 40 31 Engine 1 | . . 10 9 . . . . . . . . . Core 1 | . . . . 5 . . . . 4 5 1 . Flight 19 | . 22 43 35 29 23 23 23 21 12 11 6 3 Device 9 | . 2 11 10 15 15 15 15 15 13 11 6 2 Storage 3 | . . . 9 7 7 7 7 6 . . . . Processor 8 | . 2 11 9 7 7 7 7 7 10 14 11 10 Hackware 8 | . . . . 6 15 15 15 14 6 5 9 11 Energy Gun 1 | . 6 2 5 . . . . . . . . . Ballistic Gun 3 | . 21 8 6 . . . . . . . . . Impact Weapon 3 | . . . 1 7 7 7 7 6 4 5 . . Peak Build Rating 51 | 2 6 14 24 30 26 26 27 27 29 43 51 35 Average Rating 22 | 1 3 9 20 26 26 26 26 25 26 30 30 25 On Entrance 19 | . 2 6 12 22 26 26 26 27 14 29 43 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 16 | 2 3 6 16 16 11 11 11 11 11 11 11 12 Greatest Support 24 | 3 8 18 18 18 14 14 14 14 11 24 24 15 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 5 5 5 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 5 5 8 8 8 8 8 8 5 3 5 5 Average Carried 5 | . 4 4 5 7 8 8 7 7 3 3 2 3 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 4 5 8 8 8 8 8 5 3 3 2 5 Class Distribution -------------------- 52% | Hacker-Scout 17% | Scout 11% | Mutant 8% | Sprinter 4% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 791 | 116 196 69 . 80 229 . . . . 26 49 26 Remotely . | . . . . . . . . . . . . . Salvage Created 608 | . 214 . . 87 46 . . 28 . 26 139 68 Parts 43 | . 22 . . . . . . . . 3 11 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 21 | . 11 . . . 1 . . . . . 4 5 Melee 5 | . . . . . 1 . . . . . 4 . Guns 11 | . 11 . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 7 | . 2 . . 2 . . . 1 . 1 1 . Worker 5 | . . . . 3 . . . . . . 2 . Builder 3 | . . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . 1 . . Swarmer 18 | . 9 . . . . . . . . . 4 5 Grunt 3 | . 2 . . . 1 . . . . . . . Best Kill Streak 5 | . 4 . . 5 1 . . 1 . 1 3 5 Combat Bots Only 5 | . 4 . . . 1 . . . . . 3 5 Max Kills in Single Turn 4 | . 1 . . 1 1 . . 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 324 | . 43 2 17 11 4 6 . 26 . 1 79 135 Missed 151 | . 14 1 9 5 3 3 . 12 . 1 39 64 Hits 173 | . 29 1 8 6 1 3 . 14 . . 40 71 Projectile 173 | . 29 1 8 6 1 3 . 14 . . 40 71 AOE 10 | . . . . . . . . 8 . . 2 . Critical Strikes 5 | . . . . . . . . . . . 1 4 Damage Taken 3480 | . 276 16 105 52 15 17 . 342 . . 904 1753 Core 2084 | . 97 . . 10 . 11 . 265 . . 401 1300 Absorbed by Shields 10 | . . . . . . . . 10 . . . . Core Remaining (%) 85 | 100 61 100 100 . . . . 59 100 100 65 . Volleys Fired 49 | . 45 . 2 . . . . . . . . 2 Largest 2 | . 2 . 2 . . . . . . . . 1 Hottest 60 | . 60 . 60 . . . . . . . . 52 Shots Fired 85 | . 79 . 4 . . . . . . . . 2 Gun 81 | . 77 . 4 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special 2 | . 2 . . . . . . . . . . . Kinetic 60 | . 58 . 2 . . . . . . . . . Thermal 14 | . 12 . 2 . . . . . . . . . Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 9 | . 9 . . . . . . . . . . . Robot Hit Streak 10 | . 10 . 2 . . . . . . . . 1 Robot Miss Streak 4 | . 4 . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 57 | . 33 . 3 7 1 . . 1 . 1 10 1 Core Hits 28 | . 16 . . . 1 . . . . 1 5 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 46 | . . . 4 10 4 4 . 1 . 6 17 . Impact 29 | . . . 4 10 4 4 . 1 . 6 . . Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . 17 . Sneak Attacks 9 | . . . . 5 . . . 1 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2436 | . 320 . 30 614 38 . . 130 . 78 568 658 Guns 326 | . 296 . 30 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 658 | . . . . . . . . . . . . 658 Melee 1428 | . . . . 614 38 . . 130 . 78 568 . Ramming 24 | . 24 . . . . . . . . . . . Kinetic 217 | . 209 . 8 . . . . . . . . . Thermal 109 | . 87 . 22 . . . . . . . . . Explosive 658 | . . . . . . . . . . . . 658 Electromagnetic . | . . . . . . . . . . . . . Impact 860 | . . . . 614 38 . . 130 . 78 . . Slashing . | . . . . . . . . . . . . . Piercing 568 | . . . . . . . . . . . 568 . Highest Corruption 4 | . 2 . . . . . . . . . 1 4 Average Corruption 1 | . 2 . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . 1 . . . . . . . . . 3 1 Message Errors 3 | . . . . . . . . . . . 2 1 Data Loss (minor) 2 | . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 610 | . . . . 382 . . . 90 . . 138 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 610 | . . . . 382 . . . 90 . . 138 . Knockbacks 3 | . . . . 2 . . . 1 . . . . Impact 3 | . . . . 2 . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 130 | . 24 . . . . . . . . . . 106 Shots 2 | . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 28 | . 28 . 28 5 . . . . . . . . Average Temperature 9 | . 8 . 16 5 . . . . . . . . Received Heat Transfer 210 | . 30 . 18 12 9 . . 12 . . 81 48 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . 6 . . . 1 . . . . Impact Corruptions 17 | . . . . 14 . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 250 | . 200 . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Maximum Alert Level 2 | . 1 . . . . . . . . . 2 2 Low Security (%) 71 | 100 56 100 100 100 . . . . 100 100 65 31 Level 1 21 | . 44 . . . . . . . . . 13 52 Level 2 7 | . . . . . . . . . . . 20 16 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 517 | . 240 81 140 94 . . . . . 57 517 479 Initial 260 | . . 81 29 63 . . . . . . 27 260 Average 129 | . 157 60 44 53 . . . . . 24 180 247 Influence Increases 2169 | . 385 60 235 90 65 15 . 5 . 107 740 467 Destroy 0b10 Robot/C 420 | . 220 . . . 20 . . . . . 80 100 Destroy 0b10 Robot/NC 55 | . . . . 30 . . . 5 . 5 15 . Destroy Leader 52 | . 30 . . . . . . . . 2 10 10 Successful Hack 54 | . . . 6 42 . . . . . . 6 . Select Force Hacks 80 | . . . . . . . . . . 30 50 . Disable Machine 120 | . 15 30 15 . . . . . . . . 60 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . Destroy Structure 63 | . . . 4 3 . . . . . 10 4 42 Partial Spotted 135 | . 15 . 45 . . . . . . 15 45 15 Lose Combat Pursuer 990 | . 105 30 165 15 45 15 . . . 45 330 240 Influence Decreases 1752 | . 190 184 166 217 78 15 . 5 . 50 300 547 Entered New Map 505 | . . 114 42 77 5 . . . . . 30 237 Time Decay 997 | . 170 70 104 130 73 15 . 5 . 50 150 230 Lost Part 240 | . 20 . 10 10 . . . . . . 120 80 Lost Ally 10 | . . . 10 . . . . . . . . . Squads Dispatched 14 | . 2 . 2 1 . . . . 1 3 4 1 Investigation 6 | . . . . 1 . . . . 1 1 3 . Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 6 | . 2 . 2 . . . . . . 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 8 | . 3 . 2 . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 24 2 15 3 6 1 . 9 . 11 34 31 Peak Tracking Total 17 | . 6 2 10 1 4 1 . 9 . 8 17 17 Tactical Retreats 25 | . 3 1 5 1 1 1 . . . 2 8 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 2 | . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 8 | . 1 2 1 . . . . . . . . 4 Max in Single Turn 1 | . 1 1 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 7 | . . 2 1 . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . 3 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 13 | . . . 1 6 . 1 . . 1 1 3 . Terminals 6 | . . . 1 4 . . . . . . 1 . Fabricators 3 | . . . . 1 . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 26 | . . . 4 11 . 1 . . 3 1 6 . Successful 14 | . . . 1 7 . 1 . . 1 1 3 . Failed 12 | . . . 3 4 . . . . 2 . 3 . Catastrophic 3 | . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . . . 4 5 . . . . . 1 7 . Terminals 12 | . . . 4 6 . . . . . . 2 . Fabricators 6 | . . . . 2 . . . . 3 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 3 | . . . . 1 . 1 . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 . . . Load Schematic 2 | . . . . 1 . . . . 1 . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 2 . . . . . 1 2 . Terminals 3 | . . . 1 2 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 6 . . . . 1 . 2 . Full Trace Events 4 | . . . 1 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . 14 . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . 36 . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Active Infowar (turns) 2598 | . 50 157 234 270 297 220 337 83 78 131 310 431 Optics 805 | . . . . . . . . . . 64 310 431 Sensors 2498 | . 50 157 234 270 297 220 337 83 78 131 280 361 Structural 591 | . . . 21 259 13 . . . 64 131 103 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 3007 | 48 350 157 234 275 297 220 337 83 78 131 310 487 Spaces Moved 5972 | 85 401 302 430 684 665 461 647 187 189 291 581 1049 Core 456 | 85 33 . . . . . . . . . 225 113 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5516 | . 368 302 430 684 665 461 647 187 189 291 356 936 Fastest Speed 29 | 50 37 31 29 29 32 32 32 32 37 34 32 35 Average Speed 34 | 50 38 31 30 29 32 32 32 32 37 36 41 37 Slowest Speed 120 | 50 50 31 34 105 32 32 32 40 40 37 50 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . 5 1 7 3 . . . . . 2 5 16 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 58 28 40 17 67 59 68 38 7 14 19 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 3 . . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 20 | . . . 4 3 2 4 . . . 5 2 . Terrain Destroyed 44 | . . . 4 3 2 4 . . . 5 2 24 Melee 20 | . . . 4 3 2 4 . . . 5 2 . Projectile . | . . . . . . . . . . . . . AOE 24 | . . . . . . . . . . . . 24 Terrain Rammed 1 | . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled 1 | . 1 . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 6650 | 89 524 349 503 735 740 524 776 207 194 298 618 1093 Wait 458 | . 49 24 41 36 72 60 128 15 2 2 14 15 Move 5886 | 84 390 299 416 677 664 460 646 186 188 286 570 1020 Hop 35 | . 5 1 6 3 . . . . . 2 5 13 Pick Up 33 | 3 7 3 9 1 . . 1 . . . 1 8 Fast Attach 29 | 2 7 1 3 1 . . . . 2 2 5 6 Attach 26 | . 4 5 4 2 . . . . 2 . 3 6 Detach 12 | . 1 3 . 2 . . . 1 . . 2 3 Swap 17 | . 5 3 7 1 . . . . . . . 1 Drop 28 | . 10 2 7 2 . . 1 2 . . 1 3 Fire 49 | . 45 . 2 . . . . . . . . 2 Melee 46 | . . . 4 10 4 4 . 1 . 6 17 . Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 28 | . . 8 4 . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 345 | -10/Materials | Identified exit to Mines 351 | -10/Materials | Discovered exit to Mines (range 14) 398 | -10/Materials | Discovered new exit (range 4) 399 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Discovered new exit (range 14) 556 | -9/Materials | Identified exit to Materials 556 | -9/Materials | Entered another Materials area 556 | -8/Materials | Evolved 2 slots: Utility x2 787 | -8/Materials | Discovered new exit (range 8) 789 | -8/Materials | Identified exit to Factory 790 | -8/Materials | Entered Factory 790 | -7/Factory | Evolved 2 slots: Utility x2 870 | -7/Factory | Discovered new exit (range 12) 875 | -7/Factory | Identified exit to Lower Caves 973 | -7/Factory | Discovered new exit (range 5) 975 | -7/Factory | Identified exit to Storage 1043 | -7/Factory | Fabricated Hacking Suite (x1) 1065 | -7/Factory | Entered Lower Caves 1117 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1163 | -7/Lower Caves | Encountered a Warlord checkpoint 1338 | -7/Lower Caves | Discovered new exit (range 9) 1354 | -7/Lower Caves | Build established: Hacker-Scout 1362 | -7/Lower Caves | Identified exit to Lower Caves 1362 | -7/Lower Caves | Entered another Lower Caves area 1399 | -7/Lower Caves | Identified exit to Factory 1403 | -7/Lower Caves | Entered a destroyed Warlord outpost 1551 | -7/Lower Caves | Learned Factory stockpile data 1581 | -7/Lower Caves | Discovered new exit (range 3) 1581 | -7/Lower Caves | Identified exit to Zion 1582 | -7/Lower Caves | Entered Zion 1715 | -7/Zion | Learned location of Data Miner (-6) 1830 | -7/Zion | Found Prototype Hackware 1916 | -7/Zion | Discovered new exit (range 9) 1918 | -7/Zion | Identified exit to Proximity Caves 1919 | -7/Zion | Entered Proximity Caves 2002 | -6/Proximity Caves | Entered Factory 2002 | -6/Factory | Evolved 2 slots: Utility x2 2025 | -6/Factory | Lost 3 parts (2n1u) 2074 | -6/Factory | Discovered new exit (range 15) 2079 | -6/Factory | Identified exit to Factory 2080 | -6/Factory | Entered another Factory area 2080 | -5/Factory | Evolved 2 slots: Utility x2 2204 | -5/Factory | Discovered new exit (range 12) 2208 | -5/Factory | Identified exit to Factory 2211 | -5/Factory | Entered another Factory area 2211 | -4/Factory | Evolved 2 slots: Utility x2 2348 | -4/Factory | Lost 8 parts (1p3n3u1w) 2350 | -4/Factory | Spotted B-86 Titan 2351 | -4/Factory | Identified exit to Research 2418 | -4/Factory | Discovered new exit (range 18) 2521 | -4/Factory | Entered Research 2521 | -3/Research | Evolved 2 slots: Propulsion x2 2544 | -3/Research | Lost 3 parts (1n1u1w) 2665 | -3/Research | Found Prototype Hackware 2665 | -3/Research | Identified Exp. Hacking Suite 2755 | -3/Research | Discovered new exit (range 14) 2763 | -3/Research | Identified exit to Research 2892 | -3/Research | Core integrity fell below 50% 2915 | -3/Research | Lost 3 parts (1n2u) 2919 | -3/Research | Found Fusion Bomb Launcher 2934 | -3/Research | Core integrity fell below 20% 2983 | -3/Research | Lost 4 parts (3n1u) 3008 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- S-43 Plague destroyed. Dropped Fusion Bomb Launcher. Acquired 16 matter. Acquired Xenon Bombardment Thruster. Acquired 8 matter. U-05 Engineer lays Concrete. Acquired Xenon Bombardment Thruster. U-05 Engineer lays Concrete. Acquired 2 matter. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. Xenon Bombardment Thruster destroyed. %/WFK/D7BPNX%LJVJ4TQFFEUW6CW|FB2ECS7 Visual Processing Unit destroyed. Slug penetrates Wall. Acquired Field Propulsion Array. Recycling Unit disabled. Map ----- +----------------------------------------------------+ | # #???????????????? ???# *# " # | | # ###+###############+###### [% # | | # [ [!] # | | # ##/### ###### | | # # * #?# | | # # ! #?# | | # ##########+########### %! #?# | | # #??????? ????????# #?# | | #### ^ #????? ??????# #?# | | #????# """" #?????# #?# | | #????# """" #?????# = #?# | | #????# """" #????##########+########### | | #????# """" + | | #########????# ##???#####+## | | ?????????????# * #???????????# = | | ?????????????###########????##?????# """ | | ????????????????????# ????? #?????# "G ### | | ????????????????????# ??? #?????# """ #?? | | ????????????????????# """ #?????# # | | ????????????????????# """ #?????# + | | ????????????????????# """ !#?????# # | | ????????????????????# """ #?????# #?? | | ????????????????????# """ #?????# #?? | | ????????????????????? !#?????# ########?? | | ??????????????????????? ???????# # #?? | | ??????????????????#######@########## # #?? | | ??????????? / #?? | | ??????????? # #?? | | ??????????? k # #?? | | ???????????? # ] #?? | | ????????????######+######g############### #?? | | ???????????????????????? ?????????????# #?? | | ???????????????????????# ?????????????# + ? | | ???????????????????????# "?????????????# ### | | ???????????????????????# "?????????????# #?? | | ???????????????????????#= "?????????????? #?? | | ???????????????????????# ??????????????? #?? | | ???????????????????????# ???????????????#######?? | | ???????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 36 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Power Amplifier | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionWeaponMicrothruster Manual? 0 Play Time 00:47:56 Cumulative 83.9 hours Start 2025.05.06 @ 18:38:33 End 2025.05.06 @ 19:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 11 Adventurer 86 Explorer 6 Win Type - Total 18 Types 4/0/7/0/2/0/4/1/0/0 Lore% 35 Gallery% 32 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83a600b6-976e-4254-b69a-b35b09af8199