Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 16:41:24 Player: mule Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (511) 511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2266 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 113/125 System Corruption 8% Temperature Cool (38) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Machine Analyzer Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Compact Matter Pod (71) Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Flak Cannon Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Subdweller Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 43 | 5 6 . 32 Power 11 | 1 1 . 9 Engine 9 | 1 1 . 7 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 1 . 9 Treads . | . . . . Leg 6 | 2 1 . 3 Wheel 3 | . . . 3 Hover 2 | . . . 2 Flight 1 | . . . 1 Utility 9 | 1 2 . 6 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 1 2 . 8 Energy Gun 7 | 1 2 . 4 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 4 | . 1 . 3 System Corruption 9 | . 1 . 8 Parts Lost 27 | . . . 27 Power 8 | . . . 8 Propulsion 10 | . . . 10 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 26 | . . . 26 To Critical Strikes . | . . . . Average Backups 8 | 4 7 8 8 Power 1 | . 1 1 2 Propulsion 2 | 3 3 4 2 Utility 2 | . . 1 2 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 87 100 91 Engine 11 | . 14 14 10 Core 3 | . . . 5 Leg 23 | . 25 28 22 Device 5 | . 8 14 1 Storage 11 | . 14 14 9 Processor 4 | . . . 7 Protection 4 | . . . 7 Energy Gun 21 | . 24 28 18 Ballistic Cannon 2 | . . . 3 Launcher 1 | . . . 2 Peak Build Rating 26 | 5 7 8 26 Average Rating 14 | 3 6 7 20 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 46 | 10 20 20 46 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 10 | . 1 . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 7 8 8 10 Average Carried 8 | 4 7 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 7 8 8 3 Class Distribution -------------------- 46% | Mutant 25% | Tank 25% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 666 | 246 70 10 340 Remotely . | . . . . Salvage Created 555 | . 139 . 416 Parts 31 | . 6 . 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 2 . 11 Guns 6 | . 1 . 5 Cannons 3 | . . . 3 AOE 3 | . . . 3 Classes Destroyed 7 | . 2 . 5 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 9 | . 2 . 7 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 4 | . 1 . 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 270 | . 10 . 260 Missed 68 | . 3 . 65 Hits 202 | . 7 . 195 Projectile 202 | . 7 . 195 Critical Strikes 7 | . 1 . 6 Damage Taken 3238 | . 103 . 3135 Core 559 | . . . 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . . . 42 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 45 | . 9 1 35 Largest 3 | . 2 2 3 Hottest 181 | . 80 80 181 Shots Fired 104 | . 18 2 84 Gun 82 | . 18 2 62 Cannon 19 | . . . 19 Launcher 3 | . . . 3 Special . | . . . . Kinetic 19 | . . . 19 Thermal 28 | . . . 28 Explosive 3 | . . . 3 Electromagnetic 54 | . 18 2 34 Robot Hit Streak 8 | . 4 . 8 Robot Miss Streak 16 | . 3 . 16 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 54 | . 10 . 44 Core Hits 35 | . 3 . 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1215 | . 154 . 1061 Guns 620 | . 154 . 466 Cannons 242 | . . . 242 Explosions 353 | . . . 353 Melee . | . . . . Ramming . | . . . . Kinetic 242 | . . . 242 Thermal 246 | . . . 246 Explosive 324 | . . . 324 Electromagnetic 403 | . 154 . 249 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 5 | . 1 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 1 1 21 Message Errors 6 | . . . 6 Matter Fused 10 | . 1 1 8 Data Loss (minor) 2 | . . . 2 Misfires 4 | . . . 4 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions 52 | . . . 52 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 168 | . . . 168 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 420 | . 180 . 420 Average Temperature 156 | . 105 . 160 Received Heat Transfer 1734 | . 78 . 1656 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 556 | . . . 556 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | . 40 . 160 Initial . | . . . . Average 36 | . 11 . 47 Influence Increases 432 | . 57 . 375 Destroy 0b10 Robot/C 260 | . 40 . 220 Destroy 0b10 Robot/NC 30 | . 5 . 25 Destroy Leader 44 | . 12 . 32 Successful Hack 8 | . . . 8 Disable Machine 15 | . . . 15 Destroy Structure 45 | . . . 45 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 432 | . 57 . 375 Time Decay 300 | . 57 . 243 Lost Part 132 | . . . 132 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 . 22 Peak Tracking Total 7 | . 2 . 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . . 11 Successful 5 | . . . 5 Failed 6 | . . . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . . . 6 Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Locate Traps 2 | . . . 2 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 312 | . . . 312 Terrain 9 | . . . 9 Machine Analysis 303 | . . . 303 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1109 | 76 199 165 669 Spaces Moved 529 | 56 111 125 237 Core 9 | 7 . . 2 Treads . | . . . . Legs 507 | 49 111 125 222 Wheels 3 | . . . 3 Hover 10 | . . . 10 Flight . | . . . . Fastest Speed 46 | 50 120 120 46 Average Speed 149 | 111 133 120 182 Slowest Speed 550 | 120 190 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 3 20 14 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . . 38 Melee . | . . . . Projectile 3 | . . . 3 AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 752 | 67 144 138 403 Wait 72 | . 9 11 52 Move 526 | 55 110 124 237 Hop . | . . . . Pick Up 34 | 7 6 1 20 Fast Attach 25 | 5 2 . 18 Attach 23 | . 3 . 20 Detach 3 | . 1 . 2 Swap 5 | . 1 . 4 Drop 17 | . 3 1 13 Fire 45 | . 9 1 35 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 276 | -10/Materials | Entered Subcaves 301 | -10/Subcaves | Build established: Mutant 406 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 412 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 434 | -10/Subcaves | Discovered new exit (range 7) 441 | -10/Subcaves | Entered Materials 441 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 493 | -8/Materials | Repaired Aluminum Leg 1067 | -8/Materials | Core integrity fell below 50% 1101 | -8/Materials | Core integrity fell below 20% 1110 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01087_ Critical hit (Burn: +37). 01088_ Hrd. Medium Armor Plating destroyed. 01088_ Flight Unit destroyed. 01090_ Acquired Terrain Scanner. 01092_ Acquired Aerolev Unit. 01094_ Lgt. Ion Engine destroyed. 01095_ Acquired Wheel. 01096_ Imp. Medium Laser destroyed. 01097_ Lgt. Nuclear Core destroyed. 01098_ Acquired Com. Wheel. 01098_ U-05 Engineer destroyed. 01099_ Acquired 5 matter. 01099_ Critical hit (Burn: +37). 01101_ WZED/9L2FP3ULDT5PDB=X2RPBVZJ Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ???????????# | | ??????????????????????????????^??? ???????????# | | ?????????????????????????????????? ???????###?# | | ????????????????????T????#########+########T### | | ??????????????????????? !! | | ??????????????????????????????### ! ! | | ????????????????????????????????# T ! | | ????????????????????????????????# | | ????????????????????????????????# """ | | ????????????????????????????????# """ | | ????????????????????????????????+ """ | | ????????????????????????????????#= ! | | ????????????????????????????????# | | ????????????????????????????????#= ###### | | ????????????????????????????????##=## #????##+# | | ????????????????????????????????##!## #???????? | | ????????????????????????????????## ## #???????? | | ????????########??????########??#" ## #???????? | | ????????# #??????# """ #??## ## + ??????? | | ????????# *[ #??????# """ #???# #? # /?????? | | ????????# %""" #??????# """ #???# #? #?? ???? | | ######### %""" #??????# #???# #? #???#???? | | # """ #??????# #???# #???? #???????? | | #= #######?? ##### #?????#???????T | | #+##+#############;### a #?????????????? | | # gg @ T #?????????????? | | + g ! g "" #?????????????? | | """"" # ! ggu % u g % #?????????""""" | | """"" ####+################# #?????????""""" | | """"" #! =% // ==#????????## ##?????????""""" | | #= // ####????????# #??????????????? | | ######### [ // #???????????# #??????????????? | | ????????# #?????????? #??????????????? | | ????????###########?????? ??# # #??????????????? | | ?????????"""?"""????????????### #??????????????? | | ?????????"""?"""??????????????# #??????????????? | | ?????????"""?"""??????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #?T????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 53% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperTripodActivator Manual? 0 Play Time 00:20:44 Cumulative 19.2 hours Start 2026.01.27 @ 16:10:55 End 2026.01.27 @ 16:41:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d308a6-33d9-40a3-af6a-310a535fb2ae