Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 09:47:15 Player: alice_fexa Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (344) 1720 Value Destroyed (16994) 16994 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6722) 6722 TOTAL SCORE: 31756 Bonus ------- High Alert Combat Kills 2557 Follower Combat Kills 873 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -208 Cogmind --------- Core Integrity 0/1150 Matter 170/300 Energy 505/600 System Corruption 20% Temperature Cool (11) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well Improved Signal Interpreter Relay Coupler [Hunter] (16) > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Heavy Siege Treads Advanced Cooling System Coolant Injector Matter Compressor (250) Layered Medium Armor Plating Improved Force Field Improved Remote Shield Relay Coupler [NC] (43) Relay Coupler [NC] (35) Relay Coupler [Hunter] (16) Corruption Screen Improved System Restoration Module Long-range Missile Launcher Improved Remote Datajack Improved Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Remote Shield Advanced Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Medium Treads Improved Heavy Treads Armored Wheel Improved Cooling System Coolant Injector Energy Well Matter Compressor Advanced Targeting Computer Hardened Medium Armor Plating Layered Medium Armor Plating Improved Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Heavy Neutron Cannon KE Penetrator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Remote Datajack Enhanced Force Lance [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . 2 . . . 2 . . . . . 1 . . . 2 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . Parts Attached 395 | 6 11 10 51 8 6 10 41 14 17 60 42 18 5 38 19 39 Power 48 | 1 2 1 4 1 . . 6 1 3 8 2 4 . 7 3 5 Engine 29 | 1 2 1 2 . . . 2 1 3 8 2 2 . 4 1 . Core 14 | . . . 2 1 . . 4 . . . . 2 . 2 2 1 Reactor 5 | . . . . . . . . . . . . . . 1 . 4 Propulsion 103 | 2 1 1 20 1 2 1 7 3 4 21 12 7 1 8 3 9 Treads 46 | 1 1 1 14 1 1 1 6 2 3 3 . 3 1 1 2 5 Leg 20 | . . . . . . . . . 1 8 11 . . . . . Wheel 37 | 1 . . 6 . 1 . 1 1 . 10 1 4 . 7 1 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 87 | 1 5 3 8 2 2 4 10 5 5 10 8 1 1 10 4 8 Device 27 | . . 1 4 . 1 . 1 1 3 2 3 . 1 7 . 3 Storage 12 | 1 2 1 1 1 1 . . 1 . 2 . . . . . 2 Processor 2 | . . . . . . . 1 . . . . . . . . 1 Hackware 18 | . . . . . . 1 4 1 1 2 3 1 . 2 2 1 Protection 28 | . 3 1 3 1 . 3 4 2 1 4 2 . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 157 | 2 3 5 19 4 2 5 18 5 5 21 20 6 3 13 9 17 Energy Gun 28 | . . . 2 1 . . 2 2 3 4 4 2 2 4 . 2 Energy Cannon 18 | . . 3 5 . . 2 3 . . 2 1 . . . . 2 Ballistic Gun 72 | 2 3 1 8 2 2 . 9 1 1 12 9 1 1 6 6 8 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . . . . Launcher 18 | . . 1 4 1 . . 2 . . 1 2 . . 2 1 4 Special Weapon 18 | . . . . . . 2 2 2 1 2 3 2 . 1 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . . . . . . . 1 . . Parts Lost 91 | . . . 5 2 1 . 8 . 6 16 14 1 . 8 2 28 Power 13 | . . . 1 1 . . 1 . 1 1 . . . 3 . 5 Propulsion 28 | . . . 1 . 1 . 1 . 4 6 5 . . 2 2 6 Utility 13 | . . . 2 . . . 2 . . 1 1 . . 1 . 6 Weapon 37 | . . . 1 1 . . 4 . 1 8 8 1 . 2 . 11 Highest Loss Streak 13 | . . . 3 1 1 . 3 . 3 9 10 1 . 2 1 13 Average Slot Usage (%) 96 | . 99 99 99 99 99 99 99 99 99 98 97 99 96 93 93 85 Engine 5 | . 14 11 2 6 . . 3 6 5 6 5 6 11 9 . . Core 2 | . . . 6 2 9 7 3 . . . . 3 . . 11 4 Treads 10 | . 14 11 17 18 18 14 15 18 15 2 4 4 9 4 13 7 Leg 3 | . . . . . . . . . 2 11 14 10 . . . . Wheel 8 | . 14 11 8 9 8 7 7 7 7 11 6 6 11 10 2 5 Device 6 | . . 11 8 9 9 7 9 6 6 5 5 5 5 4 5 3 Storage 19 | . 14 22 18 25 27 23 23 20 20 20 20 17 17 17 17 16 Processor 3 | . . . . . . . 1 6 6 6 6 5 5 5 5 8 Hackware 4 | . . . . . . 4 . . . . 4 11 11 10 9 13 Protection 4 | . 13 11 8 1 . 9 10 5 5 5 1 . . . 1 . Energy Gun 3 | . . . 3 8 1 . 4 5 5 4 3 7 9 5 . . Energy Cannon 2 | . . 15 10 . . 3 5 6 1 . 2 . . . . . Ballistic Gun 16 | . 28 5 13 17 25 15 12 12 17 20 16 8 5 12 21 15 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 28 47 60 68 64 71 86 91 88 106 105 109 108 111 103 114 Greatest Support 140 | 20 20 20 43 45 10 42 42 60 62 50 70 65 43 60 106 140 Greatest Overweight (x) 24 | 3 2 4 5 6 6 7 8 7 6 8 7 10 5 8 5 24 Average Overweight (x) 3 | 1 1 3 3 5 6 5 6 5 4 2 1 3 4 3 . 2 Largest Inventory Capacity 24 | 6 10 16 16 22 22 22 22 22 22 24 24 24 24 24 24 24 Average Capacity 21 | 5 7 16 16 21 22 22 22 22 22 23 24 24 24 24 24 23 Most Carried 24 | 4 10 16 16 22 22 22 22 22 22 24 24 24 24 24 24 24 Average Carried 21 | 2 7 13 15 21 21 21 21 21 21 22 23 23 23 23 23 22 Final Capacity 24 | 6 10 16 16 22 22 22 22 22 22 24 24 24 24 24 24 18 Final Carried 24 | 4 10 16 16 22 22 22 22 22 22 24 24 24 24 24 24 17 Class Distribution -------------------- 22% | Scavenger-Tank 21% | Bothacker-Gunner 18% | Bothacker-Tank 15% | Bothacker-Mutant 7% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Bothacker-Gunner | -5/Waste Bothacker-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 11494 | 193 325 176 995 375 89 227 788 322 867 1961 1105 373 131 1597 910 1060 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15531 | . 324 397 1990 622 156 253 1200 282 902 2677 930 385 . 2120 917 2376 Parts 739 | . 30 23 110 37 7 10 61 10 35 110 38 17 . 114 50 87 Haulers Intercepted 5 | . 1 1 2 . . . . . . . . . . . . 1 Recyclers Shooed 15 | . 2 . 3 . . 1 . 1 . 3 . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 276 | . 12 8 34 17 3 4 28 4 18 32 19 5 . 40 26 26 Guns 181 | . 12 2 16 14 3 2 10 2 18 26 9 3 . 25 19 20 Cannons 44 | . . 3 11 . . 2 8 2 . 3 4 2 . 6 . 3 AOE 48 | . . 3 6 3 . . 9 . . 3 6 . . 9 7 2 Classes Destroyed 18 | . 4 2 4 1 1 1 . . 2 1 . . . . 1 1 Worker 19 | . . . 2 . . . . 1 . 5 . . . 4 . 7 Builder 10 | . . . . . . . . . . 4 . 2 . 2 . 2 Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 Hauler 5 | . 1 1 2 . . . . . . . . . . . . 1 Recycler 14 | . . 1 4 . . 1 . . . 5 . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 4 | . 2 . 1 . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 12 | . . . 4 . . . . 1 . 2 . . . 3 . 2 Swarmer 69 | . 9 3 10 3 . . 7 . 4 3 4 . . 9 15 2 Grunt 114 | . 3 1 13 10 2 2 12 . 11 18 8 2 . 17 5 10 Brawler 9 | . . . 1 . . . 1 1 . 1 . . . 2 . 3 Duelist 3 | . . . . 1 . . 1 . . . . . . 1 . . Sentry 37 | . . 4 9 2 1 1 6 2 . 2 4 2 . 1 3 . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . 1 1 . . . . . 2 2 . . . . 2 Programmer 32 | . . . . . . 1 1 1 1 7 . 1 . 10 2 8 Behemoth 3 | . . . . . . . . . 1 . 1 . . . . 1 Best Kill Streak 11 | . 3 3 7 6 2 2 6 3 5 6 5 3 . 6 6 11 Combat Bots Only 6 | . 3 3 6 6 2 2 6 1 5 3 5 1 . 6 6 6 Max Kills in Single Turn 7 | . 1 3 3 2 1 1 3 1 1 2 2 1 . 4 3 7 Gunslinging 1 | . . . 1 . . . . . . 1 . . . 1 1 1 Exploded 4 | . . 3 3 2 . . 3 . . 1 2 . . 4 3 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 22972 | . 475 203 1495 720 142 162 1976 129 1279 3157 2429 553 . 2457 1434 6361 Core 2380 | . 39 . 176 115 17 29 124 12 68 243 136 95 . 82 85 1159 Absorbed by Shields 95 | . . . . 18 . . . . 40 . . . . . . 37 Reduced by Siege Mode 657 | . . . . . . . . . . . . . . 171 62 424 Core Remaining (%) 75 | 100 84 100 . . 44 . 78 . . . 46 . . . 73 . Volleys Fired 862 | . 59 26 114 43 8 14 71 13 66 130 81 19 . 87 48 83 Largest 4 | . 2 2 3 3 3 3 3 4 4 4 4 4 . 4 4 4 Hottest 256 | . 40 136 159 130 130 118 200 230 230 210 203 223 . 256 129 176 Shots Fired 2454 | . 118 51 331 110 24 36 159 36 217 442 193 57 . 323 137 220 Gun 2017 | . 118 28 197 107 24 22 102 23 202 416 147 48 . 267 126 190 Cannon 341 | . . 22 131 . . 11 44 10 11 14 25 7 . 52 . 14 Launcher 47 | . . 1 3 3 . . 6 . . 4 9 . . 3 3 15 Special 49 | . . . . . . 3 7 3 4 8 12 2 . 1 8 1 Kinetic 1703 | . 118 28 170 72 22 22 87 14 142 320 133 35 . 227 126 187 Thermal 595 | . . 22 158 35 2 11 51 19 71 68 39 13 . 92 . 14 Explosive 28 | . . 1 3 3 . . 2 . . 4 9 . . 3 3 . Electromagnetic 79 | . . . . . . . 12 . . 42 . 7 . . . 18 Robot Hit Streak 27 | . 9 7 21 15 8 9 13 11 27 21 9 6 . 21 22 22 Robot Miss Streak 7 | . 7 2 7 4 2 5 5 3 5 5 6 5 . 4 4 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 1 1 Secondary Targets 28 | . . . 1 . 1 . . . 4 6 . . . 4 2 10 Max Gunslinging Chain 2 | . . . 1 . 1 . . . 1 2 . . . 1 1 2 Shots Hit Robots 1574 | . 67 33 208 75 19 25 99 25 148 250 123 35 . 218 87 162 Core Hits 715 | . 26 14 75 44 8 9 73 13 48 95 58 24 . 95 47 86 Critical Hits 79 | . 1 1 16 2 . 3 5 1 1 5 5 3 . 22 3 11 Critical Kills 28 | . 1 1 4 1 . 1 2 . . 2 1 2 . 7 2 4 Critical Parts Destroyed 49 | . . . 12 1 . 2 3 1 1 3 4 . . 15 1 6 Melee Attacks 1 | . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37980 | . 654 536 3881 1523 358 388 2560 636 2785 6081 3058 676 . 5481 2886 6477 Guns 27275 | . 654 184 1588 1199 355 218 1201 385 2649 5516 2010 606 . 4455 2110 4145 Cannons 5025 | . . 225 1964 . . 170 641 251 136 232 411 70 . 396 . 529 Explosions 5677 | . . 127 329 324 . . 718 . . 333 637 . . 630 776 1803 Melee . | . . . . . . . . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . . . . . . . . Kinetic 22137 | . 654 184 1266 669 300 218 1100 164 1756 4334 1744 363 . 3182 2110 4093 Thermal 9895 | . . 225 2286 530 55 170 795 472 1029 973 677 219 . 1669 . 795 Explosive 4375 | . . 127 329 324 . . 249 . . 333 637 . . 630 776 970 Electromagnetic 1570 | . . . . . . . 416 . . 441 . 94 . . . 619 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . . . . . 1 1 2 9 9 3 3 23 25 20 Average Corruption 8 | . 1 . . . . . 1 1 1 4 9 2 3 15 24 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 540 | . . . . . . . 8 2 8 80 62 6 7 199 107 61 Message Errors 93 | . . . . . . . 5 1 . 15 12 2 3 31 16 8 Matter Fused 73 | . . . . . . . . . . 10 16 . 3 22 15 7 Heat Flow Errors 45 | . . . . . . . . . 1 18 6 1 . 11 6 2 Energy Discharges 35 | . . . . . . . 1 1 2 10 4 . . 8 7 2 Parts Rejected 4 | . . . . . . . . . . . 1 . . 3 . . Data Loss (minor) 43 | . . . . . . . . . . 6 2 . 1 17 10 7 Data Loss (major) 11 | . . . . . . . . . . 3 2 . . 3 2 1 Misfires 9 | . . . . . . . . . . . 3 . . 4 1 1 Alerts 3 | . . . . . . . . . . . . . . 2 1 . Misdirections 36 | . . . . . . . . . . . . . . 25 11 . Targeting Errors 158 | . . . . . . . . . 3 16 11 1 . 64 35 28 Weapon Failures 30 | . . . . . . . 2 . 2 2 5 2 . 9 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . 34 27 . . 25 . 5 . 41 . . . 23 145 Projectiles 46 | . . . 34 . . . . . 5 . . . . . . 7 Explosions 254 | . . . . 27 . . 25 . . . 41 . . . 23 138 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . 105 1 . 26 . . 35 86 . . 17 27 41 Shots 11 | . . . . 1 . . 2 . . 1 2 . . 1 1 3 Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 12 135 346 63 11 32 51 132 301 345 315 128 . 338 232 289 Average Temperature 81 | . 5 49 96 24 5 15 17 44 79 117 79 53 . 98 59 94 Received Heat Transfer 5001 | . 60 84 639 225 63 45 594 27 325 714 549 54 . 411 192 1019 Effects 10 | . . . 4 . . . . . . 3 . . . 2 . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . 3 . . . 1 . 1 Interference 4 | . . . 3 . . . . . . . . . . 1 . . Siege Activations 28 | . . . . . . . . . . . . . . 14 7 7 Total Turns 634 | . . . . . . . . . . . . . . 318 134 182 Longest Duration 69 | . . . . . . . . . . . . . . 62 69 55 Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . 1 Parts Fried 7 | . . . . . . . 1 . . 2 . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 27 | . . . 7 2 . 1 3 3 2 5 . 1 . 2 . 1 Heat Transferred 16644 | . . 407 4144 1108 125 296 1423 811 1973 1820 1076 333 . 2553 . 575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 1523 | . 340 319 451 973 553 251 647 385 497 540 686 573 197 820 1523 1254 Average Influence 404 | . 114 176 203 680 538 100 454 204 294 232 461 477 197 276 1134 1045 Maximum Alert Level 4 | . 1 1 2 3 2 1 2 1 2 2 2 2 . 3 4 4 Low Security (%) 34 | 100 75 59 56 . . 96 11 50 21 42 12 . 100 40 . . Level 1 30 | . 24 40 40 18 . 3 28 49 49 48 15 17 . 47 . . Level 2 21 | . . . 2 29 100 . 60 . 29 9 71 82 . 9 15 . Level 3 7 | . . . . 51 . . . . . . . . . 2 21 62 Level 4 6 | . . . . . . . . . . . . . . . 63 37 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 2 . 1 1 . 1 . 12 . 1 . 7 . 9 Investigation 3 | . 1 . . . 1 . . . . 1 . . . . . . Extermination 15 | . . . . . . 1 . 1 . 5 . . . 5 . 3 Reinforcement 15 | . 2 . 2 . . . . . . 5 . 1 . 2 . 3 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 3 . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 7 | . 2 . 1 . . . . 1 . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 421 | . 24 8 45 18 5 6 41 8 28 46 28 8 . 59 37 60 Peak Tracking Total 13 | . 4 3 4 6 2 2 8 4 6 5 7 3 . 6 7 13 Tactical Retreats 41 | . 3 . 2 3 1 . 6 . 4 3 5 1 . 6 3 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 53 | . 4 . . 7 1 1 17 1 2 3 4 2 . 4 6 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 65 | . . 1 6 5 . . 3 . 3 8 6 1 . 8 4 20 Max in Single Turn 6 | . . 1 1 2 . . 1 . 1 2 1 . . 3 1 6 Garrison Relay 15 | . . . . 3 . . 3 . 3 . 3 . . . 3 . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 47 | . 5 3 8 . 1 5 . 2 . 10 . . . 8 . 5 Terminals 36 | . 5 3 7 . . 3 . 1 . 7 . . . 5 . 5 Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . Repair Stations 4 | . . . . . 1 1 . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . 1 . . . 1 . . Total Hacks 130 | . 16 16 20 . 2 19 . 3 . 21 . . . 19 . 14 Successful 59 | . 10 9 6 . 2 10 . 2 . 10 . . . 7 . 3 Failed 71 | . 6 7 14 . . 9 . 1 . 11 . . . 12 . 11 Catastrophic 11 | . 1 . 2 . . 1 . 1 . 2 . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 69 | . 14 15 7 . . 12 . 1 . 11 . . . 3 . 6 Terminals 108 | . 16 16 19 . . 14 . 2 . 17 . . . 10 . 14 Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . Repair Stations 15 | . . . . . 2 4 . . . 2 . . . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . 1 . . . 1 . . Terminal Hacks 26 | . 7 4 4 . . 2 . 1 . 4 . . . 1 . 3 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Unreport Threat 11 | . 2 . 2 . . 1 . 1 . 3 . . . . . 2 Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 2 . . . 1 . . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . . 2 3 . . . 1 . . . 5 . . Scan Component 7 | . . . . . 1 2 . . . 1 . . . 3 . . Repair 4 | . . . . . 1 1 . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . 1 . 1 . . . 1 . . Unlock Access 5 | . . . 1 . . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 47 | . 7 15 3 . . 14 . 1 . 7 . . . . . . Terminals 16 | . 3 5 1 . . 4 . . . 3 . . . . . . Track 11 | . 2 3 1 . . 3 . . . 2 . . . . . . Botnet 5 | . 1 2 . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 2 8 . 1 4 . 1 . 8 . . . 7 . 5 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Matter 212 | . . . . . . . . . . 212 . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . Parts Repaired 4 | . . . . . 1 1 . . . . . . . 2 . . Time 169 | . . . . . 26 19 . . . . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 5 | . . . . 1 . . 1 . 1 . 1 . . . 1 . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 29 | . . . . . . 3 4 3 3 5 5 1 . 1 3 1 Non-combat 3 | . . . . . . 1 . . . 1 . . . . 1 . Combat 26 | . . . . . . 2 4 3 3 4 5 1 . 1 2 1 Robot Hacks Applied 31 | . . . . . . 4 4 3 3 5 5 2 . 1 3 1 parse_system 3 | . . . . . . 1 . . . 1 . . . . 1 . no_distress 1 | . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . . . wipe_record 1 | . . . . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . 1 . . . . . . . overwrite_iff 4 | . . . . . . 2 . 1 . 1 . . . . . . formatsys_high 17 | . . . . . . . 4 2 2 2 3 . . 1 2 1 Relay Couplers Released 62 | . . . . 12 . . 11 . 11 4 12 . . . 12 . Machine Destruction 58 | . . . . 12 . . 11 . 11 . 12 . . . 12 . Programmers 4 | . . . . . . . . . . 4 . . . . . . Attached 16 | . . . . . . 1 4 1 1 2 3 . . 1 2 1 Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . Allies Hacked 2 | . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 30 | . . . . . . 2 4 6 2 3 3 . . 1 8 1 Largest Group 6 | . . . . . . 1 2 3 3 2 1 1 . 1 6 4 Highest-Rated Group 294 | . . . . . . 32 45 93 93 64 47 32 . 49 294 196 Highest-Rated Ally 49 | . . . . . . 32 32 31 31 41 47 32 . 49 49 49 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . 6 10 18 12 16 7 . 7 30 20 Total Damage 3572 | . . . . . . . 53 172 306 503 293 283 . 328 1032 602 Kills 28 | . . . . . . . . 1 1 3 2 1 . 3 9 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 19337 | 45 769 414 2105 876 347 835 1789 809 1046 2908 1431 391 376 2701 1350 1145 Spaces Moved 10151 | 31 531 204 1009 482 170 486 908 426 501 1666 694 180 246 1457 623 537 Core 13 | 12 . . . . . . . . . . . . . . . 1 Treads 1660 | 1 56 58 206 52 . 32 98 61 116 44 78 20 58 125 530 125 Legs 567 | . . . . . . . . . . 36 445 86 . . . . Wheels 7911 | 18 475 146 803 430 170 454 810 365 385 1586 171 74 188 1332 93 411 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 130 140 140 140 115 115 110 120 130 130 120 120 125 Average Speed 139 | 105 98 142 141 143 140 145 154 155 149 128 147 156 146 132 159 138 Slowest Speed 1250 | 200 160 200 200 172 140 177 220 240 200 240 220 210 200 190 190 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 84 17 92 66 21 13 90 13 72 49 80 5 95 43 83 18 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 1 . . 9 . . . . . Terrain Destroyed 450 | . . 7 26 80 . . 18 3 1 34 110 . . 68 34 69 Melee . | . . . . . . . . . . . . . . . . . Projectile 114 | . . . 6 . . . . 3 1 23 21 . . 28 14 18 AOE 336 | . . 7 20 80 . . 18 . . 11 89 . . 40 20 51 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 13628 | 40 683 283 1450 597 266 590 1180 549 677 2154 957 253 268 2018 888 775 Wait 1613 | . 55 21 210 9 73 74 51 78 55 239 93 13 . 403 153 86 Move 10132 | 30 530 203 1008 480 170 485 906 425 499 1665 692 180 245 1456 621 537 Hop . | . . . . . . . . . . . . . . . . . Pick Up 169 | 4 13 13 22 12 3 3 15 6 13 19 10 6 5 9 7 9 Fast Attach 111 | 6 1 2 8 2 2 1 9 4 2 18 14 6 3 19 4 10 Attach 75 | . . 2 5 1 1 3 9 3 6 10 9 4 . 3 2 17 Detach 11 | . . . 1 . . . . 1 . 1 1 . . . 1 6 Swap 209 | . 10 6 38 5 3 6 23 7 9 32 19 8 2 16 13 12 Drop 272 | . 15 10 44 8 6 3 29 10 15 39 18 16 10 24 11 14 Fire 862 | . 59 26 114 43 8 14 71 13 66 130 81 19 . 87 48 83 Melee 1 | . . . . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . 37 . . 64 . 10 . 20 . . . . . Rewire 42 | . . . . . . . 3 2 2 1 . 1 3 1 28 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Discovered new exit (range 13) 1222 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1837 | -8/Materials | Build established: Scavenger-Tank 1902 | -8/Materials | Discovered new exit (range 4) 2316 | -8/Materials | Discovered new exit (range 16) 2943 | -8/Materials | Lost 3 parts (1p1n1u) 3025 | -8/Materials | Discovered new exit (range 5) 3332 | -8/Materials | Identified exit to Garrison 3334 | -8/Materials | Entered Garrison 3372 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Garrison Relay disabled 3538 | -8/Garrison | Phase Generator disabled 3568 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Discovered new exit (range 15) 3704 | -8/Garrison | Installed Relay Interface Framework 3740 | -8/Garrison | Triggered checkpoint 3747 | -8/Garrison | Core integrity fell below 50% 3782 | -8/Garrison | Garrison Relay disabled 3964 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Discovered new exit (range 10) 4089 | -8/Garrison | Triggered checkpoint 4125 | -8/Garrison | Build established: Bothacker-Gunner 4152 | -8/Garrison | Garrison Relay disabled 4210 | -8/Garrison | Entered Materials 4374 | -8/Materials | Repaired Wheel 4525 | -8/Materials | Discovered new exit (range 16) 4557 | -8/Materials | Entered Factory 4557 | -7/Factory | Evolved 2 slots: Utility x2 4751 | -7/Factory | Repaired Adv. Treads 4964 | -7/Factory | Discovered new exit (range 12) 5390 | -7/Factory | Identified exit to Garrison 5392 | -7/Factory | Entered Garrison 5430 | -7/Garrison | Build established: Bothacker-Tank 5494 | -7/Garrison | Triggered checkpoint 5532 | -7/Garrison | Triggered checkpoint 5591 | -7/Garrison | Lost 3 parts (1p2w) 5638 | -7/Garrison | Triggered checkpoint 5646 | -7/Garrison | Garrison Relay disabled 5766 | -7/Garrison | Discovered new exit (range 12) 5922 | -7/Garrison | Triggered checkpoint 5996 | -7/Garrison | Garrison Relay disabled 6128 | -7/Garrison | Triggered checkpoint 6247 | -7/Garrison | Triggered checkpoint 6275 | -7/Garrison | Discovered new exit (range 15) 6464 | -7/Garrison | Triggered checkpoint 6589 | -7/Garrison | Garrison Relay disabled 6694 | -7/Garrison | Discovered new exit (range 12) 6719 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6834 | -7/Garrison | Build established: Scavenger-Mutant 7178 | -7/Garrison | Identified exit to Factory 7180 | -7/Garrison | Build established: Bothacker-Tank 7181 | -7/Garrison | Entered Factory 7181 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7889 | -6/Factory | Allied Derelicts emerged from ambush trap array 7964 | -6/Factory | Identified exit to Garrison 7990 | -6/Factory | Entered Garrison 7990 | -6/Garrison | Accompanied by 3 allies 8052 | -6/Garrison | Triggered checkpoint 8097 | -6/Garrison | Garrison Relay disabled 8133 | -6/Garrison | Spotted B-75 Beast 8311 | -6/Garrison | Destroyed B-75 Beast 8337 | -6/Garrison | Lost 3 parts (1p2n) 8408 | -6/Garrison | Triggered checkpoint 8637 | -6/Garrison | Discovered new exit (range 6) 8644 | -6/Garrison | Identified exit to Factory 8664 | -6/Garrison | Triggered checkpoint 8671 | -6/Garrison | Build established: Scavenger-Tank 8729 | -6/Garrison | Garrison Relay disabled 8824 | -6/Garrison | Triggered checkpoint 8887 | -6/Garrison | Garrison Relay disabled 8923 | -6/Garrison | Discovered exit to Factory (range 8) 8943 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9036 | -6/Garrison | Entered Factory 9292 | -6/Factory | Lost 9 parts (1p3n1u4w) 9452 | -6/Factory | Lost 3 parts (1n2w) 9587 | -6/Factory | Discovered new exit (range 16) 9863 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 10526 | -6/Factory | Build established: Bothacker-Tank 10974 | -6/Factory | Discovered new exit (range 5) 10978 | -6/Factory | Identified exit to Factory 11113 | -6/Factory | Spotted B-75 Beast 11641 | -6/Factory | Discovered exit to Factory (range 15) 11765 | -6/Factory | Garrison activated, responded to threat 11943 | -6/Factory | Identified exit to Garrison 11944 | -6/Factory | Entered Garrison 11986 | -6/Garrison | Triggered checkpoint 12017 | -6/Garrison | Garrison Relay disabled 12069 | -6/Garrison | Spotted B-75 Beast 12122 | -6/Garrison | Triggered checkpoint 12146 | -6/Garrison | Triggered checkpoint 12550 | -6/Garrison | Core integrity fell below 50% 12552 | -6/Garrison | Destroyed B-75 Beast 12580 | -6/Garrison | Lost 10 parts (2n1u7w) 12621 | -6/Garrison | Triggered checkpoint 12737 | -6/Garrison | Discovered exit to Factory (range 12) 12792 | -6/Garrison | Triggered checkpoint 12874 | -6/Garrison | Garrison Relay disabled 13006 | -6/Garrison | Garrison Relay disabled 13060 | -6/Garrison | Discovered exit to Factory (range 15) 13091 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 13164 | -6/Garrison | Build established: Scavenger-Mutant 13343 | -6/Garrison | Discovered exit to Factory (range 10) 13375 | -6/Garrison | Entered Factory 13375 | -5/Factory | Accompanied by 1 ally 13375 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13744 | -5/Factory | Build established: Scavenger-Gunner 13766 | -5/Factory | Sucked down chute 13766 | -5/Factory | Entered Waste 13766 | -5/Waste | The area was eerily silent 14054 | -5/Waste | Build established: Bothacker-Gunner 14129 | -5/Waste | Discovered new exit (range 11) 14141 | -5/Waste | Identified exit to Factory 14142 | -5/Waste | Entered Factory 14515 | -5/Factory | System corruption reached 10% 15941 | -5/Factory | Repaired Arm. Heavy Treads 16006 | -5/Factory | Repaired Variable Charge Gun 16102 | -5/Factory | Discovered new exit (range 14) 16138 | -5/Factory | Build established: Bothacker-Mutant 16540 | -5/Factory | Build established: Bothacker-Gunner 16666 | -5/Factory | Spotted B-75 Beast 16842 | -5/Factory | Identified exit to Garrison 16843 | -5/Factory | Entered Garrison 16843 | -5/Garrison | Accompanied by 1 ally 16968 | -5/Garrison | Triggered checkpoint 16979 | -5/Garrison | P-70 Sage assimilated allied Sentinel 6a 17163 | -5/Garrison | Triggered checkpoint 17184 | -5/Garrison | Triggered checkpoint 17332 | -5/Garrison | Triggered checkpoint 17372 | -5/Garrison | Triggered checkpoint 17396 | -5/Garrison | Triggered checkpoint 17449 | -5/Garrison | Found Enh. Force Lance 17573 | -5/Garrison | Garrison Relay disabled 17686 | -5/Garrison | Triggered checkpoint 17741 | -5/Garrison | Garrison Relay disabled 17767 | -5/Garrison | Discovered new exit (range 8) 17777 | -5/Garrison | Identified exit to Factory 17788 | -5/Garrison | Expanded RIF knowledge: Program Shield 17846 | -5/Garrison | Triggered checkpoint 18008 | -5/Garrison | Triggered checkpoint 18049 | -5/Garrison | Garrison Relay disabled 18118 | -5/Garrison | Discovered exit to Factory (range 14) 18193 | -5/Garrison | Entered Factory 18193 | -4/Factory | Accompanied by 4 allies 18193 | -4/Factory | Evolved 2 slots: Utility x2 18253 | -4/Factory | Discovered new exit (range 8) 18303 | -4/Factory | Identified exit to Research 18478 | -4/Factory | First assault squad dispatched 18911 | -4/Factory | Spotted B-86 Titan 19039 | -4/Factory | System corruption reached 10% 19095 | -4/Factory | Lost 13 parts (2p3n3u5w) 19115 | -4/Factory | Destroyed B-86 Titan 19148 | -4/Factory | Found Unknown Protection 19148 | -4/Factory | Identified Hvy. Reflective Plating 19313 | -4/Factory | Core integrity fell below 50% 19331 | -4/Factory | Build established: Bothacker-Mutant 19332 | -4/Factory | Core integrity fell below 20% 19338 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 19327_ Lrg. Storage Unit destroyed. 19327_ K-01 Serf collects debris. 19330_ Centrium Wheel destroyed. 19331_ R-10 Processor collects Imp. Heat Sink. 19331_ K-01 Serf collects debris. 19334_ Mic. Fission Core destroyed. 19334_ R-10 Processor collects Imp. Target Analyzer. 19336_ K-01 Serf collects debris. 19336_ Chain reaction triggered in Lgt. Antimatter Reactor. 19336_ Manufacturing Mainframe disabled. 19336_ K-01 Serf destroyed. 19336_ Door malfunctions. 19336_ Manufacturing Mainframe disabled. 19336_ Destroyed Wheel. 19337_ C-30 ARC bursts open, deploying its payload. 19337_ G-73 Enforcer unfolds itself. 19337_ G-67 Veteran unfolds itself. 19337_ B-60 Warrior unfolds itself. 19337_ I-47 Archangel unfolds itself. 19337_ Hvy. Shock Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #????# = # | | ????????????????????????# #????# # | | ????????????????????????# #????# % + | | ????????????????????????# #????# # | | ????????????????????????# ????# # | | ????????????????????????+ ????# | | ????????????????????????### ????# | | ???????????????????????????###????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ! | | ??????????????????????????????????#####" | | ????????????????????????####???#??????# ""# | | ????????????????????????# ??? ?????# # " | | ????????????????????????# """" "????#?#### # """" | | ????????????????????????#! """" ""????????##" """" | | ????????????????????????# """" """"???????## """" | | ????????????????????????# " """"????????# " "" | | ????????????????????????# ?#??????# | | ????????????????????????# g "" """" #??????# | | ????????????????????????#g """" #??????# | | ??????????????????????###!== """ #??????#""" | | ????????????????##### ###!= * """ #??????#"Y | | ??????????? %%g!*[g %[g g #??????#""" | | ??????????? ###@u! b #??????# | | ????????????????????????###iggRg;#############/### | | ????????????????????????????# %%% + ! #? | | ????????????????????????????# # """ #? | | ????????????????????????????# u# """ #? | | ????????????????????????????# + ""T"" """ #? | | ????????????????????????????# # """" = #? | | ????????????????????????????# # #? | | ????????????????????????????# ####"##########? | | ????????????????????????????# #???##?????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????+ #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 37 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 25 Evasion (%) 42 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Infiltrator Challenges ------------ None Game ------ Seed AlloyShieldNanosword Manual? 0 Play Time 02:42:36 Cumulative 567.1 hours Start 2019.12.15 @ 07:02:42 End 2019.12.15 @ 09:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 464 Adventurer 40 Explorer 0 Win Type - Total 35 Types 23/0/11/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71b41a18-4c9e-447b-a356-eaae7a2cd857