Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 03:17:16 Player: Leviel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1438) 1438 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3443 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 429/500 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cooling System Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Visual Processing Unit Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Matter Pod Visual Processing Unit Improved Sensor Array ECM Suite Hardened Light Armor Plating Improved EM Shotgun Heavy Assault Rifle Advanced EMP Blaster [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 76 | 7 5 29 35 Power 9 | 1 . 3 5 Engine 1 | 1 . . . Core 8 | . . 3 5 Reactor . | . . . . Propulsion 17 | 2 2 10 3 Treads . | . . . . Leg 13 | 2 2 8 1 Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 20 | 1 2 6 11 Device 13 | . 1 6 6 Storage 4 | 1 1 . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 30 | 3 1 10 16 Energy Gun 4 | . 1 . 3 Energy Cannon 9 | . . 4 5 Ballistic Gun 9 | 3 . 2 4 Ballistic Cannon . | . . . . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 35 | . . 14 21 Power 7 | . . 2 5 Propulsion 8 | . . 3 5 Utility 7 | . . 3 4 Weapon 13 | . . 6 7 Highest Loss Streak 6 | . . 5 6 Average Slot Usage (%) 84 | . 99 73 86 Engine 3 | . 14 1 . Core 10 | . . 8 15 Leg 11 | . 28 17 3 Wheel 4 | . . 2 7 Device 19 | . 13 15 25 Storage 10 | . 14 11 9 Processor 4 | . . . 8 Energy Gun 1 | . 4 1 . Energy Cannon 7 | . . 6 10 Ballistic Gun 7 | . 23 4 3 Launcher 2 | . . 2 2 Naked Turns . | . . . . Heaviest Build 42 | 11 25 40 42 Greatest Support 32 | 20 26 26 32 Greatest Overweight (x) 13 | 2 . 8 13 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 9 10 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 4 9 8 2 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1641 | 215 273 342 811 Remotely . | . . . . Salvage Created 1942 | . 222 580 1140 Parts 102 | . 18 35 49 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 7 17 15 Melee 1 | . . 1 . Guns 19 | . 7 7 5 Cannons 12 | . . 5 7 AOE 6 | . . 4 2 Classes Destroyed 9 | . 3 3 3 Worker 2 | . . . 2 Builder 3 | . . 1 2 Hauler 2 | . . . 2 Recycler 3 | . . . 3 Watcher 4 | . 1 . 3 Swarmer 10 | . 3 3 4 Grunt 25 | . 4 12 9 Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 7 | . 7 4 6 Combat Bots Only 7 | . 7 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4119 | . 233 1516 2370 Core 1026 | . 97 370 559 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 61 7 . Volleys Fired 208 | . 30 71 107 Largest 2 | . 2 2 2 Hottest 150 | . 85 150 150 Shots Fired 335 | . 60 104 171 Gun 193 | . 60 63 70 Cannon 124 | . . 29 95 Launcher 18 | . . 12 6 Special . | . . . . Kinetic 167 | . 57 55 55 Thermal 135 | . 3 37 95 Explosive 18 | . . 12 6 Electromagnetic 15 | . . . 15 Robot Hit Streak 11 | . 5 8 11 Robot Miss Streak 7 | . 7 3 6 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 179 | . 28 57 94 Core Hits 85 | . 14 31 40 Critical Hits 5 | . . 1 4 Critical Kills 2 | . . . 2 Critical Parts Destroyed 3 | . . 1 2 Melee Attacks 10 | . . 10 . Impact . | . . . . Slashing 10 | . . 10 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3513 | . 349 1098 2066 Guns 1306 | . 349 402 555 Cannons 1588 | . . 275 1313 Explosions 520 | . . 322 198 Melee 99 | . . 99 . Ramming . | . . . . Kinetic 1148 | . 332 384 432 Thermal 1623 | . 17 293 1313 Explosive 520 | . . 322 198 Electromagnetic 123 | . . . 123 Impact . | . . . . Slashing 99 | . . 99 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles 40 | . . . 40 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 497 | . 48 348 497 Average Temperature 143 | . 21 104 181 Received Heat Transfer 1567 | . 21 484 1062 Effects 11 | . . . 11 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2664 | . 37 444 2183 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 274 | . 224 274 254 Initial 75 | . . 9 75 Average 126 | . 88 135 142 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 66 91 77 Level 1 19 | . 33 8 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 9 22 28 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 1 5 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 7 3 22 Successful 28 | . 5 3 20 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 7 3 13 Fabricators . | . . . . Repair Stations 9 | . . . 9 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 5 3 12 Record 16 | . 4 2 10 Prototype ID Bank 3 | . 1 . 2 Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . . 8 Scan Component 4 | . . . 4 Repair 4 | . . . 4 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . . 4 Time 140 | . . . 140 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2362 | 75 411 704 1172 Spaces Moved 1141 | 53 256 332 500 Core 52 | 8 . 5 39 Treads . | . . . . Legs 703 | 45 256 288 114 Wheels 386 | . . 39 347 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 100 Average Speed 144 | 117 120 135 166 Slowest Speed 700 | 150 120 450 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 37 30 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 129 | . . 52 77 Melee . | . . . . Projectile 36 | . . 8 28 AOE 93 | . . 44 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1493 | 62 300 466 665 Wait . | . . . . Move 1138 | 52 255 331 500 Hop . | . . . . Pick Up 42 | 3 6 17 16 Fast Attach 14 | 6 1 3 4 Attach 33 | . . 15 18 Detach . | . . . . Swap 29 | 1 4 11 13 Drop 17 | . 4 7 6 Fire 208 | . 30 71 107 Melee 10 | . . 10 . Ram 1 | . . . 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Destroyed 7 combat bots 466 | -10/Materials | Discovered new exit (range 11) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 663 | -9/Materials | Lost 5 parts (1p1n1u2w) 690 | -9/Materials | Core integrity fell below 50% 881 | -9/Materials | Lost 3 parts (1p1n1u) 908 | -9/Materials | Core integrity fell below 20% 936 | -9/Materials | Lost 4 parts (1n1u2w) 1058 | -9/Materials | Discovered new exit (range 13) 1191 | -9/Materials | Entered another Materials area 1191 | -8/Materials | Evolved 2 slots: Utility x2 1576 | -8/Materials | Repaired Lgt. Nuclear Core 1626 | -8/Materials | Repaired Hvy. Particle Cannon 1633 | -8/Materials | Repaired Cooling System 1708 | -8/Materials | Repaired Hvy. Assault Rifle? 2050 | -8/Materials | Lost 4 parts (2n2w) 2116 | -8/Materials | Build established: Scavenger-Mutant 2217 | -8/Materials | Core integrity fell below 50% 2272 | -8/Materials | Lost 3 parts (1p1u1w) 2322 | -8/Materials | Lost 4 parts (2p1u1w) 2334 | -8/Materials | Core integrity fell below 20% 2363 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Nuclear Core. Acquired Aluminum Leg. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Hrd. Light Armor Plating destroyed. Imp. Sensor Array destroyed. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Imp. EM Shotgun destroyed. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. Acquired 45 matter. 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