Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 22:25:06 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3763) 3763 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 9719 Bonus ------- Follower Combat Kills 365 Friendly Fire -204 Cogmind --------- Core Integrity 964/1000 Matter 261/300 Energy 11/100 System Corruption 7% Temperature Cool (0) Movement Core (1800) Ox35 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Power Amplifier Advanced Cooling System Huge Storage Unit Structural Scanner Advanced Targeting Computer Makeshift Transmission Jammer Improved Hacking Suite Makeshift System Shield > --- WEAPON (4) ------- Beamcaster Beamcaster Beamcaster Power Sword > --- INVENTORY (25) --- High-capacity Storage Unit Energy Well (350) High-capacity Matter Pod (200) 0b10 Decoder Chip [Looter] Improved Particle Charger Makeshift Cloaking Device Improved Core Shielding Component Analysis Suite Dynamic Insulation System High-powered Tractor Beam Advanced Drone Bay (2/2) Hacking Drone Bay (1/1) Thermic Laser Wave Gun Heavy Ion Cannon Enhanced Gauss Cannon Long-range Missile Launcher RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (3) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Makeshift Transmission Jammer Improved Core Shielding Improved Propulsion Shielding Layered Medium Armor Plating Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster CR-A16's Pointy Stick > --- INVENTORY -------- Huge Storage Unit Energy Well High-capacity Matter Pod Structural Scanner 0b10 Decoder Chip [Looter] Advanced Targeting Computer Improved Particle Charger Makeshift Cloaking Device Component Analysis Suite Dynamic Insulation System High-powered Tractor Beam Hacking Drone Bay Wave Gun Heavy Ion Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Sword [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 6 | . . . . . 2 2 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 201 | 5 8 2 . 5 32 13 60 17 14 7 10 28 Power 12 | 1 . . . . 2 1 5 . 1 1 . 1 Engine 5 | 1 . . . . 1 . 2 . . 1 . . Core 7 | . . . . . 1 1 3 . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . . . 6 2 10 . 1 2 6 1 Treads 5 | . . . . . . . . . 1 . 4 . Leg 3 | . . . . . . . . . . 2 1 . Wheel 22 | 2 . . . . 6 2 10 . . . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 93 | . 5 . . 1 11 4 26 14 8 1 2 21 Device 52 | . 1 . . 1 5 2 20 9 3 1 . 10 Storage 7 | . 3 . . . . . 1 . . . . 3 Processor 14 | . 1 . . . 4 2 4 1 1 . . 1 Hackware 4 | . . . . . . . 1 . . . . 3 Protection 16 | . . . . . 2 . . 4 4 . 2 4 Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 3 2 . 4 13 6 19 3 4 3 2 5 Energy Gun 27 | 2 1 . . 1 6 3 9 . 1 . . 4 Energy Cannon 5 | . . 1 . . . 1 2 . . . 1 . Ballistic Gun 10 | . 2 . . 1 6 . 1 . . . . . Ballistic Cannon 4 | . . . . . . . 3 1 . . . . Launcher 9 | . . 1 . 2 1 . 1 1 2 . 1 . Special Weapon 2 | . . . . . . 1 . . . 1 . . Impact Weapon 5 | . . . . . . . 3 1 1 . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 45 | . . . . . 7 6 12 5 4 . 3 8 Power 5 | . . . . . . . 2 . 1 . . 2 Propulsion 19 | . . . . . 2 3 7 2 . . 1 4 Utility 14 | . . . . . 2 2 1 3 3 . 1 2 Weapon 7 | . . . . . 3 1 2 . . . 1 . Highest Loss Streak 4 | . . . . . 3 3 4 3 4 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 100 100 100 99 99 96 94 91 96 96 87 Engine 5 | . 14 14 14 14 2 3 3 6 1 4 6 1 Core 2 | . . . . . 6 3 2 . 4 1 . 3 Treads 2 | . . . . . . . . . 4 . 6 10 Leg 2 | . . . . . . . . . . 12 6 . Wheel 15 | . 28 28 28 28 27 23 16 14 6 6 5 . Device 17 | . 1 . . 1 7 15 21 24 25 30 17 23 Storage 7 | . 7 14 14 14 9 7 6 6 6 6 6 5 Processor 13 | . 9 14 14 12 14 23 20 16 8 13 13 1 Hackware 2 | . . . . . . . 3 2 . . . 10 Protection 2 | . . . . . 4 . . 1 11 1 12 2 Energy Gun 7 | . 15 . . 6 8 18 12 . 4 . . 17 Energy Cannon 2 | . . 13 14 6 . 3 1 5 . . 2 . Ballistic Gun 1 | . 12 . . 1 18 . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 12 9 . . . Launcher 2 | . . 14 14 14 . . . . 1 . 5 . Impact Weapon 1 | . . . . . . . 2 . 3 5 . . Piercing Weapon 1 | . . . . . . . . . . 4 6 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 9 88 91 91 92 99 104 119 126 135 116 119 120 Greatest Support 79 | 26 26 26 26 26 40 44 44 36 16 16 79 79 Greatest Overweight (x) 11 | . 3 3 3 3 2 3 10 7 8 7 7 11 Average Overweight (x) 3 | . 1 3 3 3 2 2 3 3 7 6 6 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 15 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 4 11 13 13 25 25 25 25 25 25 25 25 23 Average Carried 21 | 1 7 12 13 18 22 24 24 24 22 24 24 18 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 13 13 25 21 24 25 23 25 25 23 22 Class Distribution -------------------- 26% | Scavenger-Assassin 14% | Skirmisher 13% | Commander-Mutant 8% | Scavenger-Skirmisher 7% | Assassin 6% | Mutant 5% | Derelict-Skirmisher 3% | Scavenger-Tank 3% | Derelict-Assassin 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Bomber | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Assassin | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3824 | 212 29 349 . 138 456 85 932 288 750 . 359 226 Remotely 90 | . . . . . . . 90 . . . . . Salvage Created 4112 | . 260 22 . 28 738 470 1551 331 231 . 278 203 Parts 178 | . 19 7 . 5 36 20 61 7 3 . 13 7 Haulers Intercepted 5 | . 1 . . . 1 2 . 1 . . . . Recyclers Shooed 6 | . 1 . . . 2 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 5 1 . 12 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 81 | . 4 5 . 2 15 5 24 7 6 . 10 3 Melee 1 | . . . . . . . . . . . 1 . Guns 36 | . 2 . . 2 13 2 13 . 2 . . 2 Cannons 13 | . . 1 . . . 1 4 4 3 . . . AOE 25 | . 2 4 . . 2 . 5 3 1 . 8 . Classes Destroyed 15 | . 6 . . . 1 2 3 . 2 . 1 . Worker 3 | . . . . . . . 2 . . . . 1 Builder 3 | . 1 . . . . . 2 . . . . . Hauler 5 | . 1 . . . 1 2 . 1 . . . . Recycler 6 | . 1 . . . 2 . 3 . . . . . Mechanic 2 | . . . . . . . 2 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 1 1 3 . . . . . Swarmer 27 | . 3 5 . 2 6 . 7 . . . 4 . Grunt 21 | . 1 . . . 5 . 5 5 . . 5 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 11 | . . . . . 4 3 4 . . . . . Hunter 6 | . . . . . . 1 2 2 . . . 1 Programmer 9 | . . . . . . 1 6 . . . . 2 Thug 4 | . . . . . . . . . 4 . . . Savage 1 | . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 5 5 . 2 4 1 6 5 4 . 4 2 Combat Bots Only 6 | . 3 5 . 2 4 1 6 5 4 . 4 2 Max Kills in Single Turn 3 | . 3 2 . 1 2 1 2 2 1 . 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . 2 2 . . 1 . 2 2 1 . 3 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 581 | . 7 12 . 10 99 111 166 34 62 . 41 39 Missed 193 | . 5 5 . 2 32 47 56 8 18 . 11 9 Damage Taken 5953 | . 28 60 . 60 1055 577 1480 667 851 . 571 604 Core 700 | . 12 18 . 25 130 29 284 18 89 . 59 36 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 268 | . . . . . . . . 150 . . 79 39 Regen/Repaired (Parts) 69 | . . . . . . . 69 . . . . . Core Remaining (%) 79 | 100 . . . 78 76 95 . . . . 47 . Volleys Fired 270 | . 17 6 . 10 65 30 69 23 14 . 21 15 Largest 4 | . 2 1 . 2 3 3 3 3 3 . 1 4 Hottest 306 | . 90 60 . 63 161 181 225 158 168 . 65 306 Shots Fired 614 | . 25 6 . 12 177 70 172 46 38 . 21 47 Gun 437 | . 25 . . 4 175 52 129 . 5 . . 47 Cannon 139 | . . 3 . . . 16 38 43 28 . 11 . Launcher 33 | . . 3 . 8 2 . 5 3 5 . 7 . Special 5 | . . . . . . 2 . . . . 3 . Kinetic 248 | . 10 . . 2 149 . 27 32 28 . . . Thermal 256 | . 2 3 . . 17 34 126 11 5 . 11 47 Explosive 36 | . . 3 . 8 2 . 5 3 5 . 10 . Electromagnetic 74 | . 13 . . 2 9 36 14 . . . . . Robot Hit Streak 20 | . 4 1 . 2 20 14 18 10 8 . 3 14 Robot Miss Streak 5 | . 5 3 . 2 3 2 3 2 3 . 2 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 3 . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . 1 Shots Hit Robots 407 | . 14 1 . 2 143 58 110 24 18 . 11 26 Core Hits 218 | . 10 6 . 2 52 19 64 16 15 . 26 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 . 1 . . . . . Critical Strikes 24 | . 1 . . . 6 2 9 . 1 . 3 2 Burn 16 | . 1 . . . 3 2 7 . 1 . . 2 Destroy 3 | . . . . . 3 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . Smash 1 | . . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 36 | . . . . . . 3 11 11 2 1 5 3 Impact 24 | . . . . . . . 11 11 2 . . . Slashing 3 | . . . . . . . . . . 1 1 1 Piercing 9 | . . . . . . 3 . . . . 4 2 Sneak Attacks 2 | . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 11547 | . 275 211 . 32 1579 1109 3857 1096 834 . 1918 636 Guns 4989 | . 159 . . 32 1302 692 2126 . 42 . . 636 Cannons 2525 | . . 19 . . . 378 785 693 460 . 190 . Explosions 3662 | . 116 192 . . 277 39 788 403 332 . 1515 . Melee 269 | . . . . . . . 158 . . . 111 . Ramming . | . . . . . . . . . . . . . Kinetic 2549 | . 35 . . 32 1009 . 510 503 460 . . . Thermal 4111 | . 128 19 . . 240 470 2196 190 42 . 190 636 Explosive 3369 | . . 192 . . 216 . 711 403 332 . 1515 . Electromagnetic 1147 | . 112 . . . 114 639 282 . . . . . Impact 158 | . . . . . . . 158 . . . . . Slashing 102 | . . . . . . . . . . . 102 . Piercing 111 | . . . . . . . . . . . 111 . Highest Corruption 19 | . . . . . . 6 6 18 19 19 . 7 Average Corruption 9 | . . . . . . 6 4 6 18 19 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 143 | . . . . . . . 32 27 57 10 . 17 Message Errors 40 | . . . . . . . 11 5 16 2 . 6 Matter Fused 32 | . . . . . . . 7 7 16 1 . 1 Heat Flow Errors 18 | . . . . . . . 2 7 6 1 . 2 Energy Discharges 9 | . . . . . . . 1 2 1 4 . 1 Data Loss (minor) 14 | . . . . . . . 2 1 7 2 . 2 Data Loss (major) 12 | . . . . . . . 4 3 4 . . 1 Misfires 11 | . . . . . . . 4 1 3 . . 3 Alerts 4 | . . . . . . . . . 3 . . 1 Weapon Failures 3 | . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 281 | . 8 27 . . 43 . 171 20 . . 12 . Projectiles 49 | . . . . . . . 49 . . . . . Explosions 136 | . 8 27 . . 43 . 26 20 . . 12 . Melee 96 | . . . . . . . 96 . . . . . Knockbacks 6 | . . . . . . . 6 . . . . . Impact 2 | . . . . . . . 2 . . . . . Kinetic 4 | . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 191 | . 7 . . . 104 . 80 . . . . . Shots 7 | . 1 . . . 3 . 3 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 729 | . 40 60 . 6 153 161 300 230 450 91 95 729 Average Temperature 86 | . 18 36 . 3 52 69 67 74 173 63 46 174 Received Heat Transfer 1500 | . 6 . . . 459 132 279 45 351 . 228 . Effects 10 | . . . . . . . . . 3 . . 7 Shutdowns 3 | . . . . . . . . . 2 . . 1 Energy Bleed 3 | . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . 2 3 . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . Robots Melted 5 | . . . . . . 1 2 . . . 1 1 Combat Hostiles 5 | . . . . . . 1 2 . . . 1 1 Parts Melted 27 | . . . . . . 4 18 . . . . 5 Heat Transferred 9284 | . 311 37 . . 753 1235 5083 259 200 . 296 1110 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 394 | . 218 141 . 109 313 123 394 . . . . 107 Initial 95 | . . 19 . . . 46 . . . . . 95 Average 98 | . 86 52 . 11 115 45 201 . . . . 38 Maximum Alert Level 1 | . 1 . . . 1 . 1 . . . . . Low Security (%) 81 | 100 95 100 . 100 82 100 47 . . . . 100 Level 1 18 | . 4 . . . 17 . 52 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 1 1 1 9 . . . . 2 Investigation 4 | . 1 . . . 1 . 2 . . . . . Extermination 7 | . . . . . . 1 4 . . . . 2 Reinforcement 3 | . . . . . . . 3 . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 2 | . 1 . . . 1 . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . 9 Times Spotted 142 | . 12 6 . 4 28 11 37 7 6 . 23 8 Peak Tracking Total 7 | . 3 5 . 3 5 3 7 5 5 . 7 3 Tactical Retreats 5 | . 1 . . . 1 . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 8 | . . . . . 1 . 7 . . . . . Max in Single Turn 5 | . . . . . 1 . 5 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 46 | . 8 . 4 1 9 5 12 1 1 . . 5 Terminals 30 | . 8 . . 1 8 3 7 . . . . 3 Fabricators 2 | . . . . . . 1 1 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers 3 | . . . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 124 | . 33 . 4 2 25 9 36 1 1 . . 13 Successful 72 | . 22 . 4 1 14 3 21 1 1 . . 5 Failed 52 | . 11 . . 1 11 6 15 . . . . 8 Catastrophic 7 | . . . . 1 1 2 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 16 . . 1 17 5 17 . . . . 5 Terminals 98 | . 33 . . 2 24 6 24 . . . . 9 Fabricators 4 | . . . . . . 1 3 . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units 4 | . . . . . . . 3 . . . . 1 Scanalyzers 5 | . . . . . 1 2 2 . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 38 | . 14 . 4 1 7 . 8 1 1 . . 2 Record 6 | . . . 4 . . . 1 . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . 2 . . . . 1 Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . Alert Level 7 | . 1 . . . 3 . 2 . . . . 1 Unreport Threat 2 | . . . . . 1 . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . Network Status 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . 1 1 . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 8 . . . 7 1 7 . . . . 2 Terminals 22 | . 8 . . . 6 1 5 . . . . 2 Assimilate 2 | . 1 . . . 1 . . . . . . . Botnet 19 | . 6 . . . 5 1 5 . . . . 2 Operators 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Download 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Extract 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 8 . . 1 8 5 11 . . . . 5 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . . . 16 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 50 | . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 11 | . 1 3 . 1 1 . . . . 5 . . Largest Group 5 | . 1 4 4 5 4 1 . . . 5 4 . Highest-Rated Group 109 | . 10 50 50 81 65 26 . . . 109 95 . Highest-Rated Ally 31 | . 10 16 16 31 31 26 . . . 28 28 . Total Orders 19 | . . 2 . 4 4 6 . . . . . 3 STAY 8 | . . 1 . 2 2 3 . . . . . . FOLLOW 8 | . . 1 . 2 2 3 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . 2 Ally Attacks 81 | . . . . 6 18 . . . . . 57 . Total Damage 1068 | . . . . 79 207 . . . . . 782 . Kills 12 | . . . . 1 2 . . . . . 9 . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 1 . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 15129 | 47 490 831 712 946 1087 1072 2654 1118 1312 2198 952 1710 Spaces Moved 8158 | 41 371 588 527 616 644 717 1337 546 534 1138 423 676 Core 3 | 3 . . . . . . . . . . . . Treads 563 | . . . . . . . . . . . 13 550 Legs . | . . . . . . . . . . . . . Wheels 7592 | 38 371 588 527 616 644 717 1337 546 534 1138 410 126 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 116 123 123 131 205 190 190 160 Average Speed 156 | 87 109 135 135 135 119 123 142 143 211 190 206 223 Slowest Speed 320 | 100 135 135 135 135 123 140 230 205 220 205 240 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 3 75 98 91 98 59 16 36 81 68 85 69 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . 1 7 . 2 . Spaces Dug 38 | . . 5 . 6 . 1 8 15 1 . . 2 Terrain Destroyed 308 | . 2 15 . 64 13 1 31 47 38 . 95 2 Melee 20 | . . . . . . 1 8 8 1 . . 2 Projectile 35 | . . . . . . . 5 16 14 . . . AOE 253 | . 2 15 . 64 13 . 18 23 23 . 95 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 9984 | 49 431 618 527 716 849 852 1937 825 691 1176 476 837 Wait 1065 | . 24 21 1 73 80 56 389 209 108 7 6 91 Move 8146 | 40 370 587 526 615 643 716 1336 545 533 1137 422 676 Hop . | . . . . . . . . . . . . . Pick Up 147 | 4 8 2 . 12 15 20 38 10 11 11 6 10 Fast Attach 22 | 5 3 . . 1 1 . 7 1 1 1 . 2 Attach 79 | . 1 . . . 14 7 17 5 10 4 6 15 Detach 20 | . 2 . . . 1 1 3 . 4 2 1 6 Swap 100 | . 4 2 . 4 17 6 36 11 3 2 4 11 Drop 100 | . 2 . . 1 13 13 31 10 5 11 6 8 Fire 270 | . 17 6 . 10 65 30 69 23 14 . 21 15 Melee 35 | . . . . . . 3 11 11 2 1 4 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 178 | -10/Materials | Discovered new exit (range 14) 192 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 538 | -10/Materials | Entered Mines 538 | -10/Mines | Accompanied by 1 ally 657 | -10/Mines | Discovered new exit (range 10) 661 | -10/Mines | Learned Materials emergency access door positions 758 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 758 | -10/Mines | Discovered new exit (range 5) 834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1173 | -10/Mines | Discovered new exit (range 11) 1302 | -10/Mines | Build established: Commander-Mutant 1369 | -10/Mines | Entered Exiles 1369 | -10/Exiles | Found Exiles lab abandoned 1369 | -10/Exiles | Accompanied by 4 allies 1909 | -10/Exiles | Discovered new exit (range 14) 2063 | -10/Exiles | Discovered new exit (range 14) 2081 | -10/Exiles | Entered Mines 2081 | -9/Mines | Accompanied by 4 allies 2256 | -9/Mines | Met a Derelict testing a Signal Generator 2491 | -9/Mines | Assembled infested the area 2675 | -9/Mines | Learned Materials interactive machine intel 2705 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2969 | -9/Mines | Discovered new exit (range 9) 3009 | -9/Mines | Discovered new exit (range 11) 3027 | -9/Mines | Entered Materials 3027 | -8/Materials | Accompanied by 5 allies 3027 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3029 | -8/Materials | Loaded intel: 19 interactive machine locations 3321 | -8/Materials | Lost 3 parts (1n1u1w) 3569 | -8/Materials | Build established: Bomber 4005 | -8/Materials | Build established: Gunner 4082 | -8/Materials | Discovered new exit (range 16) 4114 | -8/Materials | Entered Factory 4114 | -7/Factory | Accompanied by 1 ally 4114 | -7/Factory | Evolved 2 slots: Utility x2 4428 | -7/Factory | Build established: Skirmisher 5126 | -7/Factory | Discovered new exit (range 16) 5144 | -7/Factory | Identified exit to Factory 5186 | -7/Factory | Entered another Factory area 5186 | -6/Factory | Evolved 2 slots: Utility x2 5217 | -6/Factory | Lost 3 parts (2n1u) 6362 | -6/Factory | Discovered new exit (range 19) 6403 | -6/Factory | Lost 3 parts (1p1n1u) 6433 | -6/Factory | Identified exit to Factory 6661 | -6/Factory | Lost 4 parts (2n2w) 6914 | -6/Factory | Build established: Assassin 7057 | -6/Factory | Repaired Plasma Rifle 7450 | -6/Factory | Identified exit to Lower Caves 7589 | -6/Factory | Build established: Scavenger-Assassin 7840 | -6/Factory | Entered Lower Caves 8041 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8874 | -6/Lower Caves | Spotted B-75 Beast 8891 | -6/Lower Caves | Discovered new exit (range 19) 8899 | -6/Lower Caves | Crushed by falling debris 8899 | -6/Lower Caves | System corruption reached 10% 8930 | -6/Lower Caves | Lost 3 parts (1n2u) 8956 | -6/Lower Caves | Identified exit to Lower Caves 8958 | -6/Lower Caves | Entered another Lower Caves area 9189 | -6/Lower Caves | Build established: Scavenger-Assassin 9294 | -6/Lower Caves | Attacked by a faux Warlord 9346 | -6/Lower Caves | Lost 4 parts (1p3u) 9594 | -6/Lower Caves | Build established: Scavenger-Tank 10171 | -6/Lower Caves | Discovered new exit (range 10) 10188 | -6/Lower Caves | Build established: Scavenger-Assassin 10268 | -6/Lower Caves | Identified exit to Zion 10270 | -6/Lower Caves | Entered Zion 10460 | -6/Zion | Discovered new exit (range 9) 10540 | -6/Zion | System corruption cleaned by Quarantine Array 10662 | -6/Zion | Found Unknown Piercing Weapon 10810 | -6/Zion | Given the Hacking Drone Bay 10810 | -6/Zion | Found Prototype Device 10909 | -6/Zion | Identified CR-A16's Pointy Stick 11010 | -6/Zion | Identified Hacking Drone Bay 11610 | -6/Zion | Identified exit to Deep Caves 12194 | -6/Zion | Found Prototype Device 12212 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12271 | -6/Zion | Found Prototype Special Weapon 12277 | -6/Zion | Identified RU-N14's Throwing Claymores 12297 | -6/Zion | Found RU-N14's Throwing Claymores 12303 | -6/Zion | Found RU-N14's Throwing Claymores 12308 | -6/Zion | Found RU-N14's Throwing Claymores 12410 | -6/Zion | Gained Derelict followers 12459 | -6/Zion | Identified exit to Proximity Caves 12468 | -6/Zion | Entered Proximity Caves 12468 | -5/Proximity Caves | Accompanied by 5 allies 12601 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13307 | -5/Proximity Caves | Build established: Assassin 13382 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13385 | -5/Proximity Caves | Core integrity fell below 50% 13407 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13420 | -5/Proximity Caves | Entered Factory 13420 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13421 | -5/Factory | Identified exit to Extension 13745 | -5/Factory | Build established: Derelict-Assassin 14213 | -5/Factory | Lost 4 parts (2n2u) 14264 | -5/Factory | Cargo convoy interrupted 14476 | -5/Factory | Build established: Derelict-Skirmisher 15130 | -5/Factory | Self-destructed Last Messages --------------- Gravity Neutralizer Adv. Variable Charge Gun Hvy. Tesla Rifle 14980_ Acquired Enh. Gauss Cannon. 14987_ System corrupted: Heat flow error (+178). 14987_ Acquired Adv. Drone Bay. 14993_ Advanced Drone released from Adv. Drone Bay. 15000_ Advanced Drone retrieved by Adv. Drone Bay. 15008_ System corrupted: FCS attempts to trigger Beamcaster. 15008_ System corrupted: Beamcaster misfires. 15015_ Acquired Thermic Laser. 15045_ ALERT: Rogue bot located, Programmers report to Factory Zone 5C. 15078_ U-05 Engineer builds a Wall. 15093_ Acquired 21 matter. 15106_ Acquired 5 matter. 15123_ Hyb. Fission Core destroyed. 15126_ P-70 Sage heat spikes uncontrollably. 15126_ Med. Treads destroyed. 15127_ System corrupted: Substantial component data lost. 15129_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????############## | | ????????????????????????????????################## | | ????????????????????????????????## ######## | | ????????????????????????????????## "" ##?????? | | ????????????????????????????????## "" ######## | | ????????????????????????????????## "T ######## | | ?????????????????????############# "" # ! ## | | ?????????????????????############# "" | | ??????????????????##### ! ! !## # | | ??????????????????##### ##! # | | ??????????????????## ## ## # ## | | ??????????????????## # ######+##### ### | | ??????????????????### # # ## ### | | ???????????????????## # # ## ##? | | ??????????????????? ### + " ## ##? | | ???????????????### # # # """ ## ##? | | ???????????????### %############# G ## ##? | | ?????? @ """ ## ##? | | ?????? % " ## ##? | | ?????? ## ### | | ????????" ########### ### | | ????????" # #### """ T# | | ????????" ?????????### """" # | | ???????? p ????? ??#### """" ##" | | ???????? ???? ?? #### """" ##" | | ????????? ??? ??"? # """" #######" | | ????????? ?????"?"? # """" #######" | | ??????????###### ???????? # #######" | | ????????????#### ?? ? # + | | ??????????????## ?##??### ######## ###### | | ??????????????## ###???## ######## ###### | | ??????????????????? ? ## ######## ####?# | | ?????????????????? ##+##+######## ###?## | | ???????????????????""" ? # #### ###### | | ???????????????????""" # #### ###### | | ??????????????? """ # #### ###### | | ?????????????? !!! # / ]#### # | | ?????????????? !!! #####+######## # !! | | ?????????????? !!! # !! | | ?????????????? [ #!!! | | ?????????????? + | | ???????????????######### ####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 EM Shielding 2 Armor Coverage 675 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Hvy. Shock Bomb Launcher | -6/Zion | Archive Force Field | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSniperPick Manual? 0 Play Time 04:20:40 Cumulative 164.4 hours Start 2024.05.15 @ 18:39:42 End 2024.05.16 @ 22:25:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512a4e31-f7ec-4984-86b8-f54e66c48745