Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 18:31:51 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (136) 680 Value Destroyed (2963) 2963 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (9608) 9608 TOTAL SCORE: 25751 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 41 Follower Combat Kills 167 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 1123/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (97) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Diametric Drive Improved Diametric Drive > --- UTILITY (11) ----- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Experimental Optical Array Graphene Brace Antimissile System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Femtoactuators Advanced Trap Extractor (8/8 Fire) Subatomic Replicator Latent Energy Streamer Core Cannon Fusion Bomb Launcher Core Stripper Phasing Sabre Enhanced Force Lance Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Experimental Optical Array Graphene Brace Antimissile System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Phasing Sabre Enhanced Force Lance > --- INVENTORY -------- Femtoactuators Advanced Trap Extractor Transdimensional Reconstructor Subatomic Replicator Latent Energy Streamer Core Cannon Fusion Bomb Launcher Core Stripper [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Experimental Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Force Lance Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . Utility 9 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 215 | 5 2 4 12 17 . 5 24 19 5 . . . 10 1 19 8 1 13 6 . 2 8 8 . 9 . . 13 . 4 2 10 8 Power 21 | 1 . . 2 1 . . 1 2 . . . . 2 . 2 2 . 5 . . 1 . 1 . 1 . . . . . . . . Engine 7 | 1 . . 2 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . . . 1 . . . . 1 . 2 2 . 5 . . 1 . 1 . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 64 | 2 . . 3 5 . 3 8 3 . . . . 2 . 8 5 . 2 . . . . 5 . 2 . . 5 . 1 . 6 4 Treads 7 | 2 . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . 1 . . . 4 3 . . . . 2 . 8 5 . 2 . . . . 5 . 2 . . 5 . 1 . 6 4 Utility 69 | . 2 4 5 5 . . 7 4 . . . . 3 1 6 1 1 1 3 . 1 . 2 . 6 . . 6 . 1 2 4 4 Device 30 | . . 2 3 3 . . 2 1 . . . . . . . . 1 1 3 . . . 1 . 3 . . 3 . 1 2 2 2 Storage 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Processor 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Hackware 16 | . . . . . . . 1 2 . . . . 2 1 5 1 . . . . 1 . 1 . . . . 1 . . . 1 . Protection 12 | . 1 2 1 2 . . 3 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 . . 2 6 . 2 8 10 5 . . . 3 . 3 . . 5 3 . . 8 . . . . . 2 . 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . 2 3 . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 3 . . . 1 3 . . . . . 1 . . 2 1 . . 4 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 6 2 . . . 1 . . . . 3 2 . . . . . . . . 1 . 1 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 4 . . . . . . . . . 1 . 1 . 1 1 . . 1 . . . 1 . . 4 . . 1 . 1 Parts Lost 44 | . . . 4 14 . 1 10 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . 11 Power 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 20 | . . . 1 6 . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Utility 12 | . . . 2 3 . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 Weapon 7 | . . . . 4 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . . . 3 6 . 1 4 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 100 79 88 66 95 76 75 88 84 84 84 88 100 94 84 82 86 83 82 86 88 85 84 84 89 89 91 91 84 95 94 90 Engine 3 | . 14 14 9 10 11 11 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 3 7 7 7 7 6 6 6 7 11 11 11 11 11 11 10 10 9 10 10 10 10 9 9 8 6 Treads 4 | . 28 28 22 13 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 7 11 24 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 30 30 30 30 30 33 33 33 33 29 27 29 29 29 29 30 31 31 31 31 31 31 28 33 33 30 Device 5 | . . 2 7 15 11 11 3 7 4 . . . . . . . . . 4 5 5 5 6 5 5 5 5 4 5 6 9 9 15 Storage 6 | . 9 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 Processor 1 | . . . . . . . . 6 7 7 7 7 6 6 3 . . . . . . . . . . 5 5 5 5 4 4 4 4 Hackware 14 | . . . . . . . . 8 23 23 23 23 21 26 33 24 23 23 17 17 21 23 21 21 21 21 21 21 21 19 19 19 19 Protection 5 | . 11 11 6 4 11 11 13 . . . . . 3 6 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 Energy Cannon 3 | . . . 5 19 . 22 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 28 28 16 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 6 7 7 7 6 6 1 . . 4 1 . . . . . . . . . . . 4 4 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Peak Build Rating 168 | 5 8 14 19 22 19 24 26 45 45 42 42 42 56 60 75 84 93 100 95 89 96 96 108 101 109 109 109 126 123 138 140 161 168 Average Rating 63 | 4 7 8 10 18 17 21 19 30 43 42 42 42 48 59 66 77 85 90 89 89 92 95 101 101 101 109 109 114 121 126 138 153 149 On Entrance 69 | . 5 8 8 19 22 18 21 17 45 42 42 42 42 56 60 75 84 85 92 89 89 96 96 101 101 109 109 109 123 120 138 138 161 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 7 15 16 39 45 37 45 45 21 17 16 16 16 21 21 24 30 30 33 35 31 31 31 31 30 32 30 30 32 32 35 35 36 51 Greatest Support 61 | 40 40 40 60 60 10 36 52 20 20 20 20 20 26 26 29 34 33 33 33 33 33 33 40 50 50 40 40 44 50 49 57 61 59 Greatest Overweight (x) 10 | . . . 4 4 3 4 10 1 . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 Average Capacity 9 | 5 6 8 12 15 15 15 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 12 Most Carried 15 | 4 8 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 Average Carried 9 | 2 6 7 9 13 14 13 14 6 7 8 8 8 5 7 7 7 8 7 7 8 8 8 7 8 7 8 8 7 8 7 8 7 9 Final Capacity 15 | 5 8 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 Final Carried 15 | 4 8 8 15 15 15 15 4 8 8 8 8 8 7 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 11 Class Distribution -------------------- 44% | Hacker-Sprinter 28% | Mutant 13% | Wizard-Sprinter 4% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 3061 | 237 127 . 140 380 . 106 173 260 118 . . . 80 . 167 169 20 60 251 . 20 . 258 . 91 19 . . 130 40 20 111 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5125 | . 421 . 385 320 . 328 541 484 143 50 . 50 106 . 381 341 . 117 136 . 206 18 285 . 56 38 . . . 139 20 428 132 Parts 280 | . 37 . 26 29 . 14 39 34 5 . . 1 2 . 10 12 . 6 16 . 1 4 11 . 4 3 . . . 5 1 16 4 Haulers Intercepted 11 | . . . . . . . . 2 . . . . 1 . 3 1 . 1 . . . . 2 . . . . . . 1 . . . Recyclers Shooed 5 | . . . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 6 . . 1 . . . . . . 13 5 . 2 . . . 9 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 95 | . 11 . 8 30 . 3 15 3 5 1 . . . . . . . 4 10 . . 5 . . . . . . . . . . . Melee 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 21 | . 11 . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . . . . 13 . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . 15 . . 3 3 3 . . . . . . . . 4 10 . . 5 . . . . . . . . . . . Classes Destroyed 17 | . 4 . 3 4 . 1 1 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Worker 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Builder 10 | . . . . 2 . . 3 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . . . . . . 2 . . . . 1 . 3 1 . 1 . . . . 2 . . . . . . 1 . . . Recycler 11 | . . . 1 . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . . . . . 1 . . . . . . . 2 2 . . . . . . 2 . 1 . . . . 1 . 1 . Swarmer 48 | . 3 . 2 8 . 2 9 3 3 1 . . . . . . . 4 10 . . 3 . . . . . . . . . . . Grunt 16 | . 8 . 4 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 . 4 12 . 2 6 12 3 1 . . 1 . 2 1 . 5 10 . . 3 2 . 1 1 . . . 1 1 2 1 Combat Bots Only 10 | . 3 . 4 9 . 1 4 3 3 1 . . . . . . . 4 10 . . 3 . . . . . . . . . . . Max Kills in Single Turn 5 | . 1 . 1 5 . 1 5 4 2 1 . . 1 . 1 1 . 4 3 . . 2 1 . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . 3 2 2 . . . . . . . . 4 3 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 736 | . 46 . 55 90 . 23 137 32 10 23 . 37 . . 8 2 . 43 15 1 . 31 2 . 39 7 6 . 8 4 12 16 89 Missed 302 | . 13 . 19 24 . 8 32 19 3 11 . 26 . . 4 1 . 19 6 1 . 18 1 . 21 2 2 . 6 4 5 8 49 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 6520 | . 319 . 448 1160 . 183 1150 165 106 121 . 113 102 . 39 18 . 389 205 . . 245 19 . 241 187 85 . 40 . 144 203 838 Core 1348 | . 37 . 30 252 . 32 180 30 47 44 . 25 32 . 39 . . 74 53 . . 71 19 . 74 72 . . . . 22 46 169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1027 | . . . . . . . . 125 . . . . 30 . 65 . . 111 44 . . 41 134 . 305 16 10 59 . . 18 69 . Core Remaining (%) 78 | 100 . 85 . . . 21 67 . . . . 79 . . 91 . . . . . . 80 . . . . . . 85 . 98 . . Volleys Fired 248 | . 47 2 40 39 . 25 62 17 2 . . . . . . . . 2 5 . . 6 . . . . . . 1 . . . . Largest 2 | . 2 2 2 2 . 2 2 1 1 . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . . Hottest 136 | . 40 40 40 136 . 136 136 65 39 . . . . . . . . 49 49 . . 49 . . . . . . 40 . . . . Shots Fired 452 | . 94 4 80 77 . 49 115 17 2 . . . . . . . . 2 5 . . 6 . . . . . . 1 . . . . Gun 195 | . 94 4 80 . . . 16 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cannon 223 | . . . . 60 . 49 99 15 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . . 17 . . . 2 2 . . . . . . . . 2 5 . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 194 | . 94 4 80 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 223 | . . . . 60 . 49 98 15 . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive 34 | . . . . 17 . . . 2 2 . . . . . . . . 2 5 . . 6 . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 10 4 10 9 . 3 12 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Miss Streak 8 | . 5 2 4 5 . 8 5 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 309 | . 56 2 55 31 . 18 70 20 3 2 . 1 2 . 8 7 . 3 2 . 3 2 5 . 2 1 . . . 8 1 4 3 Core Hits 208 | . 29 1 23 57 . 8 31 13 6 2 . 1 . . 2 3 . 5 13 . 2 3 4 . 1 1 . . . 1 . 1 1 Critical Kills 6 | . 2 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 2 . 2 2 . 1 . 2 . . . . . . . 1 . 1 1 . . . 2 . 1 . . . . . . . . Meltdown 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . 1 . . . . . . . . Melee Attacks 259 | . . . . . . . . 26 8 5 . 2 4 6 39 29 . 13 4 1 3 6 18 . 26 4 . . 3 19 10 20 13 Impact 12 | . . . . . . . . . . . . . 1 5 6 . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . 26 8 5 . 2 3 1 2 . . 12 1 . . . . . . . . . . . 8 4 1 Piercing 174 | . . . . . . . . . . . . . . . 31 29 . 1 3 1 3 6 18 . 26 4 . . 3 19 2 16 12 Sneak Attacks 35 | . . . . . . . . 9 2 . . . 1 . 5 3 . 1 2 . . . 2 . 1 1 . . . 2 1 4 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 14251 | . 432 16 444 1611 . 389 1885 1917 457 152 . 127 114 . 789 585 . 919 1082 . 262 733 577 . 264 98 . . . 668 137 417 176 Guns 985 | . 432 16 444 . . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2423 | . . . . 659 . 389 1215 160 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4386 | . . . . 952 . . 577 409 176 . . . . . . . . 733 806 . . 733 . . . . . . . . . . . Melee 6457 | . . . . . . . . 1348 281 152 . 127 114 . 789 585 . 186 276 . 262 . 577 . 264 98 . . . 668 137 417 176 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 985 | . 432 16 444 . . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2477 | . . . . 659 . 389 1269 160 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3809 | . . . . 952 . . . 409 176 . . . . . . . . 733 806 . . 733 . . . . . . . . . . . Electromagnetic 523 | . . . . . . . 523 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 148 | . . . . . . . . . . . . . 44 . 104 . . . . . . . . . . . . . . . . . . Slashing 2484 | . . . . . . . . 1348 281 152 . 127 70 . . . . 186 . . . . . . . . . . . . 137 183 . Piercing 3825 | . . . . . . . . . . . . . . . 685 585 . . 276 . 262 . 577 . 264 98 . . . 668 . 234 176 Highest Corruption 10 | . . . . 7 7 7 3 . . . . . . 5 10 . . . . . . . 1 8 8 1 1 1 . . . 1 1 Average Corruption 5 | . . . . 6 7 7 3 . . . . . . 5 7 . . . . . . . 1 3 6 1 1 1 . . . 1 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . 15 10 11 6 . . . . . . . 28 . . . . . . . 2 . 6 . 1 . . . . 4 1 Message Errors 16 | . . . . 7 2 2 1 . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . Matter Fused 24 | . . . . 3 4 4 2 . . . . . . . 8 . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 8 | . . . . 2 1 . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . Energy Discharges 8 | . . . . 1 . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . 1 3 . . . . . . . . 7 . . . . . . . . . . . 1 . . . . 1 . Data Loss (major) 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Alerts 6 | . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2332 | . . . . 44 . 2 55 311 . . . . 20 . 292 110 . 188 283 . 92 89 131 . 190 . . . . 160 122 210 33 Projectiles 51 | . . . . 20 . 2 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 423 | . . . . 24 . . 26 23 . . . . . . . . . 188 73 . . 89 . . . . . . . . . . . Melee 1858 | . . . . . . . . 288 . . . . 20 . 292 110 . . 210 . 92 . 131 . 190 . . . . 160 122 210 33 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . 120 . . . . . . . . . . . . . . 58 . . 44 . . . . . . . . . . . Shots 7 | . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 63 12 6 299 95 28 651 98 . 2 . . 33 15 435 315 117 167 170 119 52 418 72 370 196 22 15 11 108 7 103 292 . Average Temperature 66 | . 15 7 4 80 51 6 218 38 . 2 . . 17 5 69 77 54 54 46 58 24 88 19 158 108 14 15 9 78 7 33 78 . Received Heat Transfer 1297 | . 123 . 189 40 . . 135 33 9 18 . 6 . . 18 9 . 36 18 . . 386 . . 12 55 30 . 9 . 54 9 108 Effects 26 | . . . . 1 . . 17 . . . . . . . 1 3 . . . . . 2 . 1 . . . . . . . 1 . Shutdowns 6 | . . . . . . . 3 . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Energy Bleed 8 | . . . . . . . 4 . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . Interference 4 | . . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . 2 . 4 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4442 | . . . . 1184 . 703 2333 222 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 1883 | . 310 60 312 128 . 130 516 494 . . . . 210 90 305 222 68 656 . . . . 265 111 414 . . . . 124 1806 1394 1883 Initial 1100 | . . 60 23 43 . . 50 184 . . . . 190 73 63 89 68 47 . . . . 201 36 77 . . . . 20 69 1100 783 Average 287 | . 156 60 187 61 . 49 305 258 . . . . 202 87 199 139 68 223 . . . . 219 66 193 . . . . 48 1660 1232 1739 Maximum Alert Level 5 | . 1 . 1 . . . 2 2 . . . . 1 . 1 1 . 2 . . . . 1 . 2 . . . . . 5 4 5 Low Security (%) 55 | 100 54 100 56 100 . 100 28 27 . . . . 24 100 54 87 100 62 . . . . 14 100 44 . . . . 100 . . . Level 1 31 | . 45 . 43 . . . 43 67 . . . . 75 . 45 12 . 19 . . . . 85 . 51 . . . . . . . . Level 2 3 | . . . . . . . 27 5 . . . . . . . . . 18 . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 68 | . 4 . . . . . 4 5 . . . . 2 . 7 6 . 3 . . . . 6 . 4 . . . . 1 6 5 15 Investigation 27 | . 2 . . . . . . 4 . . . . 1 . 5 5 . 1 . . . . 4 . 3 . . . . . . 2 . Extermination 5 | . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . Reinforcement 12 | . 2 . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 2 . . . . . . 1 . 3 . Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 12 Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 28 | . 1 . 2 . . 1 4 2 . . . 1 . . 3 2 . 4 . . . . 1 . 1 . . . . 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 17 . 13 29 . 5 26 17 10 8 . 7 1 5 17 9 1 30 14 1 . 19 8 4 26 8 4 6 9 4 20 23 58 Peak Tracking Total 37 | . 3 . 3 6 . 3 7 6 4 8 . 7 1 5 6 2 1 8 5 2 . 7 4 4 12 7 4 7 8 4 15 10 37 Tactical Retreats 62 | . 1 . . . . 2 7 5 2 . . 1 . . 7 2 . 7 2 . . 7 1 . 5 1 . . 2 . 2 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 13 | . 2 . . . . . . 2 . . . . 1 . 2 1 . . . . . . 2 . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 2 . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 18 | . . . . . . . 4 . . . . . . . . 1 . 6 . . . . . . . . . . . . 4 . 3 Max in Single Turn 4 | . . . . . . . 2 . . . . . . . . 1 . 4 . . . . . . . . . . . . 1 . 1 Garrison Access 10 | . . . . . . . . . . . . . . . 3 . . 2 . . . . 2 . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 95 | . . 1 . . 2 . 1 9 2 . 4 . 6 . 19 14 . 10 . . 4 . 7 . 7 1 . 2 . 2 . 4 . Terminals 39 | . . . . . . . 1 4 . . . . 3 . 9 10 . 5 . . . . 1 . 3 . . . . 1 . 2 . Fabricators 16 | . . . . . . . . 1 . . . . 1 . 3 4 . 1 . . . . 2 . 3 . . . . . . 1 . Repair Stations 10 | . . . . . . . . 2 . . . . 1 . 3 . . 2 . . . . 1 . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . . 3 . . 2 . . . . 2 . . . . . . 1 . 1 . Total Hacks 309 | . . 1 . . 2 . 2 26 2 . 31 . 14 . 54 52 . 35 . . 17 . 20 . 32 1 . 2 . 5 . 13 . Successful 206 | . . 1 . . 2 . 1 6 2 . 31 . 5 . 40 32 . 19 . . 17 . 16 . 20 1 . 2 . 3 . 8 . Failed 103 | . . . . . . . 1 20 . . . . 9 . 14 20 . 16 . . . . 4 . 12 . . . . 2 . 5 . Catastrophic 21 | . . . . . . . . 6 . . . . 2 . 2 4 . 4 . . . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . . . . . 1 . . 12 . . . . 9 . 24 34 . 18 . . . . 4 . 17 . . 1 . 2 . 8 . Terminals 136 | . . . . . . . 2 12 . . . . 6 . 31 35 . 20 . . . . 4 . 16 . . . . 2 . 8 . Fabricators 59 | . . . . . . . . 2 . . . . 4 . 11 17 . 1 . . . . 8 . 12 . . . . . . 4 . Repair Stations 32 | . . . . . . . . 7 . . . . 2 . 6 . . 9 . . . . 4 . 4 . . . . . . . . Recycling Units 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . . 3 . . . . . . 3 . . 5 . . . . 2 . . . . . . 3 . 1 . Terminal Hacks 104 | . . 1 . . 2 . 1 1 2 . 31 . . . 15 14 . 7 . . 17 . 1 . 6 1 . 2 . 1 . 2 . Record 19 | . . . . . 1 . . . . . 11 . . . . . . 2 . . 5 . . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . . . 10 . . . 1 2 . . . . 4 . . . . . . . . . . 1 . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . 1 . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 33 | . . . . . . . . 1 . . . . 2 . 8 10 . 1 . . . . 5 . 4 . . . . . . 2 . Network Status 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . . . . . 1 . 4 5 . . . . . . 3 . 2 . . . . . . 1 . Build 14 | . . . . . . . . . . . . . 1 . 3 5 . . . . . . 2 . 2 . . . . . . 1 . Repair Station Hacks 21 | . . . . . . . . 3 . . . . . . 4 . . 6 . . . . 4 . 4 . . . . . . . . Scan Component 11 | . . . . . . . . 2 . . . . . . 2 . . 3 . . . . 2 . 2 . . . . . . . . Repair 10 | . . . . . . . . 1 . . . . . . 2 . . 3 . . . . 2 . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . . 3 . . 2 . . . . 2 . . . . . . 1 . 1 . Seal Access 9 | . . . . . . . . . . . . . . . 3 . . 2 . . . . 2 . . . . . . 1 . 1 . Unauthorized Hacks 36 | . . . . . . . . 1 . . . . 3 . 8 8 . 3 . . . . 3 . 6 . . . . 1 . 3 . Terminals 20 | . . . . . . . . 1 . . . . 1 . 5 4 . 3 . . . . 1 . 2 . . . . 1 . 2 . Assimilate 9 | . . . . . . . . . . . . . . . 2 2 . 3 . . . . . . 1 . . . . . . 1 . Botnet 11 | . . . . . . . . 1 . . . . 1 . 3 2 . . . . . . 1 . 1 . . . . 1 . 1 . Fabricators 15 | . . . . . . . . . . . . . 1 . 3 4 . . . . . . 2 . 4 . . . . . . 1 . Prioritize 11 | . . . . . . . . . . . . . 1 . 2 3 . . . . . . 1 . 3 . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . . . . . . . 1 9 . . . . 6 . 11 12 . 9 . . . . 4 . 7 . . . . 2 . 3 . Full Trace Events 20 | . . . . . . . . 4 . . . . . . 4 4 . 1 . . . . 2 . 3 . . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Feedback Blocked 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 10 . . . 2 2 . . . . 4 . . . . . . . . . . 1 . Parts Built 13 | . . . . . . . . . . . . . 1 . 3 4 . . . . . . 2 . 2 . . . . . . 1 . Authchips 5 | . . . . . . . . . . . . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . Time 411 | . . . . . . . . . . . . . 50 . 85 85 . . . . . . 75 . 79 . . . . . . 37 . Total Part Build Rating 70 | . . . . . . . . . . . . . 5 . 16 19 . . . . . . 10 . 11 . . . . . . 9 . Parts Repaired 10 | . . . . . . . . 1 . . . . . . 2 . . 3 . . . . 2 . 2 . . . . . . . . Time 400 | . . . . . . . . 30 . . . . . . 62 . . 178 . . . . 82 . 48 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total Allies 13 | . . 1 . . . . . . . . . . . . 2 3 . 3 . . . . . . 3 . . . . . . 1 . Largest Group 2 | . . 1 1 . . . . . . . . . . . 1 2 . 2 . . . . . . 2 . . . . . . 1 . Highest-Rated Group 108 | . . 31 31 . . . . . . . . . . . 26 82 . 36 . . . . . . 108 . . . . . . 26 . Highest-Rated Ally 54 | . . 31 31 . . . . . . . . . . . 26 41 . 26 . . . . . . 54 . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . 18 . . . . . . . . . . . . 4 . . . . . . . . 4 . . . . . . . . Total Damage 507 | . . . 229 . . . . . . . . . . . . 156 . . . . . . . . 122 . . . . . . . . Kills 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . . 2 . . . . . . 2 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 9968 | 91 432 124 465 926 325 340 597 567 171 54 24 85 195 71 916 776 60 422 352 92 57 268 469 23 698 77 28 210 97 222 131 356 247 Spaces Moved 17385 | 52 178 70 186 549 256 227 251 1158 440 138 88 290 552 183 1818 1366 221 866 604 314 176 728 674 110 1066 321 136 809 415 726 647 891 879 Core 21 | 3 . . 14 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 806 | 49 178 70 172 244 . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 937 | . . . . 301 256 227 153 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15617 | . . . . . . . 1 1158 440 138 88 290 552 183 1818 1366 221 866 604 314 176 728 674 110 1066 321 136 809 415 726 647 891 879 Fastest Speed 5 | 50 160 160 160 95 125 95 31 27 27 27 27 27 24 25 25 21 24 24 24 24 24 24 20 5 5 20 20 19 7 16 6 15 15 Average Speed 34 | 153 160 160 168 140 125 108 137 30 27 27 27 27 24 25 29 23 24 24 25 24 24 24 21 16 19 20 20 19 18 18 15 15 19 Slowest Speed 550 | 160 160 160 250 240 125 140 550 108 27 27 27 27 27 25 114 27 24 24 92 24 24 24 88 20 20 20 20 20 19 19 16 21 97 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . . . 28 14 . . . 11 . 4 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . 15 . . . 3 1 . 7 11 . 15 . . . . . . 3 . . . . 1 6 14 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 40 14 28 93 60 60 29 35 50 33 71 50 20 88 46 31 96 26 64 52 60 76 24 85 33 57 47 89 68 17 78 29 79 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . 1 1 . . . . 1 1 1 1 . 1 . . Scrap Searched 11 | . . . . 3 . 1 . . 3 . . . . . . . . . 3 . . . . . . 1 . . . . . . . Spaces Dug 198 | . . . . 14 . . . 8 15 1 . 1 . 5 29 16 . 9 2 1 . 34 10 . 22 3 . . 2 8 3 9 6 Terrain Destroyed 478 | . . . . 106 . . 8 29 31 1 . 1 . 5 29 16 . 26 49 1 . 113 10 . 22 3 . . 2 8 3 9 6 Melee 144 | . . . . . . . . 7 5 1 . 1 . 5 29 16 . 9 2 1 . 5 10 . 22 3 . . 2 8 3 9 6 Projectile 6 | . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 328 | . . . . 102 . . 8 20 26 . . . . . . . . 17 47 . . 108 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total 20249 | 61 250 77 270 623 265 270 397 1295 473 144 87 288 600 197 2113 1750 230 1041 788 327 183 798 957 114 1493 324 135 856 427 775 653 1061 927 Wait 2032 | . 17 . 22 6 . 11 33 47 14 2 . . 31 6 233 346 5 157 165 13 . 51 255 5 390 . . 30 8 21 3 145 16 Move 17208 | 51 177 69 185 548 255 226 250 1129 439 137 87 284 550 182 1805 1344 220 836 603 313 175 727 674 109 1059 320 135 808 414 723 634 865 875 Hop 69 | . . . . . . . . 13 . . . 2 1 . 5 11 . 14 . . . . . . 3 . . . . 1 6 11 2 Pick Up 78 | 5 6 1 7 9 4 2 3 7 . . . . 3 2 5 4 1 2 1 . 1 . . . 4 . . 1 . 4 . 3 3 Fast Attach 84 | 4 1 . 8 6 . 3 9 10 4 . . . 3 . 5 2 1 4 . . 2 . 4 . 7 . . . . 2 . 4 5 Attach 51 | 1 1 . . 8 . 2 13 5 1 . . . 5 . 2 3 . 1 3 . . . 1 . . . . 1 . 2 . . 2 Detach 35 | . . . 1 1 . 1 12 7 1 . . . 1 . 2 2 1 . 2 . . . . . 1 . . 1 . . . . 2 Swap 83 | . . 4 4 3 . . 2 4 . . . . 2 1 12 3 . 8 3 . 1 8 3 . 2 . . 12 . . 2 6 3 Drop 89 | . 1 1 3 3 6 . 13 12 4 . . . . 1 7 6 2 5 2 . 1 . 2 . 1 . . 3 1 3 . 8 4 Fire 248 | . 47 2 40 39 . 25 62 17 2 . . . . . . . . 2 5 . . 6 . . . . . . 1 . . . . Melee 251 | . . . . . . . . 26 8 5 . 2 4 5 37 29 . 12 4 1 3 6 18 . 26 4 . . 3 19 8 19 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 4) 495 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Entered Mines 527 | -10/Mines | Received a Mining Laser from a helpful Derelict 558 | -10/Mines | Learned 2 Materials zone layouts 566 | -10/Mines | Discovered new exit (range 11) 594 | -10/Mines | Found the Drone Emporium 600 | -10/Mines | Found Prototype Device 600 | -10/Mines | Identified Thief Drone Bay 648 | -10/Mines | Entered Materials 648 | -9/Materials | Accompanied by 1 ally 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Lost 3 parts (1p1n1u) 1113 | -9/Materials | Entered Mines 1148 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1508 | -9/Mines | Assembled infested the area 1517 | -9/Mines | Discovered new exit (range 10) 1569 | -9/Mines | Destroyed 9 combat bots 1576 | -9/Mines | Lost 3 parts (2n1w) 1629 | -9/Mines | Core integrity fell below 50% 1663 | -9/Mines | Lost 6 parts (1p1n1u3w) 1690 | -9/Mines | Destroyed 9 combat bots 1920 | -9/Mines | Discovered new exit (range 7) 1921 | -9/Mines | Learned Materials stockpile data 2032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2033 | -9/Mines | Discovered new exit (range 5) 2039 | -9/Mines | Entered Exiles 2057 | -9/Exiles | Discovered new exit (range 15) 2121 | -9/Exiles | Met 8R-AWN 2140 | -9/Exiles | Met EX-HEX 2185 | -9/Exiles | Met EX-BIN 2205 | -9/Exiles | Aligned with FarCom system 2206 | -9/Exiles | Given EX-Vault access code 2235 | -9/Exiles | Opened EX-Vault 2244 | -9/Exiles | Found Latent Energy Streamer 2272 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -9/Exiles | Met EX-DEC 2312 | -9/Exiles | Learned location of Zion (-6) 2350 | -9/Exiles | Discovered new exit (range 10) 2364 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2364 | -9/Exiles | Entered Mines 2696 | -8/Mines | Discovered new exit (range 10) 2704 | -8/Mines | Entered Materials 2704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -8/Materials | Identified exit to Storage 2986 | -8/Materials | Garrison activated, responded to threat 3021 | -8/Materials | Lost 4 parts (2n1u1w) 3236 | -8/Materials | Discovered new exit (range 16) 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Utility x2 3580 | -7/Factory | Build established: Scavenger-Scout 3644 | -7/Factory | Repaired Broken Greatsword? 3823 | -7/Factory | Identified exit to Lower Caves 3868 | -7/Factory | Entered Lower Caves 3879 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4010 | -7/Lower Caves | Encountered a Warlord checkpoint 4020 | -7/Lower Caves | Discovered new exit (range 15) 4039 | -7/Lower Caves | Entered another Lower Caves area 4092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4092 | -7/Lower Caves | Discovered new exit (range 6) 4093 | -7/Lower Caves | Entered Data Miner 4093 | -7/Data Miner | Discovered new exit (range 6) 4099 | -7/Data Miner | Met Data Miner 4107 | -7/Data Miner | Learned location of Section 7 (-2) 4107 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4109 | -7/Data Miner | Received God Mode back door access code from Data Miner 4117 | -7/Data Miner | Entered Proximity Caves 4146 | -6/Proximity Caves | Build established: Hacker-Sprinter 4150 | -6/Proximity Caves | Spotted B-75 Beast 4172 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4175 | -6/Proximity Caves | Spotter reported a threat 4199 | -6/Proximity Caves | Discovered new exit (range 8) 4202 | -6/Proximity Caves | Entered Factory 4202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -6/Factory | Identified exit to Lower Caves 4219 | -6/Factory | Noticed a derelict Sapper rigging charges 4274 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 4397 | -6/Factory | Sucked down chute 4397 | -6/Factory | Entered Waste 4401 | -6/Waste | Spotted C-40 Crusher 4410 | -6/Waste | Spotted C-40 Crusher 4411 | -6/Waste | Spotted C-40 Crusher 4412 | -6/Waste | EMP discharged 4419 | -6/Waste | Spotted C-40 Crusher 4434 | -6/Waste | Spotted C-40 Crusher 4435 | -6/Waste | Spotted C-40 Crusher 4465 | -6/Waste | Discovered new exit (range 12) 4468 | -6/Waste | Entered Factory 4645 | -6/Factory | Repaired Adv. Hacking Suite 4749 | -6/Factory | Repaired Enh. Force Lance 4971 | -6/Factory | System corruption reached 10% 5210 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5272 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5301 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5326 | -6/Factory | Discovered new exit (range 12) 5354 | -6/Factory | Identified exit to Factory 5384 | -6/Factory | Entered another Factory area 5384 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5479 | -5/Factory | Fabricated H-66 Slayer? 5561 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 5623 | -5/Factory | Discovered new exit (range 5) 5653 | -5/Factory | Identified exit to Factory 5842 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5867 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5912 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6153 | -5/Factory | Identified exit to Upper Caves 6153 | -5/Factory | Identified exit to Extension 6160 | -5/Factory | Sucked down chute 6160 | -5/Factory | Entered Waste 6160 | -5/Waste | The area was eerily silent 6171 | -5/Waste | Found Prototype Device 6171 | -5/Waste | Identified Exp. Terrain Scanner 6196 | -5/Waste | Discovered new exit (range 11) 6220 | -5/Waste | A Compactor rumbled back to life 6220 | -5/Waste | Spotted C-40 Crusher 6220 | -5/Waste | Entered Factory 6325 | -5/Factory | Discovered exit to Factory (range 13) 6382 | -5/Factory | Repaired Exp. Terrain Scanner? 6431 | -5/Factory | Discovered exit to Factory (range 14) 6483 | -5/Factory | Repaired Cld. VTOL Module 6520 | -5/Factory | Repaired Cld. VTOL Module 6642 | -5/Factory | Entered Upper Caves 6664 | -5/Upper Caves | Learned 8 Factory zone layouts 6707 | -5/Upper Caves | Destroyed 10 combat bots 6718 | -5/Upper Caves | Encountered a Warlord checkpoint 6720 | -5/Upper Caves | Found DCF Scrap (12 items) 6967 | -5/Upper Caves | Identified exit to Upper Caves 6994 | -5/Upper Caves | Entered another Upper Caves area 7008 | -5/Upper Caves | Discovered exit to Factory (range 6) 7021 | -5/Upper Caves | Spotted B-75 Beast 7024 | -5/Upper Caves | Learned 4 Factory zone layouts 7042 | -5/Upper Caves | Encountered a Warlord checkpoint 7081 | -5/Upper Caves | Discovered new exit (range 8) 7086 | -5/Upper Caves | Entered Zhirov 7086 | -5/Zhirov | Discovered new exit (range 3) 7091 | -5/Zhirov | Met Zhirov 7095 | -5/Zhirov | Learned location of Quarantine (-2) 7095 | -5/Zhirov | Learned location of Testing (-3) 7095 | -5/Zhirov | Learned location of Command (-1) 7098 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7101 | -5/Zhirov | Found Alien Artifact 7101 | -5/Zhirov | Identified Integrated Reactor 7101 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7130 | -5/Zhirov | Found Alien Artifact 7143 | -5/Zhirov | Entered Proximity Caves 7286 | -4/Proximity Caves | Spotted B-86 Titan 7354 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7409 | -4/Proximity Caves | Discovered exit to Factory (range 6) 7411 | -4/Proximity Caves | Entered Factory 7411 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7412 | -4/Factory | Identified exit to Upper Caves 7441 | -4/Factory | Incoming investigation squad redirected 7466 | -4/Factory | Spotted B-86 Titan 7538 | -4/Factory | Fabricated Exp. Heat Sink (x1) 7572 | -4/Factory | Fabricated Cld. VTOL Module (x1) 7651 | -4/Factory | Repaired Nuclear Pulse Array 7715 | -4/Factory | Repaired Exp. Terrain Scanner? 7880 | -4/Factory | Manually triggered Chute Trap 7880 | -4/Factory | Sucked down chute 7880 | -4/Factory | Entered Waste 7884 | -4/Waste | Spotted C-40 Crusher 7887 | -4/Waste | Spotted C-40 Crusher 7887 | -4/Waste | Spotted C-40 Crusher 7895 | -4/Waste | EMP discharged 7897 | -4/Waste | Spotted C-40 Crusher 7900 | -4/Waste | Spotted C-40 Crusher 7900 | -4/Waste | Discovered new exit (range 14) 7900 | -4/Waste | Spotted C-40 Crusher 7903 | -4/Waste | Entered Factory 8036 | -4/Factory | Fabricated Cld. VTOL Module (x1) 8200 | -4/Factory | Spotted B-86 Titan 8266 | -4/Factory | Repaired Enh. Nuclear Core 8280 | -4/Factory | Repaired Sml. Storage Unit 8509 | -4/Factory | Fabricated Exp. Optical Array? 8601 | -4/Factory | Entered Upper Caves 8630 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8633 | -4/Upper Caves | Encountered a Warlord checkpoint 8640 | -4/Upper Caves | Spotted B-86 Titan 8666 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8672 | -4/Upper Caves | Discovered new exit (range 15) 8678 | -4/Upper Caves | Entered another Upper Caves area 8683 | -4/Upper Caves | Encountered a Warlord checkpoint 8703 | -4/Upper Caves | Discovered new exit (range 13) 8706 | -4/Upper Caves | Entered Warlord 8713 | -4/Warlord | System corruption cleaned by Quarantine Array 8844 | -4/Warlord | Met Warlord 8846 | -4/Warlord | Opened Warlord's prototype stash 8848 | -4/Warlord | Found Prototype Hackware 8848 | -4/Warlord | Identified System Mapper 8849 | -4/Warlord | Warlord's base attacked by MAIN.C 8862 | -4/Warlord | Found Prototype Processor 8862 | -4/Warlord | Identified Exp. Targeting Computer 8866 | -4/Warlord | Found Prototype Processor 8866 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 8904 | -4/Warlord | Opened side exit 8914 | -4/Warlord | Discovered new exit (range 8) 8916 | -4/Warlord | Entered Proximity Caves 8918 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9011 | -3/Proximity Caves | Discovered new exit (range 13) 9013 | -3/Proximity Caves | Entered Research 9013 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9014 | -3/Research | Identified exit to Armory 9071 | -3/Research | Discovered new exit (range 20) 9111 | -3/Research | Found Fusion Bomb Launcher 9132 | -3/Research | Build established: Wizard-Sprinter 9202 | -3/Research | Identified exit to Testing 9235 | -3/Research | Entered Testing 9236 | -3/Testing | Maximum security lockdown engaged 9249 | -3/Testing | Found Prototype Device 9249 | -3/Testing | Identified Exp. Shield Generator 9266 | -3/Testing | Spotted PH-WYAM7KZEZD 9359 | -3/Testing | Spotted PD-482EPBDHZA 9366 | -3/Testing | Discovered new exit (range 6) 9366 | -3/Testing | Entered Research 9366 | -2/Research | Warlord forces began assault on 0b10 9366 | -2/Research | Evolved 2 slots: Utility x2 9378 | -2/Research | Identified exit to Quarantine 9418 | -2/Research | Fabricated Femtoactuators (x1) 9476 | -2/Research | Research machine network offline 9487 | -2/Research | Spotted B-90 Cyclops 9628 | -2/Research | Met up with Warlord 9635 | -2/Research | Borebot progress halted 9642 | -2/Research | Spotted Executioner 9642 | -2/Research | Spotted Executioner 9668 | -2/Research | Discovered new exit (range 9) 9697 | -2/Research | Spotted Executioner 9697 | -2/Research | Spotted Executioner 9722 | -2/Research | Entered Quarantine 9723 | -2/Quarantine | Maximum security lockdown engaged 9744 | -2/Quarantine | Garrison activated, responded to threat 9759 | -2/Quarantine | Found Alien Impact Weapon 9793 | -2/Quarantine | Found Alien Energy Cannon 9811 | -2/Quarantine | Found Alien Artifact 9851 | -2/Quarantine | Found Alien Artifact 9851 | -2/Quarantine | Identified Core Reset Matrix 9851 | -2/Quarantine | Identified Transdimensional Reconstructor 9851 | -2/Quarantine | Identified Core Stripper 9851 | -2/Quarantine | Identified Core Cannon 9851 | -2/Quarantine | Identified Subatomic Replicator 9851 | -2/Quarantine | Used Core Reset Matrix 9855 | -2/Quarantine | Detected hypermatrix surge 9855 | -2/Quarantine | Sensed 7 artifacts in vicinity 9928 | -2/Quarantine | Scanned by Researcher 9928 | -2/Quarantine | Discovered new exit (range 12) 9928 | -2/Quarantine | Spotted Investigator 9931 | -2/Quarantine | Warped through subspace 9969 | -2/Quarantine | Self-destructed Last Messages --------------- 09928_ M-36 Artificer unfolds itself. 09928_ Investigator unfolds itself. 09928_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 09928_ Held in stasis. 09928_ Investigator is analyzing... 09928_ ALERT: Encountered unknown unique technology, formulating response. 09928_ Stasis Bomb intercepted. 09928_ EXIT=FOUND 09929_ Adv. System Shield destroyed. 09930_ Q-thruster destroyed. 09931_ Warped through subspace. 09958_ C-30 ARC bursts open, deploying its payload. 09958_ G-73 Enforcer unfolds itself. 09958_ M-36 Artificer unfolds itself. 09958_ Q-thruster destroyed. 09958_ Mic. Fission Core destroyed. 09965_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????################??????????? | | ??????# #??????????? | | ??????#! """ """ !!= #??????????? | | ??????# """ """ !!= #??????????? | | ???????? """ """ !== ???????????? | | ?????????? ?????????????? | | ???#???????? ??????########?? | | ???# ??????###+######### ! [ #?? | | ???# ####### g + #?? | | ???# g # ! *#?? | | ???# @ g # #?? | | ???####+#### g # """ #?? | | ?# ######## # """" #?? | | ?# """ """ #??????# # """" #?? | | ?# """ """ #??????# # """ #?? | | ?# """ """ #??????# %+" #?? | | ?# #??????# # """ #?? | | ?###########??????# + """" #?? | | ??????????????????# # """" ### | | ??????????????????# # """ # | | ??????????????????# # # | | ?????????????????## ###+#+## " | | ???????????+ + " | | ???????????# # | | ???????????# + | | ???????????# # | | ???????????############### # | | ?????????????????????????# # | | ?????????????????????????# ### | | ?????????????????????????+ ?? | | ?????????????????????????# ?? | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????##+##### | | ??????????????????????????? " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 375 Point Defense Rating 240 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory | Preloaded Micro-nuke Launcher | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Exp. Heat Sink | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Femtoactuators | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledDirtyCanceller Manual? 0 Play Time 02:23:03 Cumulative 265.7 hours Start 2025.02.17 @ 15:44:35 End 2025.02.17 @ 18:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf876cbe-00b1-4678-a6c2-aee16b004f06