Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 04:42:48 Player: Kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (943) 943 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2233 Bonus ------- None Cogmind --------- Core Integrity 107/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Melee Analysis Suite Weapon Shielding > --- WEAPON (2) ------- Hammer Mining Claw > --- INVENTORY (5) ---- Light Treads Melee Analysis Suite EM Pulse Cannon Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Hammer Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Laser Small Laser Grenade Launcher Rocket Launcher Rocket Launcher Hammer Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 3 5 14 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel 4 | . . 1 3 Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 1 . 1 4 Device 1 | . . 1 . Storage 2 | 1 . . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 3 1 4 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 15 | . . 2 13 Power 3 | . . 1 2 Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 7 | . 6 6 8 Power . | . 1 . 1 Propulsion . | . . 1 1 Utility . | . . . . Weapon 5 | . 4 5 6 Tool/Special . | . . . . Unused Backups 12 | . 2 . 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 8 | . 2 . 6 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 95 75 Engine 11 | . 14 12 8 Treads 16 | . 28 25 1 Wheel 4 | . . . 11 Flight 1 | . . . 3 Device 5 | . . 13 3 Storage 14 | . 14 14 14 Processor 2 | . . . 6 Protection 1 | . . . 4 Energy Gun 1 | . . 4 . Ballistic Gun 6 | . 9 5 5 Launcher 1 | . 1 . 1 Impact Weapon 13 | . 17 17 8 Slashing Weapon 1 | . . . 4 Peak Build Rating 14 | 6 6 9 14 Average Rating 8 | 4 6 8 9 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) 5 | . . 3 5 Naked Turns . | . . . . Heaviest Build 24 | 13 15 15 24 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 2 8 7 10 Average Carried 7 | . 6 6 9 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 7 7 5 Class Distribution -------------------- 69% | Mutant 21% | Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 820 | 195 85 120 420 Remotely . | . . . . Salvage Created 1161 | . 233 115 813 Parts 51 | . 9 8 34 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 6 7 16 Melee 4 | . 1 1 2 Guns 4 | . . 2 2 AOE 15 | . 3 4 8 Classes Destroyed 11 | . 5 2 4 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Hauler 1 | . . . 1 Recycler 3 | . 1 . 2 Watcher 3 | . 1 . 2 Swarmer 11 | . 4 3 4 Grunt 13 | . 2 2 9 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Demolisher 1 | . . 1 . Assembled 1 | . . 1 . Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 3 2 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 133 | . 12 29 92 Missed 28 | . . 7 21 Hits 105 | . 12 22 71 Melee 3 | . . . 3 Projectile 102 | . 12 22 68 AOE 5 | . . 5 . Critical Strikes 2 | . . . 2 Actively Blocked 1 | . . . 1 Damage Taken 1521 | . 112 443 966 Core 394 | . 25 76 293 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . . 25 Core Remaining (%) 79 | 100 . 59 . Volleys Fired 54 | . 4 17 33 Largest 2 | . 1 2 2 Hottest 60 | . 30 60 60 Shots Fired 87 | . 4 30 53 Gun 70 | . . 27 43 Cannon . | . . . . Launcher 17 | . 4 3 10 Special . | . . . . Kinetic 55 | . . 14 41 Thermal . | . . . . Explosive 17 | . 4 3 10 Electromagnetic 15 | . . 13 2 Robot Hit Streak 9 | . . 8 9 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | . 7 16 71 Core Hits 43 | . 6 13 24 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 4 | . 1 1 2 Critical Strikes 6 | . 2 1 3 Smash 6 | . 2 1 3 Melee Attacks 57 | . 11 1 45 Impact 46 | . 11 1 34 Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks 9 | . 3 . 6 Combat Hostiles . | . . . . Follow-up Attacks 6 | . 1 . 5 Damage Inflicted 2853 | . 595 328 1930 Guns 374 | . . 131 243 Cannons . | . . . . Explosions 1098 | . 347 169 582 Melee 1381 | . 248 28 1105 Ramming . | . . . . Kinetic 284 | . . 54 230 Thermal 63 | . . . 63 Explosive 1035 | . 347 169 519 Electromagnetic 90 | . . 77 13 Impact 1125 | . 248 28 849 Slashing 256 | . . . 256 Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 462 | . 138 66 258 Projectiles . | . . . . Explosions 112 | . 50 38 24 Melee 350 | . 88 28 234 Knockbacks 9 | . . . 9 Impact 9 | . . . 9 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 15 22 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 4 | . . 1 4 Average Temperature 1 | . . 1 2 Received Heat Transfer 498 | . 30 27 441 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 8 | . 2 . 6 Combat Hostiles 6 | . 2 . 4 Parts Fried 13 | . 4 1 8 Impact Corruptions 16 | . 4 1 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 92 100 100 Level 1 2 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | . 225 143 174 Initial 81 | . . 81 29 Average 75 | . 38 51 125 Influence Increases 1024 | . 296 177 551 Destroy 0b10 Robot/C 560 | . 120 120 320 Destroy 0b10 Robot/NC 50 | . 15 . 35 Destroy Leader 128 | . 32 30 66 Successful Hack 18 | . 18 . . Disable Machine 105 | . 60 15 30 Destroy Structure 88 | . 21 12 55 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 868 | . 87 309 472 Entered New Map 176 | . . 128 48 Time Decay 559 | . 87 178 294 Lost Part 133 | . . 3 130 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 7 28 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 4 1 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1650 | 77 442 472 659 Spaces Moved 813 | 44 245 200 324 Core 12 | 3 . . 9 Treads 485 | 41 245 199 . Legs 29 | . . . 29 Wheels 287 | . . 1 286 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 80 Average Speed 138 | 152 160 159 107 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 46 46 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . 23 12 58 Melee . | . . . . Projectile . | . . . . AOE 93 | . 23 12 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1154 | 51 275 319 509 Wait 163 | . 4 91 68 Move 810 | 43 244 199 324 Hop . | . . . . Pick Up 20 | 2 8 1 9 Fast Attach 19 | 6 . 2 11 Attach 5 | . . 1 4 Detach 1 | . . . 1 Swap 22 | . 3 7 12 Drop 11 | . 3 . 8 Fire 54 | . 4 17 33 Melee 49 | . 9 1 39 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Central database locked down 262 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered Mines 649 | -10/Mines | Assembled infested the area 930 | -10/Mines | Learned Materials trap positions 968 | -10/Mines | Discovered new exit (range 9) 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -9/Materials | Loaded intel: 17 trap records 1226 | -9/Materials | Lost 7 parts (1p2n1u3w) 1522 | -9/Materials | Core integrity fell below 50% 1609 | -9/Materials | Build established: Gladiator 1651 | -9/Materials | Self-destructed Last Messages --------------- 01610_ G-34 Mercenary system corrupted by crushing effect. 01610_ G-34 Mercenary knocked back. 01616_ Destroyed Visual Processing Unit. 01616_ W-16 Scout system corrupted by crushing effect. 01617_ W-16 Scout system terminally corrupted. 01617_ Lgt. Ion Engine fried. 01617_ K-01 Serf collects debris. 01624_ G-34 Mercenary knocked back. 01624_ K-01 Serf collects debris. 01628_ Aluminum Leg destroyed. 01632_ G-34 Mercenary knocked back. 01632_ K-01 Serf collects debris. 01634_ G-34 Mercenary knocked back. 01636_ K-01 Serf collects debris. 01637_ G-34 Mercenary knocked back. 01639_ K-01 Serf collects debris. 01642_ Med. Storage Unit destroyed. 01645_ G-34 Mercenary knocked back. 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