Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 21:55:28 Player: Cheeseinator Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2396) 2396 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6580 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Medium Matter Pod (0) Heavy Flak Cannon Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Flak Gun > --- INVENTORY -------- Light Ion Engine Wheel Spear [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Weapon Shielding Device Improved Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 5 | . . 1 . 1 2 1 . . Weapon . | . . . . . . . . . Parts Attached 88 | 6 14 11 . 11 36 10 . . Power 10 | 1 . 1 . 2 5 1 . . Engine 10 | 1 . 1 . 2 5 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 6 5 . 4 9 3 . . Treads 1 | . . . . . 1 . . . Leg 11 | . 2 5 . 3 1 . . . Wheel 6 | 2 . . . 1 3 . . . Hover . | . . . . . . . . . Flight 11 | . 4 . . . 4 3 . . Utility 21 | 1 4 2 . 2 10 2 . . Device 5 | . 2 1 . 1 . 1 . . Storage 2 | 1 . 1 . . . . . . Processor 6 | . 2 . . . 4 . . . Hackware 1 | . . . . . . 1 . . Protection 7 | . . . . 1 6 . . . Artifact . | . . . . . . . . . Weapon 28 | 2 4 3 . 3 12 4 . . Energy Gun 7 | 1 1 1 . 1 3 . . . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 9 | 1 2 2 . . 2 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . . 3 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 3 | . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 32 | . . 3 . 8 13 8 . . Power 5 | . . 1 . 1 3 . . . Propulsion 11 | . . . . 1 6 4 . . Utility 7 | . . 1 . 2 3 1 . . Weapon 9 | . . 1 . 4 1 3 . . Highest Loss Streak 6 | . . 2 . 3 4 6 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 94 98 100 65 77 33 . . Engine 6 | . 14 10 11 6 4 . . . Leg 10 | . 3 33 33 24 1 2 . . Wheel 2 | . 12 . . . 1 . . . Flight 7 | . 11 . . . 15 1 . . Device 5 | . 11 10 11 9 . 1 . . Storage 3 | . 6 11 11 2 . . . . Processor 11 | . 6 11 11 5 17 12 . . Protection 7 | . . . . 2 20 2 . . Energy Gun 6 | . 14 11 11 4 3 . . . Ballistic Gun 4 | . 8 6 11 5 3 1 . . Launcher 2 | . 3 3 . . 2 2 . . Slashing Weapon 1 | . . . . . 2 2 . . Naked Turns 226 | . . . . 5 . 93 74 54 Heaviest Build 26 | 14 16 15 15 23 26 19 . . Greatest Support 49 | 26 26 39 36 49 24 15 3 3 Greatest Overweight (x) 6 | . 3 . . 2 4 6 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 Most Carried 6 | 2 6 5 4 3 5 4 4 5 Average Carried 2 | . 2 3 4 1 2 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 . 4 2 4 5 Class Distribution -------------------- 46% | Mutant 40% | Scavenger-Mutant 7% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1528 | 160 399 411 3 97 400 58 . . Remotely . | . . . . . . . . . Salvage Created 2770 | . 483 799 . 321 1106 61 . . Parts 168 | . 33 53 . 12 68 2 . . Haulers Intercepted 4 | . . 2 . 1 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 50 | . 8 19 . 5 17 1 . . Melee 3 | . . . . . 2 1 . . Guns 22 | . 5 15 . . 2 . . . Cannons 4 | . . . . 4 . . . . AOE 20 | . 3 4 . . 13 . . . Classes Destroyed 14 | . 6 3 . . 5 . . . Worker 11 | . 3 1 . 1 6 . . . Builder 7 | . 3 . . . 4 . . . Hauler 4 | . . 2 . 1 1 . . . Recycler 7 | . 2 . . . 5 . . . Operator 2 | . . . . . 2 . . . Watcher 5 | . 1 2 . . 1 1 . . Swarmer 8 | . 3 3 . . 2 . . . Grunt 26 | . 5 10 . 5 5 1 . . Brawler 3 | . . 1 . . 2 . . . Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . 1 . . . Sentry 8 | . . 5 . . 3 . . . Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | . 6 5 . 4 8 1 . . Combat Bots Only 5 | . 3 4 . 3 5 1 . . Max Kills in Single Turn 3 | . 1 2 . 1 3 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 1 . . 2 . . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 730 | . 42 108 . 112 290 176 1 1 Missed 281 | . 15 33 . 43 120 69 1 . Damage Taken 5000 | . 215 779 . 927 1605 1460 . 14 Core 1826 | . 89 165 . 235 484 839 . 14 Absorbed by Shields 36 | . . . . . . 36 . . Redirected to Shielding 414 | . . . . . 382 32 . . Ignored by Resistances 1491 | . 69 232 . 264 501 421 . 4 Core Remaining (%) 61 | 100 64 . 58 57 30 . . . Volleys Fired 157 | . 38 44 . 31 42 2 . . Largest 2 | . 2 2 . 2 2 1 . . Hottest 95 | . 95 95 . 79 78 45 . . Shots Fired 268 | . 73 87 . 48 58 2 . . Gun 207 | . 63 75 . 24 45 . . . Cannon 24 | . . . . 24 . . . . Launcher 37 | . 10 12 . . 13 2 . . Special . | . . . . . . . . . Kinetic 98 | . 26 31 . 20 21 . . . Thermal 95 | . 37 44 . 14 . . . . Explosive 37 | . 10 12 . . 13 2 . . Electromagnetic 38 | . . . . 14 24 . . . Robot Hit Streak 34 | . 12 18 . 16 34 4 . . Robot Miss Streak 5 | . 2 2 . 2 5 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 224 | . 52 61 . 40 63 8 . . Core Hits 207 | . 23 44 . 17 117 6 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 2 . . 1 . . . Burn 2 | . . 2 . . . . . . Impale 1 | . . . . . 1 . . . Melee Attacks 22 | . . . . . 16 6 . . Impact . | . . . . . . . . . Slashing 14 | . . . . . 9 5 . . Piercing 8 | . . . . . 7 1 . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7481 | . 972 1357 . 887 3703 562 . . Guns 2532 | . 647 833 . 277 775 . . . Cannons 508 | . . . . 508 . . . . Explosions 3607 | . 325 512 . 85 2302 383 . . Melee 796 | . . . . . 617 179 . . Ramming 38 | . . 12 . 17 9 . . . Kinetic 1249 | . 262 336 . 218 433 . . . Thermal 1384 | . 385 497 . 351 151 . . . Explosive 3343 | . 325 512 . . 2123 383 . . Electromagnetic 671 | . . . . 301 370 . . . Impact . | . . . . . . . . . Slashing 505 | . . . . . 352 153 . . Piercing 291 | . . . . . 265 26 . . Highest Corruption 2 | . . . . 1 . 2 2 2 Average Corruption 1 | . . . . 1 . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . 1 . 2 1 1 Message Errors 1 | . . . . 1 . . . . Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . . . 16 98 3 . . Projectiles 4 | . . . . 4 . . . . Explosions 53 | . . . . 12 38 3 . . Melee 60 | . . . . . 60 . . . Knockbacks 2 | . . . . 2 . . . . Impact 2 | . . . . 2 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 431 | . . 25 . . 272 134 . . Shots 18 | . . 1 . . 14 3 . . Rammed 3 | . . . . 1 2 . . . Targets Rammed 17 | . . 2 . 13 2 . . . Kicked 14 | . . 2 . 12 . . . . Crushed . | . . . . . . . . . Highest Temperature 218 | . 165 29 . 65 105 200 218 114 Average Temperature 45 | . 72 15 . 27 29 107 125 58 Received Heat Transfer 1929 | . 108 420 . 639 528 225 . 9 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 3099 | . 999 1369 . 581 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 1 4 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Peak Influence 582 | . 161 491 112 201 562 582 81 49 Initial 198 | . . 57 112 36 78 198 66 49 Average 180 | . 92 290 112 101 165 288 68 49 Maximum Alert Level 2 | . . 2 . 1 2 2 . . Low Security (%) 65 | 100 100 24 100 93 80 6 100 100 Level 1 22 | . . 49 . 6 9 73 . . Level 2 11 | . . 26 . . 10 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 . 1 8 5 . . Investigation 5 | . 1 1 . . 2 1 . . Extermination 2 | . . . . . 1 1 . . Reinforcement 7 | . . . . 1 3 3 . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 3 | . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 11 21 . 17 29 31 6 4 Peak Tracking Total 14 | . 3 5 . 8 5 14 6 4 Tactical Retreats 14 | . 1 . . 4 3 6 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 4 | . 2 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 10 | . 2 2 . . 5 1 . . Max in Single Turn 3 | . 1 1 . . 3 1 . . Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 5 | . 1 1 . . 3 . . . Terminals 4 | . 1 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 16 | . 6 3 . . 7 . . . Successful 10 | . 3 3 . . 4 . . . Failed 6 | . 3 . . . 3 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 4 . . . 5 3 . . Terminals 15 | . 6 3 . . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 9 | . 3 3 . . 3 . . . Record 6 | . 3 . . . 3 . . . Robot Analysis 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 . . 2 1 . . Full Trace Events 4 | . . 1 . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 3788 | 58 632 757 47 374 1325 467 74 54 Spaces Moved 3139 | 57 449 459 40 208 1090 613 133 90 Core 517 | 12 5 . . 38 23 216 133 90 Treads 21 | . . . . . 21 . . . Legs 970 | . 44 459 40 151 108 168 . . Wheels 512 | 45 217 . . 19 231 . . . Hover . | . . . . . . . . . Flight 1119 | . 183 . . . 707 229 . . Fastest Speed 31 | 50 90 120 120 50 31 40 50 50 Average Speed 88 | 82 105 120 120 115 81 68 50 50 Slowest Speed 350 | 100 200 120 120 150 250 350 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 59 36 16 21 27 17 72 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 369 | . 50 65 . 4 183 67 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 369 | . 50 65 . 4 183 67 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 3807 | 64 537 577 39 288 1417 646 139 100 Wait 315 | . 10 49 . 21 219 6 5 5 Move 3122 | 56 448 458 39 207 1079 613 132 90 Hop 5 | . . . . . 5 . . . Pick Up 28 | 2 9 6 . 3 3 . 2 3 Fast Attach 56 | 6 9 3 . 6 24 8 . . Attach 16 | . 2 3 . 5 4 2 . . Detach 15 | . 7 . . . 8 . . . Swap 16 | . 3 5 . . 8 . . . Drop 28 | . 11 6 . 2 7 . . 2 Fire 157 | . 38 44 . 31 42 2 . . Melee 22 | . . . . . 16 6 . . Ram 3 | . . . . 1 2 . . . Kick 14 | . . 2 . 12 . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . 9 . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Identified exit to Materials 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Discovered new exit (range 15) 1427 | -9/Materials | Discovered new exit (range 13) 1440 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Entered Mines 1482 | -9/Mines | Discovered new exit (range 14) 1494 | -9/Mines | Identified exit to Materials 1495 | -9/Mines | Entered Materials 1495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -8/Materials | Build established: Scavenger-Mutant 1671 | -8/Materials | Lost 3 parts (2u1w) 1725 | -8/Materials | Released all parts (8) 1859 | -8/Materials | Discovered new exit (range 12) 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Utility x2 2636 | -7/Factory | Build established: Mutant 2673 | -7/Factory | Lost 4 parts (1p2n1u) 2752 | -7/Factory | Found Prototype Launcher 2752 | -7/Factory | Identified Rocket Array 2769 | -7/Factory | Found Rocket Array 2889 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Garrison activated, responded to threat 3023 | -7/Factory | Build established: Scavenger-Mutant 3143 | -7/Factory | Discovered new exit (range 17) 3193 | -7/Factory | Identified exit to Factory 3194 | -7/Factory | Entered another Factory area 3194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3421 | -6/Factory | Released all parts (6) 3446 | -6/Factory | Core integrity fell below 50% 3474 | -6/Factory | Lost 6 parts (3n1u2w) 3544 | -6/Factory | Search patrols dispatched 3557 | -6/Factory | Discovered new exit (range 9) 3590 | -6/Factory | Released all parts (4) 3609 | -6/Factory | Core integrity fell below 20% 3661 | -6/Factory | Sucked down chute 3661 | -6/Factory | Entered Waste 3677 | -6/Waste | Spotted C-40 Crusher 3679 | -6/Waste | Spotted C-40 Crusher 3700 | -6/Waste | Spotted C-40 Crusher 3705 | -6/Waste | Spotted C-40 Crusher 3708 | -6/Waste | Spotted C-40 Crusher 3717 | -6/Waste | Spotted C-40 Crusher 3719 | -6/Waste | Discovered new exit (range 15) 3735 | -6/Waste | Entered Factory 3789 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03616_ Penetrated by Slug. 03616_ Slug penetrates Wall. 03647_ System corrupted: Heat flow error (+237). 03661_ Triggered Chute Trap. 03661_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03664_ Acquired Broken Imp. Cloaking Device. 03673_ Acquired Broken Imp. System Guard. 03702_ System corrupted: Heat flow error (+255). 03719_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03743_ System corrupted: Heat flow error (+151). 03745_ Acquired Flexi-carbon Leg. 03748_ Dropped Broken Imp. Cloaking Device. 03748_ Dropped Broken Imp. System Guard. 03750_ Acquired Hvy. Flak Cannon. 03776_ Acquired Med. Matter Pod. 03788_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# * ##########?????? | | ?????????????????????# # ####### | | ?????????????????????# """" """" # # # | | ?????????????????????# """" """" # """" # # | | ?????????????????????# """" """" # """" # # | | ?????????????????????# """" """" # """" + # | | ?????????????????????# """" """" # """" # # | | ?????????????????????# """" """" #! """" # # | | ?????????????????????# gg # !"""" # # | | ?????????????????????# @ # # # | | ?????????????????????############+########## # | | ??????????????????? # | | ??????????????????? # | | ??????????????????? # | | ??????????????????? # | | ???????????????????? # | | ????????????????????######+############/########## | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ?????? | | ??????????????????????????????????????""" """ ???? | | ??????????????????????????????????????""" """ ???? | | ??????????????????????????????????????""" ""?????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? "??????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ChargeHelicalAutogun Manual? 0 Play Time 00:37:33 Cumulative 6.0 hours Start 2024.04.02 @ 21:16:14 End 2024.04.02 @ 21:55:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132ba220-c3c3-4956-bb44-3415f543b603