Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 21:05:18 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (5903) 5903 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2185) 2185 TOTAL SCORE: 14703 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 528 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 213/1000 Matter 300/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Neutrino Core Neutrino Core Experimental Energy Well (600) Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Force Field Makeshift System Shield Vortex Rifle Vortex Rifle Proton Cannon Heavy Ion Cannon Vortex Cannon Vortex Driver Gauss Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Experimental Energy Well Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Force Field Makeshift System Shield Vortex Rifle Vortex Rifle Proton Cannon Heavy Ion Cannon Vortex Cannon Vortex Driver Gauss Rifle Makeshift Spear [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 2 2 . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 197 | 6 7 . 4 3 22 56 31 4 2 12 20 18 2 10 Power 26 | 1 1 . 2 . 3 5 5 1 . 1 3 3 . 1 Engine 9 | 1 1 . 1 . . 1 1 1 . . 2 1 . . Core 14 | . . . 1 . 3 4 3 . . . 1 2 . . Reactor 3 | . . . . . . . 1 . . 1 . . . 1 Propulsion 70 | 2 2 . 1 3 7 23 10 1 . 5 7 3 . 6 Treads . | . . . . . . . . . . . . . . . Leg 65 | 2 2 . 1 3 7 22 10 1 . 5 7 1 . 4 Wheel 2 | . . . . . . . . . . . . 2 . . Hover 3 | . . . . . . 1 . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 3 . . . 5 16 12 . . 4 7 7 2 3 Device 26 | . 2 . . . . 7 4 . . 2 4 4 2 1 Storage 5 | 1 1 . . . 1 . . . . . 1 . . 1 Processor 8 | . . . . . 2 1 2 . . . 1 1 . 1 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 19 | . . . . . 2 8 4 . . 2 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 1 . 7 12 4 2 2 2 3 5 . . Energy Gun 23 | 2 . . . . 1 8 1 2 2 2 3 2 . . Energy Cannon 7 | . . . . . 1 2 2 . . . . 2 . . Ballistic Gun 6 | . 1 . . . 3 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . . 3 1 . 4 Parts Lost 82 | . 4 . . . 2 29 7 . . 10 12 13 . 5 Power 13 | . 1 . . . 1 4 3 . . . 2 2 . . Propulsion 32 | . 1 . . . . 13 2 . . 4 7 2 . 3 Utility 19 | . . . . . . 7 1 . . 4 1 5 . 1 Weapon 18 | . 2 . . . 1 5 1 . . 2 2 4 . 1 Highest Loss Streak 14 | . 4 . . . 1 14 3 . . 9 5 11 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 80 85 95 100 99 92 97 100 91 97 94 86 100 94 Engine 3 | . 13 14 11 14 2 . 1 6 6 1 5 3 . . Core 3 | . . . 2 . 6 6 1 . . . . 6 11 4 Reactor 1 | . . . . . . . 3 . . 4 3 . . 3 Leg 23 | . 25 28 28 28 36 28 25 26 26 25 20 14 11 13 Wheel 1 | . . . . . . . . . . . . 2 11 5 Device 11 | . 5 14 14 14 6 13 15 13 13 7 7 8 17 13 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 5 5 5 5 Processor 14 | . . . . . 11 12 18 20 20 20 18 22 17 20 Hackware 2 | . . . . . . . 6 13 13 13 8 . . . Protection 3 | . . . . . 8 6 2 . . 4 3 5 5 4 Energy Gun 6 | . 14 . . . . 11 1 12 5 11 15 8 5 4 Energy Cannon 3 | . . . . . 1 2 9 . . . . 3 11 10 Ballistic Gun 3 | . 6 14 14 14 11 . 1 . . . . . . . Slashing Weapon 1 | . . . 9 14 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 14 16 16 22 19 45 47 54 48 44 48 66 88 82 82 Greatest Support 83 | 20 20 20 20 20 45 55 67 67 67 67 83 68 20 70 Greatest Overweight (x) 11 | 3 1 . 1 . . 11 1 . . . 1 8 4 6 Average Overweight (x) . | . . . . . . . . . . . . 1 4 2 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 6 6 10 10 15 15 15 15 15 15 11 15 14 15 Average Carried 11 | 1 2 6 8 9 13 13 13 15 15 11 9 11 12 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 6 10 10 15 11 15 15 15 11 6 12 14 15 Class Distribution -------------------- 58% | Scavenger-Mutant 22% | Scavenger-Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Matter Collected 2762 | 188 267 . 44 30 345 735 372 44 . 111 183 303 17 123 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6898 | . 317 . 185 149 812 1874 918 304 . 194 926 1219 . . Parts 258 | . 21 . 15 3 37 89 27 6 . 8 23 29 . . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . . 1 . 2 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 7 . 27 . 23 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 120 | . 10 . . 1 17 37 16 7 . 5 11 16 . . Melee 4 | . . . . 1 1 . . . . . . 2 . . Guns 63 | . 9 . . . 11 18 2 5 . 5 7 6 . . Cannons 33 | . . . . . 1 14 13 . . . . 5 . . AOE 7 | . 1 . . . 4 2 . . . . . . . . Classes Destroyed 12 | . 3 . . 1 2 4 . . . . 2 . . . Builder 1 | . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 4 | . . . . 1 1 1 . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . . . . . . Watcher 7 | . 2 . . . 1 3 1 . . . . . . . Swarmer 20 | . 6 . . . 2 3 . 4 . 3 . 2 . . Grunt 71 | . 4 . . 1 11 22 14 3 . 2 8 6 . . Brawler 2 | . . . . . . 1 . . . . . 1 . . Duelist 3 | . . . . . . . . . . . 1 2 . . Sentry 15 | . . . . . 4 7 . . . . 1 3 . . Hunter 3 | . . . . . . 2 . . . . 1 . . . Programmer 6 | . . . . . . 2 2 . . . . 2 . . Best Kill Streak 7 | . 4 . . 1 4 5 3 3 . 2 4 7 . . Combat Bots Only 7 | . 3 . . 1 3 4 3 3 . 2 4 7 . . Max Kills in Single Turn 3 | . 2 . . 1 2 3 1 1 . 2 1 1 . . Gunslinging 1 | . 1 . . . . . . . . 1 . . . . Exploded 2 | . 1 . . . 1 2 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1235 | . 63 . . 3 87 516 118 21 . 117 107 111 . 92 Missed 358 | . 13 . . . 18 176 31 5 . 36 23 31 . 25 Damage Taken 13915 | . 662 . . 34 1053 3973 1837 306 . 1441 1587 1862 . 1160 Core 2131 | . 116 . . 20 95 631 261 57 . 164 334 230 . 223 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 299 | . . . . . . . . . . . . . . 299 Core Remaining (%) 55 | 100 . . . 45 82 9 . . . 43 . . . . Volleys Fired 394 | . 59 . . . 45 122 59 14 . 24 35 36 . . Largest 3 | . 2 . . . 2 2 2 2 . 2 3 3 . . Hottest 225 | . 80 . . . 138 160 143 154 . 154 225 209 . . Shots Fired 763 | . 75 . . . 84 219 117 28 . 48 98 94 . . Gun 585 | . 75 . . . 73 165 26 28 . 48 98 72 . . Cannon 171 | . . . . . 6 52 91 . . . . 22 . . Launcher 7 | . . . . . 5 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 135 | . 43 . . . 71 13 8 . . . . . . . Thermal 583 | . . . . . 8 198 109 28 . 48 98 94 . . Explosive 7 | . . . . . 5 2 . . . . . . . . Electromagnetic 38 | . 32 . . . . 6 . . . . . . . . Robot Hit Streak 27 | . 11 . . . 11 27 19 22 . 7 20 15 . . Robot Miss Streak 8 | . 8 . . . 2 5 3 1 . 6 3 2 . . Penetration Max 1 | . . . . . 1 . 1 . . . . . . . Secondary Targets 13 | . 2 . . . 1 3 . . . 1 5 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 1 1 . . Shots Hit Robots 594 | . 49 . 11 2 65 161 98 25 . 27 79 77 . . Core Hits 264 | . 16 . 3 1 34 90 38 9 . 9 32 32 . . Critical Kills 2 | . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . . . . Critical Strikes 43 | . . . . . 9 6 1 4 . 6 10 7 . . Burn 31 | . . . . . . 5 1 4 . 6 10 5 . . Meltdown 1 | . . . . . . 1 . . . . . . . . Destroy 6 | . . . . . 6 . . . . . . . . . Sever 3 | . . . . . 3 . . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 . . Melee Attacks 37 | . . . 11 2 15 . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . 11 2 15 . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 9 . . Sneak Attacks 4 | . . . . 1 1 . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14882 | . 779 . 853 116 2010 3664 2549 462 . 610 1800 2039 . . Guns 8622 | . 663 . . . 1130 2267 464 462 . 610 1800 1226 . . Cannons 3595 | . . . . . 100 1012 2085 . . . . 398 . . Explosions 957 | . 116 . . . 456 385 . . . . . . . . Melee 1708 | . . . 853 116 324 . . . . . . 415 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1804 | . 395 . . . 1112 134 163 . . . . . . . Thermal 10542 | . 116 . . . 118 3426 2386 462 . 610 1800 1624 . . Explosive 456 | . . . . . 456 . . . . . . . . . Electromagnetic 372 | . 268 . . . . 104 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1293 | . . . 853 116 324 . . . . . . . . . Piercing 415 | . . . . . . . . . . . . 415 . . Highest Corruption 15 | . . . . . . 2 3 3 3 3 . 15 15 15 Average Corruption 6 | . . . . . . 1 2 3 3 3 . 12 15 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . 2 Effects 123 | . . . . . . 14 17 7 4 15 . 54 11 1 Message Errors 32 | . . . . . . 2 3 4 1 7 . 12 3 . Matter Fused 30 | . . . . . . 3 5 1 . 2 . 18 1 . Heat Flow Errors 19 | . . . . . . 1 . 2 1 1 . 9 4 1 Energy Discharges 8 | . . . . . . 2 . . 1 1 . 2 2 . Parts Fused 3 | . . . . . . 1 . . . . . 1 1 . Data Loss (minor) 19 | . . . . . . 2 6 . . 3 . 8 . . Data Loss (major) 3 | . . . . . . . 1 . . 1 . 1 . . Misfires 3 | . . . . . . 1 1 . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . 2 1 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 331 | . . . 108 45 . 92 11 . . . . 75 . . Projectiles 11 | . . . . . . . 11 . . . . . . . Explosions 92 | . . . . . . 92 . . . . . . . . Melee 228 | . . . 108 45 . . . . . . . 75 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . 25 . . . 9 179 . . . . . . . . Shots 5 | . 1 . . . 1 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 539 | . 180 . . . 265 384 7 109 174 342 539 399 162 66 Average Temperature 117 | . 71 . . . 72 104 7 47 106 83 183 137 69 66 Received Heat Transfer 4352 | . 195 . . 21 558 1497 604 102 . 466 429 468 . 12 Effects 12 | . . . . . . 1 . . . 1 7 3 . . Shutdowns 3 | . . . . . . . . . . . 2 1 . . Energy Bleed 4 | . . . . . . 1 . . . . 2 1 . . Interference 2 | . . . . . . . . . . . 1 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . 3 1 2 . . 4 3 . . Combat Hostiles 13 | . . . . . . 3 1 2 . . 4 3 . . Parts Melted 63 | . . . . . . 16 11 6 . 3 15 12 . . Heat Transferred 21881 | . 100 . . . 185 6618 3764 1481 . 1805 4816 3112 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Peak Influence 662 | . 229 39 . 97 445 662 430 . . . 491 . . . Initial 324 | . . 39 . . 37 202 324 . . . 180 . . . Average 271 | . 109 39 . 90 174 363 251 . . . 349 . . . Maximum Alert Level 2 | . 1 . . . 2 2 2 . . . 2 . . . Low Security (%) 37 | 100 90 100 . 100 66 9 44 . . . 7 . . . Level 1 46 | . 9 . . . 27 60 49 . . . 61 . . . Level 2 16 | . . . . . 6 30 6 . . . 30 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 2 14 3 . . . 4 . . . Investigation 6 | . . . . . 1 4 1 . . . . . . . Extermination 4 | . . . . . . 2 2 . . . . . . . Reinforcement 4 | . 1 . . . 1 1 . . . . 1 . . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison 9 | . . . . . . 6 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Distress Signals 2 | . . . . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 14 . . 3 26 52 23 7 . 17 17 17 . 22 Peak Tracking Total 14 | . 4 . . 3 7 5 4 3 . 4 5 7 . 14 Tactical Retreats 8 | . . . . . 1 3 3 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Traps Triggered 6 | . 2 . . . . 3 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . . . 24 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Machines Disabled 12 | . . . . . 5 2 . . . . 4 1 . . Max in Single Turn 2 | . . . . . 1 2 . . . . . 1 . . Garrison Access 3 | . . . . . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Machines Accessed 39 | . 7 . 4 . 6 9 3 . 4 . . 2 . 4 Terminals 15 | . 6 . . . 5 3 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 3 1 . . . . . . . Total Hacks 132 | . 15 . 34 . 16 19 8 . 30 . . 2 . 8 Successful 100 | . 11 . 34 . 6 6 3 . 30 . . 2 . 8 Failed 32 | . 4 . . . 10 13 5 . . . . . . . Catastrophic 7 | . 1 . . . 1 3 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 14 . . . 14 14 6 . . . . . . 1 Terminals 38 | . 14 . . . 13 6 5 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 13 | . . . . . 3 8 2 . . . . . . . Terminal Hacks 82 | . 5 . 34 . 2 . 1 . 30 . . 2 . 8 Record 53 | . . . 34 . . . . . 11 . . 1 . 7 Part Schematic 10 | . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 6 . . . 4 4 2 . . . . . . . Terminals 12 | . 5 . . . 4 2 1 . . . . . . . Botnet 11 | . 4 . . . 4 2 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . Jam 2 | . . . . . . 1 1 . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 4 8 2 . . . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 2 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . 2 . . . . . . 1 . 1 . . Largest Group 2 | . . . 2 2 2 . . . . 1 1 1 . . Highest-Rated Group 96 | . . . 29 29 29 . . . . 96 96 30 . . Highest-Rated Ally 96 | . . . 21 21 21 . . . . 96 96 30 . . Total Orders 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . Ally Attacks 58 | . . . . 4 7 . . . . 38 8 1 . . Total Damage 1701 | . . . . 85 118 . . . . 1233 230 35 . . Kills 19 | . . . . 2 . . . . . 14 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 2 . . . 2 2 . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Turns Passed 11994 | 59 653 56 1247 145 650 2476 1939 352 114 734 467 1691 265 1146 Spaces Moved 7563 | 40 390 47 923 108 347 1522 1225 249 92 511 231 1059 187 632 Core 13 | 8 . . . . . 5 . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 6737 | 32 390 47 923 108 347 1500 1225 249 92 511 231 835 . 247 Wheels 724 | . . . . . . . . . . . . 224 187 313 Hover 89 | . . . . . . 17 . . . . . . . 72 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 140 110 Average Speed 131 | 119 120 120 128 120 120 127 128 120 120 121 124 139 140 169 Slowest Speed 600 | 200 190 120 190 120 120 600 193 120 120 122 190 200 140 360 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 59 12 93 18 40 35 26 32 75 64 7 95 47 59 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 7 | . . 1 1 . . . . 1 1 . . 2 1 . Known Exits Taken 10 | . 1 . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . . . . . Scrap Searched 8 | . . . . 2 . . . 1 . . . 4 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 73 | . 10 . . . 20 35 3 . . . . 5 . . Melee . | . . . . . . . . . . . . . . . Projectile 12 | . . . . . 1 3 3 . . . . 5 . . AOE 61 | . 10 . . . 19 32 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp War Total 8836 | 49 496 46 975 124 481 1831 1476 274 95 574 332 1180 189 714 Wait 458 | . 37 . 4 5 31 103 124 4 . 25 38 39 . 48 Move 7549 | 39 389 46 922 107 346 1521 1224 248 91 510 230 1058 186 632 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 4 4 . 3 2 10 8 16 1 . 3 3 14 1 5 Fast Attach 69 | 4 1 . 1 . 5 22 5 . 2 1 9 9 . 10 Attach 69 | 2 3 . . . 8 18 12 . . 9 9 8 . . Detach 13 | . . . . . 3 3 4 . . . 1 1 . 1 Swap 60 | . 3 . 3 3 9 16 14 4 . 2 2 2 2 . Drop 81 | . . . 1 5 9 18 18 3 2 . 5 2 . 18 Fire 394 | . 59 . . . 45 122 59 14 . 24 35 36 . . Melee 37 | . . . 11 2 15 . . . . . . 9 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 32 | . . . 30 . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Lost 4 parts (1p1n2w) 438 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Entered Mines 763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Exiles 769 | -10/Exiles | Found Exiles lab destroyed 1058 | -10/Exiles | Learned location of Zion (-7) 1563 | -10/Exiles | Discovered new exit (range 14) 1813 | -10/Exiles | Discovered new exit (range 14) 2016 | -10/Exiles | Entered Mines 2016 | -9/Mines | Accompanied by 2 allies 2018 | -9/Mines | Core integrity fell below 50% 2042 | -9/Mines | Discovered new exit (range 9) 2068 | -9/Mines | Learned location of 1 exit from Materials 2069 | -9/Mines | Identified exit to Materials 2072 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2161 | -9/Mines | Entered Materials 2161 | -8/Materials | Accompanied by 2 allies 2161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2162 | -8/Materials | Identified exit to Factory 2485 | -8/Materials | Build established: Scavenger-Mutant 2777 | -8/Materials | Discovered exit to Factory (range 13) 2811 | -8/Materials | Entered Factory 2811 | -7/Factory | Evolved 2 slots: Utility x2 3082 | -7/Factory | Lost 14 parts (3p7n3u1w) 3851 | -7/Factory | Core integrity fell below 50% 4260 | -7/Factory | Discovered new exit (range 5) 4802 | -7/Factory | Garrison activated, responded to threat 4979 | -7/Factory | Lost 3 parts (1n1u1w) 5113 | -7/Factory | Lost 3 parts (1p2w) 5149 | -7/Factory | Core integrity fell below 20% 5211 | -7/Factory | First assault squad dispatched 5287 | -7/Factory | Entered another Factory area 5287 | -6/Factory | Evolved 2 slots: Utility x2 5301 | -6/Factory | Lost 5 parts (2n3u) 5394 | -6/Factory | Lost 3 parts (1p1n1w) 5411 | -6/Factory | Discovered new exit (range 9) 6133 | -6/Factory | Identified exit to Factory 6903 | -6/Factory | Identified exit to Lower Caves 7226 | -6/Factory | Entered Lower Caves 7432 | -6/Lower Caves | Encountered a Warlord checkpoint 7470 | -6/Lower Caves | Lost 3 allies 7545 | -6/Lower Caves | Learned Factory stockpile data 7570 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7576 | -6/Lower Caves | Identified exit to Data Miner 7578 | -6/Lower Caves | Entered Data Miner 7578 | -6/Data Miner | Discovered new exit (range 6) 7583 | -6/Data Miner | Identified exit to Proximity Caves 7601 | -6/Data Miner | Met Data Miner 7638 | -6/Data Miner | Learned location of Section 7 (-3) 7638 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7659 | -6/Data Miner | Received God Mode back door access code from Data Miner 7692 | -6/Data Miner | Entered Proximity Caves 7718 | -5/Proximity Caves | Spotted B-75 Beast 7849 | -5/Proximity Caves | Core integrity fell below 50% 7853 | -5/Proximity Caves | Escorted by Enhanced Grunt 7888 | -5/Proximity Caves | Lost 9 parts (4n3u2w) 8011 | -5/Proximity Caves | Allies destroyed B-75 Beast 8410 | -5/Proximity Caves | Discovered exit to Factory (range 11) 8426 | -5/Proximity Caves | Entered Factory 8426 | -5/Factory | Accompanied by 1 ally 8426 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8687 | -5/Factory | Garrison activated, responded to threat 8759 | -5/Factory | Lost 3 parts (1p1n1u) 8846 | -5/Factory | Lost 5 parts (1p2n2w) 8854 | -5/Factory | Discovered new exit (range 21) 8892 | -5/Factory | Identified exit to Upper Caves 8893 | -5/Factory | Entered Upper Caves 9075 | -5/Upper Caves | Build established: Scavenger-Gunner 9290 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9303 | -5/Upper Caves | System corruption reached 10% 9381 | -5/Upper Caves | Destroyed 7 combat bots 9387 | -5/Upper Caves | Lost 11 parts (2p1n4u4w) 9473 | -5/Upper Caves | Found Alien Artifact 9473 | -5/Upper Caves | Identified Dimensional Node Initializer 9473 | -5/Upper Caves | Initialized slip node 9615 | -5/Upper Caves | Build established: Scavenger-Mutant 10004 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10199 | -5/Upper Caves | Core integrity fell below 50% 10312 | -5/Upper Caves | Build established: Scavenger-Gunner 10378 | -5/Upper Caves | Learned location of Warlord (-5) 10569 | -5/Upper Caves | Discovered new exit (range 7) 10583 | -5/Upper Caves | Identified exit to Upper Caves 10584 | -5/Upper Caves | Entered another Upper Caves area 10831 | -5/Upper Caves | Identified exit to Factory 10831 | -5/Upper Caves | Discovered new exit (range 14) 10847 | -5/Upper Caves | Identified exit to Warlord 10849 | -5/Upper Caves | Entered Warlord 10900 | -5/Warlord | System corruption cleaned by Quarantine Array 10988 | -5/Warlord | Warlord's base attacked by MAIN.C 11007 | -5/Warlord | Found Prototype Energy Cannon 11015 | -5/Warlord | Found Prototype Energy Gun 11017 | -5/Warlord | Found Prototype Energy Gun 11024 | -5/Warlord | Found Prototype Energy Cannon 11286 | -5/Warlord | Met Warlord 11298 | -5/Warlord | Opened Warlord's prototype stash 11303 | -5/Warlord | Found Prototype Reactor 11303 | -5/Warlord | Identified Vortex Chain Reactor 11314 | -5/Warlord | Found Prototype Processor 11314 | -5/Warlord | Identified Spectral Analyzer 11338 | -5/Warlord | Warlord forces counterattacked 11469 | -5/Warlord | Spotted Executioner 11517 | -5/Warlord | Lost 3 allies 11527 | -5/Warlord | Spotted Striker 11577 | -5/Warlord | Spotted Executioner 11617 | -5/Warlord | Lost 4 allies 11663 | -5/Warlord | Warlord base infiltrated, sounded retreat 11903 | -5/Warlord | Spotted Executioner 11937 | -5/Warlord | Spotted Executioner 11990 | -5/Warlord | Lost 5 parts (3n1u1w) 11994 | -5/Warlord | Spotted Striker 11995 | -5/Warlord | Self-destructed Last Messages --------------- 11941_ Penetrated by Slug. 11945_ Hvy. Laser destroyed. 11945_ Penetrated by Slug. 11947_ Carbon-fiber Leg destroyed. 11947_ Dropped Mak. Light Armor Plating. 11948_ Dropped Hvy. Ion Cannon. 11948_ Discarded Hvy. Ion Cannon. 11948_ Penetrated by Slug. 11948_ Flexi-carbon Leg destroyed. 11951_ Slug penetrates Wall. 11959_ Carbon-fiber Leg destroyed. 11959_ Penetrated by Slug. 11965_ Slug penetrates S-27 Virus. 11965_ Slug penetrates Wall. 11965_ Slug penetrates S-27 Virus. 11978_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11988_ ANNOUNCEMENT: Detected 1 Demolisher squad, 1 Melee squad, 1 Saboteur squad, 1 Programmer squad, with prototype support. Map ----- +----------------------------------------------------+ | # #?# # #?# ## ^ #?????? | | # #?# """ # #?# ### ######## #?????? | | # #?# """ # ?+ ^ #?###??????# #?????? | | # #?# """ # ### #????####### #?????? | | # #?? # #?# #???? #######?????? | | # ### """ # ### #????? #???????????? | | # """ # ?+ ^ ^ #????? #???????????? | | + """ # #?# #?????? #???????????? | | # + #?#####+#######???? #???????????? | | # # # #????# #????? #???????????? | | # ^ ####### ###### +????? #???????????? | | #^ #?????? #???????????? | | #^= ########### #?????? #???????????? | | # % #?????????# ########+##??????""??? | | #"+####"### #?????????# #??????""#?? | | % #?# #?????????+ #?????#""#?? | | ### #?????????# #?????#""#?? | | /// / #?????????### #????##""#?? | | ### #???????????# #### ### ##""### | | !!! #?# #??????????## # =!""%=! | | #?# ##?????????# # "=[!! | | ### "#?????????## # * = == | | + "#??????????# ==/ !% | | ### ! ##??????????# %% | | ############]#####??####### % ! gm * | | ????????# #??# s @s !=! % * | | ????????# #??#x#####;;# #!!%%!%%! | | ????????# #### ##!!!"#; =[[ /[""=== | | ????????# / / "# # " ==""!![ | | ????????# """### X"# ### #######""### | | ????????# |^! "# ??##"X "# #?????#""#?? | | ????????# | ! ##????#"""!!# #?????#""#?? | | ????????# | ! #?????#"""!!# #?????#""#?? | | ????????# #?????######" #?????#""#?? | | ????????##""######????###???## #####?????#""#?? | | ?????????##############X##### #?????????####?? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# ^^#??????????????? | | ?????????#++############### ^ #??????????????? | | ?????????# ############??# #??????????????? | | ?????????# """""""#??# #??????????????? | | ?????????# [[] """"#??# #??????????????? | | ?????????#" !]""""#??# ##?????????????? | | ?????????#"" """ #?## #?????????????? | | ?????????#"" ] #?# ##?????????????? | | ?????????#"" " #?## #??????????????? | | ?????????#"" """#??# #??????????????? | | ?????????#"" X""""#??#^ ^^#??????????????? | | ?????????#""""""" """#??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 5 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingDispersionRouter Manual? 0 Play Time 01:20:54 Cumulative 68.0 hours Start 2024.03.22 @ 19:44:08 End 2024.03.22 @ 21:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 94 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a68682eb-c462-4947-ac59-80131fdc9ce2