Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 04:34:17 Player: Okkudo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (725) 725 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2690 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 1/300 Energy 23/125 System Corruption 0% Temperature Cool (4) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Carbon-fiber Leg Signal Interpreter Improved Signal Interpreter Autogun EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Carbon-fiber Leg Signal Interpreter Improved Signal Interpreter Assault Rifle Autogun Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 51 | 6 16 6 13 10 Power 8 | 1 3 1 3 . Engine 8 | 1 3 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 5 . 5 6 Treads . | . . . . . Leg 14 | 2 5 . 5 2 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 6 | 1 3 . . 2 Device 3 | . 1 . . 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 5 5 5 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 4 3 3 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 1 3 2 Power 3 | . 1 1 1 . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 1 1 1 2 Average Slot Usage (%) 97 | . 99 99 94 97 Engine 11 | . 13 13 8 9 Leg 29 | . 28 28 41 12 Hover 3 | . . . . 23 Device 6 | . 11 . . 17 Storage 12 | . 14 14 11 9 Processor 7 | . 1 14 11 9 Ballistic Gun 19 | . 23 15 19 12 Launcher 5 | . 4 9 2 4 Naked Turns . | . . . . . Heaviest Build 20 | 11 19 18 20 20 Greatest Support 52 | 20 26 26 52 51 Greatest Overweight (x) 5 | 2 . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 1 5 7 6 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 8 8 8 6 Class Distribution -------------------- 71% | Mutant 18% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 929 | 260 194 78 393 4 Remotely . | . . . . . Salvage Created 1202 | . 364 78 674 86 Parts 78 | . 23 7 39 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 8 3 8 4 Guns 22 | . 7 3 8 4 AOE 1 | . 1 . . . Classes Destroyed 7 | . 4 1 2 . Worker 1 | . . 1 . . Recycler 4 | . 1 . 3 . Watcher 5 | . 1 . 3 1 Swarmer 10 | . 3 3 . 4 Grunt 9 | . 5 . 4 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 5 4 4 4 Combat Bots Only 4 | . 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1673 | . 449 229 830 165 Core 207 | . 37 31 125 14 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 72 68 . Volleys Fired 114 | . 39 9 51 15 Largest 2 | . 2 2 2 2 Hottest 56 | . 56 46 56 56 Shots Fired 219 | . 78 15 102 24 Gun 212 | . 76 12 101 23 Cannon . | . . . . . Launcher 7 | . 2 3 1 1 Special . | . . . . . Kinetic 212 | . 76 12 101 23 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 7 | . 2 3 1 1 Robot Hit Streak 9 | . 6 2 9 6 Robot Miss Streak 5 | . 4 2 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 140 | . 48 8 69 15 Core Hits 54 | . 15 5 29 5 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1686 | . 554 178 765 189 Guns 1549 | . 502 93 765 189 Cannons . | . . . . . Explosions 137 | . 52 85 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1549 | . 502 93 765 189 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 137 | . 52 85 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . 18 30 14 53 Shots 8 | . 2 3 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . 16 . 10 8 Average Temperature 4 | . 6 . 3 3 Received Heat Transfer 480 | . 183 . 270 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 353 | . 326 148 353 191 Initial 80 | . . 68 57 80 Average 143 | . 150 76 195 151 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 79 | 100 73 100 61 100 Level 1 20 | . 26 . 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 4 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 20 3 16 11 Peak Tracking Total 6 | . 5 3 3 6 Tactical Retreats 6 | . 5 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 . 14 . Successful 11 | . 4 . 7 . Failed 10 | . 3 . 7 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 7 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . 7 . Record 2 | . . . 2 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1853 | 56 669 370 522 236 Spaces Moved 987 | 39 361 230 263 94 Core 12 | 11 . . . 1 Treads . | . . . . . Legs 921 | 28 361 230 263 39 Wheels . | . . . . . Hover 54 | . . . . 54 Flight . | . . . . . Fastest Speed 48 | 50 120 120 120 48 Average Speed 115 | 110 120 120 120 81 Slowest Speed 300 | 150 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 46 37 25 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1497 | 52 523 309 384 229 Wait 284 | . 73 61 50 100 Move 983 | 38 360 229 262 94 Hop . | . . . . . Pick Up 40 | 8 20 2 6 4 Fast Attach 7 | . 1 . 2 4 Attach 18 | 6 2 2 5 3 Detach . | . . . . . Swap 26 | . 13 4 6 3 Drop 24 | . 15 1 2 6 Fire 114 | . 39 9 51 15 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Entered Mines 780 | -10/Mines | Assembled infested the area 785 | -10/Mines | Assisted by a Guerilla fighting off Assembled 904 | -10/Mines | Learned Materials emergency access door positions 1034 | -10/Mines | Discovered new exit (range 7) 1074 | -10/Mines | Identified exit to Materials 1096 | -10/Mines | Entered Materials 1096 | -9/Materials | Evolved 2 slots: Propulsion x2 1468 | -9/Materials | Discovered new exit (range 16) 1617 | -9/Materials | Identified exit to Materials 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Utility x2 1854 | -8/Materials | Self-destructed Last Messages --------------- 01690_ Acquired Imp. Hover Unit. 01694_ Dropped Imp. Aluminum Leg. 01696_ Acquired Imp. Hover Unit. 01698_ Dropped Carbon-fiber Leg. 01698_ Acquired Carbon-fiber Leg. 01700_ Dropped Carbon-fiber Leg. 01703_ Acquired Imp. Hover Unit. 01706_ Dropped Aluminum Leg. 01709_ Acquired Carbon-fiber Leg. 01747_ Door malfunctions. 01747_ Chain reaction triggered in Lgt. Ion Engine. 01750_ Acquired 4 matter. 01757_ U-05 Engineer lays Concrete. 01758_ U-05 Engineer builds a Door. 01762_ U-05 Engineer builds a Wall. 01827_ W-25 Informer sends out distress signal. 01847_ Destroyed Imp. Hover Unit. 01850_ W-25 Informer suffers critical hit. 01850_ W-25 Informer destroyed. 01850_ Switching to secondary target: Y-45 Defender. 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