Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.12 @ 02:17:20 Player: Zyll Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (897) 897 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2770 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 172/240 System Corruption 4% Temperature Cool (27) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Scythe > --- INVENTORY (6) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Nuclear Core Power Shielding Light Armor Plating Light EM Pulse Cannon Improved Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 6 2 16 21 Power 6 | 1 . 4 1 Engine 4 | 1 . 3 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 . 7 5 Treads 4 | . . 3 1 Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . . 1 Flight 6 | . . 3 3 Utility 10 | 1 1 . 8 Device 4 | . . . 4 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 15 | 2 1 5 7 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 3 10 Power 1 | . 1 . . Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . 1 3 7 Average Slot Usage (%) 81 | . 92 82 74 Engine 9 | . 11 11 7 Treads 2 | . . 5 . Leg 12 | . 28 16 . Flight 11 | . . 10 20 Device 5 | . . . 11 Storage 10 | . 14 11 9 Hackware 1 | . . . 3 Protection 9 | . 9 11 7 Energy Gun 5 | . 3 9 4 Ballistic Gun 5 | . 14 5 . Launcher 3 | . 10 2 . Slashing Weapon 1 | . . . 3 Special Melee Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 21 | 13 15 19 21 Greatest Support 43 | 20 20 43 20 Greatest Overweight (x) 4 | 1 . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 6 6 6 Average Carried 4 | 1 4 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 778 | 222 14 224 318 Remotely . | . . . . Salvage Created 788 | . 243 205 340 Parts 55 | . 19 18 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 7 7 Melee 7 | . . 1 6 Guns 7 | . 4 3 . Cannons 1 | . . . 1 AOE 7 | . 4 3 . Classes Destroyed 8 | . 6 2 . Worker 1 | . 1 . . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 8 | . 3 4 1 Grunt 11 | . 5 1 5 Sentry 3 | . . 2 1 Best Kill Streak 4 | . 4 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1982 | . 298 405 1279 Core 642 | . 23 68 551 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 90 83 . Volleys Fired 43 | . 15 25 3 Largest 2 | . 2 2 1 Hottest 95 | . 50 95 56 Shots Fired 74 | . 25 46 3 Gun 58 | . 15 43 . Cannon 3 | . . . 3 Launcher 13 | . 10 3 . Special . | . . . . Kinetic 36 | . 15 21 . Thermal 22 | . . 22 . Explosive 13 | . 10 3 . Electromagnetic 3 | . . . 3 Robot Hit Streak 11 | . 11 9 2 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 17 32 22 Core Hits 52 | . 25 11 16 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 24 | . . . 24 Impact . | . . . . Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2201 | . 1058 533 610 Guns 456 | . 144 312 . Cannons 44 | . . . 44 Explosions 1133 | . 914 219 . Melee 540 | . . . 540 Ramming 28 | . . 2 26 Kinetic 268 | . 144 124 . Thermal 285 | . 97 188 . Explosive 1036 | . 817 219 . Electromagnetic 44 | . . . 44 Impact . | . . . . Slashing 540 | . . . 540 Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Effects 3 | . . 1 2 Message Errors 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 104 | . 104 . . Projectiles . | . . . . Explosions 104 | . 104 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . 72 39 10 Shots 4 | . 2 2 . Rammed 13 | . . 1 12 Targets Rammed 13 | . . 1 12 Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 12 132 19 Average Temperature 31 | . 5 37 8 Received Heat Transfer 504 | . 96 120 288 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 568 | . 50 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 626 | . 437 541 626 Initial 228 | . . 184 228 Average 298 | . 231 339 344 Maximum Alert Level 2 | . 2 2 2 Low Security (%) 15 | 100 29 13 . Level 1 60 | . 65 64 63 Level 2 23 | . 5 22 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 3 6 Investigation 6 | . 1 2 3 Extermination . | . . . . Reinforcement 8 | . 4 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 17 18 42 Peak Tracking Total 18 | . 5 7 18 Tactical Retreats 11 | . 3 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . . 2 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 7 . . Max in Single Turn 5 | . 5 . . Machines Sabotaged 1 | . . . 1 Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 3 5 5 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 47 | . 10 11 26 Successful 35 | . 5 6 24 Failed 12 | . 5 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 8 | . . 2 6 Terminals 22 | . 10 6 6 Fabricators . | . . . . Repair Stations 6 | . . 1 5 Recycling Units 4 | . . 4 . Scanalyzers 15 | . . . 15 Garrison Access . | . . . . Terminal Hacks 10 | . 5 3 2 Record 1 | . . . 1 Prototype ID Bank 2 | . 2 . . Emergency Access Points 3 | . 1 2 . Reprogram Traps 1 | . . . 1 Investigation Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 1 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Refit 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 15 | . . . 15 Insert Component 7 | . . . 7 Analyze 8 | . . . 8 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Sabotage 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . . 7 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . 7 . Parts Scanalyzed 7 | . . . 7 Part Schematics Acquired 7 | . . . 7 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 5 | . . . 5 parse_system 3 | . . . 3 no_distress 1 | . . . 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1282 | 64 309 384 525 Spaces Moved 1223 | 44 219 334 626 Core 65 | 6 . . 59 Treads 14 | . . 7 7 Legs 376 | 38 219 119 . Wheels . | . . . . Hover . | . . . . Flight 768 | . . 208 560 Fastest Speed 34 | 50 120 34 34 Average Speed 67 | 122 120 74 40 Slowest Speed 400 | 150 120 400 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 43 26 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . 95 20 . Melee . | . . . . Projectile . | . . . . AOE 115 | . 95 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1574 | 51 239 420 864 Wait 190 | . . 32 158 Move 1214 | 43 218 327 626 Hop 3 | . . 3 . Pick Up 17 | 2 4 5 6 Fast Attach 20 | 6 1 5 8 Attach 17 | . . 5 12 Detach 4 | . . 1 3 Swap 8 | . 1 6 1 Drop 21 | . . 10 11 Fire 43 | . 15 25 3 Melee 24 | . . . 24 Ram 12 | . . . 12 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x2 474 | -9/Materials | Lost 3 parts (1n2w) 742 | -9/Materials | Discovered new exit (range 16) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Utility x2 841 | -8/Materials | Repaired Flight Unit 882 | -8/Materials | Repaired Flight Unit 1208 | -8/Materials | Core integrity fell below 50% 1227 | -8/Materials | Lost 7 parts (4n2u1w) 1250 | -8/Materials | Core integrity fell below 20% 1283 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01240_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 2 Shock Traps. 01247_ Q/6