Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 15:52:34 Player: brushless Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 460 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 135/300 Energy 230/250 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Wheel Compact Wheel Huge Storage Unit Signal Interpreter Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Huge Storage Unit Signal Interpreter Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 9 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 5 4 Treads 4 | . 2 2 Leg 6 | 2 2 2 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . 1 . Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 98 Engine 14 | . 14 14 Treads 16 | . . 28 Leg 11 | . 27 . Device 12 | . 11 12 Storage 14 | . 14 15 Energy Gun 6 | . 14 1 Ballistic Gun 16 | . 14 17 Special Weapon 3 | . . 6 Naked Turns . | . . . Heaviest Build 35 | 14 30 35 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 13 | 6 12 15 Most Carried 12 | 6 10 12 Average Carried 9 | 4 8 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 342 | 230 46 66 Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1262 | . 140 1122 Core 259 | . 32 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | . . 20 Largest 2 | . . 2 Hottest 100 | . . 100 Shots Fired 21 | . . 21 Gun 14 | . . 14 Cannon . | . . . Launcher 5 | . . 5 Special 2 | . . 2 Kinetic 13 | . . 13 Thermal 2 | . . 2 Explosive 5 | . . 5 Electromagnetic 1 | . . 1 Robot Hit Streak 6 | . . 6 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . . 11 Core Hits 6 | . . 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 96 | 1 . 95 Guns 72 | . . 72 Cannons . | . . . Explosions 23 | . . 23 Melee . | . . . Ramming 1 | 1 . . Kinetic 60 | . . 60 Thermal . | . . . Explosive 23 | . . 23 Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 1 8 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | 1 . . Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 260 | . . 260 Average Temperature 95 | . . 95 Received Heat Transfer 45 | . 45 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 27 | . 5 27 Initial 1 | . . 1 Average 6 | . 4 8 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 4 | . 2 2 Peak Tracking Total 2 | . 2 1 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 8 | . 7 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 756 | 77 278 401 Spaces Moved 429 | 47 170 212 Core 18 | 18 . . Treads 212 | . . 212 Legs 199 | 29 170 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 153 | 130 150 160 Slowest Speed 190 | 190 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 26 | 4 28 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . . 2 Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile 2 | . . 2 AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 506 | 59 195 252 Wait 8 | . 5 3 Move 427 | 46 169 212 Hop . | . . . Pick Up 10 | 6 4 . Fast Attach 9 | 6 2 1 Attach 16 | . 6 10 Detach 11 | . 6 5 Swap 2 | . 1 1 Drop 2 | . 2 . Fire 20 | . . 20 Melee . | . . . Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 356 | -10/Materials | Entered Mines 359 | -10/Mines | Received a Mining Laser from a helpful Derelict 386 | -10/Mines | Assembled infested the area 507 | -10/Mines | Learned Materials security intel 724 | -10/Mines | Crushed by falling debris 724 | -10/Mines | Core integrity fell below 50% 746 | -10/Mines | Core integrity fell below 20% 757 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- Acquired 9 matter. Heat Sink destroyed. &XE8%AW0VSI S8T=EPSJZ,BU B|B9,VCQ EM Pulse Gun destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Ion Engine destroyed. System corrupted by crushing effect (+3). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. YI-UF0 mumbles something. Assault Rifle destroyed. The unstable cave ceiling collapses. YI-UF0 mumbles something. The unstable cave ceiling collapses. Lgt. Treads destroyed. The unstable cave ceiling collapses. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####??????? ???????????????????????????????????? | | ### ??????????????????????????????????? | | #???????????????##???##??????????????? | | #???????????????# #### ##?????????????? | | #????????????#### #?????????????? | | ## #?????????#### ##?????????????? | | ??## #?????????# #?????????????? | | ?????# #????????# #?????????????? | | ###???? #???????## ##?????????????? | | ##???? ##????#### #?????????????? | | #??????#???### # @ #?????????????? | | ##???????? ###??????????????? | | #?????#### ##????????????????? | | ##???## ##?????????????????? | | ##??# ##??????????????????? | | ##?# g ##???????????????????? | | "" #?# ##???????????????????? | | "" #?## #???????????????????? | | "" #??# #???????????????????? | | ##??## ????????????????? | | ##????# ??????????????? | | #???### # ??????????????? | | ### ###### ##? ??????????????? | | ??# #??? ?????????????? | | ??# ##??????????????????? | | ###### ##### #####???????????????????? | | #?# #???## ##???????????????????????? | | ### ####### ##????????????????????????? | | #?????????????????????????? | | ############ #????????????????????????? | | #??????????#### #????????????????????????? | | #??????????????# #????????????????????????? | | ####???????????????# ##????????????????????????? | | ????????????????????###?????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatWaveBeamcaster Manual? 0 Play Time 00:20:30 Cumulative 12.8 hours Start 2022.06.21 @ 15:31:18 End 2022.06.21 @ 15:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ea12f55-3141-4782-964e-c5c7d7f784ca