Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 09:25:16 Player: Shimejimeji Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (379) 1895 Value Destroyed (16433) 16433 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (10470) 10470 TOTAL SCORE: 38858 Bonus ------- High Alert Combat Kills 2059 Follower Combat Kills 90 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Aligned with FarCom 300 Acquired ECA 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -79 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 54/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Lab Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Hypervelocity Gauss Rifle Mass Driver Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Weapon Mount Core Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Coil Gun Mass Driver CR-A16's Behemoth Slayer > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink IFF Parser Encrypted Comm Array Hacking Drone Bay Transdimensional Reconstructor Hypervelocity Gauss Rifle Railgun Railgun Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Micro-nuke Launcher [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [R/NC] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Utility 6 | . . . . . . . 1 . . . 2 . . . . . . 1 . 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 8 8 4 18 2 . . 18 8 14 1 11 6 19 4 2 9 3 33 17 11 3 2 3 4 21 . 1 Power 21 | 2 1 1 2 . . . 3 1 . . 1 . 1 . . . . 2 2 2 . . 1 . 2 . . Engine 15 | 2 1 . 2 . . . 2 1 . . 1 . 1 . . . . 2 2 1 . . . . . . . Core 4 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 65 | 2 4 . 4 2 . . 7 2 6 . 2 2 10 . . 2 . 8 7 2 1 . . 2 2 . . Treads 11 | . . . . . . . 2 1 4 . 2 . 1 . . . . . . . . . . . 1 . . Leg 54 | 2 4 . 4 2 . . 5 1 2 . . 2 9 . . 2 . 8 7 2 1 . . 2 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 1 1 2 . . . 4 2 4 1 4 3 4 2 1 1 1 12 2 4 2 2 2 . 12 . . Device 35 | 1 . . 1 . . . 1 . . . 1 3 4 1 1 1 . 7 2 2 1 1 . . 8 . . Storage 4 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Processor 9 | . . . . . . . . 1 . 1 . . . 1 . . 1 . . 1 1 1 . . 2 . . Hackware 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Protection 19 | . . 1 1 . . . 2 1 3 . 2 . . . . . . 5 . 1 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 2 10 . . . 4 3 4 . 4 1 4 2 1 6 2 11 6 3 . . . 2 5 . 1 Energy Gun 9 | 1 . . 1 . . . . . 1 . . . 2 1 . . 1 1 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 39 | 1 1 1 6 . . . . 2 2 . 4 1 2 1 1 1 1 6 2 3 . . . 1 3 . . Ballistic Cannon 14 | . . 1 . . . . 4 . 1 . . . . . . 2 . 2 1 . . . . 1 2 . . Launcher 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Special Weapon 6 | . 1 . . . . . . . . . . . . . . 3 . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . . 1 . 1 . . . 1 . . 1 . 4 . . . . 4 . 4 1 2 Parts Lost 75 | . 1 3 1 6 . . 7 2 . . 2 1 4 3 1 . 2 6 3 3 2 . . 6 21 . 1 Power 7 | . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 2 . . Propulsion 26 | . . . 1 2 . . 5 . . . . 1 . . 1 . . 4 . 1 . . . 1 10 . . Utility 12 | . . 1 . 1 . . . 1 . . 1 . . 1 . . . . 1 . 1 . . 1 4 . . Weapon 30 | . . 2 . 2 . . 2 . . . 1 . 3 2 . . 2 2 2 2 1 . . 3 5 . 1 Highest Loss Streak 12 | . 1 2 1 6 . . 3 2 . . 1 1 2 2 1 . 2 1 1 1 1 . . 3 12 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Average Backups 16 | 1 7 9 9 8 9 9 9 9 16 20 19 18 19 17 15 19 19 19 19 19 18 20 20 18 18 5 3 Power 1 | . . 1 . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 2 1 1 . . Propulsion 3 | . 1 2 1 . . 2 1 . 3 6 6 4 4 5 4 4 4 3 6 5 5 6 5 4 2 . . Utility 3 | . 1 1 4 4 4 4 2 2 3 3 3 3 5 5 4 5 6 5 2 3 3 3 3 3 4 1 . Weapon 7 | . 3 3 3 3 4 2 3 5 8 10 9 8 7 5 4 7 7 8 9 7 6 6 7 5 7 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 3 1 6 . . 1 1 1 2 . 3 . 2 . . . . 2 . 2 . . . . 7 . 1 Power 7 | . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . Propulsion 5 | . 1 . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Utility 10 | . 2 . 2 . . . 1 . 1 . 1 . 2 . . . . . . . . . . . 1 . . Weapon 9 | . . 1 2 . . . . 1 . . 2 . . . . . . . . . . . . . 2 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 99 99 99 74 60 81 87 99 99 99 98 99 99 98 96 97 99 97 96 98 99 99 82 99 97 5 9 Engine 6 | . 13 2 8 2 . . 7 9 9 9 7 7 7 7 7 7 7 6 6 3 . . . . 1 . . Treads 5 | . . . . . . . 1 17 9 36 29 14 . . . . . . . . . . . . . . . Leg 24 | . 28 28 32 25 33 33 26 18 26 . . 15 29 30 29 30 30 30 33 28 29 29 29 29 29 . . Device 12 | . 14 1 9 2 . . 1 . . . 4 6 15 7 15 20 22 18 25 23 23 23 23 22 22 . 4 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 4 . . Processor 6 | . . . . . . . . 3 9 8 7 7 7 14 15 9 7 7 . 4 10 10 11 11 9 . . Hackware 2 | . . . . . . . 7 9 . . 6 7 7 6 . . . . . . . . . . . . . Protection 5 | . . 12 1 8 11 11 6 5 8 9 8 7 . . . . . 5 6 10 5 5 5 5 2 . . Energy Gun 1 | . 3 . 2 . . . . . . . . . 4 10 10 . 5 4 1 . . . . . . . . Ballistic Gun 14 | . 23 25 26 24 . 26 19 14 19 21 20 20 12 10 5 4 1 11 4 14 15 17 . 16 9 . . Ballistic Cannon 2 | . . 2 1 . . . 6 5 1 . . . . . . 9 14 1 7 . . . . . 3 . . Slashing Weapon 1 | . . . 2 . 5 . . 6 6 5 1 1 4 . 2 . . . . . . . . . . . . Peak Build Rating 115 | 7 10 12 24 23 17 23 45 48 56 38 52 61 63 50 48 66 65 80 87 96 96 91 92 92 115 12 27 Average Rating 56 | 6 8 11 21 16 13 20 30 44 48 35 45 56 57 48 47 58 59 72 78 88 88 89 75 86 105 11 16 On Entrance 45 | . 7 10 12 23 17 17 23 44 48 37 35 52 60 50 46 48 64 56 75 76 96 85 91 92 84 12 11 Avg Prop Armor Cover (%) 9 | . . . . . . 5 7 11 7 . . . 9 . . . . . . . . . . . 11 . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Heaviest Build 100 | 15 20 23 31 27 18 24 36 33 81 83 84 84 64 64 64 78 79 84 96 88 85 83 83 87 100 2 8 Greatest Support 116 | 20 26 26 39 39 39 39 70 78 80 80 96 96 90 60 60 85 85 100 96 99 99 99 99 99 116 3 3 Greatest Overweight (x) 3 | 3 . . 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 8 10 10 10 10 10 10 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 3 10 10 10 10 10 10 10 10 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 5 4 Average Carried 16 | 1 7 9 9 8 9 9 9 9 16 19 19 18 19 17 15 19 19 19 19 19 18 19 19 18 18 4 3 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 10 9 10 7 10 10 10 10 20 20 20 19 20 16 15 20 20 20 18 19 20 20 20 18 5 4 3 Scrap Suit Usage (%) 1 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 23% | Mutant 14% | Scavenger-Mutant 14% | Skirmisher 11% | Scavenger-Gunner 10% | Gunner 7% | Derelict-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Skirmisher | -7/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Mutant | -4/Lab Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 13437 | 287 347 199 1036 215 . 221 1162 459 720 532 591 1126 449 236 133 155 281 1081 1487 544 484 41 . 511 1140 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15663 | 173 582 196 1702 233 . 88 1090 446 809 670 638 1278 562 219 149 . 318 1919 1162 839 570 . . 434 1586 . . Parts 831 | 17 40 16 107 13 . 1 56 42 44 38 36 67 23 5 6 . 12 95 55 43 17 . . 18 80 . . Haulers Intercepted 16 | . . . 6 . . . 2 . 4 . 1 . . . . . . 2 . . . . . . 1 . . Recyclers Shooed 20 | . 1 . 3 . . . 1 . 2 . 2 . . . . . . 5 . 2 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . 5 7 1 11 . . . 15 . . 10 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 289 | . 12 3 30 12 . . 20 19 7 18 8 26 6 3 2 . 7 21 41 15 12 . . 5 22 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 201 | . 12 3 22 12 . . 17 10 7 11 8 26 6 3 2 . . 16 6 15 8 . . 5 12 . . Cannons 45 | . . . 2 . . . 1 5 . . . . . . . . 7 4 20 . . . . . 6 . . AOE 40 | . . . 6 . . . 2 3 . 7 . . . . . . . . 15 . 4 . . . 3 . . Classes Destroyed 22 | 3 4 . 3 1 . . 1 1 . 2 1 . 1 . 1 . . 1 . . . . . 2 1 . . Worker 18 | 2 1 1 . . . . 2 . 1 . 2 . 2 . . . . 3 . . . . . . 4 . . Builder 7 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . 2 . . Tunneler 9 | 4 . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 16 | . . . 6 . . . 2 . 4 . 1 . . . . . . 2 . . . . . . 1 . . Recycler 30 | 1 1 . 5 2 . 1 3 . 4 . 3 . 3 . . . . 4 . 1 . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 2 . . Operator 6 | . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . Watcher 7 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . Swarmer 74 | . 3 . 12 3 . . 3 12 3 3 3 3 . . . . 1 3 10 7 4 . . . 4 . . Grunt 103 | . 9 3 12 . . . 10 2 2 10 . 19 3 3 1 . 2 6 16 . 5 . . . . . . Brawler 7 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . 2 . . . Duelist 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Sentry 30 | . . . 6 . . . 6 3 2 . 1 . . . . . 1 2 5 2 1 . . 1 . . . Specialist 8 | . . . . . . . . 2 . 2 . . . . . . . 2 2 . . . . . . . . Hunter 12 | . . . . . . . . . . 1 2 . . . . . 2 2 3 . . . . 2 . . . Programmer 39 | . . . . . . . . . . 2 2 4 2 . . . . 4 4 5 . . . . 16 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 5 7 3 7 8 . 1 6 6 4 4 3 4 5 2 2 . 3 11 8 6 7 . . 3 5 . . Combat Bots Only 8 | . 6 2 7 8 . . 4 6 3 4 3 4 4 2 2 . 3 4 8 4 7 . . 3 4 . . Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 2 3 1 3 2 2 2 1 1 . 2 2 4 2 3 . . 1 2 . . Gunslinging 1 | . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . . . Exploded 4 | . . . 4 . . . 1 3 . 3 . . . . . . . . 4 . 3 . . . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 1668 | . 35 31 91 35 . . 120 60 20 95 104 103 173 13 30 . 49 119 173 66 29 . . 77 200 . 45 Missed 501 | . 7 6 23 11 . . 25 8 7 29 28 29 67 2 9 . 18 35 50 18 12 . . 24 77 . 16 Hits 1167 | . 28 25 68 24 . . 95 52 13 66 76 74 106 11 21 . 31 84 123 48 17 . . 53 123 . 29 Melee 18 | . . . . 8 . . 2 . . . . . 1 . . . . 2 . . 2 . . 3 . . . Projectile 1149 | . 28 25 68 16 . . 93 52 13 66 76 74 105 11 21 . 31 82 123 48 15 . . 50 123 . 29 AOE 7 | . . . . 3 . . . . . . . . . . . . . 2 . 1 . . . . 1 . . Critical Strikes 47 | . 1 1 2 1 . . 6 2 . 3 1 5 2 1 . . 3 1 4 3 1 . . 1 9 . . Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Part Disruptions 7 | . . . . 1 . . . . . . . . . . . . . 5 . . . . . . 1 . . Damage Taken 18712 | . 349 351 784 522 . . 1463 708 161 775 732 1114 1323 523 340 . 495 1578 1443 1065 320 . . 988 2925 . 753 Core 2425 | . 53 57 87 32 . . 205 64 . 28 61 114 177 76 19 . 34 67 59 74 73 . . 43 450 . 652 Absorbed by Shields 232 | . . . . . . . . . . . . . . . . . . . . . . . . . 232 . . Ignored by Resistances 680 | . . . . . . . . . 13 129 7 93 . . . . . . 259 75 40 . . 64 . . . Regen/Repaired (Parts) 620 | . . . 55 . . . 317 . 147 . . . . . . . . 101 . . . . . . . . . Core Remaining (%) 67 | 100 . 56 . . . 70 . . . 46 . . . . . . 31 . 85 . . . . 81 . . . Volleys Fired 855 | 21 41 30 86 27 . 6 83 46 26 43 27 91 19 21 6 . 14 56 84 38 18 . . 24 48 . . Largest 3 | 2 2 2 3 3 . 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 . . 3 3 . . Hottest 225 | 70 100 50 115 73 . 48 90 87 74 87 78 83 225 225 133 . 176 158 150 138 81 . . 86 112 . . Shots Fired 2132 | 42 69 59 250 62 . 13 195 115 65 101 80 232 47 42 18 . 38 160 188 114 47 . . 68 127 . . Gun 1827 | 42 68 56 236 62 . 13 154 73 62 97 80 231 47 42 18 . 10 145 81 114 44 . . 67 85 . . Cannon 280 | . . 3 12 . . . 38 41 3 . . . . . . . 28 15 99 . . . . 1 40 . . Launcher 19 | . . . 2 . . . 3 1 . 4 . 1 . . . . . . 3 . 3 . . . 2 . . Special 6 | . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kinetic 1959 | 21 68 59 230 62 . 13 192 114 65 97 80 231 31 21 12 . 33 129 158 106 44 . . 68 125 . . Thermal 149 | 21 1 . 18 . . . . . . . . . 16 21 6 . 5 31 22 8 . . . . . . . Explosive 24 | . . . 2 . . . 3 1 . 4 . 1 . . . . . . 8 . 3 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 4 14 9 21 12 . 6 16 9 12 12 15 13 17 6 5 . 10 46 25 24 22 . . 25 26 . . Robot Miss Streak 6 | 2 6 6 5 2 . 3 4 4 2 1 3 5 3 2 3 . 4 3 3 3 1 . . 1 1 . . Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . 1 1 1 1 1 . . . 2 . . Secondary Targets 23 | . 2 . . 1 . . 2 . 2 . 1 4 2 . . . . 1 1 3 3 . . 1 . . . Max Gunslinging Chain 2 | . 1 . . 1 . . 2 . 1 . 1 1 1 . . . . 1 1 1 1 . . 1 . . . Shots Hit Robots 1435 | 23 45 35 143 40 . 7 113 60 63 66 49 131 42 25 15 . 24 131 130 89 41 . . 56 106 . 1 Core Hits 679 | 7 27 11 63 19 . 1 43 27 22 34 21 56 22 12 9 . 17 79 80 35 22 . . 22 50 . . Critical Kills 26 | . . . . 1 . . . . . . 2 . . . 1 . 7 5 4 4 . . . . 2 . . Critical Parts Destroyed 24 | . . . . 1 . . 1 . . . . . . . . . 4 4 6 3 3 . . 2 . . . Critical Strikes 66 | 2 . . . 2 . . 4 . 1 . 2 . 1 . 1 . 12 11 14 7 3 . . 2 4 . . Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 52 | . . . . 2 . . 1 . . . 2 . . . 1 . 12 10 10 7 3 . . 2 2 . . Blast 6 | . . . . . . . 3 . . . . . . . . . . 1 2 . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 301 | . . . 5 . . . 2 52 38 51 8 24 14 . 2 . . 14 34 12 . . . 2 37 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 196 | . . . 5 . . . 2 52 38 51 8 24 14 . 2 . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . . . . . . . 14 34 12 . . . 2 37 . 6 Sneak Attacks 30 | . . . . . . . . . 11 . 2 . 5 . 1 . . 1 . 1 . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37358 | 292 573 449 2876 654 . 110 2510 1280 1892 1636 1184 2639 1240 486 312 . 566 3206 6088 2466 1341 . . 1005 4514 . 39 Guns 24841 | 292 556 419 2320 651 . 110 1777 674 679 1034 961 2639 837 486 254 . 177 2703 1654 2323 1090 . . 1005 2200 . . Cannons 5021 | . . 30 91 . . . 502 447 . . . . . . . . 389 295 2234 . . . . . 1033 . . Explosions 4164 | . . . 435 . . . 182 119 . 602 . . . . . . . . 2023 . 251 . . . 552 . . Melee 2869 | . . . . . . . . 40 1209 . 128 . 391 . 58 . . 201 . 143 . . . . 660 . 39 Ramming 286 | . 17 . 30 3 . . 49 . 4 . 95 . 12 . . . . 7 . . . . . . 69 . . Kinetic 27041 | 142 556 449 2247 651 . 110 2279 1121 679 1034 961 2639 507 245 167 . 433 2084 3311 2098 1090 . . 1005 3233 . . Thermal 3021 | 150 . . 164 . . . . . . . . . 330 241 87 . 133 914 577 225 . . . . 200 . . Explosive 3964 | . . . 435 . . . 182 119 . 602 . . . . . . . . 2023 . 251 . . . 352 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2003 | . . . . . . . . 40 1209 . 128 . 391 . 58 . . . 177 . . . . . . . . Piercing 1043 | . . . . . . . . . . . . . . . . . . 201 . 143 . . . . 660 . 39 Highest Corruption 7 | . . . . 5 5 5 . . . . 2 7 7 6 6 6 . 5 4 6 6 6 6 6 2 2 7 Average Corruption 2 | . . . . 5 5 5 . . . . 1 3 1 1 6 6 . 2 2 1 6 6 6 6 1 2 3 Corruption Purged 12 | . . . . . . . . . . . . . 7 . . . . 4 . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 246 | . . . . 12 6 14 . . . . 16 32 5 10 19 2 . 25 30 11 14 10 10 17 11 . 2 Message Errors 74 | . . . . 2 1 3 . . . . 4 11 1 6 3 . . 10 11 2 4 5 3 4 3 . 1 Matter Fused 61 | . . . . 4 3 3 . . . . 5 7 . 2 8 1 . 4 8 1 6 . 2 4 2 . 1 Heat Flow Errors 24 | . . . . 2 . 3 . . . . 2 4 . 1 2 1 . 2 4 . . . 2 . 1 . . Energy Discharges 24 | . . . . 1 . 1 . . . . 1 2 1 . 3 . . 2 1 2 2 2 2 4 . . . Parts Rejected 4 | . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . Parts Fused 4 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . Data Loss (minor) 26 | . . . . 2 1 1 . . . . 3 3 . . 2 . . 5 1 . 1 3 . 1 3 . . Data Loss (major) 11 | . . . . . . 2 . . . . . 2 1 . . . . 1 1 2 . . . 1 1 . . Misfires 9 | . . . . . . 1 . . . . 1 1 1 . . . . 1 3 1 . . . . . . . Alerts 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . Weapon Failures 5 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 . . Overload Shots 14 | . . . . . . . . . . . . . 4 10 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1090 | . . . 6 . . . 36 7 243 31 36 . 173 . . . . . 145 53 . . . . 360 . . Projectiles 75 | . . . . . . . 26 7 . . . . . . . . . . 1 . . . . . 41 . . Explosions 399 | . . . 6 . . . 10 . . 31 . . . . . . . . 144 . . . . . 208 . . Melee 616 | . . . . . . . . . 243 . 36 . 173 . . . . . . 53 . . . . 111 . . Knockbacks 45 | . . . . . . . 7 7 . . . . . . . . 5 1 16 . . . . . 9 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 43 | . . . . . . . 7 7 . . . . . . . . 5 1 15 . . . . . 8 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 381 | . . . . . . . . 10 . . . . . . . . . . . . 31 . . . 340 . . Shots 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 . . Rammed 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Targets Rammed 37 | . 2 . 8 1 . . 7 . 1 . 11 . 1 . . . . 1 . . . . . . 5 . . Kicked 26 | . 2 . 8 1 . . 7 . 1 . . . 1 . . . . 1 . . . . . . 5 . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 356 | 81 20 68 356 233 . 269 312 248 107 170 228 286 327 330 236 145 108 310 349 96 86 . 249 160 342 . . Average Temperature 72 | 29 6 27 70 38 . 103 99 80 36 46 64 56 119 105 47 83 40 60 104 25 32 . 107 61 81 . . Received Heat Transfer 4790 | . 183 219 303 20 . . 738 144 63 243 84 477 492 117 189 . 33 267 534 93 72 . . 90 429 . . Effects 16 | . . . 2 . . 1 4 1 . . . 3 . . . . . . 3 . . . . . 2 . . Energy Bleed 5 | . . . . . . 1 2 1 . . . . . . . . . . 1 . . . . . . . . Interference 11 | . . . 2 . . . 2 . . . . 3 . . . . . . 2 . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 1 . . . . . . . . . . . . 3 1 . . . 1 2 1 . . . . 1 . . Heat Transferred 6531 | 592 . . 407 . . . . . . . . . 675 550 200 . 300 2000 1232 475 . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Maximum Alert Level 5 | . 1 . 2 1 . . . 3 2 3 2 3 2 . . . . 1 5 3 . . . . 2 1 . Low Security (%) 51 | 100 87 100 47 83 . 100 100 12 59 24 55 12 . . . . . 89 . . . . . . 78 . . Level 1 16 | . 12 . 21 16 . . . 10 26 21 37 30 24 . . . . 10 18 . . . . . 9 100 . Level 2 17 | . . . 31 . . . . 45 14 40 6 22 75 . . . . . 10 . . . . . 12 . . Level 3 13 | . . . . . . . . 31 . 14 . 34 . . . . . . 42 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1712 | 15 244 100 546 252 . 5 199 992 486 894 469 1051 565 . . . . 290 1712 1028 . . . . 505 247 . Initial 898 | . . 85 9 187 . . . 64 483 117 469 74 551 . . . . . 201 898 . . . . 9 247 . Average 329 | 3 97 46 274 89 . . 65 591 228 428 227 530 465 . . . . 78 936 912 . . . . 146 247 . Influence Increases 11249 | 35 440 110 1091 85 . 5 670 948 320 777 374 987 500 160 55 . 190 791 1581 565 265 . . 125 1175 . . Destroy 0b10 Robot/C 5700 | . 240 60 620 60 . . 400 380 140 360 200 520 120 60 40 . 140 420 860 300 240 . . 100 440 . . Destroy 0b10 Robot/NC 500 | 35 20 15 90 15 . 5 40 . 50 . 40 . 30 . 5 . . 60 5 20 . . . . 70 . . Destroy Leader 986 | . 52 20 164 10 . . 104 20 48 20 62 30 32 10 10 . 20 126 50 64 10 . . 10 124 . . Allied During Kill 39 | . . . 8 . . . . . . . . . . . . . . . 31 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 249 | . 4 . 17 . . . 12 12 7 30 50 14 20 . . . . 49 . 14 . . . . 20 . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . 30 . 30 . . . 30 45 45 15 15 75 30 . . . . 15 30 90 . . . . 120 . . Anti-Garrison Action 1250 | . . . . . . . . 400 . 250 . 250 . . . . . . 350 . . . . . . . . Destroy Structure 715 | . 19 . 27 . . . 54 76 15 72 7 53 13 . . . . 16 105 22 . . . . 236 . . Partial Spotted 45 | . . . . . . . . . 15 . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 1095 | . 45 15 75 . . . 30 15 . 30 . 45 255 90 . . 30 105 150 45 15 . . 15 135 . . Influence Decreases 11249 | 35 220 305 636 565 . 5 571 55 1131 64 1161 43 1054 613 99 . 190 503 157 1362 549 327 304 109 686 258 247 Entered New Map 4381 | . . 135 16 293 . . . 35 509 64 425 33 500 185 9 . . . 87 814 339 121 304 . 7 258 247 Time Decay 6046 | 35 210 150 590 212 . 5 511 . 622 . 616 . 514 398 80 . 190 421 . 518 190 206 . 89 489 . . Lost Part 620 | . 10 20 10 60 . . 60 20 . . 20 10 40 30 10 . . 40 30 30 20 . . 20 190 . . Lost Ally 160 | . . . 20 . . . . . . . 100 . . . . . . . 40 . . . . . . . . Purge Threat 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . Squads Dispatched 50 | . 3 . 5 . . . 3 . 2 . 8 . 5 . . . . 6 . 5 . . . . 13 . . Investigation 10 | . 1 . 3 . . . 2 . . . 1 . 1 . . . . 1 . 1 . . . . . . . Extermination 19 | . . . . . . . . . . . 4 . 2 . . . . 4 . 3 . . . . 6 . . Reinforcement 14 | . 2 . 1 . . . . . 1 . 3 . 1 . . . . 1 . 1 . . . . 4 . . Assault 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 20 | . 3 . 5 . . . 3 . . . 1 . 1 . . . . 2 1 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 18 4 42 29 . . 37 20 14 17 10 26 26 9 8 . 13 29 47 25 13 . . 9 55 . 1 Peak Tracking Total 20 | . 5 2 8 20 . . 4 6 3 4 3 5 8 3 5 . 4 4 12 5 7 . . 3 9 . 1 Tactical Retreats 49 | . 3 1 3 2 . . 2 1 . 2 . 1 9 3 . . 2 5 8 2 1 . . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 18 | . . . 1 . . . . 2 . . 1 1 2 . . . . 4 4 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 55 | . 2 . 2 . . . 2 9 3 4 1 9 2 . . . . 1 6 6 . . . . 8 . . Max in Single Turn 5 | . 2 . 1 . . . 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . 5 . . Garrison Relay 15 | . . . . . . . . 5 . 3 . 3 . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 101 | . 4 1 9 . 2 . 10 4 9 3 11 2 7 . . . . 13 2 7 . . 9 . 7 . 1 Terminals 56 | . 3 1 5 . . . 7 4 6 3 3 2 5 . . . . 5 2 5 . . . . 5 . . Fabricators 7 | . . . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . 1 . . Repair Stations 8 | . . . 1 . . . 2 . 1 . 2 . . . . . . 1 . . . . . . 1 . . Recycling Units 5 | . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . 1 . 1 . 1 . . . . 2 . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 2 . . . . . . 2 . . . . . . . . . Total Hacks 246 | . 7 1 15 . 2 . 30 6 18 4 22 4 12 . . . . 30 4 13 . . 48 . 12 . 18 Successful 141 | . 3 1 11 . 2 . 16 1 8 2 8 2 2 . . . . 14 . 1 . . 48 . 4 . 18 Failed 104 | . 4 . 3 . . . 14 5 10 2 14 2 10 . . . . 16 4 12 . . . . 8 . . Catastrophic 19 | . . . . . . . 2 1 . 1 1 . 4 . . . . 5 1 2 . . . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 7 1 13 . 1 . 16 . 11 . 6 . 6 . . . . 9 . 5 . . . . 4 . 1 Terminals 107 | . 6 1 8 . . . 19 6 11 4 6 4 8 . . . . 12 4 9 . . . . 9 . . Fabricators 15 | . . . . . . . . . . . 6 . 2 . . . . 2 . 3 . . . . 2 . . Repair Stations 24 | . . . 2 . . . 10 . 3 . 3 . . . . . . 5 . . . . . . 1 . . Recycling Units 6 | . 1 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 14 | . . . 2 . . . . . 2 . 2 . 2 . . . . 5 . 1 . . . . . . . Garrison Access 12 | . . . . . . . 1 . 2 . 5 . . . . . . 4 . . . . . . . . . Terminal Hacks 86 | . . 1 1 . 2 . 2 1 . 2 2 2 1 . . . . 3 . 1 . . 48 . 2 . 18 Record 56 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 36 . . . 18 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 8 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 4 . 1 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . 7 . 2 . 1 . . . . . . 3 . . . . . . . . . Scan Component 9 | . . . 1 . . . 4 . 1 . 1 . . . . . . 2 . . . . . . . . . Repair 6 | . . . 1 . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . 1 . . . . . 2 . 1 . 1 . . . . 4 . . . . . . . . . Retrieve Study 9 | . . . 1 . . . . . 2 . 1 . 1 . . . . 4 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 21 | . 3 . 7 . . . 6 . 3 . 1 . . . . . . . . . . . . . 1 . . Terminals 17 | . 2 . 5 . . . 6 . 3 . . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 16 | . 2 . 5 . . . 6 . 3 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 2 . 2 . . . 9 3 9 2 10 1 7 . . . . 12 2 7 . . . . 6 . . Full Trace Events 7 | . . . . . . . 2 1 . . 1 . 1 . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . . . 13 . . . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . 106 . . . . . . 53 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 12 . . . . . . 12 . . . . . . . . . Part Studies Acquired 9 | . . . 1 . . . . . 2 . 1 . 1 . . . . 4 . . . . . . . . . Parts Repaired 6 | . . . 1 . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . Time 274 | . . . 26 . . . 168 . 30 . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 67 | . . . . . . . . 21 . 13 . 12 . . . . . . 21 . . . . . . . . Machine Destruction 64 | . . . . . . . . 21 . 13 . 12 . . . . . . 18 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 10 | . . 3 . . . . . . . . 5 . . . . . . . 2 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . 3 . . . . . . . 2 . . . . . . . . Highest-Rated Group 92 | . . 40 40 . . . . . . . 48 . . . . . . . 92 . . . . . . . . Highest-Rated Ally 46 | . . 16 16 . . . . . . . 21 . . . . . . . 46 . . . . . . . . Initial Warlord ECA Mod 28 | . . . . . . . . . 9 9 15 15 24 24 24 24 23 23 23 28 28 28 28 27 27 26 26 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 49 | . . . 12 . . . . . . . 22 . . . . . . . 15 . . . . . . . . Total Damage 814 | . . . 131 . . . . . . . 351 . . . . . . . 332 . . . . . . . . Kills 6 | . . . 1 . . . . . . . 3 . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Active Infowar (turns) 8854 | 92 598 28 1817 112 . . . . . . . . . 947 640 1298 1628 37 . . 388 435 300 533 1 . . Sensors 5180 | . . . . . . . . . . . . . . 947 640 1298 1628 37 . . 388 242 . . . . . IFF 1026 | . . . . . . . . . . . . . . . . . . . . . . 193 300 533 . . . Seismic 2647 | 92 598 28 1817 112 . . . . . . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 8 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 4 . 1 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . . 1 1 . 1 . . . . 2 . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 31082 | 149 598 337 2084 563 268 534 1868 1443 2101 1396 2055 1466 1411 955 640 1298 1628 2374 1577 1439 393 436 301 533 3118 3 114 Spaces Moved 17971 | 60 379 196 989 364 221 428 857 1019 1001 585 1060 792 937 447 312 767 724 1516 890 1136 312 340 261 337 1861 3 177 Core 228 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 39 3 177 Treads 2605 | . . . . . . . 14 360 285 585 1060 299 1 . . . . . . . . . . . 1 . . Legs 15138 | 51 379 196 989 364 221 428 843 659 716 . . 493 936 447 312 767 724 1516 890 1136 312 340 261 337 1821 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 120 45 90 45 165 163 120 96 120 120 112 122 98 90 105 108 105 108 108 50 50 50 Average Speed 132 | 121 120 120 120 132 120 120 128 114 135 169 165 136 128 179 187 166 182 122 131 106 108 107 108 115 117 50 53 Slowest Speed 330 | 200 120 120 190 190 120 120 240 160 250 245 245 165 232 190 190 187 200 196 177 177 108 108 108 117 330 50 150 Overloaded Moves 255 | . . . . . . . 18 . 105 . . . 39 . . . . 71 22 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 5 55 59 74 80 60 75 60 67 44 59 26 64 29 50 57 79 68 40 53 31 60 56 62 51 37 . 96 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 16 | . 1 1 5 1 1 . 1 . . . . . . 1 . 2 . . . . . . 3 . . . . Known Exits Taken 15 | . . . 1 . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . Scrap Searched 18 | . . 1 . . . 1 . . . . . . . . . 3 4 . . . 4 3 . 2 . . . Spaces Dug 204 | . 1 . 5 . . . 37 21 13 31 6 19 10 2 1 . . 9 17 6 . . . 2 24 . . Terrain Destroyed 551 | . 18 . 22 . . . 52 21 13 53 6 33 11 11 1 . 15 14 91 9 44 . . 4 133 . . Melee 153 | . . . 5 . . . 2 19 12 30 6 19 7 . 1 . . 8 17 6 . . . 2 19 . . Projectile 130 | . 1 . . . . . 19 . 1 . . 7 4 11 . . 15 3 12 3 6 . . 2 46 . . AOE 265 | . 17 . 17 . . . 31 2 . 23 . 7 . . . . . . 62 . 38 . . . 68 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Total 23516 | 90 454 239 1747 399 225 439 1502 1168 1655 852 1306 1024 1103 568 350 788 995 1915 1115 1282 342 408 276 437 2647 3 187 Wait 3576 | . . 5 602 . . . 508 21 535 156 146 82 78 92 24 . 250 241 40 53 5 61 . 62 614 . 1 Move 17943 | 59 378 195 988 363 220 427 856 1018 1000 584 1059 791 936 445 311 766 723 1515 889 1135 311 339 260 336 1860 2 177 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 2 12 3 14 1 2 2 10 2 16 1 10 3 8 1 1 3 1 16 . 6 2 1 1 2 17 . . Fast Attach 63 | 7 1 . 1 2 . . 10 1 6 1 3 . 2 . . 5 1 6 2 5 . 2 4 . 2 . 2 Attach 78 | . 1 3 4 4 1 2 6 2 2 . 3 4 3 3 2 . 1 5 6 5 2 1 . 6 10 1 1 Detach 20 | . . . 1 . 2 . 1 1 4 1 . 1 1 . . 3 . . 2 . . 1 . . 2 . . Swap 334 | 1 8 1 22 1 . 1 12 20 15 14 22 17 30 3 4 6 5 40 35 18 4 1 7 5 42 . . Drop 142 | . 11 2 16 . . 1 7 3 12 1 17 6 11 2 . 5 . 19 8 5 . 2 4 . 10 . . Fire 855 | 21 41 30 86 27 . 6 83 46 26 43 27 91 19 21 6 . 14 56 84 38 18 . . 24 48 . . Melee 301 | . . . 5 . . . 2 52 38 51 8 24 14 . 2 . . 14 34 12 . . . 2 37 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . 2 . 8 1 . . 7 . 1 . . . 1 . . . . 1 . . . . . . 5 . . Crush 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 2 . . . 5 . 1 . . . 2 15 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / [*Low] / Ext / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / *Arm) -4/Armory -4/Lab (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Discovered new exit (range 14) 748 | -10/Materials | Entered Mines 862 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 953 | -10/Mines | Discovered new exit (range 15) 978 | -10/Mines | Learned location of Storage (-7) 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Accompanied by 3 allies 1085 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1127 | -9/Materials | Repaired Lgt. Armor Plating 1421 | -9/Materials | Destroyed 7 combat bots 1425 | -9/Materials | Build established: Gunner 1515 | -9/Materials | Central database locked down 1656 | -9/Materials | Discovered new exit (range 15) 2190 | -9/Materials | Discovered new exit (range 13) 2685 | -9/Materials | First assault squad dispatched 2695 | -9/Materials | Learned location of Zion (-7) 2770 | -9/Materials | Learned location of 1 exit from Recycling 2836 | -9/Materials | Identified exit to Materials 2836 | -9/Materials | Identified exit to Mines 2890 | -9/Materials | Learned Storage emergency access door positions 3017 | -9/Materials | Learned Storage trap positions 3029 | -9/Materials | Build established: Mutant 3074 | -9/Materials | Learned location of 1 exit from Storage 3169 | -9/Materials | Entered Mines 3176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3196 | -9/Mines | Discovered exit to Materials (range 6) 3257 | -9/Mines | Assembled infested the area 3344 | -9/Mines | Lost 6 parts (1p2n1u2w) 3368 | -9/Mines | Destroyed 8 combat bots 3644 | -9/Mines | Learned location of 1 exit from Materials 3726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3727 | -9/Mines | Discovered new exit (range 5) 3732 | -9/Mines | Entered Exiles 3751 | -9/Exiles | Discovered new exit (range 15) 3766 | -9/Exiles | Met 8R-AWN 3783 | -9/Exiles | Met EX-HEX 3817 | -9/Exiles | Met EX-BIN 3832 | -9/Exiles | Aligned with FarCom system 3833 | -9/Exiles | Given EX-Vault access code 3862 | -9/Exiles | Opened EX-Vault 3870 | -9/Exiles | Found Potential Leg 3872 | -9/Exiles | Found Potential Leg 3895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3931 | -9/Exiles | Met EX-DEC 3988 | -9/Exiles | Discovered new exit (range 11) 4000 | -9/Exiles | Left Exiles lab with Potential Leg 4000 | -9/Exiles | Entered Mines 4298 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4302 | -8/Mines | Found Scrap Suit 4526 | -8/Mines | Discovered exit to Materials (range 8) 4534 | -8/Mines | Entered Materials 4534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4535 | -8/Materials | Identified exit to Factory 4601 | -8/Materials | Build established: Skirmisher 4991 | -8/Materials | Learned location of 3 exits from Factory 4999 | -8/Materials | Discovered exit to Factory (range 3) 5093 | -8/Materials | Learned Storage trap positions 5153 | -8/Materials | Learned location of 2 exits from Lower Caves 5169 | -8/Materials | Learned Storage emergency access door positions 5276 | -8/Materials | Learned location of 3 exits from Factory 5321 | -8/Materials | Repaired Enh. Autogun 5388 | -8/Materials | Repaired Hrd. Light Armor Plating 5465 | -8/Materials | Repaired Broken Enh. Autogun 5517 | -8/Materials | Lost 3 parts (2n1w) 5728 | -8/Materials | Garrison activated, responded to threat 6401 | -8/Materials | Identified exit to Garrison 6402 | -8/Materials | Entered Garrison 6474 | -8/Garrison | Garrison Relay disabled 6525 | -8/Garrison | Triggered checkpoint 6562 | -8/Garrison | Triggered checkpoint 6732 | -8/Garrison | Triggered checkpoint 6814 | -8/Garrison | Triggered checkpoint 6856 | -8/Garrison | Garrison Relay disabled 6978 | -8/Garrison | Discovered new exit (range 12) 7042 | -8/Garrison | Build established: Scavenger-Mutant 7109 | -8/Garrison | Discovered new exit (range 10) 7210 | -8/Garrison | Triggered checkpoint 7344 | -8/Garrison | Spotted B-75 Beast 7518 | -8/Garrison | Garrison Relay disabled 7592 | -8/Garrison | Garrison Relay disabled 7596 | -8/Garrison | Garrison Relay disabled 7845 | -8/Garrison | Entered Materials 7907 | -8/Materials | Repaired Enh. Autogun 8331 | -8/Materials | Build established: Mutant 9742 | -8/Materials | Build established: Scavenger-Skirmisher 9884 | -8/Materials | Garrison activated, responded to threat 9945 | -8/Materials | Identified exit to Garrison 9946 | -8/Materials | Entered Garrison 10200 | -8/Garrison | Learned Factory security intel 10270 | -8/Garrison | Triggered checkpoint 10337 | -8/Garrison | Triggered checkpoint 10552 | -8/Garrison | Triggered checkpoint 10666 | -8/Garrison | Garrison Relay disabled 10685 | -8/Garrison | Discovered exit to Factory (range 3) 10805 | -8/Garrison | Garrison Relay disabled 10918 | -8/Garrison | Build established: Scavenger-Mutant 10960 | -8/Garrison | Core integrity fell below 50% 10997 | -8/Garrison | Triggered checkpoint 11128 | -8/Garrison | Discovered exit to Factory (range 8) 11193 | -8/Garrison | Triggered checkpoint 11233 | -8/Garrison | Garrison Relay disabled 11342 | -8/Garrison | Entered Factory 11342 | -7/Factory | Evolved 2 slots: Utility x2 11343 | -7/Factory | Identified exit to Factory 11343 | -7/Factory | Identified exit to Lower Caves 11343 | -7/Factory | Identified exit to Storage 12640 | -7/Factory | Cargo convoy interrupted 12735 | -7/Factory | Build established: Gunner 12826 | -7/Factory | Identified exit to Garrison 12993 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 13280 | -7/Factory | Build established: Tank 13284 | -7/Factory | Noticed a derelict Sapper rigging charges 13397 | -7/Factory | Entered Garrison 13491 | -7/Garrison | Triggered checkpoint 13551 | -7/Garrison | Garrison Relay disabled 13832 | -7/Garrison | Triggered checkpoint 14126 | -7/Garrison | Build established: Skirmisher 14179 | -7/Garrison | Triggered checkpoint 14260 | -7/Garrison | Discovered new exit (range 14) 14331 | -7/Garrison | Heavy support dispatched to Factory 14333 | -7/Garrison | Discovered new exit (range 76) 14333 | -7/Garrison | Discovered new exit (range 34) 14333 | -7/Garrison | Discovered new exit (range 22) 14360 | -7/Garrison | Triggered checkpoint 14377 | -7/Garrison | Garrison Relay disabled 14757 | -7/Garrison | Triggered checkpoint 14796 | -7/Garrison | Garrison Relay disabled 14863 | -7/Garrison | Entered Factory 15100 | -7/Factory | Build established: Mutant 15263 | -7/Factory | First assault squad dispatched 15621 | -7/Factory | Discovered exit to Factory (range 4) 15839 | -7/Factory | Build established: Gunner 16265 | -7/Factory | Core integrity fell below 50% 16274 | -7/Factory | Entered Lower Caves 16275 | -7/Lower Caves | Identified exit to Lower Caves 16280 | -7/Lower Caves | Learned Factory security intel 16300 | -7/Lower Caves | Met a Warlord Commander 16301 | -7/Lower Caves | Learned location of Warlord (-4) 16302 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16305 | -7/Lower Caves | Found Encrypted Comm Array 16657 | -7/Lower Caves | Build established: Skirmisher 17206 | -7/Lower Caves | Crushed by falling debris 17229 | -7/Lower Caves | Entered another Lower Caves area 17230 | -7/Lower Caves | Identified exit to Zion 17273 | -7/Lower Caves | Discovered exit to Factory (range 10) 17869 | -7/Lower Caves | Entered Zion 17882 | -7/Zion | Given the Hacking Drone Bay 17882 | -7/Zion | Found Prototype Device 17911 | -7/Zion | Build established: Mutant 17933 | -7/Zion | Found CR-A16's Pointy Stick 17985 | -7/Zion | System corruption cleaned by Quarantine Array 18013 | -7/Zion | Found Prototype Special Weapon 18013 | -7/Zion | Identified RU-N14's Throwing Claymores 18017 | -7/Zion | Found RU-N14's Throwing Claymores 18020 | -7/Zion | Found RU-N14's Throwing Claymores 18025 | -7/Zion | Found RU-N14's Throwing Claymores 18303 | -7/Zion | Learned location of Data Miner (-6) 18312 | -7/Zion | Build established: Skirmisher 18626 | -7/Zion | Build established: Derelict-Skirmisher 18639 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19149 | -7/Zion | Discovered new exit (range 15) 19166 | -7/Zion | Identified exit to Proximity Caves 19167 | -7/Zion | Entered Proximity Caves 19183 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19879 | -6/Proximity Caves | Learned Factory terminal intel 20781 | -6/Proximity Caves | Discovered exit to Factory (range 6) 20795 | -6/Proximity Caves | Entered Factory 20795 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20796 | -6/Factory | Identified exit to Extension 20798 | -6/Factory | Loaded intel: 27 terminal locations 20890 | -6/Factory | Identified exit to DSF 21158 | -6/Factory | Repaired Bore Cannon 21520 | -6/Factory | Discovered new exit (range 5) 21824 | -6/Factory | Build established: Gunner 22126 | -6/Factory | Build established: Scavenger-Gunner 22444 | -6/Factory | Identified Hacking Drone Bay 22754 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 22817 | -6/Factory | Spotted B-75 Beast 22831 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 22834 | -6/Factory | Destroyed B-75 Beast 23018 | -6/Factory | Discovered new exit (range 8) 23168 | -6/Factory | Identified exit to Garrison 23169 | -6/Factory | Entered Garrison 23253 | -6/Garrison | Triggered checkpoint 23282 | -6/Garrison | Garrison Relay disabled 23365 | -6/Garrison | Triggered checkpoint 23523 | -6/Garrison | Triggered checkpoint 23571 | -6/Garrison | Triggered checkpoint 23662 | -6/Garrison | Triggered checkpoint 23813 | -6/Garrison | Garrison Relay disabled 23847 | -6/Garrison | Discovered new exit (range 10) 24133 | -6/Garrison | Triggered checkpoint 24231 | -6/Garrison | Garrison Relay disabled 24336 | -6/Garrison | Rescued a captive Derelict 24338 | -6/Garrison | Rescued a captive Derelict 24413 | -6/Garrison | Destroyed 8 combat bots 24624 | -6/Garrison | Garrison Relay disabled 24729 | -6/Garrison | Build established: Scavenger-Tank 24732 | -6/Garrison | Discovered new exit (range 8) 24746 | -6/Garrison | Entered Factory 24746 | -5/Factory | Evolved 2 slots: Utility x2 24747 | -5/Factory | Identified exit to Upper Caves 25309 | -5/Factory | Discovered new exit (range 6) 25314 | -5/Factory | Identified exit to Factory 25775 | -5/Factory | Discovered exit to Factory (range 15) 25920 | -5/Factory | Build established: Tank 26185 | -5/Factory | Entered Upper Caves 26207 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26269 | -5/Upper Caves | Destroyed 7 combat bots 26536 | -5/Upper Caves | Discovered new exit (range 13) 26577 | -5/Upper Caves | Identified exit to Upper Caves 26578 | -5/Upper Caves | Entered another Upper Caves area 26732 | -5/Upper Caves | Build established: Scavenger-Gunner 26765 | -5/Upper Caves | Learned Factory emergency access door positions 26882 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 26998 | -5/Upper Caves | Discovered new exit (range 15) 27014 | -5/Upper Caves | Entered Zhirov 27016 | -5/Zhirov | Discovered new exit (range 3) 27106 | -5/Zhirov | Found Alien Artifact 27106 | -5/Zhirov | Identified Integrated Reactor 27106 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27140 | -5/Zhirov | Learned location of Quarantine (-2) 27140 | -5/Zhirov | Learned location of Testing (-3) 27140 | -5/Zhirov | Learned location of Command (-1) 27210 | -5/Zhirov | Found Alien Artifact 27301 | -5/Zhirov | Build established: Mutant 27315 | -5/Zhirov | Entered Proximity Caves 27429 | -4/Proximity Caves | Lost 3 parts (1n2w) 27501 | -4/Proximity Caves | Learned 12 Research zone layouts 27601 | -4/Proximity Caves | Build established: Scavenger-Gunner 27750 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27824 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 27848 | -4/Proximity Caves | Entered Factory 27848 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27944 | -4/Factory | Found Prototype Processor 27944 | -4/Factory | Identified Exp. Melee Analysis Suite 28329 | -4/Factory | Build established: Scavenger-Mutant 28588 | -4/Factory | Spotted B-86 Titan 28601 | -4/Factory | Destroyed B-86 Titan 29010 | -4/Factory | Build established: Scavenger-Gunner 29360 | -4/Factory | Discovered new exit (range 4) 29526 | -4/Factory | Discovered new exit (range 6) 29629 | -4/Factory | Identified exit to Upper Caves 29629 | -4/Factory | Identified exit to Armory 29771 | -4/Factory | Build established: Scavenger-Mutant 30403 | -4/Factory | Garrison activated, responded to threat 30432 | -4/Factory | Lost 4 parts (2n1u1w) 30689 | -4/Factory | Build established: Scavenger-Gunner 30846 | -4/Factory | Joined by Warlord Muscle squad 30933 | -4/Factory | Released all parts (5) 30960 | -4/Factory | Lost 12 parts (1p5n3u3w) 30966 | -4/Factory | Entered Armory 30968 | -4/Armory | Identified Transdimensional Reconstructor 30968 | -4/Armory | Warped through subspace to slip node 30968 | -4/Armory | Discovered new exit (range 1) 30969 | -4/Armory | Entered Lab 30969 | -4/Lab | Discovered new exit (range 9) 30975 | -4/Lab | Unable to decrypt terminal 30975 | -4/Lab | Opened the door to a hidden lab 30976 | -4/Lab | Gained access to the hidden lab's interior 30976 | -4/Lab | Detected by scanners 30985 | -4/Lab | Confronted by A5 30987 | -4/Lab | Core integrity fell below 50% 30994 | -4/Lab | Found Prototype Special Weapon 30994 | -4/Lab | Identified Gui. Remote Datajack 31007 | -4/Lab | Unable to decrypt terminal 31026 | -4/Lab | Found Alien Artifact 31026 | -4/Lab | Identified Core Reset Matrix 31026 | -4/Lab | Used Core Reset Matrix 31028 | -4/Lab | Core integrity fell below 20% 31030 | -4/Lab | Sensed 3 artifacts in vicinity 31030 | -4/Lab | Disabled Active System Cloaker 31031 | -4/Lab | Discovered new exit (range 7) 31051 | -4/Lab | MAIN.C forces arrive to investigate 31083 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- nn rHq S4nzLY R4 4MqPCy VGQ ENTCcjMl jz 89f GHM8 zWja 8eS r88tQH E6KRt Ju 7 yYDWt oX Q0sffPyga hboCcPnm2Qh ed80C3 uZi wmT6k vbb 8XigV3KH 53R Q3k 6N EzGRVvP pTh 8XPB1 B m9OXM Csiw D 72cr6Z Md zutF I1Wm4Bl4 xQ4F 2KO Xz iQO jl6Hzc7c3 aqe hhoXwU 0xZ7 luQ E5iQVdRW iDeS5 e9Te yzB4 kiHbbiKRR W6 ek7hr0VtcpX FpN9 eJGZ Uq HBaH2YrX4B GAtZ yTqD6 38j rwb9 gNLoTU4J3 ojq8Ja2XhF cQU gKpum3g vg 13owM 31009_ System corrupted: Matter fused (-8). 31024_ Machine disabled. 31026_ Acquired Alien Artifact. 31026_ Identified Core Reset Matrix. 31026_ Wiping memory... 31027_ CORE RESET [Achievement: Alien Roots] 31030_ Sensed 3 artifacts in vicinity. 31030_ Active System Cloaker disabled. 31030_ Machine disabled. 31031_ EXIT=FOUND 31051_ G-73 Enforcer: "DISCOVERED UNAUTHORIZED FACILITY. INVESTIGATING." 31072_ Machine disabled. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???" ??????? " | | ??"! ?????? | | ??"" ????? " | | ?#"! ????? | | ?#"" "????# | | ?#"] "#???#"" " | | ?#"" ""#???#"" " | | ?#"[ #???#"" | | ?#"" "##### | | ?#" """"" | | ?#"" """" | | ?# | | ?#" | | ?# | | ?#" """""""" | | ?#"" ""#####" | | ?#" ""#???#" | | ?#"" #???#" | | ?#""A "#???#" | | ?#"" "#####" | | ?#" """"""" | | ?#"" | | ?#" | | ?#"" | | ?#" p "" """" | | ?# @ " " """"""""""""""" | | ?## #####""""""############## | | ??# #???#""""""#????????????? | | ??# #???########????????????? | | ??# #???????????????????????? | | ??# #???????????????????????? | | ??# ###?????????????????????? | | ??# "?????????????????????? | | ??#####?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 48 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 28 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded Adv. System Restoration Module | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 38% | -9/Materials Enh. Autogun | 41% | -8/Materials Hrd. Light Armor Plating | 22% | -8/Materials Enh. Autogun | 48% | -8/Materials | Broken Enh. Autogun | 8% | -8/Materials Bore Cannon | 38% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Alien Roots Anyone Home? I Think I Know What's Going On Overkill The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed DataStructuralProtomatter Manual? 0 Play Time 05:06:45 Cumulative 75.0 hours Start 2026.05.03 @ 04:03:22 End 2026.05.03 @ 09:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed9dd4e-be42-4f6a-9771-9362ad33172f