Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 20:46:06 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (208) 1040 Value Destroyed (8020) 8020 Prototype IDs (118) 2360 Alien Tech Used (1) 200 Bonus (5243) 5243 TOTAL SCORE: 26363 Bonus ------- High Alert Combat Kills 727 Follower Combat Kills 1123 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -1807 Cogmind --------- Core Integrity 1534/1600 Matter 141/300 Energy 585/590 System Corruption 1% Temperature Cool (10) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Cooled Aerolev Unit Combat Airjet Combat Airjet Zionite Glidesys I Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Cooling System Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Tactical Coordination Suite Core Analyzer Zionite Shade Carapace Medium Regenerative Plating Graphene Brace Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Zionite Laser-H > --- INVENTORY (15) --- Experimental Energy Well (600) Advanced Matter Compressor (201) Makeshift Trap Scanner Advanced Sensor Array Cloaking Device Heavy Regenerative Plating Mini Drone Bay (3/3) Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Compact Tesla Bomb Launcher Long-range Missile Launcher Improved Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet Zionite Glidesys I Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Core Analyzer Zionite Shade Carapace Medium Regenerative Plating Graphene Brace Advanced Hacking Suite System Shield > --- WEAPON ----------- Zionite Laser-H Hypervelocity Mass Driver > --- INVENTORY -------- Experimental Energy Well Advanced Matter Compressor Makeshift Trap Scanner Tactical Coordination Suite Cloaking Device Heavy Regenerative Plating Mini Drone Bay Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Railgun Compact Tesla Bomb Launcher Long-range Missile Launcher Improved Datajack CR-A16's Behemoth Slayer [Rating: 156] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Improved Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . 1 . . Utility 11 | . . . . . 2 . 2 . . . . . . 1 . . . . 1 1 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 6 9 4 2 10 12 25 1 10 7 5 . . . 9 7 3 8 2 10 12 7 5 2 8 7 Power 19 | 1 . 1 . 2 . 4 . 1 . . . . . 2 1 . 1 1 . 2 . 1 1 1 . Engine 10 | 1 . 1 . 2 . 4 . . . . . . . 1 1 . . . . . . . . . . Core 5 | . . . . . . . . 1 . . . . . 1 . . 1 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Propulsion 34 | 2 . 1 . 3 5 11 . 1 . . . . . 2 . . . . 3 3 . . 1 1 1 Treads 4 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . 2 5 5 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 6 . 1 . . . . . 2 . . . . 3 3 . . 1 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 5 . 1 1 6 4 1 5 5 3 . . . 4 2 2 5 . 5 3 6 3 . 2 2 Device 19 | . 1 . . . 1 . . 4 2 1 . . . . 1 1 . . . 2 4 2 . . . Storage 6 | 1 2 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Processor 14 | . . . . . 2 1 1 . 1 . . . . . . 1 4 . 2 1 1 . . . . Hackware 7 | . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 1 . . 1 Protection 20 | . 2 . 1 1 2 3 . . . 2 . . . 3 1 . . . 2 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 2 1 4 1 6 . 3 2 2 . . . 1 4 1 2 1 2 4 1 1 . 4 4 Energy Gun 11 | . . . . . . . . 2 1 1 . . . . 3 . . . . 1 . . . . 3 Energy Cannon 10 | . 1 . . 1 . 1 . . . . . . . . . 1 1 . . 1 . 1 . 2 1 Ballistic Gun 10 | 2 1 1 . 1 . 2 . . . . . . . 1 . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . 1 1 1 . . 1 1 . . . . . . . . . 1 . . . 2 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Special Melee Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 30 | . . . . . . 4 . 2 . . . . . 2 . 1 7 . 1 2 . . . 6 5 Parts Lost 33 | . . 3 . 2 3 15 . . . . . . . 1 1 . 1 2 . . 1 . . 2 2 Power 7 | . . 1 . 1 1 2 . . . . . . . . 1 . . 1 . . . . . . . Propulsion 9 | . . 1 . . 1 5 . . . . . . . . . . . . . . . . . 1 1 Utility 12 | . . . . 1 . 5 . . . . . . . 1 . . 1 1 . . 1 . . 1 1 Weapon 5 | . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 2 . 1 1 8 . . . . . . . 1 1 . 1 2 . . 1 . . 1 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 11 18 18 18 13 13 13 14 14 14 15 15 15 14 14 15 15 14 14 14 14 15 14 14 13 Power . | . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 2 | 2 3 5 5 4 2 3 4 3 3 3 3 3 3 2 2 2 2 2 1 . 1 1 . . . Utility 5 | . 4 6 5 6 3 2 2 2 3 5 6 6 6 5 5 6 6 7 7 8 7 7 8 7 6 Weapon 4 | . 3 5 5 3 5 4 5 5 5 4 4 4 4 4 5 5 5 4 4 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 . . 2 . 3 . 1 4 1 . . . 2 . . . . . . . . 1 3 2 Power 7 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . 1 2 . Propulsion 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 1 . 1 2 1 . . . . . . . . . . . . . 1 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 99 99 88 76 88 100 100 99 100 99 99 98 99 83 88 92 97 97 100 94 92 87 Engine 6 | . 14 14 14 14 8 8 7 3 . . . . . 3 1 6 3 . . . . . . . . Core 2 | . . . . . . . . 3 7 7 7 7 7 2 3 . 1 5 5 6 4 . . . . Treads 6 | . 27 28 28 11 . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . 16 35 31 . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 3 30 30 30 30 30 30 30 33 33 32 26 31 32 35 31 31 32 30 24 Device 7 | . 2 . . . 1 . . 12 15 14 13 7 14 10 11 12 9 10 10 14 17 13 12 11 12 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 4 4 4 4 3 Processor 7 | . . . . . 8 9 7 7 7 7 7 7 7 6 6 9 12 12 16 20 18 22 20 20 19 Hackware 2 | . . . . . . . . . 6 7 7 7 7 12 6 3 . . 2 . 1 3 4 4 6 Protection 10 | . 9 14 14 14 16 12 7 7 7 7 8 15 7 8 12 12 12 9 5 5 3 4 4 3 3 Energy Gun 4 | . . . . . . . . 2 14 14 14 8 8 10 8 9 3 10 9 8 7 . . . . Energy Cannon 1 | . 6 . . . . 1 . . . . . . . . . . . . . . . 2 2 2 1 Ballistic Gun 8 | . 21 27 22 17 5 4 15 11 . . . . . 1 2 . . . . . . 4 4 3 2 Ballistic Cannon 1 | . . . . 3 9 2 . . . . . . . . . . . . . . . . 1 1 . Peak Build Rating 156 | 6 11 11 15 34 32 50 38 59 59 55 54 54 56 69 72 72 74 74 89 114 130 134 141 153 156 Average Rating 51 | 5 8 10 12 18 30 35 38 48 55 53 53 51 53 64 69 70 63 69 82 106 122 132 140 141 146 On Entrance 61 | . 6 10 11 15 22 30 32 38 59 55 54 54 54 54 69 71 67 74 71 85 112 130 134 141 144 Avg Prop Armor Cover (%) 2 | . . . . . . 3 . . . . . . . . . . . . 2 . 2 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 14 56 54 54 70 53 59 36 41 42 43 42 43 48 53 51 54 54 54 64 78 80 78 78 98 100 Greatest Support 98 | 40 40 40 40 40 54 68 40 40 42 42 42 42 42 55 52 52 52 52 67 81 85 82 95 98 90 Greatest Overweight (x) 12 | . 1 1 1 2 1 1 . 1 1 1 . 1 1 1 . 1 12 1 1 . 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 12 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 7 17 19 20 20 19 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 4 11 18 19 19 14 14 13 14 14 14 15 15 15 14 14 15 14 14 14 14 14 15 14 14 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 7 17 18 20 20 15 14 13 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 50% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Scout 4% | Scientist-Scout 4% | Hacker-Mutant 3% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scientist-Scout | -3/Quarantine Scientist-Scout | -2/Research Scientist-Scout | -2/Testing Scientist-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Matter Collected 7705 | 116 662 289 . 380 336 1106 . 684 103 100 202 . 83 453 473 100 77 237 243 364 354 140 . 833 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8679 | 105 563 321 . 222 296 2113 . 509 370 141 209 . 26 245 319 125 . 121 242 574 298 140 . 1232 508 Parts 373 | 8 34 17 . 15 17 99 . . 18 9 9 . 3 6 10 8 . 3 8 24 10 9 . 39 27 Haulers Intercepted 11 | . 2 . . . . 6 . . 1 . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 8 | 1 . . . 2 1 1 . . . . . . . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 8 9 . 1 . 10 4 . 3 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 160 | . 9 9 . 8 9 42 . 2 9 2 7 . 6 6 4 . . 10 1 5 5 2 . 16 8 Melee 16 | . . . . . . 14 . . . . . . . . 2 . . . . . . . . . . Guns 46 | . 9 6 . 1 1 5 . 1 4 2 2 . . 3 2 . . 1 1 . 3 1 . 4 . Cannons 22 | . . . . 3 4 4 . . . . . . . . . . . 1 . 1 . 1 . 4 4 AOE 67 | . . 3 . 3 4 15 . 1 4 . 4 . 6 3 . . . 8 . 4 2 . . 6 4 Classes Destroyed 22 | 2 3 1 . 2 4 2 . 1 1 1 . . 1 1 . 1 . . 1 1 . . . . . Worker 9 | . 2 . . . 2 4 . . . . . . . . . . . . . 1 . . . . . Builder 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 10 | . 2 . . . . 6 . . 1 . . . . . . . . . . 1 . . . . . Recycler 11 | 1 1 . . . 1 4 . . . . . . . . . . . . 1 1 . . . 1 1 Minesweeper 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 4 | . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . Swarmer 38 | . . 3 . 4 . . . . 4 . 5 . 4 . . . . 8 . . . . . 5 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 64 | . 9 6 . . 6 26 . . 2 2 1 . . 2 . . . . . 1 3 . . 6 . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . Protector 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Sentry 19 | . . . . . 2 10 . . . . 1 . . . . . . . 1 1 1 . . 2 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmer 10 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . 3 2 Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Commander 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Best Kill Streak 10 | 3 3 3 . 4 6 10 . 2 6 2 4 . 4 5 2 . . 4 1 4 2 2 . 6 4 Combat Bots Only 10 | . 3 3 . 4 4 10 . 2 6 1 4 . 4 3 2 . . 4 1 4 2 2 . 5 4 Max Kills in Single Turn 4 | 1 1 1 . 3 1 3 . 1 4 1 2 . 2 3 1 1 . 3 1 2 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 1 2 . 1 4 . 2 . 2 3 . . . 2 . 2 1 . . 2 2 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 660 | . 33 53 . 41 51 195 . . 21 . 12 . 10 73 12 . . 34 . 14 20 12 . 43 36 Missed 221 | . 15 11 . 7 8 62 . . 9 . 8 . 3 33 3 . . 13 . 6 6 5 . 18 14 Hits 439 | . 18 42 . 34 43 133 . . 12 . 4 . 7 40 9 . . 21 . 8 14 7 . 25 22 Melee 15 | . . . . 8 1 4 . . . . . . . . . . . . . . 2 . . . . Projectile 424 | . 18 42 . 26 42 129 . . 12 . 4 . 7 40 9 . . 21 . 8 12 7 . 25 22 AOE 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 26 | . . 2 . . 4 6 . . 2 . . . . 3 1 . . 1 . 1 1 2 . 1 2 Actively Blocked 6 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 8341 | . 246 581 . 770 688 2268 . . 252 . 140 . 104 639 184 . . 432 56 210 336 165 . 730 540 Core 1174 | . 24 83 . 99 77 244 . . 37 . . . 16 150 41 . . 89 . 20 37 . . 191 66 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 177 | . . . . . . . . . . . 17 . 20 65 27 . . 48 . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Regen/Repaired (Parts) 860 | . 45 . . . 99 228 . 123 . . . . . 62 . . . . 64 . . . . 3 236 Core Remaining (%) 76 | 100 . . . 17 . 14 . . . . . . 92 . . . . 67 100 98 . 97 . 86 95 Volleys Fired 555 | 9 37 39 . 35 30 85 . 11 22 5 14 . 8 17 11 3 1 11 24 42 23 16 8 60 44 Largest 2 | 2 2 2 . 2 2 2 . 2 2 2 2 . 1 2 2 1 1 2 2 2 2 2 1 2 2 Hottest 153 | 40 100 40 . 100 63 100 . 46 150 150 150 . 36 150 150 85 75 150 150 150 150 153 113 153 120 Shots Fired 833 | 18 71 74 . 53 49 106 . 16 42 10 24 . 8 27 21 3 1 17 38 73 32 16 8 75 51 Gun 521 | 18 68 70 . 36 19 41 . 10 41 10 20 . . 23 21 . 1 12 28 58 16 2 . 15 12 Cannon 223 | . 2 . . 11 21 56 . . . . . . . . . 3 . . 10 12 14 14 8 36 36 Launcher 83 | . . 4 . 6 9 9 . 6 1 . 4 . 8 4 . . . . . 3 2 . . 24 3 Special 6 | . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . Kinetic 400 | 18 68 70 . 42 40 80 . 10 . . . . . 3 2 . . . . 6 11 1 . 32 17 Thermal 342 | . 1 . . 5 . 17 . . 41 10 20 . . 20 19 3 1 12 38 64 19 15 8 18 31 Explosive 63 | . . . . 6 9 9 . 6 1 . 4 . 8 4 . . . 5 . 3 2 . . 3 3 Electromagnetic 28 | . 2 4 . . . . . . . . . . . . . . . . . . . . . 22 . Robot Hit Streak 13 | 6 10 10 . 13 6 9 . 10 11 3 5 . 5 9 5 . . 6 4 9 6 10 . 5 11 Robot Miss Streak 6 | 2 3 2 . 5 4 6 . 2 2 2 2 . . 4 5 . . 3 2 5 2 1 . 4 1 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 2 . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 499 | 11 48 47 4 22 31 116 . 7 30 5 13 1 1 9 26 9 2 6 18 32 16 5 . 17 23 Core Hits 337 | 4 24 18 . 13 23 76 . 6 17 5 14 . 6 14 10 3 . 11 7 30 13 3 . 27 13 Critical Kills 20 | . 1 . . 1 . 3 . . . . . . . . . . . . . 1 1 . . 10 3 Critical Parts Destroyed 19 | . . . . . 2 3 . . . . . . . . . . . . . . 3 1 . 7 3 Critical Strikes 67 | . 1 . . 1 2 14 . 1 2 . 1 . . . 7 . . 1 . 5 6 1 . 19 6 Burn 11 | . . . . . . . . . 2 . 1 . . . 2 . . 1 . 4 1 . . . . Meltdown 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Destroy 38 | . 1 . . . 2 2 . 1 . . . . . . . . . . . 1 5 1 . 19 6 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . 8 . . . . . . . . 5 . . . . . . . . . . Melee Attacks 147 | . 2 . 4 3 12 68 . . . 1 . 1 4 5 15 17 2 5 3 . . 5 . . . Impact 21 | . 2 . . 3 12 4 . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . 64 . . . 1 . . 4 5 15 17 . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . 5 3 . . 5 . . . Sneak Attacks 39 | . 1 . 4 . 4 12 . . . 1 . 1 . . 5 9 2 . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23602 | 152 702 697 . 1025 1616 6450 . 901 982 171 546 . 558 1127 924 758 . 1182 399 1403 733 215 . 1815 1246 Guns 5749 | 152 582 593 . 254 192 496 . 113 664 106 273 . . 165 275 . . 85 399 796 241 21 . 112 230 Cannons 3207 | . 46 . . 307 352 1379 . . . . . . . . . . . . . 43 142 194 . 270 474 Explosions 10759 | . 23 75 . 464 838 2537 . 788 318 . 273 . 558 962 . . . 1034 . 564 350 . . 1433 542 Melee 3813 | . 48 . . . 230 2033 . . . 65 . . . . 649 758 . 30 . . . . . . . Ramming 41 | . 3 29 . . 4 5 . . . . . . . . . . . . . . . . . . . Kinetic 4352 | 152 582 593 . 318 544 1125 . 113 . . . . . 43 42 . . . . 51 159 21 . 382 227 Thermal 6417 | . 23 . . 350 . 1950 . . 664 106 273 . . 440 233 . . 85 399 788 224 194 . 185 503 Explosive 8244 | . . . . 357 838 1337 . 788 318 . 273 . 558 644 . . . 1034 . 564 350 . . 667 516 Electromagnetic 702 | . 46 75 . . . . . . . . . . . . . . . . . . . . . 581 . Impact 327 | . 48 . . . 230 49 . . . . . . . . . . . . . . . . . . . Slashing 3489 | . . . . . . 1984 . . . 65 . . . . 649 758 . 33 . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . Highest Corruption 6 | . . . . . . 4 . . . . . . . 2 2 2 2 . . 3 . 2 . 6 1 Average Corruption 2 | . . . . . . 4 . . . . . . . 1 2 2 2 . . 3 . 1 . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . 2 . . . . . . . 2 8 5 1 . . 3 . 1 . 6 4 Message Errors 7 | . . . . . . 1 . . . . . . . . 1 2 . . . . . . . 2 1 Matter Fused 8 | . . . . . . 1 . . . . . . . 1 2 2 . . . . . . . 1 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 2 . 1 . . 1 . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 871 | . . . . 148 97 389 . . 8 . . . 48 37 24 19 . 56 . 2 . . . 14 29 Projectiles 220 | . . . . 98 . 120 . . . . . . . . . . . . . . . . . . 2 Explosions 357 | . . . . 50 . 115 . . 8 . . . 48 37 . . . 56 . 2 . . . 14 27 Melee 294 | . . . . . 97 154 . . . . . . . . 24 19 . . . . . . . . . Knockbacks 9 | . . 1 . . 3 4 . . . . . . . . . . . . . . . . . 1 . Impact 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 2 3 . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . 7 . 112 . 149 . . . . 93 . . . . . . . . . . . . 133 . Shots 16 | . . 1 . 2 . 2 . . . . 2 . . . . . . . . . . . . 9 . Rammed 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 2 6 . . 1 1 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 20 84 . 142 135 436 . 1 174 . 6 . . 251 96 . 225 . 4 244 8 186 32 61 53 Average Temperature 55 | . 9 22 . 45 49 91 . 1 41 . 6 . . 51 46 . 131 . 4 25 6 53 16 18 20 Received Heat Transfer 2614 | . 132 354 . 100 387 1071 . . 99 . . . . 174 81 . . 36 12 39 57 . . 63 9 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . 3 . . 1 . 1 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 1 . 3 . . 1 . 1 . . . . . . . . . . . . . . Parts Melted 28 | . . . . . . 6 . . 1 . 5 . . 7 . . . 1 3 3 . 2 . . . Heat Transferred 8791 | . . . . 320 . 1707 . . 1295 185 555 . . 435 555 . . 222 703 1628 444 148 . 100 494 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Maximum Alert Level 3 | . . . . . . 2 1 . 3 . . . . 1 . . . . . 2 1 1 . 3 2 Low Security (%) 63 | 100 100 100 . 100 100 9 . 100 4 . . . . 76 . . . . 100 73 . 76 100 9 . Level 1 11 | . . . . . . 32 100 . . . . . . 23 . . . . . 15 100 23 . 5 19 Level 2 18 | . . . . . . 57 . . 23 . . . . . . . . . . 11 . . . 81 80 Level 3 7 | . . . . . . . . . 72 . . . . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 921 | 10 126 70 . 122 113 613 268 100 921 . . . . 312 . . . . 169 521 388 219 111 720 621 Initial 425 | . . . . . . 44 268 83 . . . . . 50 . . . . 155 . 260 198 111 47 425 Average 205 | 1 28 9 . 19 13 394 256 16 723 . . . . 82 . . . . 60 114 342 187 91 465 501 Influence Increases 7744 | 15 293 250 . 231 334 1430 . 49 1238 45 155 . 100 459 30 . . 251 243 844 242 121 24 953 437 Destroy 0b10 Robot/C 3420 | . 180 180 . 120 180 780 . . 360 40 140 . 80 120 . . . 180 20 400 100 40 . 340 160 Destroy 0b10 Robot/NC 330 | 15 25 . . . 25 90 . . 55 5 5 . 10 10 . . . 10 15 50 . . . 5 10 Destroy Leader 666 | . 34 40 . 20 42 184 . . 76 . 10 . 10 30 . . . 30 10 80 20 10 . 40 30 Allied During Kill 386 | . . . . . . . . . 216 . . . . . . . . 31 4 135 . . . . . Trap Triggered on 0b10 80 | . . . . . 30 . . . . . . . . 40 . . . . 10 . . . . . . Successful Hack 238 | . 18 . . . 10 16 . . 45 . . . . 23 . . . . 10 24 40 8 . 26 18 Disable Machine 795 | . 15 . . 30 . 105 . . 435 . . . . 60 . . . . . 30 . 45 . 60 15 Anti-Garrison Action 350 | . . . . . . 150 . . . . . . . . . . . . . . . . . 200 . Destroy Structure 924 | . 6 . . 61 47 90 . 49 51 . . . . 26 . . . . 24 110 52 18 24 237 129 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 75 | . 15 . . . . . . . . . . . . 30 . . . . . 15 . . . 15 . Lose Combat Pursuer 330 | . . 30 . . . 15 . . . . . . . 120 30 . . . . . 30 . . 30 75 Influence Decreases 7132 | 15 293 250 . 231 227 945 354 287 566 447 258 167 20 243 326 . . 242 250 349 387 274 138 328 535 Entered New Map 1958 | . . . . . . 63 324 155 . 249 52 167 . 30 110 . . . 4 2 237 154 88 38 285 Time Decay 4393 | 15 293 240 . 211 197 582 30 61 486 198 206 . 20 203 196 . . 202 206 237 140 120 50 270 230 Lost Part 300 | . . 10 . 20 30 150 . . . . . . . 10 10 . . 20 . . 10 . . 20 20 Lost Ally 331 | . . . . . . . . 71 80 . . . . . 10 . . 20 40 110 . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 2 5 . . 8 . . . . 6 . . . . 2 6 2 2 . 6 3 Investigation 12 | . 1 . . . 2 1 . . 1 . . . . 2 . . . . . . . 1 . 3 1 Extermination 13 | . . . . . . . . . 2 . . . . 2 . . . . 1 2 2 1 . 1 2 Reinforcement 10 | . . . . . . . . . 3 . . . . 2 . . . . 1 3 . . . 1 . Assault 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Distress Signals 11 | . 1 1 . . . 4 . . 1 . . . . 1 . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 18 8 . 24 11 48 . 11 24 1 5 . 4 22 11 . . 5 6 32 9 8 . 20 14 Peak Tracking Total 19 | . 5 2 . 19 4 7 . 4 7 1 3 . 4 6 6 . . 2 1 8 4 2 . 5 8 Tactical Retreats 16 | . . 2 . 2 . 1 . 1 . . . . . 3 2 . . . . . 2 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Traps Triggered 12 | . 3 . . . 1 1 1 . 1 . . . . 3 . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 88 | . . . . . 52 28 . . . . . . . . . . . . 8 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . Reused 10 | . . . . . 3 . . . . . 2 . . 4 . . . . 1 . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Triggered 10 | . . . . . 3 . . . . . 2 . . 4 . . . . 1 . . . . . . Most Traps Carried 4 | . . . . . . . . . . 2 4 4 4 4 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Machines Disabled 56 | . 1 . . 2 . 8 . . 29 . . . . 4 . 2 . . . 2 . 3 . 4 1 Max in Single Turn 2 | . 1 . . 1 . 2 . . 1 . . . . 1 . 1 . . . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Machines Accessed 85 | . 9 1 2 . 5 9 1 . 11 . . 3 . 11 2 2 1 . 3 5 7 3 1 6 3 Terminals 31 | . 8 1 . . 3 6 . . 5 . . . . 6 . . . . . . 1 . . 1 . Fabricators 9 | . . . . . . . . . 4 . . . . 1 . . . . . 2 1 . 1 . . Repair Stations 12 | . 1 . . . 1 2 . . . . . . . 2 . . . . 1 . 1 1 . 2 1 Recycling Units 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . . . 1 . . . . . . . . . . 1 3 1 . 2 1 Garrison Access 10 | . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 1 . 1 1 Total Hacks 214 | . 26 1 2 . 12 25 1 . 26 . . 27 . 24 4 5 3 . 6 11 15 7 1 11 7 Successful 114 | . 6 . 2 . 7 11 . . 14 . . 27 . 8 4 5 3 . 3 6 9 3 . 4 2 Failed 100 | . 20 1 . . 5 14 1 . 12 . . . . 16 . . . . 3 5 6 4 1 7 5 Catastrophic 18 | . 5 . . . 1 3 . . . . . . . 2 . . . . 1 2 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 19 1 1 . 5 10 . . 14 . . . . 9 . . . . 25 20 11 8 6 12 15 Terminals 81 | . 21 1 . . 5 20 . . 14 . . . . 15 . . . . . . 1 . . 4 . Fabricators 16 | . . . . . . . . . 6 . . . . 1 . . . . . 5 3 . 1 . . Repair Stations 27 | . 5 . . . 4 4 . . . . . . . 4 . . . . 2 . 1 2 . 3 2 Recycling Units 4 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . Scanalyzers 26 | . . . . . 3 . . . 4 . . . . . . . . . . 3 8 3 . 3 2 Garrison Access 19 | . . . . . . . . . 2 . . . . 2 . . . . 4 3 2 2 . 1 3 Terminal Hacks 56 | . 4 . 2 . . 5 . . 3 . . 27 . 2 4 5 3 . . . 1 . . . . Record 14 | . . . 1 . . . . . . . . 6 . . 3 4 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Repair Station Hacks 17 | . 2 . . . 4 4 . . . . . . . 3 . . . . 2 . . 1 . 1 . Scan Component 10 | . 1 . . . 2 2 . . . . . . . 2 . . . . 1 . . 1 . 1 . Repair 7 | . 1 . . . 2 2 . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 19 | . . . . . 3 . . . 4 . . . . . . . . . . 2 7 1 . 2 . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 15 | . . . . . 1 . . . 2 . . . . . . . . . . 2 7 1 . 2 . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 15 | . . . . . . 2 . . 6 . . . . 1 . . . . 1 2 . . . 1 2 Terminals 4 | . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . Liberate 5 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Decoy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 1 . . 5 7 1 . 10 . . . . 9 . . . . 3 4 6 3 1 4 3 Full Trace Events 5 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 1 . . 6 . . . . 2 . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . . . 1 . . . 1 . . 12 . . . . 17 . 12 11 . 9 . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 1 . . . 2 . . . . . . . . . . 2 7 1 . 2 . Parts Repaired 7 | . 1 . . . 2 2 . . . . . . . 1 . . . . 1 . . . . . . Time 272 | . 26 . . . 120 82 . . . . . . . 19 . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 4 . . . . . . . . 1 . . . . 2 . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . Robot Hacks Applied 7 | . . . 4 . . . . . . . . 1 . . . . 2 . . . . . . . . parse_system 7 | . . . 4 . . . . . . . . 1 . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Total Allies 45 | . . . . . . 10 . 18 . . . . . 1 2 . 4 . . 9 . . . . 1 Largest Group 20 | . . . . . . 10 10 20 12 . . . . 1 2 . 4 4 3 4 . . . . 1 Highest-Rated Group 457 | . . . . . . 173 173 457 341 . . . . 10 40 . 155 155 116 314 . . . . 31 Highest-Rated Ally 103 | . . . . . . 29 29 35 35 . . . . 10 20 . 40 40 40 103 . . . . 31 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 313 | . . . . . . . . 141 77 . . . . . 2 . . 12 7 74 . . . . . Total Damage 10814 | . . . . . . . . 3331 3521 . . . . . 48 . . 275 312 3327 . . . . . Kills 58 | . . . . . . . . 10 25 . . . . . . . . 1 1 21 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 7433 | . . . . . . . 63 428 671 297 330 . 268 381 427 420 783 499 537 603 299 242 119 582 484 Optics 4363 | . . . . . . . . . . . . . . . . 215 783 499 537 603 299 242 119 582 484 Sensors 5995 | . . . . . . . . . 388 297 330 . 268 381 427 406 643 342 518 559 286 192 110 386 462 Decoding 2859 | . . . . . . . . . . . . . . . . . . . 530 603 299 242 119 582 484 T.N.C. 774 | . . . . . . . 63 428 283 . . . . . . . . . . . . . . . . Machine Analysis 2426 | . . . . . . . . . . . . . . . . . . . 97 603 299 242 119 582 484 Cloaking 90 | . . . . . . . . . . . . . . . . . . . . . . 90 . . . Jamming 869 | . . . . . . . . . . . . . . . . . . . . . 222 242 48 357 . Robot Analysis Total 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 2 1 . 2 . . 1 2 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . . . . . 2 14 3 7 2 12 6 Traps 31 | . . . . . . . . . . . . . . . . . . . . 12 3 5 . 7 4 Emergency Access 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 4 2 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exits 5 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . 5 3 2 2 1 3 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Turns Passed 16616 | 129 1470 1431 698 1200 1175 1808 63 428 1265 409 422 54 294 682 520 420 783 499 537 603 299 242 119 582 484 Spaces Moved 13526 | 56 679 534 285 332 476 844 96 492 770 583 628 88 294 903 719 515 937 610 545 726 494 334 241 764 581 Core 23 | 3 . . . . . . . . . . . . . . . . 20 . . . . . . . . Treads 1712 | 53 679 534 285 161 . . . . . . . . . . . . . . . . . . . . . Legs 1324 | . . . . 171 476 677 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10467 | . . . . . . 167 96 492 770 583 628 88 294 903 719 515 917 610 545 726 494 334 241 764 581 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 240 240 190 116 54 54 54 54 54 54 54 54 41 47 47 45 47 35 38 34 39 35 35 42 Average Speed 80 | 154 183 240 240 250 119 116 54 54 57 55 54 55 55 50 47 47 62 54 45 38 40 39 35 40 53 Slowest Speed 650 | 160 240 240 240 260 186 200 54 119 119 119 54 119 119 111 47 109 650 109 109 39 105 39 35 109 115 Overloaded Moves 44 | . . . . . . . . . . . . . . 11 . . . . 22 . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 92 98 69 48 34 78 3 95 17 77 79 74 48 24 66 68 90 72 16 27 21 40 8 78 17 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 15 | . . 1 1 . . . . . . . . 1 . . 1 . 5 . . 4 . . . 2 . Known Exits Taken 17 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . 2 . . . . . 3 2 . 2 . 8 2 2 4 . . . . . . . Spaces Dug 241 | . 1 . . 22 2 20 . . 7 . 37 . 29 4 1 6 . 40 5 7 2 8 7 25 18 Terrain Destroyed 818 | . 5 . . 103 68 192 . 43 7 . 50 . 44 27 1 8 . 57 12 27 26 10 8 84 46 Melee 23 | . . . . 2 2 . . . . . . . 4 4 1 5 . . 2 . . 3 . . . Projectile 103 | . 1 . . 5 5 14 . . . . . . . . . 3 . 3 10 8 5 7 8 16 18 AOE 692 | . 4 . . 96 61 178 . 43 7 . 50 . 40 23 . . . 54 . 19 21 . . 68 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Tes Acc Total 18108 | 78 825 601 298 637 1011 1422 107 633 1552 656 680 91 406 1083 853 658 1132 747 782 964 556 416 266 957 697 Wait 3080 | 1 70 14 . 232 409 316 10 99 736 50 23 . 89 79 71 111 145 110 170 163 5 46 8 80 43 Move 13501 | 55 678 533 284 331 475 843 96 491 769 582 627 87 293 902 718 514 936 609 544 725 493 333 240 763 580 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 7 13 4 4 9 7 16 . 6 5 3 . . . 8 6 . 3 1 3 1 6 1 2 5 1 Fast Attach 104 | 6 5 . . . 2 16 . 6 2 1 1 . 1 4 2 3 19 4 7 5 3 1 1 9 6 Attach 48 | . . 3 . 5 7 12 1 2 . . . . . 2 . . . 1 2 1 2 . 1 3 6 Detach 38 | . 1 . . 2 . 8 . 3 2 . . . . 1 . 1 6 . 2 . 2 . 1 3 6 Swap 240 | . 10 2 3 10 10 10 . 8 8 10 12 3 10 24 13 7 4 4 14 22 15 11 3 20 7 Drop 143 | . 7 . 3 10 6 19 . 7 8 4 1 . 1 10 7 2 16 2 5 5 7 3 2 14 4 Fire 555 | 9 37 39 . 35 30 85 . 11 22 5 14 . 8 17 11 3 1 11 24 42 23 16 8 60 44 Melee 147 | . 2 . 4 3 12 68 . . . 1 . 1 4 5 15 17 2 5 3 . . 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Trap 95 | . . . . . 52 28 . . . . 2 . . 5 . . . . 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 622 | -10/Materials | Repaired Lgt. Treads 630 | -10/Materials | Derelicts attacked the area 658 | -10/Materials | Discovered new exit (range 12) 1519 | -10/Materials | Discovered new exit (range 11) 1600 | -10/Materials | Entered Mines 1652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1747 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1823 | -10/Mines | Learned location of Storage (-8) 1834 | -10/Mines | Discovered new exit (range 8) 2206 | -10/Mines | Discovered new exit (range 6) 2305 | -10/Mines | Discovered new exit (range 15) 2324 | -10/Mines | Learned 2 Materials zone layouts 2532 | -10/Mines | Learned Materials stockpile data 2564 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3021 | -10/Mines | Discovered new exit (range 5) 3031 | -10/Mines | Entered Exiles 3112 | -10/Exiles | Met 8R-AWN 3153 | -10/Exiles | Met EX-HEX 3241 | -10/Exiles | Met EX-DEC 3310 | -10/Exiles | Learned location of Zion (-6) 3360 | -10/Exiles | Met EX-BIN 3389 | -10/Exiles | Aligned with FarCom system 3392 | -10/Exiles | Given EX-Vault access code 3454 | -10/Exiles | Opened EX-Vault 3478 | -10/Exiles | Found Chronowheel 3484 | -10/Exiles | Found Modified TNC 3498 | -10/Exiles | Found YOLO Cannon 3544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3557 | -10/Exiles | Exiles lab attacked by MAIN.C 3695 | -10/Exiles | Discovered new exit (range 14) 3729 | -10/Exiles | Stole three prototypes: Modified TNC, Chronowheel, YOLO Cannon 3729 | -10/Exiles | Entered Mines 4069 | -9/Mines | Discovered new exit (range 6) 4103 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4559 | -9/Mines | Assembled infested the area 4586 | -9/Mines | Core integrity fell below 50% 4609 | -9/Mines | Core integrity fell below 20% 4929 | -9/Mines | Entered Materials 4929 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4930 | -8/Materials | Identified exit to Factory 5086 | -8/Materials | Repaired Cmb. Airjet 5985 | -8/Materials | Repaired Broken Cmb. Airjet 5992 | -8/Materials | Build established: Scavenger-Mutant 6070 | -8/Materials | Discovered new exit (range 7) 6104 | -8/Materials | Entered Storage 6106 | -8/Storage | FarCom data flow suspended 6157 | -8/Storage | Repaired Slug Cannon 6262 | -8/Storage | Garrison activated, responded to threat 6363 | -8/Storage | Build established: Mutant 6386 | -8/Storage | Destroyed 10 combat bots 6598 | -8/Storage | Repaired Hrd. Medium Armor Plating 6861 | -8/Storage | Discovered exit to Factory (range 16) 7631 | -8/Storage | Activated Chronowheel 7631 | -8/Storage | Spacetime reconverged on an earlier point 7704 | -8/Storage | First assault squad dispatched 7761 | -8/Storage | YOLO Cannon suddenly exploded 7762 | -8/Storage | Core integrity fell below 50% 7766 | -8/Storage | Core integrity fell below 20% 7801 | -8/Storage | Lost 8 parts (1p3n3u1w) 7824 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7912 | -8/Storage | Entered Factory 7912 | -7/Factory | Accompanied by 10 allies 7912 | -7/Factory | Evolved 2 slots: Utility x2 7975 | -7/Factory | Manually triggered Chute Trap 7975 | -7/Factory | Sucked down chute 7975 | -7/Factory | Entered Waste 7980 | -7/Waste | Spotted C-40 Crusher 7987 | -7/Waste | Spotted C-40 Crusher 7996 | -7/Waste | Spotted C-40 Crusher 7996 | -7/Waste | Destroyed C-40 Crusher 8014 | -7/Waste | Destroyed C-40 Crusher 8021 | -7/Waste | Spotted C-40 Crusher 8023 | -7/Waste | Spotted C-40 Crusher 8034 | -7/Waste | Spotted C-40 Crusher 8048 | -7/Waste | Discovered new exit (range 16) 8066 | -7/Waste | Warlord forces began an assault 8107 | -7/Waste | Allies destroyed C-40 Crusher 8117 | -7/Waste | Allies destroyed C-40 Crusher 8119 | -7/Waste | Allies destroyed C-40 Crusher 8135 | -7/Waste | 10 allies followed down the chute 8150 | -7/Waste | Lost 6 allies 8180 | -7/Waste | Allies destroyed C-40 Crusher 8284 | -7/Waste | Build established: Scavenger-Mutant 8403 | -7/Waste | Entered Factory 8403 | -7/Factory | Accompanied by 12 allies 8488 | -7/Factory | Lost 7 allies 8586 | -7/Factory | Identified exit to Lower Caves 8925 | -7/Factory | P-60 Hacker assimilated allied DM-146(g) 9203 | -7/Factory | First assault squad dispatched 9668 | -7/Factory | Entered Lower Caves 9740 | -7/Lower Caves | Learned Factory terminal intel 9807 | -7/Lower Caves | Learned Factory stockpile data 10045 | -7/Lower Caves | Discovered new exit (range 7) 10049 | -7/Lower Caves | Identified exit to Lower Caves 10077 | -7/Lower Caves | Entered another Lower Caves area 10120 | -7/Lower Caves | Build established: Mutant 10160 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10418 | -7/Lower Caves | Learned 4 Factory zone layouts 10494 | -7/Lower Caves | Discovered new exit (range 10) 10499 | -7/Lower Caves | Identified exit to Data Miner 10499 | -7/Lower Caves | Entered Data Miner 10502 | -7/Data Miner | Discovered new exit (range 6) 10513 | -7/Data Miner | Met Data Miner 10531 | -7/Data Miner | Learned location of Section 7 (-3) 10531 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10538 | -7/Data Miner | Received God Mode back door access code from Data Miner 10552 | -7/Data Miner | Identified exit to Proximity Caves 10553 | -7/Data Miner | Entered Proximity Caves 10686 | -6/Proximity Caves | Learned Factory garrison access intel 10711 | -6/Proximity Caves | Learned Factory emergency access door positions 10838 | -6/Proximity Caves | Discovered new exit (range 16) 10846 | -6/Proximity Caves | Identified exit to Factory 10847 | -6/Proximity Caves | Entered Factory 10847 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10851 | -6/Factory | Loaded intel: 26 terminal locations 10852 | -6/Factory | Loaded intel: 4 garrison access locations 11098 | -6/Factory | Build established: Hacker-Mutant 11166 | -6/Factory | Repaired Imp. Propulsion Shielding 11242 | -6/Factory | Discovered new exit (range 6) 11244 | -6/Factory | Identified exit to Factory 11256 | -6/Factory | Identified exit to Lower Caves 11529 | -6/Factory | Entered Lower Caves 11529 | -6/Lower Caves | Accompanied by 1 ally 11552 | -6/Lower Caves | Entered an active Warlord outpost 11590 | -6/Lower Caves | Learned Factory terminal intel 11623 | -6/Lower Caves | Destroyed U0-BGR(g) 11994 | -6/Lower Caves | Discovered new exit (range 15) 11997 | -6/Lower Caves | Encountered a Warlord checkpoint 12003 | -6/Lower Caves | Build established: Derelict-Mutant 12037 | -6/Lower Caves | Identified exit to Lower Caves 12049 | -6/Lower Caves | Entered another Lower Caves area 12079 | -6/Lower Caves | Entered an active Warlord outpost 12087 | -6/Lower Caves | Learned Factory trap positions 12087 | -6/Lower Caves | Learned Extension emergency access door positions 12087 | -6/Lower Caves | Learned Armory security intel 12247 | -6/Lower Caves | Destroyed ZJ-CJB(g) 12263 | -6/Lower Caves | Discovered exit to Factory (range 9) 12392 | -6/Lower Caves | Encountered a Warlord checkpoint 12411 | -6/Lower Caves | Discovered new exit (range 14) 12417 | -6/Lower Caves | Identified exit to Zion 12440 | -6/Lower Caves | Found Alien Artifact 12440 | -6/Lower Caves | Identified Core Expander 12440 | -6/Lower Caves | Installed Core Expander, added new Power slot 12469 | -6/Lower Caves | Entered Zion 12489 | -6/Zion | System corruption cleaned by Quarantine Array 12510 | -6/Zion | Discovered new exit (range 14) 12527 | -6/Zion | Given A8's code to call for help 12545 | -6/Zion | Build established: Scavenger-Scout 12553 | -6/Zion | Learned location of Quarantine (-3) 12625 | -6/Zion | Found Prototype Special Weapon 12625 | -6/Zion | Identified RU-N14's Throwing Claymores 12641 | -6/Zion | Learned location of Warlord (-5) 12643 | -6/Zion | Found CR-A16's Pointy Stick 12700 | -6/Zion | Learned location of Extension (-5) 12730 | -6/Zion | Met Imprinter 12741 | -6/Zion | Imprinted 12743 | -6/Zion | Declared Zion's savior 12937 | -6/Zion | Found Prototype Processor 12937 | -6/Zion | Identified Exp. Target Analyzer 12943 | -6/Zion | Found Prototype Processor 12943 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12950 | -6/Zion | Learned Factory emergency access door positions 12955 | -6/Zion | Found Prototype Processor 12955 | -6/Zion | Identified Exp. Terrain Scan Processor 12962 | -6/Zion | Found Prototype Processor 12962 | -6/Zion | Identified Spectral Analyzer 12969 | -6/Zion | Found Prototype Processor 12969 | -6/Zion | Identified Exp. Melee Analysis Suite 12981 | -6/Zion | Found Prototype Hackware 12981 | -6/Zion | Identified Exp. Hacking Suite 13229 | -6/Zion | Identified exit to Proximity Caves 13252 | -6/Zion | Entered Proximity Caves 13252 | -5/Proximity Caves | Accompanied by 4 allies 13267 | -5/Proximity Caves | Spotter reported a threat 13328 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13509 | -5/Proximity Caves | Spotted B-75 Beast 13518 | -5/Proximity Caves | Learned 12 Factory zone layouts 13580 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13590 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13592 | -5/Proximity Caves | Allies destroyed B-75 Beast 13751 | -5/Proximity Caves | Entered Factory 13751 | -5/Factory | Accompanied by 3 allies 13751 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13752 | -5/Factory | Identified exit to Extension 13754 | -5/Factory | Loaded intel: 79 trap records 13756 | -5/Factory | Loaded intel: 258 non-interactive machine locations 13757 | -5/Factory | Loaded intel: 28 terminal locations 13817 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13872 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13896 | -5/Factory | Identified exit to Factory 13923 | -5/Factory | Repaired Cmb. Airjet+ 13998 | -5/Factory | Discovered new exit (range 8) 14001 | -5/Factory | Identified exit to Upper Caves 14102 | -5/Factory | Retrieved Zion intel report: Branch Access 14204 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14211 | -5/Factory | Retrieved Zion intel report: Trap Installations 14273 | -5/Factory | Discovered exit to Factory (range 12) 14288 | -5/Factory | Entered another Factory area 14288 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14323 | -4/Factory | Retrieved Zion intel report: Emergency Access 14377 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14414 | -4/Factory | Discovered new exit (range 12) 14429 | -4/Factory | Identified exit to Upper Caves 14522 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14523 | -4/Factory | Zion Heavy squad teleported in 14647 | -4/Factory | Garrison activated, responded to threat 14734 | -4/Factory | P-70 Sage assimilated hostile W-44 Eye 14743 | -4/Factory | P-70 Sage assimilated hostile G-67 Veteran 14790 | -4/Factory | P-70 Sage assimilated hostile G-67 Veteran 14818 | -4/Factory | P-70 Sage assimilated hostile L-61 Swordsman 14823 | -4/Factory | P-70 Sage assimilated hostile C-35 Carver 14838 | -4/Factory | Discovered new exit (range 22) 14856 | -4/Factory | Identified exit to Research 14865 | -4/Factory | Lost 3 allies 14891 | -4/Factory | Entered Research 14891 | -3/Research | Evolved 2 slots: Utility x2 14979 | -3/Research | Retrieved Zion intel report: Emergency Access 14997 | -3/Research | Retrieved Zion intel report: Active Garrisons 15108 | -3/Research | Watched by a mysterious "MATRIX" hacker. 15137 | -3/Research | Discovered new exit (range 13) 15168 | -3/Research | Identified exit to Quarantine 15190 | -3/Research | Entered Quarantine 15195 | -3/Quarantine | Cryocooling Duct disabled 15210 | -3/Quarantine | Ambient heat levels rising (+20) 15210 | -3/Quarantine | Non-combat units ordered to evacuate 15332 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15354 | -3/Quarantine | Discovered new exit (range 7) 15370 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15431 | -3/Quarantine | Identified exit to Research 15432 | -3/Quarantine | Entered Research 15432 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15522 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 15530 | -2/Research | Identified exit to Testing 15551 | -2/Research | Entered Testing 15559 | -2/Testing | Found Prototype Launcher 15559 | -2/Testing | Identified Ragnarok Missile Launcher 15600 | -2/Testing | Garrison activated, responded to threat 15659 | -2/Testing | Found Prototype Launcher 15659 | -2/Testing | Identified Com. Tesla Bomb Launcher 15962 | -2/Testing | Found Prototype Protection 15962 | -2/Testing | Identified Med. Regenerative Plating 15965 | -2/Testing | Found Prototype Protection 15965 | -2/Testing | Identified Hvy. Regenerative Plating 15999 | -2/Testing | Found Prototype Energy Cannon 15999 | -2/Testing | Identified Hpw. Disruptor Cannon 16039 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 16062 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 16072 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 16116 | -2/Testing | Identified exit to Access 16133 | -2/Testing | Entered Access 16133 | -1/Access | Evolved 2 slots: Utility x2 16322 | -1/Access | Retrieved Zion intel report: Main Access 16322 | -1/Access | Identified exit to Surface 16401 | -1/Access | Energy Cycler disabled 16513 | -1/Access | Retrieved Zion intel report: Unaware Analyses 16514 | -1/Access | Zion Zionite Resupply teleported in 16518 | -1/Access | P-80 Master assimilated allied GT-48V(A) 16540 | -1/Access | Found Prototype Protection 16540 | -1/Access | Identified Zio. Shade Carapace 16617 | *** | Escaped! Last Messages --------------- 16566_ Acquired 58 matter. 16566_ Acquired 2 matter. 16581_ System corrupted: Matter fused (-9). 16584_ Connecting with Garrison Access... >>Trojan(Decoy) Trojan loaded successfully. Testing... Decoy responsive and awaiting execution trigger. 16595_ Triggered Gamma Bomb Trap. 16595_ A bubble of electromagnetic force engulfs the area. 16600_ HV Slug penetrates P-80 Master. 16602_ HV Slug penetrates Wall. 16604_ P-80 Master suffers critical hit (Destroy). 16604_ P-80 Master destroyed. 16607_ System corrupted: Component data lost. 16610_ >> DECODED: Shock Trap location. 16614_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #??###+####?????????????????????????? | | ??# #?? #?????????????????????????? | | # #? #?????????????????????????? | | + #? #?????????????????????????? | | ########### # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# / #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# #?#########?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????#[ @" "??????????????????? | | ??????????#%* "??????????????????? | | ??????????#[ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 49 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 2 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Imp. Recalibrator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive EM Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Mass Driver | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Multireflex Exoskeleton | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Quantum Shading Machine | -3/Quarantine | Z-intel Hvy. Hardcell Cannon | -3/Quarantine | Z-intel Exp. Target Analyzer | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Tesla Bomb Launcher | -2/Testing | Archive Thermal Barrier | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Z-intel Exp. Biometal Medium Treads | -2/Testing | Z-intel Centrium Light Armor Plating | -2/Testing | Z-intel Adv. Quantum Shading Machine | -2/Testing | Z-intel Shock Maul | -2/Testing | Z-intel Cld. Gravmag System | -2/Testing | Z-intel Adv. Gravity Neutralizer | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Y-72 Warden | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel X-87 Electro | -2/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -10/Materials Cmb. Airjet | 58% | -8/Materials Cmb. Airjet | 65% | -8/Materials | Broken Slug Cannon | 27% | -8/Storage Hrd. Medium Armor Plating | 55% | -8/Storage Imp. Propulsion Shielding | 38% | -6/Factory Cmb. Airjet | 50% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Hyp. Coil Gun | -3/Research | Hacked Lrn. Missile Launcher | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Com. HERF Cannon | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Hvy. Phase Cannon | -3/Research | Hacked Antigrav System | -3/Research | Hacked Nova Cannon | -3/Quarantine | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Spacetime Is Relative YOLO Challenges ------------ None Game ------ Seed HeartUtilityDevice Manual? 1 Play Time 02:22:10 Cumulative 2202.5 hours Start 2026.03.18 @ 18:16:52 End 2026.03.18 @ 20:46:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1393 Rogue 1389 Adventurer 4 Explorer 0 Win Type 0 Total 312 Types 233/14/26/11/3/1/5/10/5/4 Lore% 99 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846e73df-f9a7-4ce5-8f8e-da63b870b520