Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 20:07:08 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (290) 290 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 8/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 2 9 1 6 Power 4 | . 2 . 2 Engine 4 | . 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 3 . . Treads . | . . . . Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | 1 . . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 3 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 5 | 3 4 5 6 Power . | 1 . . . Propulsion . | 2 1 . . Utility . | . . 1 1 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 12 | 2 7 1 2 Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 3 | . 2 . 1 Weapon 4 | 2 . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 100 84 Engine 13 | . 14 14 11 Leg 26 | . 28 28 21 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Processor 1 | . . . 7 Ballistic Gun 23 | . 25 18 16 Special Weapon 1 | . 2 . . Peak Build Rating 15 | 9 10 10 15 Average Rating 9 | 6 8 9 12 On Entrance 8 | 6 9 9 10 Naked Turns . | . . . . Heaviest Build 35 | 13 30 30 35 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 9 | 6 7 6 9 Average Carried 5 | 3 4 5 6 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 3 5 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 572 | 270 173 . 129 Remotely . | . . . . Salvage Created 503 | 85 296 . 122 Parts 37 | 5 26 . 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 8 . 2 Guns 10 | . 8 . 2 Classes Destroyed 7 | 2 4 . 1 Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 6 | . 6 . . Grunt 2 | . 2 . . Sentry 2 | . . . 2 Best Kill Streak 4 | 2 4 . 1 Combat Bots Only 4 | . 4 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 76 . 42 Missed 26 | . 17 . 9 Hits 92 | . 59 . 33 Melee 1 | . . . 1 Projectile 91 | . 59 . 32 Critical Strikes 2 | . . . 2 Damage Taken 1009 | . 534 . 475 Core 173 | . 100 . 73 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 97 | 10 61 . 26 Largest 2 | 2 2 . 2 Hottest 100 | 40 100 . 40 Shots Fired 152 | 20 90 . 42 Gun 140 | 20 87 . 33 Cannon 9 | . . . 9 Launcher . | . . . . Special 3 | . 3 . . Kinetic 149 | 20 87 . 42 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 5 7 . 9 Robot Miss Streak 6 | 2 6 . 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | 13 49 . 24 Core Hits 27 | 3 17 . 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1111 | 154 635 . 322 Guns 1041 | 154 629 . 258 Cannons 61 | . . . 61 Explosions . | . . . . Melee . | . . . . Ramming 9 | . 6 . 3 Kinetic 1102 | 154 629 . 319 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 18 1 . Message Errors 4 | . 4 . . Matter Fused 4 | . 3 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Misfires 1 | . 1 . . Weapon Failures 3 | . 3 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 277 | 6 277 . 7 Average Temperature 90 | 6 104 . 4 Received Heat Transfer 297 | . 102 . 195 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 130 . 25 Initial . | . . . . Average 21 | 2 27 . 5 Influence Increases 386 | 10 277 . 99 Destroy 0b10 Robot/C 200 | . 160 . 40 Destroy 0b10 Robot/NC 30 | 10 15 . 5 Destroy Leader 58 | . 36 . 22 Successful Hack 35 | . 34 . 1 Disable Machine 15 | . . . 15 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 381 | 10 277 . 94 Time Decay 361 | 10 267 . 84 Lost Part 20 | . 10 . 10 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 18 . 9 Peak Tracking Total 6 | . 6 . 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 19 . 2 Successful 15 | . 13 . 2 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Botnet 1 | . 1 . . Skim 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1850 | 15 1372 109 354 Terrain 1850 | 15 1372 109 354 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1899 | 64 1372 109 354 Spaces Moved 934 | 25 731 56 122 Core . | . . . . Treads . | . . . . Legs 934 | 25 731 56 122 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 161 | 120 156 190 191 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 97 18 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 2 . 1 Terrain Destroyed 3 | . 2 . 1 Melee . | . . . . Projectile 3 | . 2 . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1161 | 39 864 60 198 Wait 78 | . 41 . 37 Move 931 | 24 730 55 122 Hop . | . . . . Pick Up 14 | . 11 2 1 Fast Attach 5 | 1 2 . 2 Attach 2 | . 1 . 1 Detach 3 | . 1 . 2 Swap 12 | 1 6 1 4 Drop 17 | 3 10 2 2 Fire 97 | 10 61 . 26 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / Sto x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Discovered new exit (range 13) 386 | -10/Materials | Discovered new exit (range 5) 425 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Learned 2 Storage zone layouts 704 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Loaded intel: 2 recycling unit locations 799 | -10/Materials | Learned Storage stockpile data 833 | -10/Materials | Learned location of Subcaves (-10) 863 | -10/Materials | Learned 4 Recycling zone layouts 1437 | -10/Materials | Entered Mines 1438 | -10/Mines | Identified exit to Materials 1458 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -10/Mines | Entered Materials 1546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -9/Materials | Identified exit to Storage 1594 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Self-destructed Last Messages --------------- 01767_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01768_ Acquired 51 matter. 01770_ R-06 Scavenger collects Lgt. Ion Engine. 01774_ R-06 Scavenger collects Wheel. 01779_ Dropped Lgt. Ion Engine. 01793_ Acquired Imp. Light Cannon. 01809_ Connecting with Scanalyzer... >>Insert(Imp. Light Cannon) Scanning Imp. Light Cannon... Ready to analyze. >>Scanalyze Scanning: Imp. Light Cannon... Schematic downloaded. 01870_ U-05 Engineer builds a Wall. 01881_ Acquired 6 matter. 01885_ Acquired 1 matter. 01887_ Recycling Unit disabled. 01889_ Critical hit (Burn: +37). 01895_ Aluminum Leg destroyed. 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Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMetafieldRouter Manual? 0 Play Time 00:14:47 Cumulative 52.2 hours Start 2025.05.22 @ 19:55:15 End 2025.05.22 @ 20:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc736464-5a56-488d-af54-db47810e5853