Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 19:34:24 Player: SH-pl7 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1979) 1979 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 5434 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 92 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Subdweller Monowheel Large Matter Pod (150) Subdweller Optics Particle Charger Light Armor Plating Trap Extractor (1/4 Blade) Power Bank Particle Gun Flak Cannon Improved Datajack Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Core Shielding Hacking Suite Trap Extractor > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Subdweller Monowheel Large Storage Unit Large Matter Pod Subdweller Optics Targeting Computer Particle Charger Weapon Shielding Power Bank Grenade Launcher Improved Datajack Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 82 | 7 8 12 16 39 Power 9 | 1 1 2 2 3 Engine 8 | 1 1 2 1 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 1 2 3 12 Treads 15 | 2 1 1 . 11 Leg 2 | . . . 1 1 Wheel 3 | . . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 2 4 11 Device 8 | 1 1 . 2 4 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 8 | . . 2 1 5 Artifact . | . . . . . Weapon 32 | 2 4 6 7 13 Energy Gun 5 | 1 1 1 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 1 3 2 . 2 Ballistic Cannon 2 | . . . 2 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 6 | . . 2 2 2 Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 7 5 9 Power 3 | . . 1 1 1 Propulsion 7 | . . 2 2 3 Utility 7 | . 1 1 1 4 Weapon 5 | . . 3 1 1 Highest Loss Streak 4 | . 1 4 1 3 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 94 | . 98 99 89 91 Engine 10 | . 14 14 4 8 Treads 22 | . 27 23 4 25 Wheel 3 | . . 4 15 1 Device 12 | . 13 8 13 12 Storage 11 | . 14 14 9 9 Processor 3 | . . . . 8 Hackware 4 | . . . 7 9 Protection 4 | . . 5 9 4 Energy Gun 2 | . 1 . 9 . Ballistic Gun 10 | . 25 18 . 1 Ballistic Cannon 2 | . . . 2 5 Impact Weapon 1 | . . 7 3 . Slashing Weapon 2 | . . . . 5 Peak Build Rating 27 | 7 10 12 27 27 Average Rating 16 | 5 8 10 21 24 On Entrance 10 | . 7 10 12 24 Naked Turns . | . . . . . Heaviest Build 44 | 13 30 38 43 44 Greatest Support 60 | 40 40 40 24 60 Greatest Overweight (x) 2 | . . 2 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 5 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 14 15 13 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1770 | 268 250 295 238 719 Remotely . | . . . . . Salvage Created 1892 | 95 392 162 487 756 Parts 120 | 13 25 12 23 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 54 | . 10 4 14 26 Melee 14 | . . 1 1 12 Guns 17 | . 10 2 5 . Cannons 16 | . . 1 5 10 AOE 4 | . . . . 4 Classes Destroyed 10 | 1 4 1 2 2 Tunneler 5 | 5 . . . . Hauler 1 | . . . 1 . Operator 2 | . 2 . . . Watcher 3 | . 1 . 1 1 Swarmer 21 | . 3 . 7 11 Grunt 14 | . 7 . 1 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 13 | . . . 6 7 Subdweller 4 | . . 4 . . Best Kill Streak 6 | 4 3 2 4 6 Combat Bots Only 6 | . 3 2 3 6 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 358 | . 45 43 92 178 Missed 93 | . 17 11 30 35 Damage Taken 4075 | . 407 854 652 2162 Core 761 | . 87 115 101 458 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . 19 38 46 Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 143 | 16 42 15 40 30 Largest 2 | 2 2 2 2 2 Hottest 140 | 70 70 140 140 88 Shots Fired 268 | 29 84 28 70 57 Gun 191 | 29 84 21 47 10 Cannon 74 | . . 7 23 44 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 176 | 16 64 20 22 54 Thermal 62 | 13 20 8 21 . Explosive 3 | . . . . 3 Electromagnetic 27 | . . . 27 . Robot Hit Streak 24 | 5 14 23 24 11 Robot Miss Streak 14 | 4 2 1 8 14 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 231 | 15 59 35 52 70 Core Hits 112 | 7 24 7 26 48 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 16 | 1 6 1 1 7 Burn 7 | 1 6 . . . Smash 3 | . . 1 1 1 Sever 6 | . . . . 6 Melee Attacks 84 | . . 16 24 44 Impact 48 | . . 16 24 8 Slashing 36 | . . . . 36 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5010 | 154 708 624 1073 2451 Guns 1576 | 154 708 188 472 54 Cannons 1073 | . . 191 245 637 Explosions 354 | . . . 46 308 Melee 2007 | . . 245 310 1452 Ramming . | . . . . . Kinetic 1668 | 66 498 168 245 691 Thermal 791 | 88 210 211 282 . Explosive 308 | . . . . 308 Electromagnetic 236 | . . . 236 . Impact 729 | . . 245 310 174 Slashing 1278 | . . . . 1278 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 287 | . . 18 129 140 Projectiles . | . . . . . Explosions 13 | . . . 7 6 Melee 274 | . . 18 122 134 Knockbacks 36 | . . 2 5 29 Impact 3 | . . 2 . 1 Kinetic 33 | . . . 5 28 Secondary . | . . . . . Self-Inflicted Damage 312 | . . . 40 272 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | 80 136 275 117 150 Average Temperature 51 | 34 52 102 47 53 Received Heat Transfer 1331 | . 195 407 108 621 Siege Activations . | . . . . . Robots Corrupted 5 | . . . 4 1 Combat Hostiles 3 | . . . 3 . Parts Fried 5 | . . . 4 1 Impact Corruptions 12 | . . 1 7 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 . 1 . Heat Transferred 2090 | 333 1073 284 400 . Parts Sabotaged 2 | . . . . 2 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 1618 | 25 200 . 405 1618 Initial 167 | . 16 . . 167 Average 390 | 5 54 . 122 782 Maximum Alert Level 5 | . 1 . 2 5 Low Security (%) 53 | 100 96 . 78 7 Level 1 8 | . 3 . 20 9 Level 2 11 | . . . . 24 Level 3 16 | . . . . 37 Level 4 9 | . . . . 20 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 18 8 23 44 Peak Tracking Total 7 | . 3 2 4 7 Tactical Retreats 18 | . 2 1 6 9 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 9 | . 4 3 . 2 Indirectly . | . . . . . Trap Hack Attempts 29 | . . . 13 16 Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed 6 | . . . 4 2 Reused 3 | . . . 1 2 Traps Extracted 7 | . . . 4 3 Installed 5 | . . . 1 4 Triggered 3 | . . . 1 2 Most Traps Carried 4 | . . . 4 3 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 10 | . 2 1 3 4 Terminals 8 | . 2 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 8 2 7 7 Successful 13 | . 4 2 4 3 Failed 11 | . 4 . 3 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 3 . 4 . Terminals 21 | . 8 . 6 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 3 2 1 3 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 70 | . . . . 70 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 75 | . . . . 75 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 5764 | 285 1667 713 825 2274 Spaces Moved 3126 | 147 917 385 455 1222 Core 9 | 9 . . . . Treads 2410 | 138 917 247 . 1108 Legs . | . . . . . Wheels 707 | . . 138 455 114 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 115 105 105 Average Speed 148 | 153 160 145 109 155 Slowest Speed 240 | 160 160 160 130 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 9 96 28 24 91 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 92 | . . . 5 87 Melee 2 | . . . 2 . Projectile . | . . . . . AOE 90 | . . . 3 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3836 | 179 1039 480 673 1465 Wait 270 | . 51 48 110 61 Move 3123 | 146 916 384 455 1222 Hop . | . . . . . Pick Up 48 | 9 15 5 10 9 Fast Attach 23 | 5 2 1 3 12 Attach 31 | 2 4 6 6 13 Detach 6 | 1 . . . 5 Swap 28 | . 2 5 7 14 Drop 30 | . 7 . 4 19 Fire 143 | 16 42 15 40 30 Melee 84 | . . 16 24 44 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap 34 | . . . 14 20 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 286 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 468 | -10/Materials | Identified exit to Materials 902 | -10/Materials | Discovered new exit (range 9) 1953 | -10/Materials | Entered Subcaves 2194 | -10/Subcaves | Visited 4L-MR0's lab 2217 | -10/Subcaves | Found Power Bank 2439 | -10/Subcaves | Core integrity fell below 50% 2458 | -10/Subcaves | Lost 4 parts (1n1u2w) 2520 | -10/Subcaves | Learned location of Zion (-7) 2595 | -10/Subcaves | Discovered new exit (range 7) 2597 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2625 | -10/Subcaves | Core integrity fell below 20% 2666 | -10/Subcaves | Entered Materials 2666 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3099 | -8/Materials | Garrison activated, responded to threat 3438 | -8/Materials | Garrison activated, responded to threat 3491 | -8/Materials | Identified exit to Garrison 3491 | -8/Materials | Entered Garrison 3601 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Triggered checkpoint 3966 | -8/Garrison | Build established: Scavenger-Mutant 4077 | -8/Garrison | Discovered new exit (range 11) 4107 | -8/Garrison | Triggered checkpoint 4118 | -8/Garrison | Core integrity fell below 50% 4265 | -8/Garrison | Triggered checkpoint 4439 | -8/Garrison | Phase Generator disabled 4459 | -8/Garrison | Discovered new exit (range 13) 4687 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Triggered checkpoint 5109 | -8/Garrison | Discovered new exit (range 3) 5203 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Core integrity fell below 20% 5611 | -8/Garrison | Lost 3 parts (2n1u) 5652 | -8/Garrison | Rescued a captive Derelict 5662 | -8/Garrison | Rescued a captive Derelict 5742 | -8/Garrison | Installed Relay Interface Framework 5765 | -8/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- 05678_ HV Slug penetrates Wall. 05691_ HV Slug penetrates G-47 Trooper. 05691_ G-47 Trooper suffers critical hit (Destroy). 05691_ G-47 Trooper destroyed. 05695_ Acquired Lgt. Armor Plating. 05697_ Acquired 30 matter. 05712_ Acquired Lgt. Nuclear Core. 05726_ E-15 Imp springs to life. 05730_ Lgt. Armor Plating blown off. 05730_ Lgt. Treads blown off. 05730_ E-15 Imp destroyed. 05730_ Acquired Lgt. Armor Plating. 05741_ ALERT: Garrison interior compromised. Initiating installation procedure... 05742_ Relay Interface Framework installed. 05753_ Acquired 11 matter. 05757_ S-10 Pest springs to life. 05759_ K8-CM5(g) destroyed. 05760_ Dropped Greatsword. 05765_ S-10 Pest destroyed. 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"#??# *#???""" | | ???????????#"""" # =### "#??#[ ### # | | ???????????#######?#/=% #???# = | | ??????????????????# =[* #??# | | ??????????????????# #??# ##""""" | | ??????????????????# #??# #?????? | | ??????????????????# #??# #??#??? | | ??????????????????## ##??# #?????? | | ???????????????????# ??# #?????? | | ???????????????????# ###########?# ##?????? | | ???????????????????# ???????????## ###????? | | ???????????????????# ???????????#! ^!#????? | | ???????????????????# ???????????#! #????? | | ???????????????????#"???????????##!!##????? | | ???????????????????##????????????####?????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableHeatFrame Manual? 0 Play Time 01:33:35 Cumulative 113.9 hours Start 2024.12.07 @ 17:42:05 End 2024.12.07 @ 19:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 27x23 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c19023d-a5b9-4949-9403-3764353fc811