Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 02:14:00 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (143) 715 Value Destroyed (4555) 4555 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3213) 3213 TOTAL SCORE: 16523 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 150 Entered DSFs 500 Registered with UFD 300 Win 3000 Friendly Fire -1154 Cogmind --------- Core Integrity 1457/1600 Matter 281/300 Energy 238/240 System Corruption 0% Temperature Cool (48) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Graphene Brace Hacking Suite Advanced System Shield Experimental System Shield Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor YI-UF0's Bottomless Matter Pit (736) Stasis Canceller Advanced Remote Datajack Companion Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Graphene Brace Hacking Suite Advanced System Shield Experimental System Shield Advanced Corruption Screen Drone Bay > --- WEAPON ----------- Companion Sword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor YI-UF0's Bottomless Matter Pit Stasis Canceller Enhanced Nova Cannon Advanced Remote Datajack [Rating: 162] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher YI-UF0's Doublenader Impact Weapon Maul Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . 1 . . . 1 1 . . 2 . Utility 10 | . . . 1 . 1 1 . . . 2 1 . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 188 | 6 13 6 13 1 7 23 11 4 8 39 1 13 13 21 9 Power 16 | 1 3 1 1 . . 1 . . . 1 . 2 1 4 1 Engine 8 | 1 3 1 1 . . 1 . . . 1 . . . . . Core 3 | . . . . . . . . . . . . 2 . 1 . Reactor 5 | . . . . . . . . . . . . . 1 3 1 Propulsion 47 | 2 3 . 1 1 1 4 2 2 1 8 . 7 3 9 3 Treads 19 | 2 3 . 1 1 1 3 2 2 . 4 . . . . . Leg 2 | . . . . . . . . . . 2 . . . . . Wheel 5 | . . . . . . 1 . . 1 . . 3 . . . Hover 3 | . . . . . . . . . . 2 . . . 1 . Flight 18 | . . . . . . . . . . . . 4 3 8 3 Utility 57 | 1 5 2 5 . 1 7 3 1 . 14 1 . 7 8 2 Device 18 | . . . 1 . . 2 . . . 4 1 . 4 4 2 Storage 8 | 1 2 1 1 . . 1 . . . 2 . . . . . Processor 6 | . 1 . . . . 1 . . . . . . 2 2 . Hackware 4 | . . . . . . 1 . . . . . . 1 2 . Protection 21 | . 2 1 3 . 1 2 3 1 . 8 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 2 3 6 . 5 11 6 1 7 16 . 4 2 . 3 Energy Gun 5 | 1 1 1 1 . 1 . . . . . . . . . . Energy Cannon 5 | . . . . . . 2 1 . . . . 1 . . 1 Ballistic Gun 21 | 1 1 1 1 . . 2 4 1 3 7 . . . . . Ballistic Cannon 10 | . . . 3 . 2 4 . . . 1 . . . . . Launcher 9 | . . 1 1 . 1 2 1 . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . 1 . . . . . Slashing Weapon 8 | . . . . . . . . . 1 3 . 3 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon 5 | . . . . . . . . . 3 1 . . 1 . . Unidentified Prototypes 14 | . 1 2 1 . . . . . 1 4 . . 3 2 . Parts Lost 54 | . 1 1 . . . 6 4 . . 23 . . 4 12 3 Power 4 | . . 1 . . . . . . . 2 . . . 1 . Propulsion 20 | . 1 . . . . 2 2 . . 7 . . 3 5 . Utility 18 | . . . . . . 2 1 . . 7 . . . 5 3 Weapon 12 | . . . . . . 2 1 . . 7 . . 1 1 . Highest Loss Streak 20 | . 1 1 . . . 2 3 . . 20 . . 2 11 2 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 94 | . 98 99 99 100 96 91 91 100 99 75 . 28 58 68 80 Engine 8 | . 13 13 11 11 9 7 7 7 7 8 . . . . . Treads 25 | . 28 28 33 33 27 15 14 30 28 16 . . . . . Wheel 1 | . . . . . . 6 7 . . 3 . 5 . . . Flight 1 | . . . . . . . . . . . . 3 21 21 25 Device 3 | . . . . 11 9 7 . . . 6 . . 6 13 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 4 . . . . . Processor 4 | . 2 . . . . 6 7 7 7 3 . . 3 8 12 Hackware 3 | . . . . . . 1 7 7 7 4 . . 2 7 12 Protection 12 | . 10 14 21 11 17 12 14 15 15 5 . . . . . Energy Gun 2 | . 14 14 . . . . . . . . . . . . . Ballistic Gun 9 | . 14 14 1 . . . 8 16 15 13 . . . . . Ballistic Cannon 7 | . . . 19 22 19 21 13 6 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 6 . . . . . . Naked Turns 16 | . . . . . . . . . . 16 . . . . . Heaviest Build 135 | 11 34 37 64 63 72 120 105 110 110 135 1 22 26 39 52 Greatest Support 87 | 40 40 40 60 60 60 60 40 80 80 87 21 26 36 44 56 Greatest Overweight (x) 4 | . . . 1 1 1 4 3 1 3 4 . 1 1 3 . Average Overweight (x) . | . . . . 1 1 2 2 1 1 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 6 11 15 19 20 20 22 25 25 25 23 5 5 5 5 5 Most Carried 25 | 6 12 15 20 20 20 24 22 23 25 25 5 5 5 5 5 Average Carried 18 | 3 9 14 18 20 19 21 21 22 23 22 4 3 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 5 5 5 5 5 5 Final Carried 24 | 6 12 14 20 20 20 23 21 22 24 5 4 5 5 5 5 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Mutant 20% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/DSF Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Matter Collected 4958 | 241 351 298 566 322 436 304 148 340 50 1033 . 57 425 288 99 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5071 | . 468 142 634 106 62 341 210 565 . 1553 . 92 225 284 389 Parts 285 | . 25 8 52 6 6 14 12 20 . 76 . 14 14 20 18 Haulers Intercepted 8 | . 2 . 2 . . 1 1 . . 2 . . . . . Recyclers Shooed 8 | . . . 3 . 1 . . . . 4 . . . . . Parts Field Recycled 10 | . . . . . . 10 . . . . . . . . . Retrieved Matter 241 | . . . . . . 241 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 101 | . 11 3 21 3 2 9 4 1 . 29 . 3 6 5 4 Melee 18 | . . . . . . . . . . 4 . 3 6 5 . Guns 27 | . 11 3 2 . . 1 . . . 10 . . . . . Cannons 26 | . . . 12 3 1 5 4 1 . . . . . . . AOE 30 | . . . 7 . 1 3 . . . 15 . . . . 4 Classes Destroyed 18 | . 4 . 4 1 1 1 . 1 . 5 . 1 . . . Worker 6 | . . . 1 . 1 . . . . 4 . . . . . Builder 7 | . . . . . 1 . 1 . . 5 . . . . . Tunneler 2 | . . . . . . . . . . 1 . . . . 1 Hauler 8 | . 2 . 2 . . 1 1 . . 2 . . . . . Recycler 10 | . . . . . . . . 7 . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . 1 . . . . . Watcher 5 | . . . 1 . . . . . . 1 . . . 3 . Swarmer 39 | . 3 3 8 . 1 1 . . . 12 . . 6 5 . Cutter 3 | . . . . . . . . . . . . 3 . . . Grunt 31 | . 8 . 7 1 1 1 1 . . 8 . . . . 4 Brawler 4 | . . . 1 1 . 2 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 13 | . . . 5 . . 4 3 1 . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . Hunter 4 | . . . . . . 1 . . . 3 . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 15 | . 3 2 8 2 2 3 2 4 . 15 . 3 5 3 5 Combat Bots Only 12 | . 3 2 8 2 1 3 1 1 . 12 . 3 5 3 4 Max Kills in Single Turn 7 | . 1 1 4 1 2 2 1 1 . 7 . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . 1 2 . . . 5 . . . . 4 Melee 1 | . . . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Hostile Shots Fired 1215 | . 65 22 65 3 3 227 114 9 . 484 . 13 55 96 59 Missed 430 | . 17 4 19 2 . 82 47 5 . 147 . 3 28 41 35 Damage Taken 12278 | . 603 155 507 8 32 1365 480 28 . 6294 . 293 638 1249 626 Core 1808 | . 97 22 85 . . 97 10 . . 876 . 122 76 280 143 Absorbed by Shields 340 | . . . 15 3 12 310 . . . . . . . . . Redirected to Shielding 167 | . . . 13 . . . . . . 154 . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . . 15 . . Regen/Repaired (Parts) 500 | . 261 . . . . 106 . . . 70 . . 63 . . Core Remaining (%) 78 | 100 . 52 . 78 100 . . . 84 12 . 89 94 80 91 Volleys Fired 247 | . 53 25 41 7 3 23 18 13 . 62 . . . . 2 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 . . . . 1 Hottest 140 | . 70 70 70 70 140 138 95 85 . 85 . . . . 120 Shots Fired 547 | . 104 50 79 14 7 62 50 39 . 140 . . . . 2 Gun 332 | . 104 50 8 . . 4 19 29 . 118 . . . . . Cannon 192 | . . . 68 14 6 55 30 10 . 7 . . . . 2 Launcher 23 | . . . 3 . 1 3 1 . . 15 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 439 | . 53 25 72 14 6 57 48 39 . 125 . . . . . Thermal 82 | . 51 25 4 . . . . . . . . . . . 2 Explosive 23 | . . . 3 . 1 3 1 . . 15 . . . . . Electromagnetic 3 | . . . . . . 2 1 . . . . . . . . Robot Hit Streak 14 | . 7 7 12 4 5 14 14 9 . 10 . . . . . Robot Miss Streak 5 | . 5 2 4 2 1 3 2 1 . 5 . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 4 | . 2 . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 415 | . 64 30 47 8 5 42 34 25 2 115 . 3 19 16 5 Core Hits 266 | . 25 8 30 4 4 26 12 11 . 116 . 3 7 8 12 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . 3 . . . . . Critical Strikes 15 | . 3 3 1 . 1 1 2 . . 3 . . 1 . . Burn 5 | . 2 3 . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . 2 . . . . . Blast 5 | . . . 1 . 1 1 2 . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 128 | . . . . . 9 . . . 2 34 . 8 29 33 13 Impact 10 | . . . . . 9 . . . . 1 . . . . . Slashing 109 | . . . . . . . . . . 31 . 8 29 33 8 Piercing 5 | . . . . . . . . . . . . . . . 5 Sneak Attacks 12 | . . . . . 1 . . . 2 6 . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . 3 3 2 Damage Inflicted 13910 | . 810 383 1138 161 258 1156 602 458 . 6019 . 114 704 697 1410 Guns 3362 | . 792 380 42 . . 29 200 352 . 1567 . . . . . Cannons 2375 | . . . 813 161 72 733 402 106 . 88 . . . . . Explosions 5052 | . . . 276 . 91 374 . . . 3233 . . . . 1078 Melee 3060 | . . . . . 82 . . . . 1131 . 114 704 697 332 Ramming 61 | . 18 3 7 . 13 20 . . . . . . . . . Kinetic 5115 | . 451 172 842 161 72 702 602 458 . 1655 . . . . . Thermal 674 | . 341 208 13 . . 112 . . . . . . . . . Explosive 4940 | . . . 276 . 91 262 . . . 3233 . . . . 1078 Electromagnetic 60 | . . . . . . 60 . . . . . . . . . Impact 129 | . . . . . 82 . . . . 47 . . . . . Slashing 2776 | . . . . . . . . . . 1084 . 114 704 697 177 Piercing 155 | . . . . . . . . . . . . . . . 155 Highest Corruption 15 | . 1 1 2 2 . . . . . 15 . . . . . Average Corruption 2 | . 1 1 2 2 . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . 2 . Effects 41 | . . 6 9 15 . . . . . 11 . . . . . Message Errors 10 | . . 1 3 3 . . . . . 3 . . . . . Matter Fused 10 | . . 3 2 3 . . . . . 2 . . . . . Heat Flow Errors 5 | . . 1 . 4 . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . 1 . . . . . Parts Rejected 2 | . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . 3 2 . . . . . . . . . . . Data Loss (major) 3 | . . . 1 1 . . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 619 | . . . 15 . 42 13 . 12 . 280 . . 38 44 175 Projectiles 25 | . . . 13 . . . . 12 . . . . . . . Explosions 173 | . . . 2 . . 13 . . . 98 . . . . 60 Melee 421 | . . . . . 42 . . . . 182 . . 38 44 115 Knockbacks 15 | . . . 7 2 . 2 . 2 . 2 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic 13 | . . . 7 2 . 1 . 1 . 2 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 460 | . . . 13 . . 200 . . . 205 . . . . 42 Shots 12 | . . . 1 . . 3 . . . 7 . . . . 1 Rammed 12 | . 3 1 1 . 6 1 . . . . . . . . . Targets Rammed 13 | . 3 1 2 . 6 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 397 | . 384 312 186 211 75 318 184 83 . 330 . 39 397 87 108 Average Temperature 81 | . 87 103 68 83 41 105 64 35 . 121 . 27 37 36 51 Received Heat Transfer 1314 | . 312 . 149 4 12 210 123 6 . 336 . . 36 27 99 Effects 2 | . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 2 2 . . . 3 . . . . . Impact Corruptions 3 | . . . . . 2 . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . . . . Heat Transferred 2063 | . 1112 814 37 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Peak Influence 908 | . 251 133 356 180 119 261 237 139 . 775 384 338 676 793 908 Initial 400 | . . 13 . 138 . . 77 92 . . 379 268 189 375 400 Average 151 | . 87 36 256 68 36 184 157 46 . 204 379 304 448 507 550 Maximum Alert Level 3 | . 1 . 1 . . 1 1 . . 3 1 1 2 3 3 Low Security (%) 70 | 100 95 100 26 100 100 34 66 100 . 65 . . 18 . . Level 1 19 | . 4 . 73 . . 65 33 . . . 100 100 24 10 . Level 2 9 | . . . . . . . . . . 33 . . 57 82 81 Level 3 . | . . . . . . . . . . . . . . 6 18 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 . 2 2 3 . . 6 . 1 1 3 1 Investigation 9 | . 1 . 1 . . 1 1 . . 1 . . 1 2 1 Extermination 2 | . . . . . . . 1 . . 1 . . . . . Reinforcement 11 | . 1 . 1 . 2 1 1 . . 4 . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Distress Signals 15 | . . . 4 . 2 1 1 . . 2 . . 2 1 2 Communications Jammed 25 | . . . . . . . . . . . . . . 16 9 Distress Signals 25 | . . . . . . . . . . . . . . 16 9 Times Spotted 242 | . 22 13 33 4 6 12 7 1 . 51 . 3 27 36 27 Peak Tracking Total 21 | . 3 18 8 2 3 5 3 1 . 14 . 3 13 11 21 Tactical Retreats 25 | . 1 3 1 . . . . . . 4 . . 5 6 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Traps Triggered 6 | . 3 . 1 . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . Reused 1 | . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Objects Rigged 2 | . . . . . . . . . . 2 . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Machines Disabled 16 | . 1 . . . 2 3 1 . . 8 . . . . 1 Max in Single Turn 5 | . 1 . . . 1 3 1 . . 5 . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Machines Accessed 54 | . 9 . 4 . 3 5 3 5 4 3 1 . 5 5 7 Terminals 37 | . 7 . 3 . 3 3 3 5 . 2 1 . 3 2 5 Fabricators 3 | . . . . . . . . . . . . . 1 1 1 Repair Stations 3 | . 1 . . . . 1 . . . . . . 1 . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 1 Total Hacks 145 | . 26 . 14 . 5 12 8 14 13 5 1 . 15 14 18 Successful 63 | . 10 . 4 . 3 5 4 6 13 2 1 . 3 5 7 Failed 81 | . 15 . 10 . 2 7 4 8 . 3 . . 12 9 11 Catastrophic 12 | . 1 . 1 . . . 1 1 . 2 . . 3 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 66 | . 11 . 11 . 3 5 6 12 . 3 . . 5 5 5 Terminals 101 | . 19 . 10 . 5 8 8 14 . 4 1 . 12 7 13 Fabricators 8 | . . . . . . . . . . . . . 2 2 4 Repair Stations 9 | . 5 . . . . 3 . . . . . . 1 . . Recycling Units 7 | . 2 . 4 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . 4 1 Terminal Hacks 33 | . 4 . 1 . 2 1 2 4 13 . 1 . 1 1 3 Record 7 | . . . . . . . . . 7 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 11 | . 3 . . . 1 . . 2 5 . . . . . . Prototype ID Bank 4 | . 1 . . . 1 . . 1 . . . . . 1 . Open Door 3 | . . . . . . . 1 . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . . 1 1 . . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . 2 . . . . . . . . . Scan Component 3 | . 2 . . . . 1 . . . . . . . . . Repair 3 | . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 19 | . 1 . 1 . 1 2 2 2 . 2 . . 2 3 3 Terminals 12 | . . . . . 1 1 2 2 . 2 . . 1 1 2 Assimilate 2 | . . . . . . . . . . . . . . . 2 Botnet 9 | . . . . . 1 1 2 2 . 1 . . 1 1 . Detonate 1 | . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 1 Liberate 1 | . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Patch 1 | . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 3 . 2 3 2 4 . 3 1 . 4 4 6 Full Trace Events 3 | . . . . . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . . . . . . Time 90 | . 58 . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 518 | . . . 518 . . . . . . . . . . . . Retrieved Matter 684 | . . . 684 . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Total Allies 7 | . . . . 5 . . . . . 1 . . . . 1 Largest Group 5 | . . . . 5 4 . . . . 1 . . . . 1 Highest-Rated Group 90 | . . . . 90 74 . . . . 49 . . . . 26 Highest-Rated Ally 49 | . . . . 31 31 . . . . 49 . . . . 26 Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 42 | . . . . 14 20 . . . . 8 . . . . . Total Damage 618 | . . . . 176 207 . . . . 235 . . . . . Kills 7 | . . . . 1 4 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Robot Analysis Total 11 | . 3 . . . 1 . . 2 5 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Turns Passed 12550 | 92 1326 406 1039 979 909 947 273 1151 3690 958 6 71 207 280 216 Spaces Moved 6465 | 52 647 192 336 398 327 483 120 451 1572 427 10 41 323 574 512 Core 98 | 5 . . . . . . . . . 89 . 1 . 3 . Treads 3860 | 47 647 192 336 398 327 46 1 451 1383 32 . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1045 | . . . . . . 437 119 . 189 300 . . . . . Hover 69 | . . . . . . . . . . 6 10 25 20 8 . Flight 1393 | . . . . . . . . . . . . 15 303 563 512 Fastest Speed 12 | 50 160 160 160 240 240 130 145 245 145 45 51 12 21 25 25 Average Speed 163 | 149 160 160 205 240 240 150 146 245 232 142 51 43 28 28 27 Slowest Speed 325 | 160 160 160 240 240 240 240 325 245 245 250 51 61 101 200 28 Overloaded Moves 16 | . . . . . . . . . . 2 . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . 6 14 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 93 41 37 86 26 14 20 76 95 16 . 42 13 25 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 . . Scrap Searched 10 | . . 1 . 1 . . . . 8 . . . . . . Spaces Dug 40 | . . . . . 6 5 7 . . 4 . . 5 6 7 Terrain Destroyed 224 | . . . 18 . 13 54 7 . . 114 . . 5 6 7 Melee 27 | . . . . . 6 . . . . 4 . . 5 6 6 Projectile 7 | . . . . . . . . . . 6 . . . . 1 AOE 190 | . . . 18 . 7 54 7 . . 104 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac DSF Res Res Acc Total 7803 | 63 834 239 607 409 422 651 184 481 1606 645 10 78 392 623 559 Wait 595 | . 95 11 181 3 57 102 31 4 . 48 . 14 26 4 19 Move 6408 | 51 646 191 335 397 326 482 119 450 1571 426 9 40 311 547 507 Hop 18 | . . . . . . . . . . . . . 5 12 1 Pick Up 91 | 6 13 2 18 . 6 9 3 4 9 12 . 1 2 4 2 Fast Attach 91 | 6 6 3 4 . 3 6 1 1 2 11 . 11 11 19 7 Attach 40 | . 2 1 4 . 1 5 5 2 2 14 1 2 . 1 . Detach 28 | . 2 2 3 . . 3 . 2 5 8 . 2 1 . . Swap 57 | . 5 2 5 1 3 12 5 1 4 14 . . 2 1 2 Drop 91 | . 9 1 14 1 8 8 . 4 11 16 . . 5 6 8 Fire 247 | . 53 25 41 7 3 23 18 13 . 62 . . . . 2 Melee 118 | . . . . . 9 . . . 2 34 . 8 25 29 11 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . 3 1 2 . 6 . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Central database locked down 599 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 6) 793 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Discovered new exit (range 8) 1173 | -10/Materials | Repaired Hrd. Light Armor Plating 1201 | -10/Materials | Repaired Lgt. Treads 1419 | -10/Materials | Entered Mines 1466 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1495 | -10/Mines | Murdered YI-UF0 1506 | -10/Mines | Found Prototype Storage 1506 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1516 | -10/Mines | Found Prototype Launcher 1516 | -10/Mines | Identified YI-UF0's Doublenader 1591 | -10/Mines | Discovered new exit (range 10) 1721 | -10/Mines | Assembled infested the area 1726 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1825 | -10/Mines | Entered Materials 1825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -9/Materials | Destroyed 8 combat bots 2676 | -9/Materials | Discovered new exit (range 8) 2864 | -9/Materials | Entered Mines 3008 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3018 | -9/Mines | Learned 2 Materials zone layouts 3406 | -9/Mines | Learned Materials emergency access door positions 3412 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3530 | -9/Mines | Discovered new exit (range 8) 3843 | -9/Mines | Entered Materials 3843 | -8/Materials | Accompanied by 4 allies 3843 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3848 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4069 | -8/Materials | Lost 3 allies 4230 | -8/Materials | Build established: Scavenger-Mutant 4238 | -8/Materials | Met 7R-MNS 4426 | -8/Materials | Discovered new exit (range 5) 4540 | -8/Materials | Build established: Scavenger-Tank 4752 | -8/Materials | Entered Factory 4752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4753 | -7/Factory | Caught up to 7R-MNS 4753 | -7/Factory | Identified exit to Storage 5085 | -7/Factory | Discovered new exit (range 8) 5137 | -7/Factory | Repaired Hrd. Light Armor Plating 5363 | -7/Factory | Cargo convoy interrupted 5699 | -7/Factory | Entered Storage 5943 | -7/Storage | Lost 3 parts (1n1u1w) 5945 | -7/Storage | Build established: Tank 5969 | -7/Storage | Used back door to open Recycling access 5969 | -7/Storage | Discovered new exit (range 3) 5972 | -7/Storage | Entered Recycling 6273 | -7/Recycling | Build established: Scavenger-Tank 7062 | -7/Recycling | Scanned before Scraplab entrance 7098 | -7/Recycling | Entered Scraplab 7118 | -7/Recycling | Discovered new exit (range 3) 7123 | -7/Recycling | Entered Scraptown 7444 | -7/Scraptown | Build established: Scavenger-Mutant 7734 | -7/Scraptown | Discovered new exit (range 6) 7929 | -7/Scraptown | Visited Bundlers 8049 | -7/Scraptown | Visited Shadow of the Wyrm 8113 | -7/Scraptown | Visited Fellowship of the Rings 8277 | -7/Scraptown | Visited CPS Storage 8346 | -7/Scraptown | Visited IN-MT5's Study 8555 | -7/Scraptown | Visited Spacefarers 8687 | -7/Scraptown | Visited Assassins FH 9129 | -7/Scraptown | Visited UFD Registry 9129 | -7/Scraptown | Registered with UFD as "Laserchaser" 9215 | -7/Scraptown | Visited Abandonware Association 9259 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 9323 | -7/Scraptown | Visited Supply Room 9426 | -7/Scraptown | Visited Scrap Suit Storage 9467 | -7/Scraptown | Visited Sword Containment 9593 | -7/Scraptown | Visited Analyses Database 9650 | -7/Scraptown | Visited Research Penetration Think Tank 9726 | -7/Scraptown | Visited Curators Association 10057 | -7/Scraptown | Visited Scrapoid Research Area 10148 | -7/Scraptown | Visited Junk Repository 10211 | -7/Scraptown | Visited Junk Repository 10544 | -7/Scraptown | Found Scrap Suit 10546 | -7/Scraptown | Found Scrap Suit 10805 | -7/Scraptown | Discovered new exit (range 5) 10813 | -7/Scraptown | Entered Factory 10813 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11494 | -5/Factory | Destroyed 12 combat bots 11666 | -5/Factory | Cargo convoy interrupted 11718 | -5/Factory | Core integrity fell below 50% 11718 | -5/Factory | System corruption reached 10% 11756 | -5/Factory | Discovered new exit (range 15) 11767 | -5/Factory | Core integrity fell below 20% 11771 | -5/Factory | Entered another Factory area 11771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11776 | -4/Factory | Identified exit to DSF 11777 | -4/Factory | Entered DSF 11780 | -4/DSF | Lost 20 parts (1p6n6u7w) 11800 | -4/DSF | Additional patrols routed to DSF 11841 | -4/DSF | Discovered new exit (range 16) 11848 | -4/DSF | Entered Research 11848 | -3/Research | Evolved 2 slots: Utility x2 11935 | -3/Research | Spotted B-86 Titan 11945 | -3/Research | Found Prototype Hackware 11945 | -3/Research | Identified Exp. System Shield 12006 | -3/Research | Found Prototype Processor 12006 | -3/Research | Identified Spectral Analyzer 12021 | -3/Research | Discovered new exit (range 11) 12055 | -3/Research | Entered another Research area 12055 | -2/Research | Evolved 2 slots: Propulsion x2 12108 | -2/Research | Garrison activated, responded to threat 12149 | -2/Research | Lost 11 parts (1p5n4u1w) 12200 | -2/Research | Spotted B-90 Cyclops 12224 | -2/Research | Spotted B-90 Cyclops 12305 | -2/Research | Search patrols dispatched 12322 | -2/Research | Discovered new exit (range 15) 12335 | -2/Research | Identified exit to Access 12335 | -2/Research | Entered Access 12335 | -1/Access | Evolved 2 slots: Utility x2 12463 | -1/Access | Found Enh. Force Lance 12465 | -1/Access | Found Enh. Force Lance 12542 | -1/Access | Build established: Hacker-Sprinter 12549 | -1/Access | Discovered new exit (range 6) 12550 | -1/Access | Identified exit to Surface 12551 | *** | Escaped! Last Messages --------------- 12510_ R-10 Processor collects Seismic Detector. 12514_ Enh. Force Lance follow-up attack on G-73 Enforcer. 12518_ Drone Bay destroyed. Companion Sword: "Sadness..." 12523_ Wave Collapse Detector explodes. 12523_ Destroyed Lgt. Quantum Reactor. 12523_ G-73 Enforcer destroyed. 12523_ Destroyed Com. Wheel. 12523_ R-10 Processor destroyed. 12523_ G-73 Enforcer destroyed. 12524_ Adv. Reaction Control System destroyed. 12539_ Penetrated by Slug. 12548_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12549_ Main Access Shell breached. 12549_ The Access Shell folds into the floor. 12549_ EXIT=FOUND 12550_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????# # # =%[ ! #??# | | ?????????????????# + / !%[ % #??# | | ?????????????????# # # = #??# | | ???????????????????###+#####??# # #??# | | ???????????????????# ####### ################# | | ???????????????????+ #????# | | ???????????????????# #????# | | ???????????????????# ############## #????# | | ?????????????????????????????????????# #????# = | | ???????????????????????????########### #????##### | | ???????????????????????????# # #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# " # #????????? | | ???????????????????????????# """ # #????????? | | ???????????????????????????# """ # #????????? | | ???????????????????????????# " + +????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# " #????????? | | ???????????????????????????##########" #????????? | | ?????????????????????????????###????## #????????? | | ????????????????????########## ######; %#????????? | | ????????????????????" H #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 465 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Corruption Block 20 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 76 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Heavy Armor Plating | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSalvagingFlail Manual? 0 Play Time 01:21:49 Cumulative 1574.8 hours Start 2024.07.18 @ 14:02:43 End 2024.07.19 @ 02:14:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1089 Rogue 1085 Adventurer 4 Explorer 0 Win Type 0 Total 201 Types 149/11/14/9/2/1/3/8/4 Lore% 91 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0785cdaf-32e0-4087-b5dc-0871d01a2775