Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 19:07:53 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (80) 400 Value Destroyed (1994) 1994 Prototype IDs (49) 980 Alien Tech Used (10) 2000 Bonus (8300) 8300 TOTAL SCORE: 21774 Bonus ------- Aligned with FarCom 300 Met MAIN.C 5000 Win 3000 Cogmind --------- Core Integrity 1365/1600 Matter 410/425 Energy 76/150 System Corruption 2% Temperature Cool (3) Movement Flying (98) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved Cesium-ion Thruster Biomechanical Wings Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Gravity Neutralizer Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating System Mapper Ghost Barrier Microwarp Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Transdimensional Reconstructor Vibroblade Peak State ------------ > --- POWER ------------ Micro Fission Core Matter Drive > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Biomechanical Wings Experimental Cesium-ion Thruster Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Structural Scanner Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device System Mapper Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Long-range Terrain Scanner Advanced Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating Transdimensional Reconstructor Microwarp Drive Vibroblade [Rating: 204] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Minigun Energy Cannon Matter Neutralizer Ballistic Gun Minigun Launcher Proton Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . 2 . . . . . 1 . . 1 . Utility 10 | . . . . . 2 2 2 . 1 . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 196 | . 4 1 1 4 23 11 4 2 19 . 31 2 26 19 12 14 9 14 Power 22 | . . . . 1 1 . . . 2 . 3 . 2 2 1 . 4 6 Engine 3 | . . . . 1 1 . . . . . 1 . . . . . . . Core 5 | . . . . . . . . . 2 . 2 . . . . . 1 . Reactor 14 | . . . . . . . . . . . . . 2 2 1 . 3 6 Propulsion 34 | . 2 . . . 13 5 1 2 . . 7 . 2 1 . . 1 . Treads 13 | . 2 . . . 11 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 2 5 1 2 . . 7 . 2 1 . . 1 . Utility 104 | . 2 . 1 . 5 4 2 . 10 . 16 1 17 14 10 14 2 6 Device 66 | . 1 . . . 1 1 . . 2 . 13 . 8 14 9 12 1 4 Storage 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . Processor 13 | . . . . . 1 1 . . 3 . . . 6 . . 1 1 . Hackware 12 | . . . . . 2 1 2 . 4 . . 1 2 . . . . . Protection 7 | . . . . . 1 . . . 1 . 2 . 1 . 1 . . 1 Artifact 2 | . . . . . . . . . . . . . . . . 1 . 1 Weapon 36 | . . 1 . 3 4 2 1 . 7 . 5 1 5 2 1 . 2 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 2 . 1 1 . . . . Ballistic Gun 7 | . . 1 . 2 3 . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 1 . . 4 . 2 . 3 1 1 . 2 2 Piercing Weapon 7 | . . . . . . 1 1 . 3 . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 4 . 1 . 1 . . . 12 1 1 9 2 . Parts Lost 21 | . . . . 3 . . . . 1 . 5 . 1 . . . . 11 Power 6 | . . . . 2 . . . . 1 . 1 . . . . . . 2 Propulsion 5 | . . . . . . . . . . . 2 . . . . . . 3 Utility 9 | . . . . . . . . . . . 2 . 1 . . . . 6 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 11 | . . . . 2 . . . . 1 . 3 . 1 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 94 89 88 92 94 93 89 87 55 81 85 90 90 91 87 Engine 5 | . 14 14 14 9 8 7 6 5 5 5 . . . . . . . . Core 2 | . . . . . . . . . 5 5 9 4 4 4 4 4 3 3 Reactor 1 | . . . . . . . . . . . . . 1 4 7 8 7 6 Treads 12 | . 21 28 28 28 35 . . . . . . . . . . . . . Flight 16 | . . . . . . 29 26 35 31 31 29 19 22 25 26 26 27 27 Device 12 | . 7 14 14 14 7 6 6 5 5 10 12 9 11 18 20 23 27 26 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . . 14 13 11 9 5 5 4 18 10 8 6 5 8 Hackware 9 | . . . . . 1 14 25 23 20 21 16 9 11 13 13 13 10 8 Protection 2 | . . . . . 8 . . . 5 5 4 . . . . . . . Ballistic Gun 9 | . 28 28 28 25 17 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 . 1 . 3 4 4 4 4 2 Peak Build Rating 204 | . 8 11 15 15 38 52 63 69 89 80 98 66 144 160 174 189 201 204 Average Rating 75 | . 6 8 13 14 32 48 58 68 81 79 86 63 114 150 163 171 188 180 On Entrance 73 | 6 6 8 11 15 14 34 50 59 69 79 80 54 66 144 157 168 179 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 11 17 19 49 52 74 22 23 23 35 30 33 23 34 44 51 54 57 57 Greatest Support 83 | 20 40 40 40 40 83 23 23 34 34 34 34 23 47 55 55 65 73 73 Greatest Overweight (x) 3 | . . . 1 1 1 . . . 1 . 1 . . . . 1 . 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | . 9 10 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | . 10 10 14 14 20 18 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 11 | . 8 9 11 12 18 9 9 8 6 9 9 8 9 9 9 9 9 9 Final Capacity 20 | 8 10 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 18 | 6 10 10 14 13 18 10 10 10 9 10 10 9 10 10 9 10 10 2 Class Distribution -------------------- 41% | Mutant 31% | Hacker-Scout 19% | Hacker-Ninja 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Matter Collected 2567 | 200 43 36 . 183 507 120 40 20 184 1 64 . 375 296 79 30 389 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3685 | . 52 77 . 45 1026 69 204 97 223 . 64 38 360 335 269 30 764 32 Parts 190 | . 4 10 . 3 62 4 5 2 12 . 3 2 17 22 10 4 29 1 Haulers Intercepted 8 | . 1 . . . 2 1 2 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 30 | . . 5 . 5 19 . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 22 | . . 5 . 3 14 . . . . . . . . . . . . . AOE 6 | . . . . 2 4 . . . . . . . . . . . . . Classes Destroyed 14 | . 1 1 . 3 7 1 . . 1 . . . . . . . . . Worker 9 | . . . . 1 3 . . . . . . . 1 1 . . 3 . Builder 5 | . . . . . . 1 . . 2 . . . . 2 . . . . Tunneler 3 | . . . . . 1 . . . . . . . . 2 . . . . Hauler 8 | . 1 . . . 2 1 2 1 1 . . . . . . . . . Recycler 9 | . . . . . 1 . . . . . . . 2 1 1 . 4 . Operator 4 | . . . . . 1 . . . . . . . . . 1 1 . 1 Watcher 16 | . . . . . . . . . 2 . 1 1 3 2 2 . 5 . Swarmer 13 | . . 5 . . 7 . . . . . 1 . . . . . . . Grunt 2 | . . . . . 2 . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 3 . 2 6 1 1 1 2 . 1 1 3 3 1 1 3 1 Combat Bots Only 5 | . . 3 . 2 5 . . . . . 1 . . . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 437 | . . 19 . 18 61 2 12 1 5 . 55 . . 3 9 46 7 199 Missed 247 | . . 4 . 3 17 1 4 . 1 . 30 . . 2 6 33 7 139 Damage Taken 4090 | . . 117 . 420 610 . 110 38 323 36 455 . . 20 79 429 78 1375 Core 725 | . . 7 . 87 91 . 17 . 98 . 150 . . . 40 . . 235 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 759 | . . . . . 11 . . 9 7 . 138 . . 40 20 321 169 44 Core Remaining (%) 90 | 100 . . . 62 83 100 98 100 . . 78 . 100 . . 100 . 85 Volleys Fired 80 | . 2 9 . 16 43 . . . . . 9 . 1 . . . . . Largest 2 | . 2 2 . 2 2 . . . . . 1 . 1 . . . . . Hottest 105 | . 40 40 . 45 48 . . . . . 105 . 105 . . . . . Shots Fired 140 | . 4 18 . 29 79 . . . . . 9 . 1 . . . . . Gun 120 | . 4 18 . 26 72 . . . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . 9 . 1 . . . . . Launcher 10 | . . . . 3 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 120 | . 4 18 . 26 72 . . . . . . . . . . . . . Thermal 10 | . . . . . . . . . . . 9 . 1 . . . . . Explosive 3 | . . . . 3 . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . . . . . . Robot Hit Streak 16 | . 1 3 . 4 16 . . . . . . . . . . . . . Robot Miss Streak 3 | . 1 2 . 3 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 179 | . 2 10 . 18 59 3 11 5 8 . 8 1 7 9 8 15 14 1 Core Hits 86 | . 1 7 . 7 32 1 2 1 4 . 1 1 3 2 4 14 5 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 1 . 1 1 1 . 3 . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . 3 . . . . . . . Impale 2 | . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 260 | . . . . . . 4 21 6 24 . 37 7 18 35 20 45 31 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 215 | . . . . . . . . . 20 . 36 . 16 35 20 45 31 12 Piercing 45 | . . . . . . 4 21 6 4 . 1 7 2 . . . . . Sneak Attacks 30 | . . . . . . 2 2 1 3 . . . 6 6 1 1 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11718 | . 42 123 . 366 1388 184 581 277 677 . 469 53 881 1194 744 2503 2073 163 Guns 1210 | . 26 114 . 236 834 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 622 | . . . . 109 513 . . . . . . . . . . . . . Melee 9799 | . . . . . . 184 581 277 677 . 469 53 881 1194 744 2503 2073 163 Ramming 87 | . 16 9 . 21 41 . . . . . . . . . . . . . Kinetic 1210 | . 26 114 . 236 834 . . . . . . . . . . . . . Thermal 46 | . . . . . 46 . . . . . . . . . . . . . Explosive 109 | . . . . 109 . . . . . . . . . . . . . . Electromagnetic 467 | . . . . . 467 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 8640 | . . . . . . . . . 613 . 469 . 881 1194 744 2503 2073 163 Piercing 1159 | . . . . . . 184 581 277 64 . . 53 . . . . . . Highest Corruption 2 | . . . . 1 . . . . . . . 1 1 2 2 2 . 2 Average Corruption 1 | . . . . 1 . . . . . . . 1 1 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . 2 . . . . . . . . 1 3 8 7 . . Message Errors 7 | . . . . . . . . . . . . . 1 . 2 4 . . Matter Fused 4 | . . . . 1 . . . . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . . . . 1 2 1 . . Data Loss (minor) 4 | . . . . 1 . . . . . . . . . 2 . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2627 | . . . . 20 20 27 72 . 86 . 53 . 383 654 162 221 929 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 40 | . . . . 20 20 . . . . . . . . . . . . . Melee 2587 | . . . . . . 27 72 . 86 . 53 . 383 654 162 221 929 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . Rammed 11 | . 4 2 . 2 3 . . . . . . . . . . . . . Targets Rammed 12 | . 4 2 . 3 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 318 | . . . . . 37 . . 4 228 150 318 . 237 57 240 201 . . Average Temperature 70 | . . . . . 18 . . 2 45 70 78 . 120 16 81 129 . . Received Heat Transfer 549 | . . . . . 252 . 9 36 36 . 45 . . 9 . 36 . 126 Effects 4 | . . . . . . . . . . . 1 . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Peak Influence 554 | . 26 129 . 22 295 197 108 26 140 94 327 243 379 176 442 554 486 297 Initial 199 | . . 9 . . 1 132 2 4 12 49 65 179 136 5 96 144 199 172 Average 124 | . 19 25 . 7 104 128 49 13 49 68 137 214 241 67 285 338 318 257 Maximum Alert Level 3 | . . . . . 1 . . . . . 1 1 1 . 2 2 2 3 Low Security (%) 74 | . 100 100 . 100 81 100 100 100 100 100 85 23 32 100 35 15 . 4 Level 1 21 | . . . . . 18 . . . . . 14 76 67 . 35 57 91 69 Level 2 3 | . . . . . . . . . . . . . . . 28 26 7 20 Level 3 . | . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 2 4 2 4 5 . 4 1 . 2 1 6 4 . Investigation 9 | . . . . . . 3 . 3 1 . 1 . . 1 . . . . Extermination 8 | . . . . . . . 1 . 1 . 1 . . 1 . 2 2 . Reinforcement 15 | . . . . . 2 1 1 1 . . 2 1 . . 1 4 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Distress Signals 15 | . . . . 2 1 1 2 . 1 . 2 . . 1 1 3 1 . Communications Jammed 28 | . . . . . . . . . . . . . . 5 11 8 4 . Distress Signals 28 | . . . . . . . . . . . . . . 5 11 8 4 . Times Spotted 235 | . 2 5 . 5 23 5 8 9 18 5 32 1 6 5 14 29 17 51 Peak Tracking Total 24 | . 2 2 . 2 4 2 3 6 5 3 10 1 2 2 7 13 5 24 Tactical Retreats 36 | . . . . . 1 . . . 2 . 9 . . 1 5 8 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . . . . . . . . . 2 . 4 1 . 1 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Disabled 20 | . . . . . 2 . . . . . . . 6 . 3 9 . . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . 1 1 . . Garrison Access 10 | . . . . . 1 2 . . . . 1 1 1 1 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Accessed 110 | . 3 1 1 . 11 10 4 3 9 . 10 4 8 9 9 10 14 4 Terminals 72 | . 3 . . . 7 5 3 . 5 . 6 3 6 5 7 9 9 4 Fabricators 7 | . . . . . . 2 . 1 1 . . . . 1 . . 2 . Repair Stations 9 | . . . . . 2 . 1 2 1 . 1 . . 2 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . 1 1 . . 1 . 1 . 1 . 1 1 . . Garrison Access 12 | . . . . . 1 2 . . 1 . 1 1 1 1 1 . 3 . Total Hacks 313 | . 9 1 1 . 31 36 13 5 29 . 36 12 25 40 18 17 31 9 Successful 178 | . 2 1 1 . 17 23 9 5 20 . 24 4 15 22 7 11 12 5 Failed 135 | . 7 . . . 14 13 4 . 9 . 12 8 10 18 11 6 19 4 Catastrophic 24 | . 1 . . . 3 1 . . 1 . . 3 . 3 5 . 7 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 185 | . 9 . 1 . 19 22 11 2 19 . 25 8 8 17 15 5 17 7 Terminals 217 | . 9 . . . 19 22 11 . 17 . 26 11 13 26 16 15 23 9 Fabricators 19 | . . . . . . 5 . 3 3 . . . . 4 . . 4 . Repair Stations 20 | . . . . . 5 . 2 2 1 . 2 . . 8 . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . Scanalyzers 33 | . . . . . 5 4 . . 6 . 4 . 11 . 1 2 . . Garrison Access 20 | . . . . . 2 5 . . 2 . 2 1 1 2 1 . 4 . Terminal Hacks 43 | . 1 1 1 . 1 3 1 . . . 5 2 4 9 1 7 5 2 Part Schematic 4 | . . . . . . 2 . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . . . . 1 . 4 3 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . Machine Index 3 | . . . . . . . 1 . . . 1 . . . . . . 1 Terminal Index 4 | . . . . . . . . . . . 1 1 . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 2 . . . . Alert Level 3 | . . . . . . . . . . . . . 1 1 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . 3 . . . . . Locate Traps 3 | . . . . . . . . . . . . . . 2 . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 4 . 3 2 . . . . 2 . . 1 . Network Status 3 | . . . . . . 1 . 1 . . . . . . . . 1 . Load Schematic 4 | . . . . . . 1 . 1 1 . . . . 1 . . . . Build 5 | . . . . . . 2 . 1 1 . . . . 1 . . . . Repair Station Hacks 12 | . . . . . 3 . 2 . . . 2 . . 5 . . . . Scan Component 7 | . . . . . 2 . 1 . . . 1 . . 3 . . . . Repair 5 | . . . . . 1 . 1 . . . 1 . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 22 | . . . . . 4 4 . . 6 . 2 . 4 . 1 1 . . Insert Component 12 | . . . . . 2 2 . . 2 . 1 . 3 . 1 1 . . Analyze 10 | . . . . . 2 2 . . 4 . 1 . 1 . . . . . Garrison Access Hacks 10 | . . . . . 1 2 . . . . 1 1 1 1 1 . 2 . Seal Access 10 | . . . . . 1 2 . . . . 1 1 1 1 1 . 2 . Unauthorized Hacks 77 | . 1 . . . 8 10 6 2 12 . 12 1 6 5 4 3 4 3 Terminals 71 | . 1 . . . 8 9 6 . 10 . 12 1 6 4 4 3 4 3 Track 2 | . . . . . . . . . . . 2 . . . . . . . Assimilate 4 | . . . . . . . . . 2 . . . 2 . . . . . Botnet 41 | . 1 . . . 3 4 3 . 4 . 5 1 4 2 4 3 4 3 Skim 24 | . . . . . 5 5 3 . 4 . 5 . . 2 . . . . Fabricators 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 1 . . . . . . . . . Patch 3 | . . . . . . . . 2 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 70 | . 3 . . . 9 8 3 1 6 . 7 3 5 6 3 4 9 3 Full Trace Events 4 | . . . . . . 2 . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 3 . . 2 . 3 . 1 . . . . . Parts Built 6 | . . . . . . 2 . 2 1 . . . . 1 . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 232 | . . . . . . 73 . 84 33 . . . . 42 . . . . Total Part Build Rating 24 | . . . . . . 6 . 8 4 . . . . 6 . . . . Parts Repaired 5 | . . . . . 1 . 1 . . . 1 . . 2 . . . . Time 294 | . . . . . 108 . 88 . . . 19 . . 79 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . 19 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 1 . . 2 . 1 . 2 . . . . . Part Schematics Acquired 7 | . . . . . 2 1 . . 2 . 1 . 1 . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Total Allies 8 | . . . . . . 4 . . 1 1 . . 2 . . . . . Largest Group 4 | . . . . . . 4 . . 1 1 . . 2 2 . . . . Highest-Rated Group 71 | . . . . . . 48 . . 45 46 . . 71 71 . . . . Highest-Rated Ally 46 | . . . . . . 12 . . 45 46 . . 45 45 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . 23 . . . 4 . . . . . . . . Total Damage 256 | . . . . . . 208 . . . 48 . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Turns Passed 11802 | . 385 993 824 538 2184 465 617 367 1063 170 963 89 453 551 410 578 871 281 Spaces Moved 18515 | 1 244 597 412 188 1149 764 898 457 2027 268 1805 233 1338 1562 1372 1652 2637 911 Core 3 | . . . . . . . . . . . . . . . . . . 3 Treads 2517 | . 171 597 412 188 1149 . . . . . . . . . . . . . Legs 74 | 1 73 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 15921 | . . . . . . 764 898 457 2027 268 1805 233 1338 1562 1372 1652 2637 908 Fastest Speed 18 | 120 120 160 160 240 160 26 26 20 20 20 20 27 23 20 20 20 18 18 Average Speed 42 | 120 148 160 198 240 164 26 26 20 20 20 22 27 23 20 20 20 18 18 Slowest Speed 246 | 120 160 160 240 240 246 26 27 20 86 20 99 27 27 23 20 95 20 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . 10 . 4 . 27 1 3 6 16 7 6 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 35 95 71 46 80 16 25 11 40 95 40 9 90 30 92 67 43 37 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 111 | . . . . . . . 8 . 9 . 27 5 4 23 4 16 13 2 Terrain Destroyed 144 | . . . . 24 2 . 8 . 9 . 34 5 4 23 4 16 13 2 Melee 108 | . . . . . . . 8 . 9 . 25 5 3 23 4 16 13 2 Projectile 10 | . . . . . . . . . . . 9 . 1 . . . . . AOE 26 | . . . . 24 2 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Total 21752 | . 262 619 423 244 1367 1029 1227 720 2632 383 2253 243 1434 1718 1448 1796 2963 991 Wait 2535 | . . 4 . 33 105 234 307 248 549 115 382 . 27 96 52 62 273 48 Move 18329 | . 243 596 411 187 1148 763 880 456 2019 267 1754 230 1331 1550 1339 1637 2624 894 Hop 80 | . . . . . . . 7 . 4 . 23 1 3 5 16 7 6 8 Pick Up 93 | . 5 3 6 1 21 5 4 5 5 1 4 2 6 4 3 5 7 6 Fast Attach 85 | . 3 1 . . 5 . 3 . 4 . 14 . 24 7 1 20 3 . Attach 62 | . 1 . . 2 6 10 1 2 10 . 4 2 1 2 1 2 5 13 Detach 20 | . 1 . . . 2 1 . . 5 . 5 . 2 1 1 . . 2 Swap 59 | . . . 1 2 12 1 . . 5 . 13 . 2 10 10 1 1 1 Drop 133 | . 3 4 5 . 22 11 4 3 7 . 8 1 19 8 5 17 9 7 Fire 80 | . 2 9 . 16 43 . . . . . 9 . 1 . . . . . Melee 260 | . . . . . . 4 21 6 24 . 37 7 18 35 20 45 31 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . 4 2 . 3 3 . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Met 8R-AWN 254 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 387 | -10/Mines | Followed 8R-AWN into the Mines 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 396 | -10/Mines | Met a Derelict bent on vengeance 475 | -10/Mines | Discovered new exit (range 5) 722 | -10/Mines | Discovered new exit (range 9) 987 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1155 | -10/Mines | Discovered new exit (range 10) 1163 | -10/Mines | Learned 2 Materials zone layouts 1310 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1314 | -10/Mines | Found Prototype Device 1379 | -10/Mines | Entered Exiles 1403 | -10/Exiles | Discovered new exit (range 15) 1419 | -10/Exiles | Welcomed by 8R-AWN 1447 | -10/Exiles | Met EX-HEX 1495 | -10/Exiles | Met EX-BIN 1520 | -10/Exiles | Aligned with FarCom system 1522 | -10/Exiles | Given EX-Vault access code 1562 | -10/Exiles | Opened EX-Vault 1576 | -10/Exiles | Found PSU Rigger 1591 | -10/Exiles | Found Lightpack 2.0 1627 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1668 | -10/Exiles | Met EX-DEC 2176 | -10/Exiles | Discovered new exit (range 14) 2203 | -10/Exiles | Stole two prototypes: Lightpack 2.0, PSU Rigger 2203 | -10/Exiles | Entered Mines 2209 | -9/Mines | Assembled infested the area 2214 | -9/Mines | Learned location of Storage (-9) 2214 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2670 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2707 | -9/Mines | Discovered new exit (range 7) 2741 | -9/Mines | Entered Materials 2741 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2742 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Identified Exp. Sensor Array 3166 | -8/Materials | Met 7R-MNS 3852 | -8/Materials | Learned location of 1 exit from Recycling 3915 | -8/Materials | Learned Factory stockpile data 3921 | -8/Materials | Discovered exit to Factory (range 16) 4143 | -8/Materials | Learned Storage garrison access intel 4817 | -8/Materials | Repaired Exp. Sensor Array? 4925 | -8/Materials | Entered Factory 4925 | -7/Factory | Evolved 2 slots: Utility x2 4926 | -7/Factory | Caught up to 7R-MNS 4926 | -7/Factory | Identified exit to Factory 4926 | -7/Factory | Identified exit to Lower Caves 4927 | -7/Factory | FarCom data flow suspended 5204 | -7/Factory | Fabricated S-27 Virus? 5211 | -7/Factory | Build established: Hacker-Scout 5355 | -7/Factory | Fabricated Imp. Light Armor Plating? 5390 | -7/Factory | Entered another Factory area 5390 | -6/Factory | Evolved 2 slots: Utility x2 5391 | -6/Factory | Caught up to 7R-MNS 5952 | -6/Factory | Discovered new exit (range 8) 5954 | -6/Factory | Identified exit to Factory 5959 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster? 6007 | -6/Factory | Entered another Factory area 6007 | -5/Factory | Evolved 2 slots: Propulsion x2 6008 | -5/Factory | Caught up to 7R-MNS 6256 | -5/Factory | Fabricated Mic. Nuclear Core? 6367 | -5/Factory | Discovered new exit (range 6) 6372 | -5/Factory | Identified exit to Factory 6374 | -5/Factory | Entered another Factory area 6374 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6375 | -4/Factory | Caught up to 7R-MNS 7046 | -4/Factory | Garrison activated, responded to threat 7182 | -4/Factory | Found Prototype Hackware 7222 | -4/Factory | Identified Exp. Hacking Suite 7405 | -4/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 7437 | -4/Factory | Sucked down chute 7437 | -4/Factory | Entered Waste 7438 | -4/Waste | Met a frightened Derelict 7439 | -4/Waste | Spotted C-40 Crusher 7442 | -4/Waste | Spotted C-40 Crusher 7446 | -4/Waste | Spotted C-40 Crusher 7569 | -4/Waste | Spotted C-40 Crusher 7585 | -4/Waste | Spotted C-40 Crusher 7598 | -4/Waste | Discovered new exit (range 12) 7600 | -4/Waste | Identified exit to Factory 7607 | -4/Waste | Entered Factory 7713 | -4/Factory | Discovered new exit (range 6) 7714 | -4/Factory | Identified exit to Research 7770 | -4/Factory | Repaired Imp. Light Armor Plating 7949 | -4/Factory | Learned Armory emergency access door positions 8033 | -4/Factory | Learned Quarantine emergency access door positions 8062 | -4/Factory | Loaded intel: 255 machine locations 8079 | -4/Factory | Learned Armory repair station intel 8086 | -4/Factory | Learned Research non-interactive machine intel 8101 | -4/Factory | Learned location of 1 exit from Proximity Caves 8124 | -4/Factory | Learned Armory non-interactive machine intel 8512 | -4/Factory | Lost 3 parts (2n1u) 8570 | -4/Factory | Entered Research 8570 | -3/Research | Evolved 2 slots: Utility x2 8571 | -3/Research | Loaded intel: 77 non-interactive machine locations 8579 | -3/Research | Identified exit to Testing 8659 | -3/Research | Entered Testing 8714 | -3/Testing | Found Prototype Processor 8714 | -3/Testing | Identified Exp. Terrain Scan Processor 8721 | -3/Testing | Found Prototype Device 8721 | -3/Testing | Identified System Purifier 8970 | -3/Testing | Found Prototype Hackware 8970 | -3/Testing | Identified System Mapper 8980 | -3/Testing | Discovered new exit (range 15) 9003 | -3/Testing | Found Prototype Processor 9026 | -3/Testing | Found Prototype Device 9026 | -3/Testing | Identified Exp. Thermal Shield 9044 | -3/Testing | Found Prototype Hackware 9044 | -3/Testing | Identified Ghost Barrier 9099 | -3/Testing | Identified Exp. Signal Interpreter 9105 | -3/Testing | Identified exit to Research 9112 | -3/Testing | Entered Research 9112 | -2/Research | Accompanied by 2 allies 9112 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9113 | -2/Research | Identified exit to Quarantine 9193 | -2/Research | Repaired Broken Nanosword 9493 | -2/Research | Repaired Broken Adv. Cloaking Device 9557 | -2/Research | Fabricated Exp. Cesium-ion Thruster? 9609 | -2/Research | Build established: Hacker-Ninja 9663 | -2/Research | Entered Quarantine 9737 | -2/Quarantine | Found Alien Artifact 9747 | -2/Quarantine | Identified Core Reset Matrix 9823 | -2/Quarantine | Discovered new exit (range 15) 9882 | -2/Quarantine | Found Alien Slashing Weapon 9882 | -2/Quarantine | Identified Sigix Broadsword 9888 | -2/Quarantine | Cryocooling Duct disabled 9903 | -2/Quarantine | Ambient heat levels rising (+20) 9903 | -2/Quarantine | Non-combat units ordered to evacuate 10035 | -2/Quarantine | Spotted Fortress 10055 | -2/Quarantine | Discovered new exit (range 6) 10056 | -2/Quarantine | Identified exit to Section 7 10073 | -2/Quarantine | Entered Section 7 10078 | -2/Section 7 | Found Prototype Processor 10078 | -2/Section 7 | Identified Exp. Core Analyzer 10101 | -2/Section 7 | Found Alien Artifact 10101 | -2/Section 7 | Identified Integrity Redistributor 10101 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-15) 10139 | -2/Section 7 | Spotted S7 Guard 10170 | -2/Section 7 | Found Alien Artifact 10170 | -2/Section 7 | Identified Microwarp Drive 10179 | -2/Section 7 | Discovered new exit (range 10) 10186 | -2/Section 7 | Found Alien Artifact 10186 | -2/Section 7 | Identified Integrated Mediator 10186 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10228 | -2/Section 7 | Found Alien Artifact 10228 | -2/Section 7 | Identified Integrated Thermoelectric Network 10228 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10242 | -2/Section 7 | Spotted S7 Guard 10246 | -2/Section 7 | Found Alien Artifact 10251 | -2/Section 7 | Identified Core Physics Calibrator 10275 | -2/Section 7 | Spotted S7 Guard 10286 | -2/Section 7 | Found Alien Artifact 10286 | -2/Section 7 | Identified Core Regenerator 10286 | -2/Section 7 | Used Core Regenerator, restored core integrity (+55) 10365 | -2/Section 7 | Found Exp. Terrain Scan Processor 10366 | -2/Section 7 | Search patrols dispatched 10444 | -2/Section 7 | Spotted B-99 Colossus 10461 | -2/Section 7 | Found Alien Artifact 10461 | -2/Section 7 | Identified LRC Inertial Stabilizer 10461 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 10464 | -2/Section 7 | Found Alien Artifact 10464 | -2/Section 7 | Identified LRC Matter Compressor 10464 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10496 | -2/Section 7 | Found Alien Artifact 10496 | -2/Section 7 | Identified Integrated Dissipator 10496 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10499 | -2/Section 7 | Found Integrated Dissipator 10499 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10502 | -2/Section 7 | Found Integrated Dissipator 10502 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10595 | -2/Section 7 | Found Alien Reactor 10598 | -2/Section 7 | Search patrols dispatched 10600 | -2/Section 7 | Found Alien Artifact 10651 | -2/Section 7 | Identified exit to Access 10651 | -2/Section 7 | Entered Access 10651 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10914 | -1/Access | Identified Matter Drive 11070 | -1/Access | Discovered new exit (range 8) 11477 | -1/Access | Identified exit to Command 11522 | -1/Access | Entered Command 11581 | -1/Command | Spotted Combat Programmer 11634 | -1/Command | Met MAIN.C 11635 | -1/Command | 0b10 Conduit disabled 11685 | -1/Command | MAIN.C activated Command garrisons 11694 | -1/Command | Discovered new exit (range 15) 11738 | -1/Command | Spotted B-99 Colossus 11771 | -1/Command | Identified exit to Surface 11803 | *** | Escaped! Last Messages --------------- 11779_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 11780_ Exp. Sensor Array destroyed. 11780_ Adv. Cloaking Device destroyed. 11787_ Adv. Reaction Control System destroyed. 11787_ Drone sends a signal. 11787_ Lgt. Antimatter Reactor destroyed. 11787_ Exp. Cesium-ion Thruster destroyed. 11791_ Penetrated by Slug. 11794_ Nuclear Pulse Array destroyed. 11794_ Penetrated by Slug. 11794_ Adv. Power Amplifier destroyed. 11794_ Mic. Fission Core destroyed. 11794_ G-73 Enforcer suffers critical hit (Burn). 11795_ P-80 Master resets S-43 Plague, system corruption cleaned. 11797_ P-80 Master resets P-80 Master, system corruption cleaned. 11800_ Structural Scanner destroyed. 11803_ Q-thruster destroyed. 11803_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ####?????????????????# ######## #### | | #??????????????????# ######## # " | | #??????????????????# ## # "" " " | | #??????????????????# ## !!= # """" # " | | #??????????????????# ## !!= # """"" #### | | ###??????????????????# ## !!= # """%" #??? | | ?????????????????????# ## # " " ##?? | | ?????????????????????# ## # "%" ""?? | | ?????????????????????# #?? # " ""#? | | ?????????????????????# #####+## "" ""#? | | ?????????????????????# """" T?? | | ?????????????????????# """" ""#? | | #??????######????????# "" ""#? | | ####???# ########## ""#? | | #???# #??? | | ## #???# #??? | | ## #???# ##+####### ##+######## #??? | | ?# #???## ## ### ### ## #??? | | ?# #????# ## #?# #?# ## #??? | | ## ###### ## #?#p #?# "" ## #??? | | ## #?# #?# "" ## #### | | ##+###### ## #?#ss#?# "" ## | | # ???# ## #?# #?# Y" ## | | # ?# ## ! #?#sp### "" ## ######### | | # ## ## #?# s # "" ### #???????# | | # !!!## ## #?#pp@=# "" #?# #??????]] | | # !!!## ## #?# = # #?# #?????]]] | | # !!!## ## #?######[ ! #?# ###??#!!! | | ######### ##+########?????# #?# #??#!!! | | #???????# ## !!! #?????#####+#####+###+####### | | #???????# ## !! #?????# #??? | | #???????# ## !! #?????# #??? | | #???????# ## #?????# #??? | | #???????# ## #?????# #??? | | ????????# #?? #?????# #??? | | ????????# #####+#??????# #??? | | ????????# #??????# #??? | | ???######+###### #??????# #??? | | ???# # #??????####################??? | | ???# + #????????????????????????????? | | ???# ######????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# * #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???##""" """####?????????????????????????????????? | | ????#"""T"""#????????????????????????????????????? | | ????#########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 57 Energy Capacity 325 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 48 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed Exp. Cesium-ion Thruster | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. System Shield | -4/Factory | Scanalyzed Nanosword | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Imp. Light Armor Plating | x2 | -7/Factory Mic. Nuclear Core | x2 | -5/Factory Imp. Cesium-ion Thruster | x1 | -4/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Integrity Redistributor Microwarp Drive Integrated Mediator Integrated Thermoelectric Network Core Regenerator LRC Inertial Stabilizer LRC Matter Compressor Integrated Dissipator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ColdTeleporterTube Manual? 0 Play Time 02:36:36 Cumulative 309.3 hours Start 2024.09.04 @ 15:45:44 End 2024.09.04 @ 19:07:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 10/1/5/1/1/0/0/1/1 Lore% 81 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daab2d38-2956-43e6-89ee-6f1f338b3308