Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 22:34:08 Player: CogEmotions! Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3783) 3783 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 10155 Bonus ------- High Alert Combat Kills 197 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 454/560 System Corruption 2% Temperature Cool (36) Movement Walking (335) Ox3 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Energy Well Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (25) --- Large Battery (200) Large Matter Pod (150) Enhanced Optical Array Experimental Sensor Array Particle Charger Improved Shield Generator Hacking Suite Hacking Suite Cooled Plasma Cannon Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Energy Well Targeting Computer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Large Battery Large Matter Pod Enhanced Optical Array Experimental Sensor Array Particle Charger Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Shock Rifle Shock Rifle Cooled Plasma Cannon Compact Ion Cannon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun High-powered Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 124 | 6 9 1 . . 19 23 36 15 1 14 Power 16 | 1 . 1 . . 2 1 5 4 . 2 Engine 8 | 1 . 1 . . 2 . 2 1 . 1 Core 8 | . . . . . . 1 3 3 . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 . . . 5 5 7 5 . 2 Treads 12 | 2 2 . . . 4 2 . 2 . . Leg 4 | . . . . . . . 2 . . 2 Wheel 11 | . . . . . . 3 5 3 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 31 | 1 3 . . . 7 8 5 2 1 4 Device 11 | . . . . . 2 4 2 . 1 2 Storage 9 | 1 1 . . . 3 1 3 . . . Processor 3 | . 2 . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . . 2 1 . 2 . 2 Artifact . | . . . . . . . . . . . Weapon 49 | 2 4 . . . 5 9 19 4 . 6 Energy Gun 10 | . . . . . . . 6 . . 4 Energy Cannon 14 | . 4 . . . 2 . 2 4 . 2 Ballistic Gun 7 | 2 . . . . 3 2 . . . . Ballistic Cannon 8 | . . . . . . 4 4 . . . Launcher 9 | . . . . . . 2 7 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 3 . . . Parts Lost 44 | . . . . . 3 5 10 12 . 14 Power 10 | . . . . . 1 1 3 3 . 2 Propulsion 14 | . . . . . 1 3 3 5 . 2 Utility 9 | . . . . . 1 1 1 1 . 5 Weapon 11 | . . . . . . . 3 3 . 5 Highest Loss Streak 14 | . . . . . 2 4 7 9 . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 100 100 100 77 86 84 85 85 74 Engine 6 | . 14 14 14 14 8 3 3 5 6 5 Core 3 | . . . . . . 3 4 5 6 6 Treads 11 | . 28 28 28 28 18 17 . . . . Leg 1 | . . . . . . . 4 . . 3 Wheel 7 | . . . . . . 4 12 15 13 4 Device 6 | . . . . . 5 13 9 5 5 10 Storage 11 | . 14 14 14 14 9 7 10 13 13 13 Processor 11 | . 5 14 14 14 9 7 13 13 13 2 Hackware 2 | . . . . . . 7 4 . . . Protection 2 | . . . . . 5 3 . 4 6 7 Energy Gun 1 | . . . . . . . 3 4 . 2 Energy Cannon 9 | . 22 28 28 28 2 . . 14 20 13 Ballistic Gun 2 | . 3 . . . 14 5 . . . . Ballistic Cannon 3 | . . . . . . 6 8 . . . Launcher 1 | . . . . . . 2 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 142 | 14 23 23 21 21 65 105 124 138 141 142 Greatest Support 86 | 40 46 46 46 46 86 86 48 40 20 35 Greatest Overweight (x) 37 | . . . . . 1 5 37 6 7 14 Average Overweight (x) 2 | . . . . . . 1 2 5 6 7 Largest Inventory Capacity 25 | 8 10 10 10 10 20 25 25 25 25 25 Average Capacity 20 | 6 8 10 10 10 14 23 25 25 25 25 Most Carried 24 | 4 9 10 10 10 10 15 24 24 19 19 Average Carried 13 | . 5 6 8 9 6 12 15 20 18 15 Final Capacity 25 | 8 10 10 10 10 20 25 25 25 25 25 Final Carried 24 | 1 5 8 10 10 6 15 24 19 19 10 Class Distribution -------------------- 33% | Gunner 32% | Mutant 19% | Skirmisher 8% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Matter Collected 2573 | 190 . 109 . 56 441 449 893 431 . 4 Remotely . | . . . . . . . . . . . Salvage Created 3798 | . 159 158 . 96 895 408 668 1044 . 370 Parts 231 | . 14 12 . 8 51 23 39 57 . 27 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Combat Hostiles Destroyed 91 | . 5 6 . 2 19 6 18 30 . 5 Melee 1 | . . . . . . . 1 . . . Guns 33 | . . . . . 14 4 2 13 . . Cannons 47 | . 4 6 . 2 5 1 11 14 . 4 AOE 6 | . . . . . . 1 4 1 . . Classes Destroyed 18 | . 3 . . 4 3 3 1 2 . 2 Worker 5 | . . . . 1 . 2 2 . . . Builder 5 | . . . . 1 . 1 3 . . . Tunneler 3 | . . . . 1 . 1 1 . . . Recycler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 34 | . 3 3 . . 5 . 4 19 . . Cutter 3 | . . . . . . . . 3 . . Grunt 25 | . 2 3 . 1 7 1 7 3 . 1 Brawler 2 | . . . . . . . . 2 . . Sentry 13 | . . . . . 6 2 3 2 . . Specialist 3 | . . . . . . . . . . 3 Hunter 3 | . . . . . 1 1 . 1 . . Programmer 5 | . . . . . . 2 3 . . . Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 9 | . 5 3 . 1 4 2 4 9 . 2 Combat Bots Only 9 | . 5 3 . 1 4 2 4 9 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 1 | . . . . . . 1 1 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Hostile Shots Fired 839 | . 24 14 . 3 187 119 199 182 . 111 Missed 264 | . 6 3 . . 47 50 64 61 . 33 Damage Taken 7615 | . 178 111 . 49 1695 771 1761 1565 . 1485 Core 1194 | . 17 28 . . 205 81 331 327 . 205 Absorbed by Shields 527 | . . . . . 72 15 307 . . 133 Core Remaining (%) 83 | 100 . . . 82 62 88 . . . . Volleys Fired 249 | . 11 6 . 11 73 31 51 40 . 26 Largest 3 | . 2 2 . 2 2 2 3 3 . 3 Hottest 185 | . 136 136 . 136 136 96 180 180 . 185 Shots Fired 523 | . 20 12 . 22 129 62 102 117 . 59 Gun 237 | . 2 . . . 95 40 28 53 . 19 Cannon 272 | . 18 12 . 22 34 20 62 64 . 40 Launcher 14 | . . . . . . 2 12 . . . Special . | . . . . . . . . . . . Kinetic 219 | . 2 . . . 95 60 62 . . . Thermal 178 | . 18 12 . 22 34 . . 64 . 28 Explosive 13 | . . . . . . 1 12 . . . Electromagnetic 113 | . . . . . . 1 28 53 . 31 Robot Hit Streak 38 | . 9 4 . 4 11 38 11 14 . 9 Robot Miss Streak 3 | . 3 2 . 2 3 2 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . . . 3 . . 7 . . Max Gunslinging Chain 2 | . . . . . 1 . . 2 . . Shots Hit Robots 330 | . 14 6 . 6 90 47 65 62 . 40 Core Hits 167 | . 6 6 . 5 34 21 43 41 . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . 2 2 1 . . Blast 3 | . . . . . . 2 1 . . . Corrupt 2 | . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9234 | . 284 152 . 175 1737 1212 2748 1916 . 1010 Guns 3212 | . 15 . . . 1267 654 328 844 . 104 Cannons 4379 | . 269 144 . 165 456 359 1169 911 . 906 Explosions 1499 | . . . . . . 147 1191 161 . . Melee . | . . . . . . . . . . . Ramming 144 | . . 8 . 10 14 52 60 . . . Kinetic 3464 | . 15 . . . 1267 1013 1169 . . . Thermal 3356 | . 269 144 . 165 456 142 471 1072 . 637 Explosive 720 | . . . . . . . 720 . . . Electromagnetic 1550 | . . . . . . 5 328 844 . 373 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . . . . . 8 18 5 5 Message Errors 9 | . . . . . . . 2 5 1 1 Matter Fused 8 | . . . . . . . 1 5 2 . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . 2 1 1 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . 3 . 2 Misfires 2 | . . . . . . . . 2 . . Alerts 2 | . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . 5 . . . 19 111 120 26 . . Projectiles 57 | . 5 . . . 19 17 4 12 . . Explosions 223 | . . . . . . 93 116 14 . . Melee 1 | . . . . . . 1 . . . . Knockbacks 15 | . . . . . . 5 10 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 13 | . . . . . . 4 9 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 323 | . . . . . . 223 74 26 . . Shots 7 | . . . . . . 3 3 1 . . Rammed 12 | . . 2 . 1 1 3 5 . . . Targets Rammed 16 | . . 2 . 2 1 4 7 . . . Kicked 2 | . . . . . . . 2 . . . Crushed 2 | . . . . 1 . 1 . . . . Highest Temperature 612 | . 612 249 . 252 462 30 505 323 130 135 Average Temperature 129 | . 280 122 . 91 149 12 137 85 70 80 Received Heat Transfer 1918 | . 36 48 . 27 553 129 663 180 . 282 Effects 21 | . 6 . . . 10 . 5 . . . Shutdowns 4 | . 1 . . . 1 . 2 . . . Energy Bleed 4 | . 1 . . . 2 . 1 . . . Interference 7 | . . . . . 7 . . . . . Short Circuit 3 | . 3 . . . . . . . . . Damage (minor) 2 | . 1 . . . . . 1 . . . Damage (major) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . 2 . 1 Parts Fried 6 | . . . . . . . . 3 . 3 Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 6 | . . 1 . 1 3 . . 1 . . Heat Transferred 4524 | . 481 259 . 296 740 50 250 1448 . 1000 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Peak Influence 930 | . 155 200 . 55 368 190 399 930 487 370 Initial 487 | . . 60 . . . 98 14 198 487 340 Average 247 | . 50 142 . 9 213 74 218 631 487 353 Maximum Alert Level 3 | . . 1 . . 1 . 1 3 2 1 Low Security (%) 49 | 100 100 64 . 100 39 100 25 5 . . Level 1 31 | . . 35 . . 60 . 74 10 . 100 Level 2 10 | . . . . . . . . 42 100 . Level 3 8 | . . . . . . . . 41 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . 3 3 6 . . 2 Investigation 5 | . . 1 . . 2 . 2 . . . Extermination 4 | . . . . . . 2 2 . . . Reinforcement 6 | . . . . . 1 1 2 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Distress Signals 5 | . . . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 7 6 . 2 24 20 23 31 . 8 Peak Tracking Total 6 | . 6 3 . 2 6 4 4 6 . 3 Tactical Retreats 4 | . . . . 1 2 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Traps Triggered 17 | . . . . . 2 1 2 11 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Machines Disabled 13 | . . . . . 1 5 7 . . . Max in Single Turn 5 | . . . . . 1 5 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Machines Accessed 9 | . . 1 2 . . 3 2 . 1 . Terminals 4 | . . . . . . 2 1 . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 30 | . . 1 19 . . 5 4 . 1 . Successful 26 | . . 1 19 . . 3 2 . 1 . Failed 4 | . . . . . . 2 2 . . . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 7 | . . . . . . 4 2 . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 24 | . . 1 19 . . 2 1 . 1 . Record 22 | . . . 19 . . 2 1 . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 2 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Turns Passed 8988 | 63 312 343 423 850 1068 1691 2172 1667 222 177 Spaces Moved 4533 | 41 155 198 264 357 682 753 1074 863 120 26 Core 18 | 13 . . . . . . 5 . . . Treads 1795 | 28 155 198 264 357 300 493 . . . . Legs 212 | . . . . . . . 208 . . 4 Wheels 2126 | . . . . . . 260 861 863 120 22 Hover . | . . . . . . . . . . . Flight 382 | . . . . . 382 . . . . . Fastest Speed 50 | 50 160 160 160 160 50 116 110 110 170 185 Average Speed 159 | 125 160 160 160 160 113 192 163 156 183 220 Slowest Speed 1900 | 160 160 160 160 160 160 560 1900 170 185 335 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 24 53 67 76 51 24 23 68 4 33 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 173 | . . . . . 3 58 110 2 . . Melee . | . . . . . . . . . . . Projectile 24 | . . . . . 3 3 18 . . . AOE 149 | . . . . . . 55 92 2 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac DSF Total 5822 | 53 203 212 265 613 850 924 1391 1094 122 95 Wait 630 | . 9 . . 242 49 68 174 72 . 16 Move 4521 | 40 154 197 263 356 677 752 1074 862 120 26 Hop 2 | . . . . . 2 . . . . . Pick Up 126 | 7 12 4 1 1 16 32 35 10 1 7 Fast Attach 1 | . 1 . . . . . . . . . Attach 96 | 6 8 1 . . 15 16 22 15 1 12 Detach 3 | . . . . . 2 . 1 . . . Swap 27 | . . . . . 4 7 14 . . 2 Drop 57 | . 8 2 1 1 11 14 13 2 . 5 Fire 249 | . 11 6 . 11 73 31 51 40 . 26 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . 1 5 . . . Kick 2 | . . . . . . . 2 . . . Crush 8 | . . 2 . 2 1 3 . . . . Escape Stasis 88 | . . . . . . . . 88 . . Rewire 6 | . . . . . . . . 5 . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 355 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Discovered new exit (range 15) 574 | -10/Mines | Learned location of Mines (-9) 586 | -10/Mines | Met a Derelict shopkeep closing up shop 631 | -10/Mines | Found a hidden stash of uninstalled traps 712 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 712 | -10/Mines | Discovered new exit (range 5) 719 | -10/Mines | Entered Exiles 763 | -10/Exiles | Met 8R-AWN 791 | -10/Exiles | Met EX-HEX 851 | -10/Exiles | Met EX-BIN 875 | -10/Exiles | Aligned with FarCom system 876 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 973 | -10/Exiles | Found Prototype Flight Unit 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1029 | -10/Exiles | Exiles lab attacked by MAIN.C 1124 | -10/Exiles | Discovered new exit (range 11) 1142 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1142 | -10/Exiles | Entered Mines 1329 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1333 | -9/Mines | Found Prototype Device 1450 | -9/Mines | Excavation squad dispatched 1450 | -9/Mines | A large section of the Mines collapsed 1633 | -9/Mines | Learned 2 Materials zone layouts 1684 | -9/Mines | Learned Materials stockpile data 1700 | -9/Mines | Excavation squad dispatched 1950 | -9/Mines | Excavation squad dispatched 1987 | -9/Mines | Discovered new exit (range 4) 1992 | -9/Mines | Entered Materials 1992 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1992 | -8/Materials | Identified Exp. Sensor Array 1995 | -8/Materials | Identified Flying Fortress v7 2468 | -8/Materials | Discovered new exit (range 4) 2825 | -8/Materials | Build established: Scavenger-Mutant 2919 | -8/Materials | Discovered new exit (range 15) 3060 | -8/Materials | Entered Factory 3060 | -7/Factory | Evolved 2 slots: Utility x2 3062 | -7/Factory | Discovered new exit (range 15) 3375 | -7/Factory | Build established: Skirmisher 3968 | -7/Factory | Lost 4 parts (1p2n1u) 4731 | -7/Factory | Discovered new exit (range 7) 4751 | -7/Factory | Entered another Factory area 4751 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5043 | -6/Factory | Build established: Scavenger-Gunner 5265 | -6/Factory | Spotted B-75 Beast 5305 | -6/Factory | Destroyed B-75 Beast 5648 | -6/Factory | Lost 7 parts (1p3n1u2w) 6026 | -6/Factory | Build established: Gunner 6809 | -6/Factory | Discovered new exit (range 9) 6923 | -6/Factory | Identified exit to Garrison 6923 | -6/Factory | Entered Garrison 7133 | -6/Garrison | Triggered checkpoint 7181 | -6/Garrison | Triggered checkpoint 7297 | -6/Garrison | Triggered checkpoint 7307 | -6/Garrison | Core integrity fell below 50% 7374 | -6/Garrison | Lost 9 parts (2p3n1u3w) 7376 | -6/Garrison | Destroyed 9 combat bots 7459 | -6/Garrison | Discovered new exit (range 14) 7565 | -6/Garrison | Triggered checkpoint 7893 | -6/Garrison | Triggered checkpoint 8059 | -6/Garrison | Triggered checkpoint 8145 | -6/Garrison | Discovered new exit (range 12) 8551 | -6/Garrison | Installed Relay Interface Framework 8590 | -6/Garrison | Entered Factory 8812 | -6/Factory | Identified exit to DSF 8812 | -6/Factory | Entered DSF 8858 | -6/DSF | Additional patrols routed to DSF 8901 | -6/DSF | Core integrity fell below 20% 8989 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08932_ X-72 Disruptor destroyed. 08934_ System corrupted: Component data lost. 08937_ Imp. Shield Generator destroyed. 08945_ Acquired Arc Projector. 08953_ G-50 Soldier destroyed. 08962_ Arc Projector destroyed. 08973_ G-50 Soldier misfires. 08977_ Arc Projector destroyed. 08979_ C-30 ARC bursts open, deploying its payload. 08979_ H-66 Slayer unfolds itself. 08981_ Cld. Plasma Cannon destroyed. 08983_ G-50 Soldier misfires. 08983_ Penetrated by Slug. 08983_ Imp. Shield Generator destroyed. 08985_ Acquired Arc Projector. 08987_ Penetrated by Slug. 08987_ Imp. Cryofiber Web destroyed. 08989_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##???????????????????????? | | ?????????????????????# #?????????????#""??????? | | ?????????????????????#%#?????????????#"#??????? | | ????????????????????##%######???????##"####???? | | ????????????????????#] !!!!!#########"""""#???? | | ????????????????????# @!! ! #]]]# ##"""""#???? | | ????????????????????#%!=!%= []] ""##"?? | | ????????????????????#=g%%!!% !=[ """""?? | | ????????????????????##=!!!### #]]##%! ""###?? | | ?????????????????????##=!*[## #]]### ###???? | | ????????????????????? !!]*! ########?# #?????? | | ????????????????????# !gh #????????] #????? | | ????????????????????# #????????] #????? | | ????????????????????### ###???????## ##????? | | ??????????????????????=% !??????????] ]?????? | | ??????????????????????= !??????????] ]?????? | | ?????????????????????== !!?????????] ]#????? | | ?????????????????????## ##?????????# ##????? | | ??????????????????????# #??????????# ?????? | | ?????????????????????? A??????????? ?????? | | ?????????????????????? ??????????? ?????? | | ?????????????????????? ???????????? ?????? | | ??????????????????????? ???????????? ?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 60 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SuperchargedSlugStick Manual? 0 Play Time 01:20:08 Cumulative 25.9 hours Start 2024.07.03 @ 18:17:39 End 2024.07.03 @ 22:34:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417de634-c73d-4ea1-87f1-a79b1699b86e