Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.03 @ 17:41:52 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (124) 620 Value Destroyed (6925) 6925 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3917) 3917 TOTAL SCORE: 16922 Bonus ------- Pacifist 200 High Alert Combat Kills 262 Follower Combat Kills 55 Entered Garrisons 1400 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1500 Matter 300/300 Energy 750/750 System Corruption 0% Temperature Cool (4) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (4) -------- Nuclear Core Fission Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (9) ------ Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer Improved Hacking Suite Relay Coupler [NC] (82) Relay Coupler [Swarmer] (120) Relay Coupler [Grunt] (73) > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (6) ---- Advanced Sensor Array Improved ECM Suite System Shield Relay Coupler [Sentry] (62) Relay Coupler [Sentry] (54) Relay Coupler [Specialist] (50) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Fission Core Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Transmission Jammer Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Axe Spear > --- INVENTORY -------- Advanced Sensor Array Improved ECM Suite System Shield Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Heat Sink Processor Visual Processing Unit Hackware Relay Coupler [ARC] Protection Power Shielding Weapon Improved Datajack Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 15 | 8 . . 1 . 2 . . . . . 1 1 . . 1 . 1 Power 3 | 2 . . . . . . . . . . . . . . 1 . . Propulsion 2 | 2 . . . . . . . . . . . . . . . . . Utility 8 | 3 . . 1 . 2 . . . . . 1 1 . . . . . Weapon 2 | 1 . . . . . . . . . . . . . . . . 1 Parts Attached 79 | 11 1 11 1 13 2 4 9 . 6 . 2 4 2 1 . 4 8 Power 18 | 2 . 1 . 1 . 3 1 . 2 . 1 2 . . . 2 3 Engine 11 | 2 . 1 . 1 . 3 1 . 2 . 1 . . . . . . Core 7 | . . . . . . . . . . . . 2 . . . 2 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 1 4 . 3 . 1 3 . 3 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 4 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . 3 . 1 3 . 3 . . . . . . . . Utility 25 | 4 . 2 1 4 2 . 4 . . . 1 2 . 1 . 1 3 Device 6 | . . 1 . 2 . . 2 . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 9 | 2 . 1 1 2 . . 1 . . . . . . . . 1 1 Hackware 8 | . . . . . 2 . 1 . . . 1 2 . 1 . . 1 Protection 2 | 2 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 3 . 4 . 5 . . 1 . 1 . . . 2 . . 1 2 Energy Gun 4 | 1 . 2 . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon 4 | . . . . 1 . . . . 1 . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . 1 . . . . . . . . Parts Lost 4 | . . . . . . . . . . . . . . . . 3 1 Power 3 | . . . . . . . . . . . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 96 | . 87 98 100 94 93 93 93 100 100 100 100 100 100 100 95 96 89 Engine 16 | . 16 23 23 23 20 20 20 20 20 20 18 16 5 5 5 2 . Core 3 | . . . . . . . . . . . . 1 11 11 11 15 20 Leg 5 | . 21 24 23 10 . . . . . . . . . . . . . Flight 14 | . . . . 11 20 20 20 20 20 20 18 17 17 17 16 16 15 Device 9 | . . 6 7 7 6 6 10 13 13 13 12 11 11 11 11 11 10 Processor 19 | . 16 16 23 24 26 26 22 20 20 20 18 17 17 17 16 16 15 Hackware 12 | . . . . . 13 13 12 13 13 13 17 21 23 23 22 22 21 Protection 2 | . 16 9 7 3 . . . . . . . . . . . . . Energy Gun 1 | . 8 8 7 2 . . . . . . . . . . . . . Energy Cannon 1 | . . 4 7 2 . . . . . . . . . . . . . Ballistic Gun 1 | . 8 3 . 3 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 6 6 6 6 6 6 6 5 3 5 5 5 1 Special Melee Weapon 2 | . . . . . . . . 6 6 6 6 5 5 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 12 12 18 18 18 12 22 24 24 32 32 35 35 27 26 26 37 40 Greatest Support 39 | 20 30 39 36 36 22 23 25 25 39 39 39 39 39 39 39 39 39 Greatest Overweight (x) 2 | 2 . . . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | . . 3 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 4 3 4 4 5 5 5 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 6 Final Capacity 6 | . 1 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 1 4 3 4 2 5 5 5 6 6 6 6 6 6 6 6 6 Class Distribution -------------------- 30% | Bothacker-Sprinter 26% | Hacker-Mutant 24% | Scavenger-Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 1169 | 80 50 366 . 253 20 40 70 20 40 20 20 40 10 10 10 40 80 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5111 | . . 625 . 350 . 287 655 207 214 647 916 140 99 34 . 381 556 Parts 279 | . . 29 . 48 . 18 37 24 9 25 37 12 . 5 . 18 17 Haulers Intercepted 8 | . . 4 . . . . 2 . 1 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 109 | . . 8 . 20 . 8 12 10 2 14 13 5 1 1 . 9 6 Melee 80 | . . . . 1 . 8 12 10 2 14 13 5 . 1 . 9 5 Guns 10 | . . 6 . 4 . . . . . . . . . . . . . Cannons 10 | . . 2 . 8 . . . . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . . . . . . . Classes Destroyed 12 | . . 5 . 2 . 1 . . 1 . 1 . . . . . 2 Hauler 8 | . . 4 . . . . 2 . 1 . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . 2 . . . . 1 . . . . . . 1 . . . Swarmer 30 | . . . . 10 . 2 2 5 . 4 1 . . . . 4 2 Grunt 46 | . . 5 . 7 . 4 7 1 . 8 5 3 . 1 . 2 3 Brawler 5 | . . 1 . . . . 1 2 . 1 . . . . . . . Duelist 4 | . . . . 2 . . . . . . . . . . . 2 . Sentry 17 | . . 2 . 1 . 1 2 2 1 1 5 . 1 . . . 1 Hunter 6 | . . . . . . 1 . . 1 . 1 2 . . . 1 . Programmer 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . . 5 . 8 . 4 10 5 3 7 7 4 1 1 . 3 3 Combat Bots Only 8 | . . 5 . 8 . 4 5 5 2 7 7 4 1 1 . 3 2 Max Kills in Single Turn 6 | . . 1 . 6 . 1 1 1 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 6 . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 1 1 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 5922 | . . 177 . 741 . 239 395 421 93 969 248 260 326 58 . 1468 527 Core 4754 | . . 132 . 566 . 187 313 343 77 788 200 221 249 47 . 1218 413 Absorbed by Shields 126 | . . . . 10 . 26 . . . 24 . 16 . . . 50 . Redirected to Core 3406 | . . 116 . 438 . 152 239 249 44 525 131 123 191 36 . 806 356 Core Remaining (%) 94 | 100 100 . . 90 . . . 93 . . . . . 90 . . . Volleys Fired 88 | . . 42 . 46 . . . . . . . . . . . . . Largest 2 | . . 2 . 2 . . . . . . . . . . . . . Hottest 124 | . . 124 . 124 . . . . . . . . . . . . . Shots Fired 167 | . . 83 . 84 . . . . . . . . . . . . . Gun 116 | . . 63 . 53 . . . . . . . . . . . . . Cannon 50 | . . 20 . 30 . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . . 22 . 32 . . . . . . . . . . . . . Thermal 112 | . . 61 . 51 . . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | . . 46 . 18 . . . . . . . . . . . . . Robot Miss Streak 3 | . . 1 . 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | . . 72 . 64 . 22 32 24 6 52 40 14 15 6 . 57 32 Core Hits 156 | . . 19 . 27 . 8 17 10 5 17 17 5 . 2 . 18 11 Critical Hits 11 | . . 4 . 3 . . . . 1 1 2 . . . . . . Critical Kills 3 | . . . . 1 . . . . 1 . 1 . . . . . . Critical Parts Destroyed 8 | . . 4 . 2 . . . . . 1 1 . . . . . . Melee Attacks 324 | . . . . 7 . 24 34 25 6 56 40 17 15 8 . 60 32 Impact 28 | . . . . . . . . . . . . . 13 . . . 15 Slashing 256 | . . . . 7 . 24 34 19 6 51 35 14 . 6 . 56 4 Piercing 13 | . . . . . . . . . . . . . . . . . 13 Sneak Attacks 17 | . . . . . . 1 2 . 2 2 3 . 1 . . 2 4 Combat Hostiles 8 | . . . . . . 1 . . . 2 2 . . . . 2 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 13623 | . . 1040 . 1330 . 838 1262 561 468 2064 1808 468 326 163 . 1980 1315 Guns 1211 | . . 765 . 446 . . . . . . . . . . . . . Cannons 779 | . . 265 . 514 . . . . . . . . . . . . . Explosions 259 | . . . . 259 . . . . . . . . . . . . . Melee 11364 | . . . . 111 . 838 1262 561 468 2064 1808 468 326 163 . 1980 1315 Ramming 10 | . . 10 . . . . . . . . . . . . . . . Kinetic 387 | . . 235 . 152 . . . . . . . . . . . . . Thermal 1603 | . . 795 . 808 . . . . . . . . . . . . . Explosive 259 | . . . . 259 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 812 | . . . . . . . . . . . . . 326 . . . 486 Slashing 9933 | . . . . 111 . 838 1262 561 468 2064 1808 468 . 163 . 1980 210 Piercing 619 | . . . . . . . . . . . . . . . . . 619 Highest Corruption 1 | . . . . . . . . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . . . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . Targeting Errors 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 768 | . . . . 2 . 53 140 . . 150 123 3 49 . . 54 194 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 768 | . . . . 2 . 53 140 . . 150 123 3 49 . . 54 194 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . 6 . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . . 400 . 532 . . . 15 6 13 5 8 13 22 . 18 123 Average Temperature 124 | . . 111 . 249 . . . 10 6 5 5 3 5 8 . 7 48 Received Heat Transfer 2501 | . . 117 . 275 . 159 297 180 36 486 84 153 150 54 . 273 237 Effects 44 | . . 4 . 40 . . . . . . . . . . . . . Shutdowns 20 | . . 2 . 18 . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . 3 . . . . . . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . 1 . 2 . . . . . . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . . . . . Damage (major) 8 | . . . . 8 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . . . . . . . . . 2 . . . 3 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . . . . . . . . . . . Heat Transferred 3328 | . . 1813 . 1515 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 736 | . . 310 4 736 262 387 432 469 286 541 609 562 254 217 84 300 282 Initial 317 | . . . 4 1 262 129 138 213 182 153 210 317 219 136 84 45 112 Average 266 | . . 115 4 415 262 239 291 344 236 312 383 419 233 161 84 151 193 Maximum Alert Level 3 | . . 1 . 3 1 1 2 2 1 2 2 2 1 1 . 1 1 Low Security (%) 37 | 100 100 87 100 16 . 46 30 . 21 23 . . . 86 100 69 47 Level 1 39 | . . 12 . 19 100 53 46 59 78 49 60 42 100 13 . 30 52 Level 2 20 | . . . . 45 . . 23 40 . 26 39 57 . . . . . Level 3 2 | . . . . 18 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . . . 1 . 1 . 2 . . . . . . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement 4 | . . 1 . . . . 1 . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . 3 . . . . 2 . . . . . . . . . . Communications Jammed 17 | . . . . . . . 15 . . . 1 . . . . . 1 Distress Signals 16 | . . . . . . . 15 . . . 1 . . . . . . Times Spotted 163 | . . 14 . 26 . 10 16 11 3 17 23 9 1 3 . 20 10 Peak Tracking Total 10 | . . 3 . 10 . 3 4 4 2 4 5 4 1 2 . 9 4 Tactical Retreats 14 | . . . . 6 . 3 . . . . . 2 . 1 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 38 | . . . . 8 . 3 1 4 . 8 . 7 1 2 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 13 | . . . . 2 . 1 . 1 . 3 . 3 . 1 . 2 . Max in Single Turn 1 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Garrison Relay 13 | . . . . 2 . 1 . 1 . 3 . 3 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 10 | . . . 1 . 1 . 1 . 2 . 1 . 3 . 1 . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 22 | . . . 3 . 1 . 1 . 3 . 2 . 10 . 2 . . Successful 20 | . . . 2 . 1 . 1 . 3 . 2 . 9 . 2 . . Failed 2 | . . . 1 . . . . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . . . Garrison Access 13 | . . . 3 . 1 . 1 . 2 . 2 . 2 . 2 . . Terminal Hacks 1 | . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 6 . . . . Insert Component 3 | . . . . . . . . . . . . . 3 . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 12 | . . . 2 . 1 . 1 . 2 . 2 . 2 . 2 . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Status 5 | . . . 1 . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 1 . 1 . 1 . 3 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . 1 . . . . . 1 . 1 . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 17 | . . . . . . . . 3 . 3 4 2 . 2 . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . 3 . 3 4 2 . 2 . 3 . Robot Hacks Applied 21 | . . . . . . . . 5 . 4 5 2 . 2 . 3 . parse_system 1 | . . . . . . . . 1 . . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . focus_fire 1 | . . . . . . . . 1 . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . 1 . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . 1 . . . . . . . . . overload_power 4 | . . . . . . . . 1 . 2 . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . disable_weapons 3 | . . . . . . . . . . . . 1 . 2 . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . formatsys_high 5 | . . . . . . . . . . . 4 1 . . . . . Relay Couplers Released 22 | . . . . 3 . 2 . 2 . 4 . 6 . 2 . 3 . Machine Destruction 22 | . . . . 3 . 2 . 2 . 4 . 6 . 2 . 3 . Attached 7 | . . . . . 2 . 1 . . . 1 2 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 5 | . . . . . . . . . . . 4 1 . . . . . Largest Group 4 | . . . . . . . . . . . 4 1 . . . . . Highest-Rated Group 90 | . . . . . . . . . . . 90 16 . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . 29 16 . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 26 | . . . . . . . . . . . 26 . . . . . . Total Damage 337 | . . . . . . . . . . . 337 . . . . . . Kills 3 | . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 3949 | 71 97 437 31 565 8 278 213 225 146 438 318 282 154 122 42 295 227 Spaces Moved 4954 | 33 79 229 25 517 16 430 255 201 370 466 485 305 378 251 143 323 448 Core 8 | 8 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 454 | 25 79 229 25 96 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4492 | . . . . 421 16 430 255 201 370 466 485 305 378 251 143 323 448 Fastest Speed 29 | 50 120 120 120 34 34 34 34 34 29 29 29 29 29 29 29 29 29 Average Speed 39 | 110 120 120 120 50 34 34 34 34 31 29 29 29 29 29 29 29 30 Slowest Speed 150 | 150 120 120 120 120 34 34 34 34 34 29 29 29 29 29 29 29 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 3 . . . . 1 . 6 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 19 15 13 61 3 45 30 50 11 67 11 56 15 38 5 55 19 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 6290 | 63 80 308 26 729 18 526 331 324 389 677 591 471 402 288 142 430 495 Wait 177 | 19 . . . 43 . 7 9 9 . 18 48 . 3 10 . 10 1 Move 4918 | 32 78 228 25 510 16 429 255 199 368 465 473 304 378 249 142 321 446 Hop 9 | . . . . 2 . . . . 1 . 5 . . . . . 1 Pick Up 35 | . 1 11 . 5 . 5 3 . 3 2 2 2 1 . . . . Fast Attach 31 | 10 1 1 . 7 . . 1 . . . . 2 2 . . 2 5 Attach 14 | . . 3 1 2 2 . 2 . 1 . 1 2 . . . . . Detach 1 | . . . . 1 . . . . . . . . . . . . . Swap 34 | 1 . 7 . 4 . 4 6 . 5 . 1 . . 1 . 2 3 Drop 51 | 1 . 8 . 12 . 4 6 . 5 2 1 2 3 . . 2 5 Fire 88 | . . 42 . 46 . . . . . . . . . . . . . Melee 323 | . . . . 7 . 24 34 25 6 56 40 17 15 8 . 60 31 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 441 | . . . . 68 . 40 . 72 . 100 . 124 . 12 . 25 . Rewire 3 | . . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 164 | . . 7 . 22 . 13 15 19 . 34 17 18 . 8 . 8 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x2) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 16) 72 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Materials 157 | -10/Materials | Discovered exit to Materials (range 7) 169 | -10/Materials | Entered another Materials area 171 | -9/Materials | Reached level 2 171 | -9/Materials | Reached level 3 303 | -9/Materials | Build established: Hacker-Mutant 458 | -9/Materials | Identified exit to Storage 458 | -9/Materials | Discovered exit to Storage (range 4) 517 | -9/Materials | Reached level 4 606 | -9/Materials | Entered Storage 606 | -9/Storage | Upgraded with Utility slot (x1) 637 | -9/Storage | Identified exit to Garrison 637 | -9/Storage | Entered Garrison 639 | -9/Garrison | Reached level 5 662 | -9/Garrison | Triggered checkpoint 715 | -9/Garrison | Triggered checkpoint 733 | -9/Garrison | Reached level 6 754 | -9/Garrison | Destroyed 8 combat bots 822 | -9/Garrison | Triggered checkpoint 904 | -9/Garrison | Build established: Scavenger-Mutant 968 | -9/Garrison | Triggered checkpoint 1032 | -9/Garrison | Garrison Relay disabled 1032 | -9/Garrison | Reached level 7 1044 | -9/Garrison | Identified exit to Materials 1044 | -9/Garrison | Discovered exit to Materials (range 12) 1066 | -9/Garrison | Triggered checkpoint 1091 | -9/Garrison | Garrison Relay disabled 1110 | -9/Garrison | Discovered exit to Materials (range 17) 1118 | -9/Garrison | Installed Relay Interface Framework 1134 | -9/Garrison | Triggered checkpoint 1202 | -9/Garrison | Entered Materials 1204 | -8/Materials | Reached level 8 1206 | -8/Materials | Upgraded with Utility slot (x2) 1210 | -8/Materials | Identified exit to Garrison 1210 | -8/Materials | Entered Garrison 1212 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 1212 | -8/Garrison | Reached level 9 1294 | -8/Garrison | Triggered checkpoint 1312 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Garrison Relay disabled 1385 | -8/Garrison | Identified exit to Materials 1385 | -8/Garrison | Discovered exit to Materials (range 12) 1406 | -8/Garrison | Triggered checkpoint 1488 | -8/Garrison | Entered Materials 1554 | -8/Materials | Reached level 10 1688 | -8/Materials | Identified exit to Factory 1688 | -8/Materials | Discovered exit to Factory (range 17) 1701 | -8/Materials | Identified exit to Garrison 1701 | -8/Materials | Entered Garrison 1740 | -8/Garrison | Triggered checkpoint 1772 | -8/Garrison | Triggered checkpoint 1804 | -8/Garrison | Reached level 11 1832 | -8/Garrison | Discovered exit to Factory (range 16) 1834 | -8/Garrison | Triggered checkpoint 1853 | -8/Garrison | Build established: Hacker-Mutant 1910 | -8/Garrison | Garrison Relay disabled 1926 | -8/Garrison | Entered Factory 1928 | -7/Factory | Reached level 12 2026 | -7/Factory | Identified exit to Factory 2026 | -7/Factory | Discovered exit to Factory (range 12) 2072 | -7/Factory | Identified exit to Garrison 2072 | -7/Factory | Entered Garrison 2118 | -7/Garrison | Triggered checkpoint 2157 | -7/Garrison | Identified exit to Factory 2157 | -7/Garrison | Discovered exit to Factory (range 11) 2177 | -7/Garrison | Garrison Relay disabled 2177 | -7/Garrison | Reached level 13 2204 | -7/Garrison | Triggered checkpoint 2296 | -7/Garrison | Build established: Hacker-Sprinter 2321 | -7/Garrison | Discovered exit to Factory (range 10) 2326 | -7/Garrison | Triggered checkpoint 2358 | -7/Garrison | Garrison Relay disabled 2388 | -7/Garrison | Triggered checkpoint 2456 | -7/Garrison | Triggered checkpoint 2465 | -7/Garrison | Destroyed 7 combat bots 2469 | -7/Garrison | Garrison Relay disabled 2510 | -7/Garrison | Entered Factory 2527 | -7/Factory | Reached level 14 2530 | -7/Factory | Upgraded with Utility slot (x1) 2636 | -7/Factory | Identified exit to Lower Caves 2636 | -7/Factory | Discovered exit to Lower Caves (range 6) 2785 | -7/Factory | Build established: Bothacker-Sprinter 2826 | -7/Factory | Identified exit to Garrison 2828 | -7/Factory | Entered Garrison 2836 | -7/Garrison | Garrison Relay disabled 2843 | -7/Garrison | Destroyed 7 combat bots 2883 | -7/Garrison | Reached level 15 2891 | -7/Garrison | Upgraded with Utility slot (x1) 2918 | -7/Garrison | Triggered checkpoint 2947 | -7/Garrison | Garrison Relay disabled 2959 | -7/Garrison | Identified exit to Factory 2959 | -7/Garrison | Discovered exit to Factory (range 11) 3029 | -7/Garrison | Discovered exit to Factory (range 9) 3056 | -7/Garrison | Garrison Relay disabled 3062 | -7/Garrison | Triggered checkpoint 3109 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3110 | -7/Garrison | Entered Factory 3241 | -7/Factory | Discovered exit to Factory (range 13) 3264 | -7/Factory | Identified exit to Garrison 3264 | -7/Factory | Entered Garrison 3274 | -7/Garrison | Triggered checkpoint 3335 | -7/Garrison | Garrison Relay disabled 3344 | -7/Garrison | Triggered checkpoint 3350 | -7/Garrison | Discovered exit to Factory (range 13) 3362 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 3386 | -7/Garrison | Entered Factory 3388 | -6/Factory | Reached level 16 3390 | -6/Factory | Upgraded with Power slot (x1) 3426 | -6/Factory | Identified exit to Garrison 3428 | -6/Factory | Entered Garrison 3430 | -6/Garrison | Reached level 17 3500 | -6/Garrison | Triggered checkpoint 3552 | -6/Garrison | Garrison Relay disabled 3566 | -6/Garrison | Spotted B-75 Beast 3602 | -6/Garrison | Triggered checkpoint 3606 | -6/Garrison | Core integrity fell below 50% 3640 | -6/Garrison | Garrison Relay disabled 3700 | -6/Garrison | Core integrity fell below 20% 3700 | -6/Garrison | Identified exit to Factory 3700 | -6/Garrison | Discovered exit to Factory (range 12) 3723 | -6/Garrison | Entered Factory 3725 | -6/Factory | Spotted B-75 Beast 3739 | -6/Factory | Upgraded with Weapon slot (x1) 3950 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03917_ Acquired 30 matter. 03918_ >> Watcher Feeds: Feed link from W-25 Informer lost. 03918_ K-01 Serf collects debris. 03920_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 03922_ T-07 Excavator is excavating. 03923_ K-01 Serf collects debris. 03923_ U-05 Engineer builds a Wall. 03924_ >> Watcher Feeds: Feed link from W-25 Informer lost. 03925_ Destroyed Adv. Heat Sink. 03925_ G-67 Veteran system corrupted by crushing effect. 03926_ K-01 Serf collects debris. 03936_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 03937_ Destroyed Plasma Rifle. 03937_ G-67 Veteran system corrupted by crushing effect. 03938_ G-67 Veteran system terminally corrupted. 03941_ Fission Core severed. 03944_ Destroyed Imp. Melee Analysis Suite. 03944_ L-41 Fighter system corrupted by crushing effect. 03950_ Mic. Nuclear Core destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????# ????? | | ??????????????????????? ??????????????? ?????? | | ????????????????????? ????????????? ?????? | | ?????????????????? #??????????? ?????? | | ???????????????? #??????????? #?????? | | ????????????? #??????????? #?????? | | ???????????? ###+######## #?????? | | ???????????? ??????? | | ???????????? k ??????? | | ??????????? ???????? | | ??????????? ???????? | | ?????????? ????????? | | ?????????? R ????????? | | ?????????? #????????? | | ????????? #????????? | | ????????? g #??###+##### #????????? | | ???????? #???? | ## #????????? | | ???????? #???? ?# #????????? | | ???????? l@%#??? """??# #????????? | | ????????????????##+######* #### "????# #????????? | | ???????????# + + ??????# #????????? | | ???????????# # #???????# #????????? | | ???????????# ????# ######### #????????? | | ???????????# ????????+ % #????????? | | ???????????+??????????? ############### #????????? | | ?????????????????????? # #???????# #????????? | | ??????????????????????]?# ! #???????# #????????? | | ?????????????????????]]?# #???????# #??#####?? | | ???????????????????? ]??# #???????# #?? !#?? | | ??????????????????? ???###+###???????# #?"" #?? | | ??????????????????? ?????# #?????????# #?R ! #?? | | ?????????????????? ??????# #???##+#### #""" #?? | | ?????????????????#+???????# #???# # "" #?? | | ??????????????????????????# #???# + #?? | | ??????????????????????????# #???# ########## | | ???????????????????????#### ##??## | | ???????????????????????# # ### / | | ???????????????????????# # """ | | ???????????????????????# # "R | | ???????????????????????# """ | | ???????????????????????# # """ " " " " " " " | | ?????????????????# ##### # #### " " " " " " " | | ?????????????????# #????# " " " " " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 50 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 8 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 8 Offensive Hacking 42 Defensive Hacking 10 Relay Coupler Types 320 Relay Coupler Value 4 Item Schematics ----------------- Imp. ECM Suite | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Factory Defaults Infiltrator Tester Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Levels Raised 16 | . . 3 . 3 1 1 1 1 1 1 1 1 . . 1 1 . XP Earned 31306 | 6000 100 4771 1000 3965 1500 1900 1235 918 1760 2327 1243 841 55 325 1500 1470 396 XP Spent 29855 | 5500 250 2250 2360 2275 3700 1600 1500 1500 1100 . 2300 2600 . . 1565 . 1355 Upgrades 57 | 8 1 3 13 8 2 5 5 1 1 . 1 1 . . 4 . 4 Power Slot 3 | 2 . . . . . . . . . . . . . . 1 . . Propulsion Slot 2 | 2 . . . . . . . . . . . . . . . . . Utility Slot 8 | 3 . . 1 . 2 . . . . . 1 1 . . . . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . 1 Core Integrity 18 | . . . 12 . . . . . . . . . . . 3 . 3 Energy Storage 6 | . . . . 6 . . . . . . . . . . . . . Mass Support 3 | . . . . 2 . . . . 1 . . . . . . . . Inventory Capacity 6 | . 1 3 . . . 1 . 1 . . . . . . . . . Sensor Range 4 | . . . . . . 4 . . . . . . . . . . . Melee Accuracy 1 | . . . . . . . 1 . . . . . . . . . . Hack Attack % 2 | . . . . . . . 2 . . . . . . . . . . Hack Defense % 2 | . . . . . . . 2 . . . . . . . . . . Protomatter Created 1426 | . . 86 . 255 . 91 189 181 . 166 123 156 . 60 . 98 21 Integrity Restored 3494 | . . 132 . 447 . 272 347 387 . 740 369 383 . 180 . 174 63 Core 3244 | . . 132 . 447 . 272 347 268 . 676 369 316 . 180 . 174 63 Parts 250 | . . . . . . . . 119 . 64 . 67 . . . . . Protomatter Decayed 291 | . . 41 . 98 . . 52 49 . 30 21 . . . . . . Game ------ Seed GatlingMolecularPrototype Manual? 0 Play Time 01:17:10 Cumulative 59.7 hours Start 2021.02.03 @ 11:35:20 End 2021.02.03 @ 17:41:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a81534-0d30-4d50-adf8-69cb0d282967