Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 09:21:23 Player: blbr-01 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2328) 2328 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5418 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Huge Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Heavy Ion Engine Improved Deuterium Engine Light Treads Signal Interpreter Improved Field Recycling Unit (0) Beam Rifle Improved Medium Laser Improved Medium Laser Gatling Laser Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Gatling Laser Light Assault Rifle Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heavy Ion Engine Improved Deuterium Engine Light Treads Signal Interpreter Improved Field Recycling Unit Beam Rifle Improved Medium Laser Improved Medium Laser Gatling Laser Beam Cannon Light Assault Rifle Hammer [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 55 | 7 5 13 6 11 13 Power 10 | 2 1 2 2 1 2 Engine 6 | 2 1 2 . . 1 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 20 | 2 . 8 1 5 4 Treads 12 | 2 . 8 1 1 . Leg . | . . . . . . Wheel 8 | . . . . 4 4 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 4 1 . 2 1 Device 1 | . . . . . 1 Storage 6 | 1 3 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 . 2 3 3 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 1 . 2 2 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 2 3 7 16 Power 2 | . . . . 1 1 Propulsion 14 | . . 2 2 3 7 Utility 2 | . . . . 1 1 Weapon 10 | . . . 1 2 7 Highest Loss Streak 11 | . . 1 1 4 11 To Critical Strikes . | . . . . . . Average Backups 13 | 2 7 14 17 17 13 Power 2 | . 1 2 2 3 3 Propulsion 2 | . 2 2 3 1 1 Utility 2 | . 2 2 2 2 1 Weapon 6 | 1 1 7 10 9 6 Tool/Special . | . . . . . . Unused Backups 13 | . . 2 . 1 10 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon 6 | . . . . 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 97 83 89 91 Engine 6 | . 14 11 1 . . Core 3 | . . . 5 7 6 Treads 23 | . 28 41 34 6 . Wheel 9 | . . . . 24 25 Device 1 | . . . . . 5 Storage 13 | . 25 11 9 9 14 Processor 7 | . 2 11 9 9 7 Energy Gun 5 | . 14 6 . . 5 Ballistic Gun 15 | . 14 15 15 16 13 Launcher 1 | . . . . 1 6 Impact Weapon 2 | . . . 7 7 . Peak Build Rating 29 | 6 8 14 19 21 29 Average Rating 14 | 4 7 12 16 17 22 On Entrance 9 | . 6 8 14 18 10 Avg Prop Armor Cover (%) 8 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 132 | 14 33 53 56 100 132 Greatest Support 83 | 40 40 80 83 63 58 Greatest Overweight (x) 33 | 3 . . . 33 33 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 25 | 8 15 20 20 25 25 Average Capacity 19 | 7 12 18 20 23 25 Most Carried 20 | 5 12 19 19 20 15 Average Carried 13 | 2 7 14 17 17 13 Final Capacity 25 | 8 15 20 20 25 25 Final Carried 19 | 4 12 19 17 15 13 Class Distribution -------------------- 52% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1569 | 181 175 454 234 306 219 Remotely . | . . . . . . Salvage Created 3071 | . 188 1190 837 489 367 Parts 153 | . 15 67 30 22 19 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 64 | . 8 26 12 10 8 Melee 3 | . . . 2 . 1 Guns 54 | . 8 26 6 8 6 Cannons 1 | . . . . 1 . Classes Destroyed 13 | . 2 6 3 1 1 Worker 6 | . . 5 . . 1 Builder 2 | . . . . 1 1 Tunneler 3 | . . . 1 . 2 Hauler 2 | . . 1 1 . . Recycler 4 | . . 1 2 1 . Watcher 3 | . . 1 2 . . Swarmer 20 | . 6 8 . 3 3 Grunt 27 | . 2 10 9 5 1 Brawler 2 | . . 2 . . . Duelist 2 | . . . 1 . 1 Sentry 11 | . . 6 1 2 2 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 9 4 2 3 Combat Bots Only 8 | . 3 8 3 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 474 | . 39 125 64 72 174 Missed 132 | . 11 36 13 21 51 Hits 342 | . 28 89 51 51 123 Melee 12 | . . 6 3 . 3 Projectile 330 | . 28 83 48 51 120 AOE 1 | . . . . . 1 Critical Strikes 24 | . . 7 8 3 6 Damage Taken 5043 | . 280 1104 862 754 2043 Core 1046 | . 18 97 117 109 705 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 35 | . . . . . 35 Core Remaining (%) 81 | 100 92 75 . 58 . Volleys Fired 199 | . 26 69 33 50 21 Largest 4 | . 2 2 2 2 4 Hottest 150 | . 70 73 46 80 150 Shots Fired 381 | . 52 138 52 85 54 Gun 368 | . 52 138 52 76 50 Cannon 9 | . . . . 9 . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 277 | . 26 88 52 76 35 Thermal 100 | . 26 50 . 9 15 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 3 26 27 16 17 Robot Miss Streak 10 | . 4 3 1 3 10 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 293 | . 23 102 59 66 43 Core Hits 134 | . 12 47 22 18 35 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 9 | . . 1 5 2 1 Critical Strikes 18 | . . 8 6 3 1 Burn 7 | . . 7 . . . Meltdown 1 | . . . . 1 . Destroy 2 | . . 1 . 1 . Smash 8 | . . . 6 1 1 Melee Attacks 37 | . . . 19 9 9 Impact 37 | . . . 19 9 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 4 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5181 | . 279 1555 1406 1099 842 Guns 3671 | . 279 1514 617 653 608 Cannons 141 | . . . . 141 . Explosions 71 | . . . . . 71 Melee 1256 | . . . 789 305 162 Ramming 42 | . . 41 . . 1 Kinetic 2663 | . 128 1005 617 653 260 Thermal 1149 | . 151 509 . 141 348 Explosive 71 | . . . . . 71 Electromagnetic . | . . . . . . Impact 1256 | . . . 789 305 162 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 469 | . . . 358 99 12 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 469 | . . . 358 99 12 Knockbacks 3 | . . . 3 . . Impact 3 | . . . 3 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . . . 53 Shots 3 | . . . . . 3 Rammed 5 | . . 4 . . 1 Targets Rammed 7 | . . 6 . . 1 Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 371 | . 117 114 25 90 371 Average Temperature 59 | . 37 27 7 21 146 Received Heat Transfer 1959 | . 75 342 423 369 750 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . 7 . . Combat Hostiles 4 | . . . 4 . . Parts Fried 11 | . . . 11 . . Impact Corruptions 16 | . . . 13 2 1 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . 1 4 . . 3 Heat Transferred 3550 | . 444 2035 . 296 775 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 79 | 100 100 53 55 100 100 Level 1 16 | . . 34 44 . . Level 2 3 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 416 | . 94 416 239 96 61 Initial 168 | . . 19 168 89 12 Average 100 | . 26 193 189 51 15 Influence Increases 1951 | . 221 743 391 289 307 Destroy 0b10 Robot/C 1280 | . 160 520 240 200 160 Destroy 0b10 Robot/NC 100 | . . 40 30 10 20 Destroy Leader 320 | . 30 134 56 50 50 Successful Hack 46 | . 14 2 4 14 12 Disable Machine 30 | . . . . . 30 Destroy Structure 25 | . 2 2 1 . 20 Lose Combat Pursuer 150 | . 15 45 60 15 15 Influence Decreases 1927 | . 174 391 579 471 312 Entered New Map 398 | . . 28 231 122 17 Time Decay 1311 | . 174 353 318 279 187 Lost Part 218 | . . 10 30 70 108 Squads Dispatched 10 | . . 3 1 2 4 Investigation 2 | . . 2 . . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 1 1 2 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 1 1 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 18 39 22 17 20 Peak Tracking Total 7 | . 6 7 5 5 7 Tactical Retreats 8 | . 1 2 3 1 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . . 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 24 | . 4 4 4 6 6 Terminals 18 | . 4 4 3 5 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 7 10 8 9 14 Successful 30 | . 4 5 4 8 9 Failed 18 | . 3 5 4 1 5 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 39 | . 7 10 7 8 7 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 5 | . . . 1 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 4 5 3 7 4 Record 3 | . . 1 . 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 4 | . 1 1 . 1 1 Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 Alert Level 3 | . 1 1 1 . . Locate Traps 3 | . . 1 1 1 . Maintenance Status 2 | . . . . 1 1 Reinforcement Status 2 | . 1 . . . 1 Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . 1 1 1 Report Inventory 3 | . . . 1 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 3 2 4 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4327 | 116 740 1195 707 688 881 Spaces Moved 2275 | 65 405 515 320 367 603 Core 18 | 16 . . . 1 1 Treads 1328 | 49 405 515 320 39 . Legs . | . . . . . . Wheels 929 | . . . . 327 602 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 105 110 Average Speed 145 | 153 160 160 160 128 124 Slowest Speed 1700 | 200 160 160 160 1700 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 48 43 24 48 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2861 | 78 444 744 431 492 672 Wait 223 | 3 1 113 50 43 13 Move 2270 | 64 404 514 319 366 603 Hop . | . . . . . . Pick Up 28 | 4 6 12 . 3 3 Fast Attach 27 | 5 2 4 5 3 8 Attach 16 | 1 . . . 8 7 Detach 7 | . . . . 4 3 Swap 22 | 1 3 12 2 2 2 Drop 25 | . 2 14 3 4 2 Fire 199 | . 26 69 33 50 21 Melee 37 | . . . 19 9 9 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 6 | . . 6 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Identified exit to Materials 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Discovered new exit (range 13) 1008 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Destroyed 8 combat bots 1844 | -9/Materials | Build established: Scavenger-Mutant 1957 | -9/Materials | Discovered new exit (range 7) 2044 | -9/Materials | Identified exit to Materials 2052 | -9/Materials | Entered another Materials area 2052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2509 | -8/Materials | Discovered new exit (range 16) 2531 | -8/Materials | Identified exit to Storage 2759 | -8/Materials | Entered Storage 2980 | -8/Storage | Build established: Mutant 3410 | -8/Storage | Discovered new exit (range 16) 3427 | -8/Storage | Lost 4 parts (1p1n1u1w) 3427 | -8/Storage | Identified exit to Factory 3447 | -8/Storage | Entered Factory 3447 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3503 | -7/Factory | Repaired Lgt. Nuclear Core? 3818 | -7/Factory | Build established: Scavenger-Gunner 3926 | -7/Factory | Discovered new exit (range 10) 3936 | -7/Factory | Identified exit to Lower Caves 3957 | -7/Factory | Lost 3 parts (1n2w) 4268 | -7/Factory | Garrison activated, responded to threat 4308 | -7/Factory | Core integrity fell below 50% 4319 | -7/Factory | Core integrity fell below 20% 4328 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04311_ The unstable cave ceiling collapses. 04311_ Aluminum Leg crushed. 04313_ The unstable cave ceiling collapses. 04313_ U-05 Engineer lays Concrete. 04313_ Hammer destroyed. 04314_ U-05 Engineer lays Concrete. 04316_ Y-54 Guardian heat spikes uncontrollably. 04316_ The unstable cave ceiling collapses. 04316_ U-05 Engineer builds a Wall. 04317_ Y-54 Guardian IFF system glitched. 04317_ G-47 Trooper destroyed. 04318_ U-05 Engineer lays Concrete. 04319_ K-01 Serf collects debris. 04320_ U-05 Engineer builds a Wall. 04321_ U-05 Engineer lays Concrete. 04322_ Y-54 Guardian heat damages core (-12). 04322_ Lgt. Treads melted. 04322_ Imp. Deuterium Engine melted. 04323_ K-01 Serf collects debris. 04328_ Slammed into G-47 Trooper. 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""""?????????? | | +######?????# "T" " =%u#%! ""???????????? | | #??????????# ""% g# o""???????????? | | #??????????# ^ "" # ""???????????? | | #?????????## # #T"### ???????????? | | ############ ^ ### "####+####??????????? | | +## " "" ??????? | | # "" ??????? | | " # " """ ??????? | | " # " """ ???????? | | " # ! " """ ???????? | | " # ????????? | | # [ ????????? | | " # ######+############# ####????????? | | " # #??????????????????? #???????????? | | " # #??????????????????? #???????????? | | " # #???????????????????? #???????????? | | =+ #???????????????????? /???????????? | | " # #???????????????????? ????????????? | | " # #????????????????????? ??????????????? | | " # #??????????????????????????????????????? | | " # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ### #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 30% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Shopping List Challenges ------------ None Game ------ Seed LargeJunkWeb Manual? 0 Play Time 01:16:04 Cumulative 8.4 hours Start 2026.07.13 @ 20:41:02 End 2026.07.14 @ 09:21:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a8d8384-3d36-4aa6-9ecb-915a6f611341