Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 13:25:55 Player: Kathisto Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (360) 1800 Value Destroyed (13990) 13990 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4947) 4947 TOTAL SCORE: 28037 Bonus ------- High Alert Combat Kills 1889 Follower Combat Kills 227 Entered DSFs 500 Win 3000 Friendly Fire -669 Cogmind --------- Core Integrity 433/1600 Matter 24/300 Energy 31/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- Nova Cannon > --- INVENTORY (5) ---- Field Propulsion Array Power Maul Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Improved Powered Armor > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor High-capacity Matter Pod Improved Matter Compressor Advanced Launcher Guidance Computer Quantum Capacitor Hardened Heavy Armor Plating Graphene Brace Improved Focal Shield Advanced Hacking Suite Long-range Tractor Beam Drone Bay Compact HERF Cannon Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Long-range Missile Launcher [Rating: 149] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Improved Powered Armor Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . 1 . Propulsion 4 | . . 1 . 1 . . . . . . 2 . . Utility 8 | . . . 1 1 . . . 2 1 1 . . 2 Weapon 4 | . . 1 1 . . . . . . 1 . 1 . Parts Attached 194 | 7 12 19 22 3 15 . 2 9 30 13 15 26 21 Power 21 | 1 1 2 2 1 1 . . . 5 1 3 2 2 Engine 7 | 1 1 2 2 1 . . . . . . . . . Core 5 | . . . . . . . . . 5 . . . . Reactor 9 | . . . . . 1 . . . . 1 3 2 2 Propulsion 52 | 2 3 7 8 1 2 . . . 4 . 6 9 10 Treads 34 | 2 1 6 8 1 2 . . . 4 . 4 5 1 Leg 7 | . . . . . . . . . . . 2 3 2 Wheel 3 | . 2 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 3 Flight 4 | . . . . . . . . . . . . . 4 Utility 46 | 2 3 1 2 1 1 . . 5 11 6 2 5 7 Device 25 | 1 1 . . 1 . . . 4 7 5 1 2 3 Storage 4 | 1 1 . . . . . . . 2 . . . . Processor 11 | . 1 1 2 . 1 . . 1 2 1 . . 2 Hackware 3 | . . . . . . . . . . . . 1 2 Protection 3 | . . . . . . . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 5 9 10 . 11 . 2 4 10 6 4 10 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 2 1 . . . 1 Ballistic Gun 64 | 1 4 8 8 . 11 . 2 2 8 6 4 10 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 2 . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . . . 2 1 1 . 2 . Parts Lost 79 | . 8 6 5 . 1 . . 1 4 3 7 35 9 Power 9 | . 1 . 1 . . . . . . 1 . 5 1 Propulsion 21 | . 3 3 1 . 1 . . . . . 2 6 5 Utility 18 | . 1 1 . . . . . . 4 2 . 8 2 Weapon 31 | . 3 2 3 . . . . 1 . . 5 16 1 Highest Loss Streak 15 | . 3 5 2 . 1 . . 1 1 3 3 15 6 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 . Average Backups 18 | 2 6 19 24 23 12 17 18 18 20 21 21 19 4 Power . | . 1 1 1 1 . . . . . . . 1 . Propulsion 3 | . 1 4 9 7 3 5 4 4 3 2 1 . . Utility 6 | . 2 7 6 7 4 5 6 6 7 11 10 9 . Weapon 7 | . 2 6 6 7 4 7 8 8 10 7 9 8 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 56 | . 1 11 14 . 14 . 1 1 1 2 6 3 2 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 25 | . . 3 11 . 8 . 1 . . . 1 . 1 Utility 15 | . . 2 . . 4 . . . . 2 5 2 . Weapon 13 | . 1 5 3 . . . . 1 1 . . 1 1 Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 91 97 99 99 77 84 83 85 87 87 89 81 26 Engine 3 | . 8 10 8 7 1 . . . . . . . . Core 2 | . . . . . . . . . 10 8 . . . Reactor 2 | . . . . . 4 7 7 6 . 1 7 11 . Treads 17 | . 24 15 26 30 17 15 15 13 11 10 18 13 4 Wheel 2 | . 2 15 . . . . . . . . . . . Device 7 | . 10 4 . 6 . . . 12 15 14 12 6 5 Storage 6 | . 14 11 9 7 5 7 7 6 5 5 4 3 . Processor 15 | . 2 6 18 15 22 23 23 20 17 21 19 15 4 Ballistic Gun 26 | . 25 32 35 30 24 30 29 24 21 23 21 23 . Peak Build Rating 149 | 7 8 19 33 37 66 66 70 79 98 116 138 149 78 Average Rating 62 | 6 6 15 28 36 50 66 68 75 92 108 130 121 50 On Entrance 53 | . 7 8 18 33 37 66 66 68 77 94 114 136 24 Avg Prop Armor Cover (%) 30 | . . 16 . . 41 . . . . . 4 21 37 Naked Turns 59 | . . . . . . . . . . . . 52 7 Heaviest Build 192 | 12 89 97 102 103 112 112 115 119 141 143 155 192 28 Greatest Support 210 | 40 40 60 60 80 140 140 140 140 140 140 210 196 75 Greatest Overweight (x) 47 | . 4 9 1 1 2 . . . 1 1 1 47 3 Average Overweight (x) . | . . 5 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 8 25 25 25 19 25 25 25 25 25 25 23 5 Most Carried 25 | 3 8 25 25 24 25 22 25 25 25 25 25 25 5 Average Carried 20 | 2 6 19 24 23 15 22 24 23 24 24 24 21 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 8 23 25 24 22 22 25 25 25 25 25 4 3 Class Distribution -------------------- 33% | Scavenger-Gunner 21% | Gunner 13% | Scavenger-Tank 13% | Mutant 8% | Tank 7% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Matter Collected 11454 | 292 618 912 1536 50 484 . 304 605 1953 1087 1505 2046 62 Remotely 3112 | . . . . . . . . 132 402 574 1099 905 . Salvage Created 17182 | 202 755 1579 2549 50 355 . 634 992 2484 1930 2263 3280 109 Parts 952 | 17 37 102 140 8 13 . 32 56 160 95 121 167 4 Haulers Intercepted 15 | . 1 5 6 . . . . 1 2 . . . . Recyclers Shooed 11 | 2 . . 3 . . . . . . 2 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 254 | . 18 31 44 . 1 . 12 12 38 28 29 38 3 Guns 209 | . 18 19 31 . 1 . 11 12 29 24 29 35 . AOE 45 | . . 12 13 . . . 1 . 9 4 . 3 3 Classes Destroyed 22 | 3 4 5 4 . 2 . 1 1 1 . 1 . . Worker 25 | 1 1 3 4 . . . . . 3 1 . 12 . Builder 19 | . . 4 2 . . . . . 5 4 1 3 . Tunneler 6 | 6 . . . . . . . . . . . . . Hauler 15 | . 1 5 6 . . . . 1 2 . . . . Recycler 14 | 1 . 3 2 . . . . 1 3 1 . 3 . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 21 | . . 3 4 1 . . . 2 4 1 . 5 1 Swarmer 70 | . 2 9 12 . . . 3 . 20 7 . 14 3 Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 84 | . 15 11 17 . . . 6 5 2 15 7 6 . Brawler 2 | . . . 1 . . . . . . . 1 . . Duelist 2 | . . 2 . . . . . . . . . . . Sentry 31 | . . 9 6 . . . . 4 7 . 2 3 . Specialist 12 | . . . 4 . . . 2 . . 2 2 2 . Hunter 17 | . . . 4 . . . . . . . 8 5 . Programmer 30 | . . . . . . . . 3 8 4 8 7 . Heavy 2 | . . . . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . Compactor 1 | . . . . . 1 . . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . Martyr 2 | . . . . . 2 . . . . . . . . Best Kill Streak 14 | 3 4 10 9 1 1 . 6 5 11 7 8 14 3 Combat Bots Only 8 | . 3 8 7 . 1 . 6 5 5 7 6 8 3 Max Kills in Single Turn 5 | 1 2 4 3 1 1 . 2 1 4 5 3 3 3 Gunslinging 2 | . 1 . . . . . 1 . 1 2 2 1 . Exploded 4 | . . 4 3 . . . 1 . 3 2 . 1 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 1701 | . 112 106 182 14 1 . 34 115 156 102 220 437 222 Missed 542 | . 26 32 50 6 . . 14 41 48 22 55 135 113 Hits 1159 | . 86 74 132 8 1 . 20 74 108 80 165 302 109 Melee 5 | . . 2 . . 1 . . . . . 2 . . Projectile 1154 | . 86 72 132 8 . . 20 74 108 80 163 302 109 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 38 | . 1 2 5 . 1 . 1 1 2 3 9 11 2 Actively Blocked 3 | . . . . . . . . . . . 3 . . Part Disruptions 4 | . . . . . . . . 1 . 1 2 . . Damage Taken 19901 | . 1123 1148 1972 109 44 . 413 638 1537 1360 2958 6323 2276 Core 3160 | . 129 294 213 6 44 . 55 34 84 176 128 830 1167 Absorbed by Shields 896 | . . . . . . . . 15 548 333 . . . Reduced by Siege Mode 506 | . . . . . . . 5 9 19 41 296 136 . Redirected to Shielding 17 | . . . . . . . . . . . . 17 . Ignored by Resistances 509 | . . . . . . . . . . 34 252 223 . Regen/Repaired (Parts) 423 | . 77 21 161 . 164 . . . . . . . . Core Remaining (%) 68 | 100 48 26 61 . . . 85 96 91 84 90 42 27 Volleys Fired 747 | 33 85 77 101 2 33 . 25 42 123 70 80 70 6 Largest 6 | 2 2 3 4 4 4 . 4 4 4 5 5 6 1 Hottest 224 | 70 120 69 96 96 106 . 132 126 126 224 222 199 113 Shots Fired 2307 | 66 161 221 371 8 76 . 91 131 291 198 302 385 6 Gun 2139 | 66 160 216 361 8 76 . 88 119 229 156 279 381 . Cannon 134 | . . . . . . . . 12 55 39 23 . 5 Launcher 33 | . . 5 10 . . . 3 . 7 3 . 4 1 Special 1 | . 1 . . . . . . . . . . . . Kinetic 2092 | 33 146 216 361 8 76 . 88 119 229 156 279 381 . Thermal 182 | 33 15 . . . . . . 12 55 39 23 . 5 Explosive 33 | . . 5 10 . . . 3 . 7 3 . 4 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 32 | 6 32 12 32 3 17 . 15 20 19 18 29 30 . Robot Miss Streak 6 | 3 3 3 2 1 2 . 4 4 6 5 3 5 1 Penetration Max 2 | . . . . . . . . . 1 1 1 2 . Secondary Targets 51 | . 1 3 5 . . . 4 2 4 11 10 11 . Max Gunslinging Chain 3 | . 1 1 1 . . . 1 1 1 3 2 2 . Shots Hit Robots 1502 | 40 123 149 270 3 60 . 49 76 143 110 214 264 1 Core Hits 729 | 14 44 80 114 3 16 . 25 36 93 72 83 142 7 Critical Kills 13 | . . . . . . . . . 1 2 7 3 . Critical Parts Destroyed 27 | . . . 2 . 1 . . . 1 7 8 7 1 Critical Strikes 43 | . 2 . 2 . 1 . . . 3 9 15 10 1 Burn 2 | . 2 . . . . . . . . . . . . Destroy 40 | . . . 2 . 1 . . . 3 9 15 10 . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 36825 | 405 1344 2972 5704 59 1140 . 1337 1782 4545 4001 5404 7798 334 Guns 30939 | 401 1332 1904 4040 49 1140 . 1267 1774 3570 3451 5337 6674 . Cannons 291 | . . . . . . . . . 171 84 36 . . Explosions 5304 | . . 1068 1534 . . . 70 . 785 454 . 1102 291 Melee 43 | . . . . . . . . . . . . . 43 Ramming 248 | 4 12 . 130 10 . . . 8 19 12 31 22 . Kinetic 30553 | 176 1171 1904 4040 49 1140 . 1267 1774 3570 3451 5337 6674 . Thermal 677 | 225 161 . . . . . . . 171 84 36 . . Explosive 5304 | . . 1068 1534 . . . 70 . 785 454 . 1102 291 Electromagnetic . | . . . . . . . . . . . . . . Impact 43 | . . . . . . . . . . . . . 43 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . . . . . . 14 4 13 14 2 Average Corruption 3 | . 2 . . . . . . . 3 3 5 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 84 | . 2 . . . . . . . 23 20 15 20 4 Message Errors 21 | . 2 . . . . . . . 3 6 2 7 1 Matter Fused 13 | . . . . . . . . . 3 3 2 3 2 Heat Flow Errors 9 | . . . . . . . . . 4 3 1 . 1 Energy Discharges 12 | . . . . . . . . . 5 2 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . . 4 2 3 4 . Data Loss (major) 5 | . . . . . . . . . . 2 1 2 . Misfires 4 | . . . . . . . . . 1 . 3 . . Alerts 2 | . . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 209 | . . 90 41 . . . . . 8 . . 27 43 Projectiles 8 | . . . . . . . . . 8 . . . . Explosions 158 | . . 90 41 . . . . . . . . 27 . Melee 43 | . . . . . . . . . . . . . 43 Knockbacks 5 | 1 1 . 1 . . . . . . 1 . . 1 Impact 5 | 1 1 . 1 . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . 212 . . . . 16 . 96 . . 139 . Shots 10 | . . 4 . . . . 1 . 2 . . 3 . Rammed 28 | 3 4 . 10 1 . . . 2 2 2 2 2 . Targets Rammed 30 | 3 5 . 10 1 . . . 2 2 2 2 3 . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . 1 . Highest Temperature 418 | 190 274 44 162 15 271 . 185 286 378 245 69 418 78 Average Temperature 68 | 68 84 13 34 10 138 . 43 68 91 47 17 143 24 Received Heat Transfer 2511 | . 588 330 495 48 . . 144 174 109 215 183 207 18 Effects 9 | . . . . . 3 . . . 1 . . 5 . Shutdowns 4 | . . . . . . . . . 1 . . 3 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 3 | . . . . . 3 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations 29 | . . . . . . . 2 2 6 7 7 5 . Total Turns 496 | . . . . . . . 13 27 54 62 250 90 . Longest Duration 93 | . . . . . . . 12 14 12 13 93 37 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . 1 . 1 . . . . Heat Transferred 1591 | 666 629 . . . . . . . 185 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . 2 3 1 . . 1 . 2 3 2 3 2 Low Security (%) 40 | 100 100 31 22 . 100 100 65 100 35 . . 17 . Level 1 24 | . . 8 37 100 . . 34 . 33 53 21 38 . Level 2 29 | . . 60 35 . . . . . 31 8 78 18 100 Level 3 5 | . . . 4 . . . . . . 37 . 25 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 999 | 10 144 549 852 385 84 . 355 186 642 876 654 999 698 Initial 591 | . . 13 224 385 84 . . 186 69 306 417 358 591 Average 295 | . 64 344 351 312 5 . 183 58 293 496 464 439 595 Influence Increases 8943 | 40 524 1057 1373 27 . . 455 379 1342 1021 785 1498 442 Destroy 0b10 Robot/C 5080 | . 340 620 880 . . . 280 240 760 560 580 760 60 Destroy 0b10 Robot/NC 520 | 40 10 95 95 10 . . 5 20 85 35 5 115 5 Destroy Leader 1172 | . 112 166 240 2 . . 30 76 162 82 120 170 12 Allied During Kill 64 | . . . . . . . 64 . . . . . . Successful Hack 176 | . . . 20 . . . . . 36 29 2 . 89 Disable Machine 450 | . 30 75 45 . . . . 15 135 105 15 15 15 Destroy Structure 626 | . 2 71 33 . . . 16 13 164 120 48 123 36 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 840 | . 30 30 60 15 . . 60 15 . 90 15 315 210 Influence Decreases 8256 | 40 492 558 1056 633 242 . 100 592 858 852 942 1150 741 Entered New Map 2562 | . . 19 307 463 158 . . 169 73 320 378 280 395 Time Decay 4634 | 40 422 479 699 170 64 . . 413 595 502 494 510 246 Lost Part 770 | . 70 60 50 . . . . 10 40 30 70 350 90 Lost Ally 140 | . . . . . 20 . 100 . . . . 10 10 Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 65 | . 6 3 10 1 . . 2 5 6 7 7 13 5 Investigation 4 | . 2 . 1 . . . . . . . . . 1 Extermination 19 | . . . . 1 . . . 4 3 4 3 3 1 Reinforcement 31 | . 4 3 7 . . . 2 1 2 3 3 4 2 Assault 4 | . . . 1 . . . . . 1 . 1 . 1 Garrison 7 | . . . 1 . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 1 1 1 2 . Haulers Reinforced 3 | . . . . . . . . 1 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Distress Signals 15 | . 3 2 2 . . . . . 2 1 1 4 . Communications Jammed 14 | . . . . . . . . . 14 . . . . Distress Signals 14 | . . . . . . . . . 14 . . . . Times Spotted 410 | . 36 37 67 2 8 . 17 15 47 34 34 81 32 Peak Tracking Total 14 | . 7 7 5 3 4 . 7 4 6 8 6 14 14 Tactical Retreats 32 | . 2 1 2 1 1 . 1 1 . 5 1 11 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 23 | . 4 2 1 1 . . . 4 5 1 . 4 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 30 | . 2 5 3 . . . . 1 9 7 1 1 1 Max in Single Turn 3 | . 1 2 1 . . . . 1 3 2 1 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 38 | . 2 2 7 . . 2 . 5 11 2 1 1 5 Terminals 18 | . . . 4 . . 1 . 2 6 . . 1 4 Fabricators 3 | . . . . . . . . . 1 1 . . 1 Repair Stations 5 | . 1 1 1 . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Scanalyzers 7 | . . 1 1 . . . . 2 1 1 1 . . Garrison Access 3 | . . . 1 . . 1 . . 1 . . . . Total Hacks 87 | . 3 5 22 . . 4 . 15 21 4 4 1 8 Successful 36 | . 3 4 12 . . 1 . 4 4 2 2 . 4 Failed 47 | . . . 9 . . 3 . 11 16 2 1 1 4 Catastrophic 12 | . . . 2 . . . . 4 5 . . 1 . Database Lockouts 4 | . . 1 1 . . . . . 1 . 1 . . Manual 12 | . . . 6 . . . . 3 2 1 . . . Terminals 43 | . . . 12 . . 2 . 8 13 . . 1 7 Fabricators 5 | . . . . . . . . . 1 3 . . 1 Repair Stations 12 | . 2 2 4 . . . . 2 2 . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Scanalyzers 20 | . . 3 5 . . . . 5 2 1 4 . . Garrison Access 5 | . . . 1 . . 2 . . 2 . . . . Terminal Hacks 9 | . . . 3 . . 1 . 1 1 . . . 3 Record 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . 1 . . 1 Repair Station Hacks 9 | . 2 2 4 . . . . . 1 . . . . Scan Component 5 | . 1 1 2 . . . . . 1 . . . . Repair 4 | . 1 1 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . Scanalyzer 10 | . . 2 2 . . . . 2 1 1 2 . . Retrieve Study 10 | . . 2 2 . . . . 2 1 1 2 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . 1 . . . . . Terminals 3 | . . . 2 . . . . 1 . . . . . Botnet 3 | . . . 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 5 . . 2 . 5 10 2 . 1 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . . . . . Time 213 | . . . . . . . . . . 139 . . 74 Total Part Build Rating 18 | . . . . . . . . . . 9 . . 9 Part Studies Acquired 9 | . . 2 2 . . . . 1 1 1 2 . . Parts Repaired 4 | . 1 1 2 . . . . . . . . . . Time 122 | . 26 32 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Total Allies 20 | . . . . . 20 . . . . . . . . Largest Group 19 | . . . . . 19 7 7 . . . . . . Highest-Rated Group 465 | . . . . . 465 192 192 . . . . . . Highest-Rated Ally 35 | . . . . . 35 31 31 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 7 6 5 4 Total Orders 7 | . . . . . . . . . 2 2 . 2 1 EXPLORE 6 | . . . . . . . . . 2 1 . 2 1 RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 188 | . . . . . 158 . 30 . . . . . . Total Damage 2970 | . . . . . 2548 . 422 . . . . . . Kills 8 | . . . . . 6 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 10026 | 231 933 812 . 346 15 . . 1454 2174 1301 1316 1027 417 Sensors 4853 | . . . . . . . . . 1246 1301 1316 990 . Seismic 4847 | 231 933 812 . 346 15 . . 1434 662 . . 37 377 Jamming 2672 | . . . . . . . . 1283 1349 . . . 40 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 2 1 . 2 1 Drone Recoveries 3 | . . . . . . . . . 1 1 . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Turns Passed 16759 | 356 1245 2062 2967 347 1053 112 328 1458 2256 1348 1316 1388 523 Spaces Moved 7737 | 152 618 790 1091 148 680 70 133 793 1039 519 476 471 757 Core 899 | 2 . . . . 242 . . . . . . 169 486 Treads 5754 | 150 486 110 1091 148 438 70 133 793 1039 519 476 298 3 Legs 6 | . . . . . . . . . . . . 4 2 Wheels 812 | . 132 680 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 266 | . . . . . . . . . . . . . 266 Fastest Speed 31 | 50 80 110 200 225 50 160 160 160 160 160 152 50 31 Average Speed 158 | 158 145 181 218 225 124 160 160 160 164 179 159 166 47 Slowest Speed 2400 | 160 160 240 240 225 225 160 160 160 240 240 216 2400 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 10 94 78 83 5 95 3 95 27 42 21 16 25 30 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 99 | . . . . . . . 10 7 28 20 16 15 3 Terrain Destroyed 435 | . 1 82 34 . 1 . 30 11 103 68 41 47 17 Melee 1 | . . . . . . . . . . . . . 1 Projectile 174 | . 1 . . . 1 . . 11 60 52 36 9 4 AOE 249 | . . 82 34 . . . 30 . 43 15 . 33 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Res Res Acc Total 10738 | 202 807 1286 1474 158 847 70 203 896 1374 805 849 861 906 Wait 1579 | 5 69 326 192 4 88 . 24 37 95 172 229 248 90 Move 7717 | 151 617 789 1090 148 679 70 132 792 1038 518 475 470 748 Hop 4 | . . . . . . . . . . . . . 4 Pick Up 168 | 3 9 43 27 . 17 . 9 6 22 7 16 6 3 Fast Attach 86 | 7 7 7 3 . 6 . 2 . 9 2 4 19 20 Attach 74 | . 6 8 6 2 1 . . 3 8 5 8 16 11 Detach 12 | . . . . . . . . . 1 2 1 1 7 Swap 167 | . 6 9 17 1 10 . 1 12 48 21 23 17 2 Drop 149 | . 3 27 28 . 13 . 8 2 28 6 11 11 12 Fire 747 | 33 85 77 101 2 33 . 25 42 123 70 80 70 6 Melee 3 | . . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 30 | 3 5 . 10 1 . . . 2 2 2 2 3 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 357 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Discovered new exit (range 15) 1057 | -10/Materials | Derelicts attacked the area 1079 | -10/Materials | Repaired Assault Rifle 1126 | -10/Materials | Discovered new exit (range 13) 1180 | -10/Materials | Lost 3 parts (1n2w) 1474 | -10/Materials | Core integrity fell below 50% 1502 | -10/Materials | Lost 3 parts (2n1w) 1566 | -10/Materials | Discovered new exit (range 15) 1602 | -10/Materials | Entered another Materials area 1602 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1926 | -9/Materials | Build established: Gunner 2153 | -9/Materials | Discovered new exit (range 12) 2251 | -9/Materials | Repaired Mni. Grenade Launcher 2300 | -9/Materials | Discovered new exit (range 14) 2445 | -9/Materials | Destroyed 8 combat bots 2448 | -9/Materials | Lost 5 parts (2n1u2w) 2507 | -9/Materials | Core integrity fell below 50% 2698 | -9/Materials | Discovered new exit (range 12) 3012 | -9/Materials | Build established: Scavenger-Gunner 3558 | -9/Materials | Build established: Gunner 3606 | -9/Materials | Central database locked down 3664 | -9/Materials | Entered another Materials area 3664 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3666 | -8/Materials | Discovered new exit (range 9) 4028 | -8/Materials | Central database locked down 4347 | -8/Materials | Repaired Hvy. Assault Rifle+ 4381 | -8/Materials | Repaired Autogun+ 4574 | -8/Materials | Discovered new exit (range 15) 4920 | -8/Materials | Garrison activated, responded to threat 5019 | -8/Materials | Identified exit to Factory 5208 | -8/Materials | Build established: Scavenger-Gunner 6464 | -8/Materials | First assault squad dispatched 6522 | -8/Materials | Destroyed 7 combat bots 6631 | -8/Materials | Entered Factory 6631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6849 | -7/Factory | Build established: Gunner 6978 | -7/Factory | Sucked down chute 6978 | -7/Factory | Entered Waste 6979 | -7/Waste | Met a frightened Derelict 7017 | -7/Waste | Spotted C-40 Crusher 7025 | -7/Waste | Spotted C-40 Crusher 7031 | -7/Waste | Spotted C-40 Crusher 7035 | -7/Waste | Allies destroyed C-40 Crusher 7045 | -7/Waste | Allies destroyed C-40 Crusher 7066 | -7/Waste | Spotted C-40 Crusher 7101 | -7/Waste | Spotted C-40 Crusher 7132 | -7/Waste | Spotted C-40 Crusher 7139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7185 | -7/Waste | Warlord forces began an assault 7223 | -7/Waste | Allies destroyed C-40 Crusher 7238 | -7/Waste | Allies destroyed C-40 Crusher 7257 | -7/Waste | Allies destroyed C-40 Crusher 7281 | -7/Waste | Destroyed C-40 Crusher 7311 | -7/Waste | Lost 10 allies 7490 | -7/Waste | Found Damper Plating 7559 | -7/Waste | Discovered new exit (range 16) 7659 | -7/Waste | Build established: Scavenger-Gunner 8031 | -7/Waste | Entered Factory 8031 | -7/Factory | Accompanied by 7 allies 8143 | -7/Factory | Identified exit to DSF 8143 | -7/Factory | Entered DSF 8143 | -7/DSF | Accompanied by 7 allies 8182 | -7/DSF | Additional patrols routed to DSF 8352 | -7/DSF | Discovered new exit (range 15) 8394 | -7/DSF | Sterilization system engaged 8414 | -7/DSF | Ambient heat levels rising (+10) 8423 | -7/DSF | Lost 4 allies 8429 | -7/DSF | Ambient heat levels rising (+10) 8444 | -7/DSF | Ambient heat levels rising (+10) 8459 | -7/DSF | Ambient heat levels rising (+10) 8471 | -7/DSF | Entered Factory 8471 | -6/Factory | Evolved 2 slots: Utility x2 9206 | -6/Factory | Discovered new exit (range 9) 9220 | -6/Factory | Identified exit to Lower Caves 9370 | -6/Factory | Discovered new exit (range 9) 9929 | -6/Factory | Entered another Factory area 9929 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10212 | -5/Factory | Discovered new exit (range 6) 10254 | -5/Factory | Build established: Scavenger-Tank 10665 | -5/Factory | Spotted B-75 Beast 10682 | -5/Factory | Destroyed B-75 Beast 11117 | -5/Factory | Central database locked down 11984 | -5/Factory | Build established: Scavenger-Gunner 12029 | -5/Factory | First assault squad dispatched 12031 | -5/Factory | System corruption reached 10% 12118 | -5/Factory | Discovered new exit (range 14) 12137 | -5/Factory | Identified exit to Factory 12185 | -5/Factory | Entered another Factory area 12185 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12586 | -4/Factory | Build established: Tank 13063 | -4/Factory | Lost 3 parts (1p2u) 13097 | -4/Factory | Found Quantum Capacitor 13199 | -4/Factory | Destroyed 7 combat bots 13238 | -4/Factory | Fabricated Hvy. Shield Leg (x1) 13437 | -4/Factory | Discovered new exit (range 13) 13459 | -4/Factory | Identified exit to Research 13533 | -4/Factory | Entered Research 13533 | -3/Research | Evolved 2 slots: Propulsion x2 13783 | -3/Research | First assault squad dispatched 13848 | -3/Research | Central database locked down 14609 | -3/Research | System corruption reached 10% 14642 | -3/Research | Lost 3 parts (1n2w) 14728 | -3/Research | Found Imp. Powered Armor 14833 | -3/Research | Discovered new exit (range 7) 14846 | -3/Research | Identified exit to Research 14849 | -3/Research | Entered another Research area 14849 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 15158 | -2/Research | Build established: Scavenger-Executioner 15583 | -2/Research | Garrison activated, responded to threat 15620 | -2/Research | Destroyed 8 combat bots 15655 | -2/Research | Lost 4 parts (2n2w) 15884 | -2/Research | Garrison activated, responded to threat 16104 | -2/Research | Destroyed 8 combat bots 16113 | -2/Research | Lost 12 parts (1p2n1u8w) 16143 | -2/Research | System corruption reached 10% 16143 | -2/Research | Released all parts (11) 16174 | -2/Research | Lost 15 parts (4p1n7u3w) 16220 | -2/Research | Discovered new exit (range 15) 16231 | -2/Research | Core integrity fell below 50% 16237 | -2/Research | Entered Access 16237 | -1/Access | Evolved 2 slots: Utility x2 16267 | -1/Access | Identified exit to Command 16369 | -1/Access | Spotted B-99 Colossus 16432 | -1/Access | Fabricated Exp. Core Analyzer? 16465 | -1/Access | Build established: Mutant 16487 | -1/Access | First assault squad dispatched 16610 | -1/Access | Spotted B-99 Colossus 16631 | -1/Access | Identified exit to Surface 16638 | -1/Access | Spotted B-99 Colossus 16638 | -1/Access | Spotted B-99 Colossus 16666 | -1/Access | Lost 6 parts (1p2n2u1w) 16698 | -1/Access | Released all parts (6) 16743 | -1/Access | Core integrity fell below 50% 16760 | *** | Escaped! Last Messages --------------- 16736_ Penetrated by Slug. 16736_ Slug penetrates Sealed Heavy Doors. 16738_ Penetrated by Slug. 16739_ B-99 Colossus activates siege mode. 16739_ Slug penetrates B-99 Colossus. 16739_ Penetrated by Slug. 16740_ Acquired 6 matter. 16742_ B-99 Colossus activates siege mode. 16742_ Penetrated by Slug. 16743_ Field Propulsion Array destroyed. 16743_ Penetrated by Slug. 16743_ Slug penetrates Sealed Heavy Doors. 16743_ Penetrated by Slug. 16743_ Slug penetrates B-99 Colossus. 16743_ Penetrated by Slug. 16745_ P-80 Master resets B-99 Colossus, system corruption cleaned. 16745_ Penetrated by Slug. 16746_ Slug penetrates Sealed Heavy Doors. 16754_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | # """"" ## ! # ######+# | | * # """"" ## # # # | | ?# """"" #####+#### # + | | ?# """"" % # "" # | | #####??# # "" ######### | | ????????# + T" #???????? | | ????????# # "" #???????? | | ????????############### % ""###### "" #???????? | | ??????????????????????# ###????# #???????? | | ???????????????????#### "###???# #???????? | | ???????????????????# #???# #???????? | | ???????????????????# #???#! #???????? | | ???????????????????# #???# #???????? | | ???????????????????# #???# #???????? | | ???????????????????# #???# #???????? | | #####??????????????# % #???######"##??????? | | ########+#?????# %% #???????###"######## | | " #?????#""%"""""""#???????#" | | = #???????"%"??????????????## | | ####### #???????"%"???????????????#""""" " | | #+###?????# #?????#"" """""""#????????#""""" " | | ??????# #?????# #????????#""""" " | | ????# #?????# """""" #????????#""""" | | ??# #?????# " "????????####""""" " | | # #?????# " "" "????????# #""""" " | | # #?????# " "@ "????????# + " | | """ """ # #?????# " "????????# # | | """T""" # #?????# "" """ #?????# # | | ########### #?????# p #?????# # ! | | ] ??# #?????# #?????# # | | !! ?# #?????""""""""""""?????# ########### | | !! ?# #?????#"" #?????# | | ! # #?????#"" #?????# | | # #?????#"" #?????# ###+####### | | + #?????#T! #?????# #?????????? | | # #?????#"" #?????# #?????????? | | # #?????#"" #?????# #?????????? | | ?# #######"" ####### #?????????? | | ?# #?????????? | | ??# * #?????????? | | ??##############################?????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 800 Resistance: KI 25 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -4/Factory | Preloaded Exp. Core Analyzer | x1 | -1/Access | Preloaded Repaired ---------- Assault Rifle | 23% | -10/Materials Mni. Grenade Launcher | 58% | -9/Materials Hvy. Assault Rifle | 6% | -8/Materials Autogun | 53% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Lrn. Missile Launcher | -3/Research | Hacked Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordForceFlail Manual? 0 Play Time 02:20:24 Cumulative 272.9 hours Start 2025.12.21 @ 20:09:16 End 2025.12.22 @ 13:25:55 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5daa8e5-3e61-4381-bbd9-16d65f8574cb