Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 20:52:26 Player: Petvaria Result: Destroyed by V756-y with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (90) 450 Value Destroyed (2430) 2430 Prototype IDs (104) 2080 Alien Tech Used (4) 800 Bonus (3124) 3124 TOTAL SCORE: 17884 Bonus ------- Follower Combat Kills 244 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 96/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Concept Phasing Heat Sink Advanced Signal Interpreter Concept RG22 Armor Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor Advanced Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Hacking Suite Wardrone Bay > --- WEAPON ----------- Vortex Rail Makeshift Axe > --- INVENTORY -------- Light Antimatter Reactor Cooled Cesium-ion Thruster Field Propulsion Array Advanced System Shield [Rating: 183] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Ballwheel Hover Unit Gravjet Array Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Improved Reaction Control System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Vortex Rail Energy Cannon Long-range Phase Cannon Ballistic Gun Light Assault Rifle Launcher Point Singularity Launcher Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . 2 . . Utility 9 | . . 1 . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 3 32 7 1 11 14 . . 1 1 9 . . 4 . 17 2 3 3 . 2 5 3 5 14 Power 14 | 1 . 5 . . 2 2 . . . . . . . 1 . 1 . . . . . . 1 1 . Engine 7 | 1 . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Propulsion 51 | 2 . 17 5 . 4 5 . . . . 4 . . 1 . 7 1 . . . . . 2 . 3 Treads 16 | 2 . 9 5 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 26 | . . 2 . . 4 4 . . . . 4 . . 1 . 7 1 . . . . . 2 . 1 Utility 53 | 1 2 4 2 1 2 5 . . 1 1 4 . . 2 . 7 . 3 1 . 1 4 . 2 10 Device 21 | . . . . . . 2 . . 1 . 2 . . 1 . 4 . 2 1 . . . . 2 6 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 Hackware 10 | . . . . 1 1 1 . . . . 1 . . . . 2 . . . . 1 3 . . . Protection 14 | . . 4 2 . . 2 . . . 1 . . . 1 . . . 1 . . . . . . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 25 | 2 1 6 . . 3 2 . . . . 1 . . . . 2 1 . 2 . 1 1 . 2 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 8 | 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Unidentified Prototypes 32 | . . 4 . . . 2 . . . . . . . 2 . 2 1 . 2 . . 2 . 3 14 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Lost 41 | . . 7 . 1 . 2 1 . . . 1 . . . . 2 3 1 . . 1 . 2 . 20 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . . 3 . . . 1 . . . . 1 . . . . . . . . . . . 1 . 8 Utility 16 | . . . . . . . 1 . . . . . . . . 1 2 1 . . 1 . 1 . 9 Weapon 10 | . . 3 . 1 . 1 . . . . . . . . . 1 1 . . . . . . . 3 Highest Loss Streak 12 | . . 3 . 1 . 1 1 . . . 1 . . . . 1 3 1 . . 1 . 1 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 2 6 13 14 14 14 4 5 5 5 5 4 5 5 5 5 4 3 4 4 4 3 4 3 3 4 Power 1 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Propulsion 4 | . 2 6 7 8 7 1 2 2 2 2 1 4 4 3 3 2 2 2 2 2 2 2 1 1 . Utility 2 | . . 2 4 4 4 2 2 2 2 2 1 . . . 1 . . . 1 1 . . . . . Weapon . | . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 7 1 . 3 . . . . . . . . . . 1 . 1 . . . . . . 1 Power 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 7 | . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 85 81 98 98 77 80 92 86 82 93 89 100 100 100 99 95 92 86 91 90 84 87 93 93 76 Engine 6 | . 14 8 11 11 10 2 6 6 6 6 5 5 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 7 8 5 Treads 15 | . 28 23 33 33 31 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 1 22 33 33 23 33 29 29 29 29 29 30 33 35 35 35 31 31 32 33 22 Device 7 | . . . . . . 5 13 13 19 18 11 17 17 17 17 17 18 17 22 25 21 18 16 18 15 Storage 5 | . 14 11 11 11 10 . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 4 . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Hackware 11 | . . . . 5 11 19 20 20 20 20 18 23 23 23 22 21 20 18 11 5 8 15 20 20 18 Protection 6 | . . 6 20 16 6 12 12 6 6 7 10 5 5 5 5 5 2 . 4 5 4 4 4 . . Ballistic Gun 7 | . 24 21 22 20 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 3 6 6 6 6 5 5 5 5 5 1 . . 4 5 4 3 4 4 3 Peak Build Rating 183 | 6 7 21 22 23 33 60 55 53 58 58 71 71 71 76 73 105 110 109 183 110 115 135 145 155 157 Average Rating 44 | 4 6 15 20 21 21 47 54 53 50 57 58 71 71 71 72 88 102 99 109 110 113 118 142 147 128 On Entrance 68 | . 6 7 20 22 18 28 55 53 53 58 55 71 71 71 73 70 105 98 108 110 110 111 124 141 155 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 27 40 43 43 33 27 24 19 20 24 25 25 25 31 31 35 35 34 44 44 44 43 55 51 50 Greatest Support 69 | 40 40 60 69 69 69 35 26 26 26 26 35 32 32 32 32 39 59 44 44 44 44 44 59 59 59 Greatest Overweight (x) 3 | . . 2 . . 2 . . . 3 . . . . 1 . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 11 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 9 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 2 6 13 14 14 14 4 5 5 5 4 4 5 5 4 5 4 4 5 5 5 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 9 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 45% | Mutant 35% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 2634 | 217 164 876 253 48 21 187 . 98 10 60 95 . . 93 27 118 91 33 90 . 10 90 6 36 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3600 | . 676 1944 450 53 . 12 . . . . 36 . . 93 . 118 . . 103 . 29 50 . 36 . Parts 230 | . 59 127 24 1 . 1 . . . . 5 . . . . 2 . . . . 1 7 . 3 . Haulers Intercepted 10 | . 2 5 2 . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 3 2 . 10 . . . . . . 4 14 . . . . . . . Prevented 5 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 62 | . 17 37 6 1 . . . . . . . . . . . . . . . . . . . . 1 Guns 61 | . 17 37 6 1 . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 11 | . 5 3 2 . . . . . . . . . . . . . . . . . . . . . 1 Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 5 2 . . . . . . . . . . . . 1 . . . . . . . . . Recycler 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 1 4 . . . 1 . . . . 2 . . . . . . . . . 1 2 . 1 . Watcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 14 | . 6 8 . . . . . . . . . . . . . . . . . . . . . . . Grunt 35 | . 11 22 2 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 7 2 1 . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 9 3 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 Combat Bots Only 9 | . 5 9 3 1 . . . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 879 | . 65 177 35 8 7 126 42 . . 6 28 . 14 . 35 36 46 16 . . 10 8 22 9 189 Missed 437 | . 25 48 8 1 4 77 31 . . 2 19 . 12 . 27 27 32 13 . . 6 4 17 6 78 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 442 | . 40 129 27 7 3 49 11 . . 4 9 . 2 . 8 9 14 3 . . 4 4 5 3 111 Melee 17 | . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 . 11 Projectile 425 | . 40 129 24 7 3 49 11 . . 4 9 . 2 . 6 9 14 3 . . 4 4 4 3 100 AOE 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Critical Strikes 30 | . 2 3 2 . . 2 . . . . . . . . 1 . 1 . . . . . . 1 18 Damage Taken 8382 | . 405 1510 416 103 54 631 143 . . 91 194 . 20 . 161 228 406 41 . . 150 163 274 71 3321 Core 2468 | . 98 277 29 . 40 115 26 . . 45 21 . . . 45 23 207 12 . . 29 25 96 49 1331 Absorbed by Shields 78 | . . . . . . 10 . . . . . . . . . . . . . . . . . . 68 Redirected to Shielding 21 | . . . . . . . 1 . . . 20 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1241 | . . . . . . . . . 28 . 104 . . . . . . . 5 . . . . 145 959 Core Remaining (%) 73 | 100 60 . . . 13 . . . . 78 . . . . 93 . . . . 78 . 95 . . . Volleys Fired 254 | . 54 162 31 6 . . . . . . . . . . . . . . . . . . . . 1 Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 Hottest 60 | . 60 46 46 46 . . . . . . . . . . . . . . . . . . . . 55 Shots Fired 496 | . 108 315 61 11 . . . . . . . . . . . . . . . . . . . . 1 Gun 495 | . 108 315 61 11 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 478 | . 91 315 61 11 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 12 29 14 7 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 5 5 1 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 3 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 383 | . 80 219 45 8 . 2 . . . . 2 . . 5 . 3 1 . 8 . 3 5 . 2 . Core Hits 175 | . 44 98 16 3 . 1 . . . . 1 . . 2 . 1 1 . 2 . 1 2 . 1 2 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Melee Attacks 163 | . . . . . 4 24 . . 1 . 17 . 4 5 . 16 4 30 8 . 4 7 6 15 18 Impact 24 | . . . . . 4 4 . . . . . . . . . 13 3 . . . . . . . . Slashing 103 | . . . . . . 20 . . 1 . 17 . 4 2 . 1 . . 8 . 4 7 6 15 18 Piercing 31 | . . . . . . . . . . . . . . . . . 1 30 . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 1 . . 3 . 3 . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5899 | . 754 2353 727 118 . 120 . . . . 145 . . 162 . 74 47 . 631 . 182 323 . 123 140 Guns 3951 | . 754 2352 727 118 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 141 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 140 Melee 1807 | . . . . . . 120 . . . . 145 . . 162 . 74 47 . 631 . 182 323 . 123 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3768 | . 571 2352 727 118 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 140 | . . . . . . . . . . . . . . . . . . . . . . . . . 140 Electromagnetic 184 | . 183 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 121 | . . . . . . . . . . . . . . . . 74 47 . . . . . . . . Slashing 1686 | . . . . . . 120 . . . . 145 . . 162 . . . . 631 . 182 323 . 123 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 1 6 6 . . . . . . . . . . 1 1 1 1 . . 1 . . 7 Average Corruption 1 | . . 1 1 3 6 . . . . . . . . . . 1 1 1 1 . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . 1 3 9 . . . . . . . . . . . 2 1 2 . . . . . . 2 Message Errors 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . . . 32 . . . . 78 . . . . . . . . . . 55 . 6 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 171 | . . . . . . 32 . . . . 78 . . . . . . . . . . 55 . 6 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 641 | . 58 26 123 8 11 237 58 3 3 127 22 4 4 4 1 175 641 . . . . . 12 . . Average Temperature 32 | . 16 6 43 4 4 58 17 2 2 35 6 2 2 2 1 93 318 . . . . . 12 . . Received Heat Transfer 1524 | . 171 591 147 36 36 87 6 . . 18 45 . . . 36 27 9 . . . 27 . 18 . 270 Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 1 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Low Security (%) 79 | 100 100 45 100 100 . 100 . . . . 62 . . . . 89 . . . . 100 100 100 100 100 Level 1 20 | . . 54 . . . . . . . . 37 . . . . 10 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 354 | . 158 311 161 39 . 160 . . . . 354 . . . . 217 . . . . 23 45 89 189 143 Initial 178 | . . 49 42 39 . . . . . . 178 . . . . . . . . . . . 19 52 100 Average 111 | . 85 191 86 5 . 39 . . . . 219 . . . . 66 . . . . 9 18 23 95 63 Influence Increases 4898 | . 438 1167 304 20 . 650 105 . . 148 550 . 60 . . 291 235 125 . . 43 123 150 197 292 Destroy 0b10 Robot/C 1440 | . 340 740 200 20 . . . . . 60 . . . . . . 40 20 . . . . . . 20 Destroy 0b10 Robot/NC 155 | . 20 65 20 . . 5 . . . 10 10 . . . . 5 . . . . 5 10 . 5 . Destroy Leader 294 | . 66 162 44 . . . . . . 20 . . . . . 2 . . . . . . . . . Allied During Kill 30 | . . . 17 . . . . . . 13 . . . . . . . . . . . . . . . Successful Hack 203 | . 12 . 8 . . 40 . . . . 34 . . . . 13 . . . . 38 23 12 18 5 Disable Machine 195 | . . 30 15 . . . . . . . 30 . . . . 75 . . . . . 30 . . 15 Destroy Structure 166 | . . 5 . . . 20 . . . . 26 . . . . 16 . . . . . . 18 39 42 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . 75 . . . . 60 . . . . . . . . . . 15 15 30 . Lose Combat Pursuer 2070 | . . 165 . . . 510 105 . . 45 240 . 60 . . 180 195 105 . . . 45 105 105 210 Influence Decreases 4898 | . 320 1184 305 120 . 496 128 66 65 103 273 170 130 82 . 105 219 298 29 . 43 88 91 112 471 Entered New Map 862 | . . 69 59 61 . . 58 26 65 . 17 120 30 82 . . 69 40 29 . . . 16 42 79 Time Decay 2628 | . 320 595 206 59 . 207 60 40 . 62 246 50 80 . . 67 100 228 . . 33 45 40 70 120 Lost Part 378 | . . 70 . . . 20 10 . . . 10 . . . . 15 30 10 . . 10 . 20 . 183 Lost Ally 156 | . . . 40 . . . . . . 41 . . 20 . . 15 20 20 . . . . . . . Purge Threat 874 | . . 450 . . . 269 . . . . . . . . . 8 . . . . . 43 15 . 89 Squads Dispatched 23 | . 2 4 2 . . 4 . . . . 1 . . . 1 1 . . . . 2 2 2 1 1 Investigation 4 | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination 7 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 1 Reinforcement 9 | . 1 3 . . . 1 . . . . . . . . . . . . . . 1 1 2 . . Assault 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 23 | . 3 7 1 . . 1 . . . . 3 . . . . . . . . . . 1 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 358 | . 24 73 13 1 10 39 16 . . 8 24 . 5 . 18 23 16 9 . . 9 7 25 11 27 Peak Tracking Total 16 | . 5 6 5 1 8 12 13 . . 4 12 . 4 . 16 13 10 5 . . 10 5 16 7 14 Tactical Retreats 53 | . . 7 . . 1 13 2 . . 1 5 . 1 . . 4 6 3 . . . 1 2 2 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 12 | . 1 1 . . . 2 . . . . . . . . . 1 . . . . 1 1 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 15 | . . 2 1 . 1 . . . . . 2 . . . . 5 1 . . . . 2 . . 1 Max in Single Turn 2 | . . 2 . . 1 . . . . . 1 . . . . 1 1 . . . . 1 . . 1 Garrison Access 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 87 | . 4 5 2 2 3 15 1 1 . . 14 1 . 4 . 6 1 . 2 1 6 4 4 5 6 Terminals 57 | . 4 5 2 2 . 9 . 1 . . 7 1 . . . 5 . . . 1 5 4 4 2 5 Fabricators 8 | . . . . . . 3 . . . . 3 . . . . . . . . . 1 . . 1 . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . 1 1 Total Hacks 209 | . 5 13 4 4 4 34 1 1 . . 32 1 . 16 . 18 1 . 2 1 16 13 12 13 18 Successful 111 | . 2 4 1 1 4 20 1 1 . . 17 1 . 16 . 11 1 . 2 1 3 5 5 5 10 Failed 98 | . 3 9 3 3 . 14 . . . . 15 . . . . 7 . . . . 13 8 7 8 8 Catastrophic 15 | . 1 2 1 1 . 3 . . . . . . . . . 2 . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 5 9 5 4 . 24 . . . . 19 . . . . 14 . . . . 12 13 9 3 12 Terminals 145 | . 5 13 4 4 . 24 . 1 . . 18 1 . . . 16 . . . 1 14 13 12 4 15 Fabricators 20 | . . . . . . 6 . . . . 8 . . . . . . . . . 2 . . 4 . Repair Stations 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . 3 3 Terminal Hacks 69 | . . 3 1 1 4 10 1 1 . . 3 1 . 16 . 9 1 . 2 1 1 3 4 1 6 Record 11 | . . . . . 3 . . 1 . . . 1 . 4 . . 1 . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . 4 . . . . . . . 2 . 1 . Prototype ID Bank 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Terminal Index 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Unreport Threat 14 | . . 3 . 1 . 4 . . . . . . . . . 3 . . . . . 1 1 . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 Seal Access 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 25 | . 2 1 . . . 7 . . . . 6 . . . . 1 . . . . 1 2 1 1 3 Terminals 19 | . 2 1 . . . 5 . . . . 3 . . . . 1 . . . . 1 2 1 . 3 Assimilate 6 | . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 Botnet 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 1 . 1 Operators 5 | . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Fabricators 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . Fabnet 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . 1 . . . 1 . . . . 2 . . . . . . . . . . 2 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 57 | . 4 5 2 1 . 11 . . . . 10 . . . . 4 . . . . 5 3 4 4 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 16 . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . . . . . 58 . . . . . . . . . 46 . . . . Total Part Build Rating 32 | . . . . . . . . . . . 14 . . . . . . . . . 18 . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Time 133 | . . . . . . . . . . . 100 . . . . . . . . . . . . 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . 1 3 . 2 1 2 . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 9 | . . . . . . . . . . . . . 1 3 . 1 1 2 . 1 . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 11 | . . . . . . . . . . 6 6 6 6 6 11 11 11 11 11 3 3 3 . . . Autooverrided 6 | . . . . . . . . . . . . . 1 . . 1 1 2 . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 12 | . . . 2 . . . . . 4 . . . 1 . . 1 1 2 . 1 . . . . . Largest Group 4 | . . . 2 . . . . . 4 4 . . 1 . . . 1 1 . . . . . . . Highest-Rated Group 124 | . . . 62 . . . . . 124 124 . . 12 . . . 10 64 . . . . . . . Highest-Rated Ally 64 | . . . 31 . . . . . 31 31 . . 12 . . . 10 64 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . 24 . . . . . . 28 . . 2 . . 1 4 6 . 2 . . . . . Total Damage 908 | . . . 312 . . . . . . 395 . . 27 . . 21 61 53 . 39 . . . . . Kills 13 | . . . 5 . . . . . . 5 . . . . . . 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 4557 | . . . . . . 341 131 99 788 214 521 105 167 73 144 312 211 536 170 145 80 105 95 140 180 Sensors 4557 | . . . . . . 341 131 99 788 214 521 105 167 73 144 312 211 536 170 145 80 105 95 140 180 Robot Analysis Total 7 | . . . . . . . . . . . . . . 4 . . . . . . . 2 . 1 . Derelict Logs Recovered 7 | . . . . . . . 1 . . 1 . 1 2 . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 11335 | 90 799 1890 437 481 2466 861 131 99 788 214 521 105 167 79 144 312 211 536 182 145 80 105 95 140 257 Spaces Moved 16741 | 54 378 772 179 280 1638 2245 402 403 954 542 1568 375 478 179 457 935 720 893 668 473 371 366 355 443 613 Core 45 | 10 . . . . . . . . . . . . . . . . . . . . . . . . 35 Treads 2926 | 44 378 586 179 280 1459 . . . . . . . . . . . . . . . . . . . . Legs 134 | . . 134 . . . . . . . . . . . . . . . . . . . . . . . Wheels 482 | . . 52 . . . 430 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13154 | . . . . . 179 1815 402 403 954 542 1568 375 478 179 457 935 720 893 668 473 371 366 355 443 578 Fastest Speed 5 | 50 160 95 160 160 29 24 24 24 24 24 24 28 28 28 28 21 5 18 18 18 18 18 15 15 15 Average Speed 48 | 139 160 151 160 160 145 29 24 24 24 24 25 28 28 28 28 23 17 18 18 18 18 18 15 15 21 Slowest Speed 280 | 160 160 200 160 160 172 50 24 24 280 24 28 28 28 98 28 25 21 18 18 18 18 18 18 15 200 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . . . 2 29 3 . . 3 14 . 1 . 2 17 5 6 . . 4 4 5 2 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 61 53 24 55 94 56 52 55 85 68 46 51 60 57 60 26 74 95 89 61 20 50 15 55 29 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . 2 1 . . . 3 . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 2 . 1 2 3 1 . 3 1 . . . 3 2 . 1 . . . . . Spaces Dug 112 | . . . . . 3 20 . . . . 13 . 4 . . 8 1 30 . . . . 6 13 14 Terrain Destroyed 114 | . . . . . 3 20 . . . . 13 . 4 . . 8 1 30 . . . . 6 13 16 Melee 112 | . . . . . 3 20 . . . . 13 . 4 . . 8 1 30 . . . . 6 13 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total 19190 | 69 484 1226 271 304 1712 2376 432 404 1506 622 1643 374 503 201 469 985 789 1215 721 532 374 391 383 498 706 Wait 1688 | . 40 201 44 15 36 77 34 2 541 81 53 . 23 . 13 12 63 294 27 60 . 3 22 32 15 Move 16511 | 53 377 771 178 279 1634 2187 396 402 953 536 1539 374 475 178 452 901 709 880 667 472 362 357 345 438 596 Hop 99 | . . . . . 1 28 2 . . 2 14 . 1 . 2 16 5 6 . . 4 4 4 2 8 Pick Up 90 | 10 7 29 3 . 6 14 . . . 1 6 . . 1 . 5 2 1 . . . . 3 1 1 Fast Attach 79 | . . 5 1 . 2 4 . . 6 . 2 . . 5 2 7 2 3 9 . 1 7 . 4 19 Attach 57 | 6 2 10 . 1 9 10 . . . . 6 . . . . 3 2 . . . 1 . 3 1 3 Detach 10 | . 1 1 . . . 1 . . . . . . . . . . . . 2 . 1 . . . 4 Swap 53 | . 1 20 6 1 3 3 . . . 1 2 . . 5 . 9 . . . . 1 . . 1 . Drop 136 | . 2 27 8 2 17 11 . . 5 1 4 . . 7 . 16 2 1 8 . . 4 . 4 17 Fire 254 | . 54 162 31 6 . . . . . . . . . . . . . . . . . . . . 1 Melee 163 | . . . . . 4 24 . . 1 . 17 . 4 5 . 16 4 30 8 . 4 7 6 15 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 17 . . . . . . . . . . . . . . . 9 . . 24 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge (discovered 1 exit: Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 454 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -9/Materials | Lost 3 parts (1p1n1w) 1082 | -9/Materials | Destroyed 9 combat bots 1238 | -9/Materials | Discovered new exit (range 9) 1490 | -9/Materials | Discovered new exit (range 10) 1946 | -9/Materials | Build established: Scavenger-Mutant 2210 | -9/Materials | Core integrity fell below 50% 2642 | -9/Materials | Build established: Mutant 2741 | -9/Materials | Discovered new exit (range 3) 2780 | -9/Materials | Entered Storage 2801 | -9/Storage | Identified exit to Recycling 2898 | -9/Storage | Met a pair of Derelict thieves 3212 | -9/Storage | Used back door to open Recycling access 3217 | -9/Storage | Entered Recycling 3582 | -9/Recycling | Discovered new exit (range 10) 3659 | -9/Recycling | Scanned before Scraplab entrance 3682 | -9/Recycling | Entered Scraplab 3695 | -9/Recycling | Discovered new exit (range 2) 3698 | -9/Recycling | Entered Scraptown 3705 | -9/Scraptown | System corruption cleaned by C-Scrubber 3751 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4126 | -9/Scraptown | Discovered new exit (range 5) 4236 | -9/Scraptown | Visited Red Mages 4298 | -9/Scraptown | Visited Cave Peace 4364 | -9/Scraptown | Visited IN-MT5's Study 4727 | -9/Scraptown | Visited Comm Corps 4844 | -9/Scraptown | Visited Assassins FH 4863 | -9/Scraptown | Visited Junk Repository 4909 | -9/Scraptown | Visited Shadow of the Wyrm 5072 | -9/Scraptown | Visited UFD Registry 5072 | -9/Scraptown | Registered with UFD as "Toolhacker" 5109 | -9/Scraptown | Visited A0-MCA Data Center 5118 | -9/Scraptown | Given a B+ rating by A0-MCA 5125 | -9/Scraptown | Found A0-MCA's Component Scanner 5180 | -9/Scraptown | Visited Science Guys 5413 | -9/Scraptown | Visited Junk Repository 5465 | -9/Scraptown | Visited Infowarlord's Domain 5472 | -9/Scraptown | Found Exp. Sensor Array 5497 | -9/Scraptown | Visited Abandonware Association 5527 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5527 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5556 | -9/Scraptown | Visited Curators Association 5692 | -9/Scraptown | Discovered new exit (range 5) 5748 | -9/Scraptown | Visited Scrapoid Pod Storage 5777 | -9/Scraptown | Visited LU-1G1's Boring Crew 5846 | -9/Scraptown | Visited Supply Room 6082 | -9/Scraptown | Met Optimus 6082 | -9/Scraptown | Accepted into 0bPrime 6134 | -9/Scraptown | Civil war broke out across Scraptown 6143 | -9/Scraptown | Found DM-GVY's Chainsaw 6152 | -9/Scraptown | Found Ballwheel 6162 | -9/Scraptown | Core integrity fell below 20% 6164 | -9/Scraptown | Entered Factory 6164 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6190 | -6/Factory | Lost 8 allies 6294 | -6/Factory | Discovered new exit (range 8) 6448 | -6/Factory | Build established: Hacker-Mutant 6474 | -6/Factory | Discovered new exit (range 14) 6624 | -6/Factory | Discovered new exit (range 15) 6651 | -6/Factory | Discovered new exit (range 2) 6756 | -6/Factory | Build established: Hacker-Sprinter 6762 | -6/Factory | Identified exit to Lower Caves 6762 | -6/Factory | Identified exit to Extension 6881 | -6/Factory | Discovered new exit (range 11) 6895 | -6/Factory | Found Prototype Launcher 6895 | -6/Factory | Identified Rocket Array 6926 | -6/Factory | Discovered new exit (range 14) 6971 | -6/Factory | Spotted B-75 Beast 7025 | -6/Factory | Entered Lower Caves 7038 | -6/Lower Caves | Encountered a Warlord checkpoint 7126 | -6/Lower Caves | Learned Factory trap positions 7150 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7155 | -6/Lower Caves | Discovered new exit (range 4) 7156 | -6/Lower Caves | Entered another Lower Caves area 7161 | -6/Lower Caves | Discovered new exit (range 3) 7250 | -6/Lower Caves | Discovered new exit (range 13) 7255 | -6/Lower Caves | Entered Zion 7265 | -6/Zion | Gained Derelict followers 7277 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7280 | -6/Zion | Learned location of Quarantine (-3) 7342 | -6/Zion | Given the Hacking Drone Bay 7377 | -6/Zion | Turned away by Imprinter 7412 | -6/Zion | Given A8's code to call for help 7463 | -6/Zion | Received a hallucinogenic algorithm 7892 | -6/Zion | Discovered new exit (range 14) 8043 | -6/Zion | Entered Proximity Caves 8043 | -5/Proximity Caves | Accompanied by 4 allies 8045 | -5/Proximity Caves | Spotter reported a threat 8241 | -5/Proximity Caves | Spotted B-75 Beast 8244 | -5/Proximity Caves | Discovered new exit (range 15) 8257 | -5/Proximity Caves | Entered Factory 8257 | -5/Factory | Evolved 2 slots: Utility x2 8258 | -5/Factory | Loaded intel: 94 trap records 8313 | -5/Factory | Discovered new exit (range 5) 8395 | -5/Factory | Discovered new exit (range 16) 8458 | -5/Factory | Repaired Imp. Surge Thruster 8585 | -5/Factory | Fabricated Impulse Thruster? 8595 | -5/Factory | Identified exit to Upper Caves 8691 | -5/Factory | Repaired Imp. Reaction Control System? 8778 | -5/Factory | Entered Upper Caves 8825 | -5/Upper Caves | Identified exit to Upper Caves 8883 | -5/Upper Caves | Entered another Upper Caves area 8887 | -5/Upper Caves | Encountered a Warlord checkpoint 8889 | -5/Upper Caves | Learned Factory security intel 9043 | -5/Upper Caves | Discovered new exit (range 7) 9050 | -5/Upper Caves | Identified exit to Zhirov 9050 | -5/Upper Caves | Entered Zhirov 9050 | -5/Zhirov | Discovered new exit (range 3) 9056 | -5/Zhirov | Met Zhirov 9069 | -5/Zhirov | Learned location of Testing (-2) 9069 | -5/Zhirov | Learned location of Command (-1) 9072 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9082 | -5/Zhirov | Found Alien Artifact 9082 | -5/Zhirov | Identified Integrated Dissipator 9082 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9128 | -5/Zhirov | Identified exit to Proximity Caves 9129 | -5/Zhirov | Entered Proximity Caves 9250 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9272 | -4/Proximity Caves | Discovered new exit (range 3) 9273 | -4/Proximity Caves | Identified exit to Factory 9273 | -4/Proximity Caves | Entered Factory 9273 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9274 | -4/Factory | Identified exit to Upper Caves 9334 | -4/Factory | Identified exit to Armory 9399 | -4/Factory | Spotted B-86 Titan 9431 | -4/Factory | Local machine network offline 9585 | -4/Factory | Entered Upper Caves 9598 | -4/Upper Caves | Found Alien Artifact 9598 | -4/Upper Caves | Identified Core Expander 9598 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 9669 | -4/Upper Caves | Spotted B-86 Titan 9689 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9705 | -4/Upper Caves | Learned Research stockpile data 9706 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9761 | -4/Upper Caves | Lost 3 parts (2u1w) 9779 | -4/Upper Caves | Found Alien Artifact 9794 | -4/Upper Caves | Discovered new exit (range 12) 9795 | -4/Upper Caves | Identified exit to Upper Caves 9796 | -4/Upper Caves | Entered another Upper Caves area 10141 | -4/Upper Caves | Discovered new exit (range 5) 10141 | -4/Upper Caves | Identified exit to Research 10161 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10174 | -4/Upper Caves | Encountered a Warlord checkpoint 10276 | -4/Upper Caves | Discovered new exit (range 16) 10329 | -4/Upper Caves | Identified exit to Warlord 10332 | -4/Upper Caves | Entered Warlord 10339 | -4/Warlord | System corruption cleaned by Quarantine Array 10411 | -4/Warlord | Rebuked by Warlord 10421 | -4/Warlord | Warlord's base attacked by MAIN.C 10427 | -4/Warlord | Found Prototype Energy Gun 10427 | -4/Warlord | Identified Vortex Rail 10451 | -4/Warlord | Found Prototype Device 10451 | -4/Warlord | Identified Wardrone Bay 10509 | -4/Warlord | Opened side exit 10513 | -4/Warlord | Discovered new exit (range 10) 10514 | -4/Warlord | Identified exit to Proximity Caves 10514 | -4/Warlord | Entered Proximity Caves 10576 | -3/Proximity Caves | Discovered exit to Research (range 6) 10659 | -3/Proximity Caves | Entered Research 10659 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10660 | -3/Research | Identified exit to Quarantine 10681 | -3/Research | Discovered exit to Quarantine (range 14) 10719 | -3/Research | Discovered new exit (range 13) 10734 | -3/Research | Fabricated Adv. Force Booster? 10739 | -3/Research | Entered Quarantine 10748 | -3/Quarantine | Found Alien Energy Cannon 10748 | -3/Quarantine | Identified Core Cannon 10788 | -3/Quarantine | Found Alien Artifact 10788 | -3/Quarantine | Identified Phase Redirector 10811 | -3/Quarantine | Scanned by Researcher 10838 | -3/Quarantine | Discovered new exit (range 3) 10838 | -3/Quarantine | Identified exit to Research 10844 | -3/Quarantine | Entered Research 10844 | -2/Research | Evolved 2 slots: Propulsion x2 10867 | -2/Research | Identified exit to Testing 10939 | -2/Research | Entered Testing 10974 | -2/Testing | Repaired Hvy. Antimatter Reactor 11003 | -2/Testing | Found Prototype Launcher 11003 | -2/Testing | Identified Point Singularity Launcher 11009 | -2/Testing | Found Prototype Device 11009 | -2/Testing | Identified Exp. EM Shield 11067 | -2/Testing | Spotted Fortress 11078 | -2/Testing | Discovered new exit (range 5) 11078 | -2/Testing | Discovered new exit (range 6) 11078 | -2/Testing | Identified exit to Section 7 11079 | -2/Testing | Identified exit to Protoforge 11079 | -2/Testing | Entered Protoforge 11084 | -2/Protoforge | Superfortress began startup sequence 11090 | -2/Protoforge | Spotted Hotshot 11090 | -2/Protoforge | Spotted Hotshot 11095 | -2/Protoforge | Spotted Hotshot 11112 | -2/Protoforge | Spotted B-90 Cyclops 11118 | -2/Protoforge | Build established: Wizard-Sprinter 11119 | -2/Protoforge | Identified exit to Access 11187 | -2/Protoforge | Found Prototype Ballistic Gun 11187 | -2/Protoforge | Identified Cep. XC Strikerail 11191 | -2/Protoforge | Found Prototype Device 11191 | -2/Protoforge | Identified Cep. Recoil Nullifier 11201 | -2/Protoforge | Found Prototype Energy Gun 11201 | -2/Protoforge | Identified Cep. Variable Chargecaster 11235 | -2/Protoforge | Spotted Hotshot 11252 | -2/Protoforge | Found Prototype Protection 11253 | -2/Protoforge | Found Prototype Device 11253 | -2/Protoforge | Identified Cep. Reaction Jets 11255 | -2/Protoforge | Found Prototype Device 11255 | -2/Protoforge | Identified Exp. EM Disruption Field 11258 | -2/Protoforge | Found Prototype Processor 11258 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 11259 | -2/Protoforge | Lost 8 parts (4n3u1w) 11260 | -2/Protoforge | Found Prototype Device 11260 | -2/Protoforge | Identified Cep. Beam Splitter 11263 | -2/Protoforge | Found Prototype Device 11263 | -2/Protoforge | Identified Exp. Remote Shield 11265 | -2/Protoforge | Identified Cep. Core Shell 11267 | -2/Protoforge | Found Prototype Protection 11267 | -2/Protoforge | Identified Cep. RG22 Armor 11269 | -2/Protoforge | Spotted V298-c 11270 | -2/Protoforge | Found Cep. RG22 Armor 11270 | -2/Protoforge | Spotted V756-y 11271 | -2/Protoforge | Spotted V849-f 11281 | -2/Protoforge | Found Prototype Device 11281 | -2/Protoforge | Identified Exp. Trap Extractor 11284 | -2/Protoforge | Spotted Hotshot 11286 | -2/Protoforge | Spotted Immortal 11286 | -2/Protoforge | Spotted Immortal 11287 | -2/Protoforge | Spotted Decapitator 11287 | -2/Protoforge | Spotted Decapitator 11287 | -2/Protoforge | Spotted Decapitator 11287 | -2/Protoforge | Spotted Decapitator 11315 | -2/Protoforge | Core integrity fell below 50% 11329 | -2/Protoforge | Core integrity fell below 20% 11336 | -2/Protoforge | Destroyed by V756-y with Helical Railgun Last Messages --------------- Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Machine. Penetrated by Slug. Critical hit (Burn: +37). Hotshot activates shielding mode. Penetrated by Slug. Slug penetrates Reinforced Barrier. Critical hit (Impale). Penetrated by Slug. Slug penetrates Research Cell. Research Cell breached. Critical hit (Destroy). Penetrated by Slug. Critical hit (Destroy). Slug penetrates Research Cell. Imp. Hacking Suite destroyed. Critical hit (Impale). Cep. Projectile Intercept Suite destroyed. Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ????????????????????????####???????# #??????????? | | ????????????????????????# ######### ############ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ?????????????????#####??# ####################++# | | ?????????????????#"""""?#!*#???????????????# " | | ?????????????????#"[ [?# #????##?????????# ! | | ?????????????????#" ]] ##gg#####"#?????????# | | ?????????????????#"[[[ ""#?????????#" | | ?????????????????#"/]/["l@ "#?????????#" T" | | ?????????????????#" ]/ " lV #?????????#" "" | | ?????????????????#" [] " "#?????????#" """" | | ?????????????????#"]/] " ""#?????????#"""""" | | ?????????????????#"] " p """"#?????????####### | | ?????????????????#"]/ /" """#???????????????? | | ?????????????????#" / # ""#???????????????? | | ?????????????????#" [[ # "#???????????????? | | ?????????????????#"""""# "#???????????????? | | ?????????????????####### c "#???????????????? | | ?????????????????????#" " " "#???????????????? | | ?????????????????????#"" """"""""#???????????????? | | ?????????????????????#############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 48 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 50 Armor Coverage 300 Resistance: EM 75 Utility Shielding 33 Phase Shifting 5 Evasion (%) 83 Recoil Reduction 3 Offensive Hacking 45 Defensive Hacking 26 Item Schematics ----------------- Imp. Dynamic Insulation System | -6/Zion | Archive Phase Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Energy Well | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive H-55 Commando | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Impulse Thruster | x2 | -5/Factory | Preloaded Adv. Force Booster | x2 | -3/Research | Preloaded Repaired ---------- Imp. Surge Thruster | 16% | -5/Factory Imp. Reaction Control System | 7% | -5/Factory Hvy. Antimatter Reactor | 19% | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Cannon Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed GammaTransportTube Manual? 0 Play Time 03:10:15 Cumulative 148.5 hours Start 2025.08.27 @ 14:58:59 End 2025.08.27 @ 20:52:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 83 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1482698-11b4-41d7-b0c6-63fe53bcfa9c