Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.06 @ 20:13:34 Player: scartomyzon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3041) 3041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6531 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Triangulator Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Cesium-ion Thruster Advanced Melee Analysis Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Small Storage Unit Triangulator Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor System Shield > --- WEAPON ----------- Gauss Rifle Heavy Mace > --- INVENTORY -------- Flexi-carbon Leg Cesium-ion Thruster Heavy Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon . | . . . . . . Parts Attached 104 | 7 10 13 22 25 27 Power 11 | 1 1 1 1 4 3 Engine 7 | 1 . 1 1 2 2 Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 30 | 2 2 2 7 9 8 Treads 2 | . . . . 2 . Leg 17 | 2 2 2 5 3 3 Wheel 2 | . . . 2 . . Hover 9 | . . . . 4 5 Flight . | . . . . . . Utility 25 | 2 2 5 3 3 10 Device 10 | 1 . 2 1 1 5 Storage 5 | 1 2 . . . 2 Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 6 | . . 3 2 1 . Artifact . | . . . . . . Weapon 38 | 2 5 5 11 9 6 Energy Gun 3 | 2 1 . . . . Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 19 | . 3 3 6 3 4 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon 8 | . . 2 3 2 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 2 | . . . . . 2 Parts Lost 57 | . 4 7 14 10 22 Power 11 | . 1 1 2 3 4 Propulsion 21 | . 2 2 4 4 9 Utility 12 | . . 3 4 1 4 Weapon 13 | . 1 1 4 2 5 Highest Loss Streak 8 | . 3 2 8 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 98 87 86 68 73 Engine 4 | . 9 . 3 3 6 Core 3 | . 4 8 . 4 . Treads 2 | . . . . 11 . Leg 16 | . 27 28 21 9 3 Wheel 2 | . . . 10 . . Hover 3 | . . . . 1 15 Device 10 | . 14 10 12 6 8 Storage 8 | . 14 11 9 7 5 Processor 4 | . . . . 6 14 Protection 3 | . . 7 10 . . Ballistic Gun 12 | . 21 14 14 7 5 Impact Weapon 3 | . . 6 2 3 4 Peak Build Rating 58 | 7 10 13 29 33 58 Average Rating 21 | 4 8 10 17 25 41 On Entrance 10 | . 7 10 9 6 32 Naked Turns . | . . . . . . Heaviest Build 43 | 15 28 33 43 42 39 Greatest Support 60 | 20 20 30 60 40 48 Greatest Overweight (x) 11 | 4 4 2 11 10 11 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 10 Most Carried 12 | 6 9 11 12 11 8 Average Carried 8 | 2 7 9 8 8 6 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 6 9 10 12 8 7 Class Distribution -------------------- 49% | Mutant 40% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1973 | 250 180 144 509 556 334 Remotely . | . . . . . . Salvage Created 3494 | 106 519 746 594 620 909 Parts 182 | 9 37 40 27 30 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . 13 16 10 13 18 Melee 9 | . . 2 . . 7 Guns 42 | . 13 11 9 7 2 Cannons 2 | . . . . 1 1 AOE 3 | . . 1 . 2 . Classes Destroyed 13 | 2 3 2 3 2 1 Worker 5 | . . . . 1 4 Builder 8 | . . . 2 4 2 Tunneler 3 | 1 . . 1 . 1 Recycler 4 | 1 . 2 . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 1 1 . . 1 Swarmer 18 | . 3 4 . . 11 Grunt 26 | . 10 8 2 4 2 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 14 | . . 3 6 4 1 Hunter 4 | . . . 1 2 1 Programmer 6 | . . . . 3 3 Best Kill Streak 6 | 1 3 5 3 3 6 Combat Bots Only 4 | . 3 4 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1319 | . 94 155 216 398 456 Missed 455 | . 26 42 53 147 187 Damage Taken 7774 | . 603 950 1714 1855 2652 Core 1734 | . 164 144 318 253 855 Absorbed by Shields . | . . . . . . Ignored by Resistances 2358 | . 187 296 499 587 789 Core Remaining (%) 60 | 100 34 64 42 63 . Volleys Fired 219 | 3 55 41 52 54 14 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 80 120 43 83 60 90 Shots Fired 370 | 6 101 77 87 79 20 Gun 338 | 6 100 77 81 59 15 Cannon 19 | . . . 6 8 5 Launcher 12 | . . . . 12 . Special 1 | . 1 . . . . Kinetic 319 | . 81 77 81 65 15 Thermal 14 | . 1 . 6 2 5 Explosive 12 | . . . . 12 . Electromagnetic 25 | 6 19 . . . . Robot Hit Streak 58 | 4 43 49 25 58 12 Robot Miss Streak 2 | . 1 2 2 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 387 | 4 88 73 83 80 59 Core Hits 140 | 3 30 31 23 32 21 Critical Kills 4 | . . 1 . . 3 Critical Parts Destroyed 21 | . . 5 4 5 7 Critical Strikes 25 | . . 6 4 5 10 Destroy 2 | . . 1 1 . . Smash 23 | . . 5 3 5 10 Melee Attacks 150 | . . 23 22 21 84 Impact 150 | . . 23 22 21 84 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . . 2 2 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7718 | 55 801 923 1490 1963 2486 Guns 3653 | 55 799 510 1049 985 255 Cannons 183 | . . . 86 31 66 Explosions 426 | . . 88 . 338 . Melee 3438 | . . 325 355 609 2149 Ramming 18 | . 2 . . . 16 Kinetic 3388 | . 558 510 1049 1016 255 Thermal 164 | . . . 86 12 66 Explosive 275 | . . . . 275 . Electromagnetic 435 | 55 241 88 . 51 . Impact 3438 | . . 325 355 609 2149 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 . 5 4 Average Corruption 2 | . . 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 1 . 13 12 Message Errors 8 | . . . . 4 4 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1458 | . . 110 172 328 848 Projectiles 1 | . . . . 1 . Explosions 3 | . . . . 3 . Melee 1454 | . . 110 172 324 848 Knockbacks 21 | . . 1 3 4 13 Impact 20 | . . 1 3 3 13 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 98 | . . 34 . 58 6 Shots 3 | . . 1 . 2 . Rammed 7 | . . . . . 7 Targets Rammed 9 | . 1 . . . 8 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 217 | 36 126 19 44 217 147 Average Temperature 29 | 17 35 4 21 31 41 Received Heat Transfer 2109 | . 399 294 513 642 261 Siege Activations . | . . . . . . Robots Corrupted 23 | . . 3 3 6 11 Combat Hostiles 14 | . . 2 1 3 8 Parts Fried 36 | . 1 4 7 8 16 Impact Corruptions 59 | . . 5 7 13 34 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 335 | . . . 185 50 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 374 | 10 206 154 307 218 374 Initial 94 | . 5 5 52 94 42 Average 90 | 5 86 55 80 79 162 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 87 | 100 94 100 90 89 61 Level 1 12 | . 5 . 9 10 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 2 5 6 7 Investigation 5 | . 2 1 . 1 1 Extermination 5 | . . . . 3 2 Reinforcement 10 | . . 1 4 2 3 Assault 1 | . . . 1 . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 3 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 24 29 35 19 51 Peak Tracking Total 12 | . 5 4 12 4 6 Tactical Retreats 21 | . 3 2 1 2 13 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 4 5 5 6 2 Terminals 17 | . 4 5 3 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 60 | . 11 14 11 20 4 Successful 22 | . 5 5 3 7 2 Failed 38 | . 6 9 8 13 2 Catastrophic 9 | . 3 2 1 3 . Database Lockouts . | . . . . . . Manual 46 | . 10 14 6 13 3 Terminals 50 | . 11 14 6 16 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access 7 | . . . 3 3 1 Terminal Hacks 7 | . 2 1 1 3 . Record 1 | . 1 . . . . Level Access Points 3 | . 1 1 1 . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 12 | . 3 4 1 3 1 Terminals 12 | . 3 4 1 3 1 Botnet 12 | . 3 4 1 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 5 4 5 1 Full Trace Events 8 | . 4 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . 1 . 4 Machine Destruction 1 | . . . 1 . . Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7618 | 125 1025 1496 1588 1938 1446 Spaces Moved 4935 | 67 596 744 1025 989 1514 Core 113 | 30 2 . 8 14 59 Treads 501 | . . . . 501 . Legs 2153 | 37 594 744 436 289 53 Wheels 581 | . . . 581 . . Hover 1587 | . . . . 185 1402 Flight . | . . . . . . Fastest Speed 45 | 50 120 120 105 48 45 Average Speed 126 | 148 138 172 124 170 70 Slowest Speed 600 | 250 250 260 600 550 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 51 55 59 14 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 59 | . 1 8 13 9 28 Terrain Destroyed 112 | . 1 8 13 61 29 Melee 56 | . . 8 13 9 26 Projectile 4 | . 1 . . . 3 AOE 52 | . . . . 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5670 | 82 709 846 1201 1120 1712 Wait 165 | . 38 20 69 . 38 Move 4930 | 66 595 743 1024 988 1514 Hop . | . . . . . . Pick Up 41 | 6 4 5 9 11 6 Fast Attach 49 | 7 5 4 5 6 22 Attach 24 | . 1 4 5 12 2 Detach 3 | . 2 . . . 1 Swap 31 | . 4 5 12 7 3 Drop 15 | . 4 1 3 3 4 Fire 219 | 3 55 41 52 54 14 Melee 150 | . . 23 22 21 84 Ram 7 | . . . . . 7 Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis 34 | . . . . 18 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 693 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Lost 3 parts (1p2n) 1144 | -10/Materials | Build established: Scavenger-Mutant 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Discovered new exit (range 8) 1670 | -9/Materials | Discovered new exit (range 10) 2079 | -9/Materials | Identified exit to Materials 2647 | -9/Materials | Entered another Materials area 2647 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -8/Materials | Identified exit to Factory 3971 | -8/Materials | Build established: Mutant 4232 | -8/Materials | Core integrity fell below 50% 4235 | -8/Materials | Entered Factory 4235 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4244 | -7/Factory | Lost 8 parts (1p3n3u1w) 5585 | -7/Factory | Lost 4 parts (1p1n2w) 6167 | -7/Factory | Discovered new exit (range 14) 6173 | -7/Factory | Identified exit to Factory 6173 | -7/Factory | Entered another Factory area 6173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6296 | -6/Factory | Lost 5 parts (1p2n1u1w) 6363 | -6/Factory | Core integrity fell below 50% 6398 | -6/Factory | Lost 4 parts (2u2w) 6501 | -6/Factory | Discovered new exit (range 13) 6751 | -6/Factory | Spotted B-75 Beast 6835 | -6/Factory | Build established: Scavenger-Mutant 7017 | -6/Factory | Garrison activated, responded to threat 7083 | -6/Factory | Discovered new exit (range 13) 7142 | -6/Factory | Build established: Hacker-Mutant 7425 | -6/Factory | Core integrity fell below 20% 7619 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07427_ Lgt. Nuclear Core fried. 07427_ S-27 Virus destroyed. 07432_ S-27 Virus knocked back. 07435_ S-27 Virus destroyed. 07439_ Acquired Lgt. Nuclear Core. 07457_ Gauss Rifle destroyed. 07463_ U-05 Engineer destroyed. 07467_ System corrupted: Component data lost. 07467_ Imp. Gravmag System destroyed. 07481_ Acquired Gravmag System. 07501_ System corrupted: Heat flow error (+172). 07520_ System corrupted: IFF burst signal emitted. 07574_ Lgt. Nuclear Core destroyed. 07575_ S-27 Virus destroyed. 07581_ Acquired 15 matter. 07599_ Gravmag Array destroyed. 07612_ Gravmag System destroyed. 07613_ System corrupted: Component data lost. 07617_ Hvy. Mace destroyed. 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