Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 02:36:49 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (69) 345 Value Destroyed (2470) 2470 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2643) 2643 TOTAL SCORE: 12018 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 948 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 61/100 System Corruption 4% Temperature Cool (12) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Spectral Analyzer Improved Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Phase Shifter Improved Shield Generator Force Field Storm Laser Plasma Storm Vortex Driver (30) YOLO Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Spectral Analyzer Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Vortex Driver YOLO Cannon Power Sword > --- INVENTORY -------- Makeshift Leg Armored Leg High-capacity Storage Unit 0b10 Decoder Chip [Generic] Phase Shifter Medium Reactive Plating Improved Shield Generator Force Field Long-range Tractor Beam Storm Laser Plasma Storm Vortex Driver Heavy Rocket Launcher Remote Datajack [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . Utility 4 | . . . . . . . 2 1 1 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Parts Attached 96 | 7 3 1 . 1 1 1 7 26 4 . 24 5 4 2 1 9 Power 9 | 1 1 . . . . . . 2 1 . 1 2 1 . . . Engine 5 | 1 1 . . . . . . . . . 1 2 . . . . Core 4 | . . . . . . . . 2 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . . . . . 1 . 11 . . 4 2 1 . . 3 Treads 5 | 2 . . . . . 1 . 2 . . . . . . . . Leg 11 | . . . . . . . . 1 . . 4 2 1 . . 3 Wheel 8 | . . . . . . . . 8 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 29 | 2 1 1 . . 1 . 3 8 1 . 8 1 1 . 1 1 Device 7 | 1 1 . . . . . 1 1 . . 2 . . . 1 . Storage 7 | 1 . 1 . . 1 . . 3 . . 1 . . . . . Processor 9 | . . . . . . . 1 . 1 . 5 1 . . . 1 Hackware 3 | . . . . . . . 1 2 . . . . . . . . Protection 3 | . . . . . . . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . . 1 . . 4 5 2 . 11 . 1 2 . 5 Energy Gun 9 | 1 . . . . . . 1 1 . . 4 . . 1 . 1 Energy Cannon 3 | . . . . . . . 1 . . . . . . . . 2 Ballistic Gun 10 | 1 1 . . 1 . . 2 2 . . 2 . . 1 . . Ballistic Cannon 3 | . . . . . . . . 1 1 . 1 . . . . . Launcher 5 | . . . . . . . . . 1 . 3 . . . . 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 2 1 . . 5 . . . . 2 Parts Lost 35 | . 1 . . . . . 3 3 . . . 7 3 . 2 16 Power 7 | . . . . . . . 1 . . . . 2 1 . 1 2 Propulsion 10 | . . . . . . . 1 . . . . 2 . . . 7 Utility 9 | . 1 . . . . . . 1 . . . 3 . . . 4 Weapon 9 | . . . . . . . 1 2 . . . . 2 . 1 3 Highest Loss Streak 15 | . 1 . . . . . 2 2 . . . 7 3 . 1 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Backups 15 | 5 6 5 6 5 7 12 13 18 23 22 19 16 13 14 15 16 Power . | . . . . . . . . 1 1 1 2 1 . . . . Propulsion 3 | 3 4 2 2 2 2 2 2 4 9 9 5 3 1 2 3 2 Utility 5 | . . . 2 2 3 4 4 6 5 5 4 5 5 6 6 8 Weapon 4 | . 1 2 2 1 1 6 7 4 5 5 6 4 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 2 . . . . 2 8 . 3 1 . . . . 7 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . . . . Utility 13 | . . . . . . . . 5 . 3 . . . . . 5 Weapon 7 | . 1 . . . . . 2 1 . . 1 . . . . 2 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 97 100 77 88 88 96 82 88 78 86 89 92 74 89 87 89 Engine 4 | . 13 14 11 11 11 11 8 . . . . 7 10 5 1 4 Core 5 | . . . . . . . . 6 7 13 12 4 . 5 5 4 Treads 8 | . 28 28 22 22 22 30 26 6 . . . . . . . . Leg 11 | . . . . . . . . . . . 15 25 23 29 29 28 Wheel 4 | . . . . . . . . 14 13 13 5 . . . . . Device 8 | . 12 14 11 11 11 11 10 6 6 6 10 10 5 5 5 4 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 5 5 5 Processor 5 | . . . . . . . . 2 5 6 7 17 11 11 11 11 Hackware 5 | . . . . . . . . 14 13 13 11 . . . . . Protection 2 | . . . . . . . . 4 6 6 2 . . 5 5 4 Energy Gun 3 | . 8 . . . . . . 2 . . 2 5 4 2 11 10 Energy Cannon 1 | . . . . . . . . 2 6 6 . . . . . 1 Ballistic Gun 11 | . 18 28 22 33 33 33 26 10 5 6 6 . . 4 2 1 Ballistic Cannon 1 | . . . . . . . . 1 3 6 2 5 4 . . . Slashing Weapon 1 | . . . . . . . . 3 . . . . . 5 5 3 Peak Build Rating 94 | 7 9 9 9 10 12 15 23 55 63 64 78 74 68 82 84 94 Average Rating 48 | 5 8 9 9 10 10 14 15 42 58 63 64 68 63 77 79 81 On Entrance 36 | . 7 9 9 9 10 12 15 20 52 63 64 63 65 68 82 76 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 139 | 15 15 20 20 22 32 32 32 121 130 130 128 120 116 97 95 139 Greatest Support 100 | 40 40 40 40 40 40 63 63 60 56 56 80 80 100 100 100 100 Greatest Overweight (x) 4 | . . . . . . . . 4 2 2 2 1 1 . . 2 Average Overweight (x) . | . . . . . . . . 1 2 2 1 1 . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 15 15 15 25 25 25 25 25 25 20 20 25 Average Capacity 20 | 7 8 9 10 10 13 15 15 21 25 25 24 25 24 20 20 21 Most Carried 25 | 8 8 7 6 6 9 15 15 25 25 25 25 25 22 20 20 25 Average Carried 18 | 5 6 5 6 5 7 13 14 20 24 24 24 21 18 17 19 21 Final Capacity 25 | 8 8 10 10 10 15 15 15 25 25 25 25 25 20 20 20 25 Final Carried 25 | 7 6 6 6 6 9 15 15 25 25 25 25 18 20 19 20 25 Class Distribution -------------------- 28% | Skirmisher 20% | Mutant 15% | Hacker-Tank 14% | Hacker-Mutant 8% | Tank 7% | Hacker-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Derelict-Gunner | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Matter Collected 2775 | 283 183 20 21 52 . 56 118 736 44 151 150 225 331 126 106 173 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2638 | 88 292 . 35 62 . 22 130 489 58 . . 175 640 146 186 315 Parts 128 | 12 19 . . 11 . 5 6 32 4 . . 3 16 1 4 15 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 3 . 2 4 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 52 | . 6 . 1 3 . 2 2 12 1 . . 4 1 5 6 9 Melee 2 | . . . . . . . . . . . . . 1 . . 1 Guns 26 | . 6 . 1 3 . 2 2 5 . . . 2 . 2 2 1 Cannons 11 | . . . . . . . . 7 1 . . 2 . . . 1 AOE 12 | . . . . . . . . . . . . . . 3 4 5 Classes Destroyed 15 | 1 4 . . . . . . 3 1 . . 2 . . 2 2 Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . Recycler 5 | . . . . . . . . 1 . . . . 4 . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . . Swarmer 15 | . 3 . . 3 . 2 . 6 . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . 3 Grunt 17 | . 3 . 1 . . . 2 1 . . . 2 . 4 1 3 Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . 1 1 Sentry 2 | . . . . . . . . 1 . . . . . . 1 . Hunter 4 | . . . . . . . . . . . . 1 1 1 1 . Programmer 5 | . . . . . . . . 4 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 3 5 . 1 4 . 2 1 4 1 . . 2 5 4 5 4 Combat Bots Only 5 | . 2 . 1 3 . 2 1 4 1 . . 2 1 4 5 4 Max Kills in Single Turn 4 | 1 1 . 1 2 . 1 1 1 1 . . 1 1 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 2 3 4 Melee 1 | . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Hostile Shots Fired 661 | . 51 . 5 10 . 16 28 202 4 . . 71 27 32 31 184 Missed 207 | . 12 . 3 5 . 5 10 59 . . . 24 7 8 12 62 Hits 454 | . 39 . 2 5 . 11 18 143 4 . . 47 20 24 19 122 Melee 14 | . . . . . . . . 2 . . . . . . . 12 Projectile 440 | . 39 . 2 5 . 11 18 141 4 . . 47 20 24 19 110 AOE 9 | . . . . . . . . 9 . . . . . . . . Critical Strikes 16 | . . . . . . . . 6 . . . 1 . . . 9 Damage Taken 8059 | . 392 . 22 43 . 95 262 1662 61 . . 1257 364 456 368 3077 Core 1611 | . 54 . 11 . . 8 43 232 . . . 247 31 33 49 903 Absorbed by Shields 140 | . . . . . . . . . . . . 140 . . . . Ignored by Resistances 260 | . . . . . . . . 177 . . . . . . . 83 Regen/Repaired (Parts) 387 | . . . . . . . . . . . 110 . . . . 277 Core Remaining (%) 83 | 100 . 78 . . . 95 92 66 . . . 70 . . . . Volleys Fired 233 | 9 38 . 4 4 . 4 16 53 18 . . 20 26 20 9 12 Largest 3 | 2 2 . 2 3 . 3 3 3 3 . . 2 1 1 2 3 Hottest 241 | 70 70 . 40 60 . 60 60 108 140 . . 129 81 81 141 241 Shots Fired 442 | 18 74 1 8 12 . 12 46 122 29 . . 34 26 20 15 25 Gun 348 | 18 74 1 8 12 . 12 46 81 9 . . 13 26 18 12 18 Cannon 77 | . . . . . . . . 41 17 . . 14 . . . 5 Launcher 17 | . . . . . . . . . 3 . . 7 . 2 3 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 254 | 9 48 1 8 12 . 12 46 85 11 . . 14 . 8 . . Thermal 136 | 9 26 . . . . . . 25 12 . . 13 26 10 6 9 Explosive 17 | . . . . . . . . . 3 . . 7 . 2 3 2 Electromagnetic 30 | . . . . . . . . 12 3 . . . . . 6 9 Entropic 5 | . . . . . . . . . . . . . . . . 5 Robot Hit Streak 12 | 5 6 . 3 1 . 3 5 12 5 . . 11 4 2 5 7 Robot Miss Streak 4 | 2 4 . 1 3 . 3 2 2 4 . . 4 3 4 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 264 | 12 41 . 5 3 . 6 30 84 7 . . 24 17 11 8 16 Core Hits 178 | 5 16 . 2 4 . 2 8 25 4 . . 16 4 26 33 33 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . . Critical Strikes 20 | 1 2 . . . . . . 4 . . . 6 . 1 1 5 Burn 8 | 1 2 . . . . . . . . . . 2 . 1 1 1 Destroy 4 | . . . . . . . . . . . . 4 . . . . Blast 4 | . . . . . . . . 4 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Sunder 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 32 | . . . . . . . . 20 . . . . 12 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 20 . . . . 12 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8357 | 143 543 . 63 49 . 78 350 1542 146 . . 1123 674 762 706 2178 Guns 3037 | 143 543 . 63 49 . 78 350 756 42 . . 202 229 190 112 280 Cannons 1374 | . . . . . . . . 753 104 . . 198 . . . 319 Explosions 3464 | . . . . . . . . . . . . 723 . 572 594 1575 Melee 473 | . . . . . . . . 33 . . . . 440 . . . Ramming 9 | . . . . . . . . . . . . . 5 . . 4 Kinetic 2319 | 56 330 . 63 49 . 78 350 1071 70 . . 198 . 54 . . Thermal 1537 | 87 213 . . . . . . 376 76 . . 202 229 136 71 147 Explosive 3437 | . . . . . . . . . . . . 723 . 572 594 1548 Electromagnetic 263 | . . . . . . . . 62 . . . . . . 41 160 Impact . | . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . . . . 33 . . . . 440 . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 319 | . . . . . . . . . . . . . . . . 319 Highest Corruption 5 | . 1 1 . . . . . 3 1 1 3 5 . . . 4 Average Corruption 2 | . 1 1 . . . . . 2 1 1 2 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 41 | . 5 1 . . . . . 16 2 2 3 11 . . . 1 Message Errors 5 | . . . . . . . . 2 . . 1 2 . . . . Matter Fused 16 | . . . . . . . . 7 2 1 . 5 . . . 1 Heat Flow Errors 2 | . 1 . . . . . . . . . . 1 . . . . Energy Discharges 3 | . 1 . . . . . . 1 . . 1 . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 1 . . . . . . 2 . 1 1 2 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . Misfires 3 | . . 1 . . . . . 1 . . . 1 . . . . Weapon Failures 2 | . 1 . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . . 44 . . . 7 147 . 5 37 Projectiles 38 | . . . . . . . . 38 . . . . . . . . Explosions 49 | . . . . . . . . . . . . 7 . . 5 37 Melee 153 | . . . . . . . . 6 . . . . 147 . . . Knockbacks 6 | . . . . . . . . 5 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 5 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . . . . . . 25 . 23 79 109 Shots 8 | . . . . . . . . . . . . 1 . 1 4 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . 1 Kicked 2 | . . . . . . . . . . . . . 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 463 | 27 261 . . . . . 463 248 84 . . 117 36 220 192 384 Average Temperature 87 | 9 87 . . . . . 185 83 39 . . 45 13 112 77 167 Received Heat Transfer 1578 | . 156 . 12 . . . 162 326 . . . 129 . 39 36 718 Effects 2 | . 1 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . . 1 . . . . . . . . 1 . 2 . . Heat Transferred 3454 | 333 777 . . . . . . 629 111 . . 444 370 296 185 309 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 197 | 10 92 28 56 120 . 100 45 197 97 . . . 35 . . . Initial 77 | . 3 28 2 6 . . . 11 77 . . . . . . . Average 29 | 1 35 20 18 31 . 22 3 50 31 . . . 4 . . . Influence Increases 1987 | 25 209 . 66 140 . 270 97 414 114 . . 100 92 120 145 195 Destroy 0b10 Robot/C 1260 | . 120 . 40 100 . 200 40 240 20 . . 80 20 100 120 180 Destroy 0b10 Robot/NC 90 | 25 20 . 5 5 . . 5 5 5 . . . 20 . . . Destroy Leader 242 | . 28 . 12 20 . 30 2 80 10 . . 20 10 20 10 . Allied During Kill 49 | . . . 9 15 . 25 . . . . . . . . . . Successful Hack 48 | . 9 . . . . . 5 14 12 . . . 8 . . . Select Force Hacks 30 | . . . . . . . . . 30 . . . . . . . Disable Machine 90 | . . . . . . . . 30 30 . . . 30 . . . Destroy Structure 28 | . 2 . . . . . . 15 7 . . . 4 . . . Lose Combat Pursuer 150 | . 30 . . . . 15 45 30 . . . . . . 15 15 Influence Decreases 1917 | 20 141 65 58 130 26 270 72 280 273 . . 100 78 134 145 125 Entered New Map 191 | . 2 45 6 10 26 . . 14 82 . . . . 6 . . Time Decay 1580 | 20 139 20 52 100 . 250 52 256 191 . . 100 78 128 135 59 Lost Part 106 | . . . . . . . 20 10 . . . . . . 10 66 Lost Ally 40 | . . . . 20 . 20 . . . . . . . . . . Squads Dispatched 19 | . 3 . 1 . . . . 8 4 . . . 3 . . . Investigation 7 | . 1 . . . . . . 2 3 . . . 1 . . . Extermination 4 | . . . . . . . . 3 1 . . . . . . . Reinforcement 5 | . 2 . 1 . . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Distress Signals 4 | . 2 . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 120 | . 15 . 5 4 . 10 7 25 3 . . 7 4 5 7 28 Peak Tracking Total 22 | . 3 . 2 3 . 4 4 8 1 . . 3 3 4 5 22 Tactical Retreats 7 | . 1 . . . . 1 1 2 . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Traps Triggered 2 | . 1 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Machines Disabled 6 | . . . . . . . . 2 2 . . . 2 . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Machines Accessed 30 | . 2 . . . 2 . 3 11 5 . . 1 3 . . 3 Terminals 18 | . 2 . . . . . 3 6 4 . . 1 2 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 70 | . 6 . . . 2 . 9 27 11 . . 1 6 . . 8 Successful 25 | . 2 . . . 2 . 4 4 3 . . 1 1 . . 8 Failed 45 | . 4 . . . . . 5 23 8 . . . 5 . . . Catastrophic 17 | . 2 . . . . . 2 8 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 6 . . . 1 . 5 6 8 . . . 4 . . . Terminals 43 | . 6 . . . . . 9 13 10 . . 1 4 . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . . . 2 . . . Scanalyzers 4 | . . . . . . . . 3 1 . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . . . Terminal Hacks 17 | . . . . . 2 . 3 1 1 . . 1 1 . . 8 Record 3 | . . . . . 1 . 1 . . . . 1 . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 6 Open Door 2 | . . . . . . . . . . . . . . . . 2 Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 . 2 . . . . . . . Terminals 4 | . 2 . . . . . 1 . 1 . . . . . . . Botnet 4 | . 2 . . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . . . 3 8 4 . . . 3 . . . Full Trace Events 6 | . 1 . . . . . 1 2 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 1 . 15 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Total Allies 6 | . . 3 . 2 . . . . . . . . . . . 1 Largest Group 4 | . . 3 3 4 4 2 1 . . . . . . . . 1 Highest-Rated Group 82 | . . 40 40 82 82 32 16 . . . . . . . . 41 Highest-Rated Ally 41 | . . 16 16 31 31 16 16 . . . . . . . . 41 Total Orders 1 | . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 51 | . . . 21 6 . 19 3 . . . . . . . . 2 Total Damage 518 | . . . 174 39 . 167 35 . . . . . . . . 103 Kills 12 | . . . 2 2 . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Active Infowar (turns) 7354 | 1 363 48 196 459 519 1073 434 497 . . 299 625 665 403 611 1161 Optics 3007 | . . . . . . . . . . . . 167 665 403 611 1161 Terrain 3487 | . 261 48 196 459 519 1073 434 497 . . . . . . . . Seismic 103 | 1 102 . . . . . . . . . . . . . . . Decoding 785 | . . . . . . . . . . . 299 458 . . . 28 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Turns Passed 11738 | 217 395 48 196 459 519 1073 434 1894 541 478 1995 649 665 403 611 1161 Spaces Moved 6740 | 114 157 27 116 262 320 614 150 1093 350 358 1145 286 292 273 446 737 Core 20 | 20 . . . . . . . . . . . . . . . . Treads 1851 | 94 157 27 116 262 320 614 150 111 . . . . . . . . Legs 2649 | . . . . . . . . 1 . . 614 286 292 273 446 737 Wheels 2220 | . . . . . . . . 981 350 358 531 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 100 130 130 127 197 130 130 130 126 Average Speed 149 | 140 160 160 160 160 160 160 160 127 130 130 162 197 190 130 130 146 Slowest Speed 260 | 160 160 160 160 160 160 160 160 190 130 130 197 200 200 130 130 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 6 34 9 17 39 69 89 15 29 12 47 85 49 8 58 68 91 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 20 | . . 1 . 1 . 1 . . . 8 4 1 . 2 2 . Spaces Dug 44 | . . . . . . . . 14 28 . . . 2 . . . Terrain Destroyed 243 | . . . . . . . . 14 28 . . 84 2 26 70 19 Melee 16 | . . . . . . . . 14 . . . . 2 . . . Projectile 11 | . . . . . . . . . . . . 6 . . . 5 AOE 216 | . . . . . . . . . 28 . . 78 . 26 70 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Total 7936 | 153 228 33 119 293 327 696 310 1467 407 374 1289 329 354 299 459 799 Wait 598 | 10 24 . . 26 3 71 129 193 32 1 76 15 12 . . 6 Move 6724 | 113 156 26 115 261 319 613 149 1092 349 357 1144 285 291 272 445 737 Hop . | . . . . . . . . . . . . . . . . . Pick Up 111 | 14 4 3 . 1 3 7 4 40 1 8 13 . 6 2 2 3 Fast Attach 25 | . . . . . . . 4 8 2 . 10 . . . . 1 Attach 64 | 7 3 . . 1 . 1 2 9 1 . 12 7 4 4 . 13 Detach 9 | . . . . . . . . 1 . . 1 . 1 1 . 5 Swap 42 | . . 1 . . 1 . 1 17 4 . 6 2 1 . 2 7 Drop 87 | . 3 3 . . 1 . 5 34 . 8 27 . . . 1 5 Fire 233 | 9 38 . 4 4 . 4 16 53 18 . . 20 26 20 9 12 Melee 32 | . . . . . . . . 20 . . . . 12 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 1 . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 6) 613 | -10/Materials | Entered Mines 632 | -10/Mines | Met a Derelict bent on vengeance 636 | -10/Mines | Discovered new exit (range 16) 645 | -10/Mines | Learned location of 1 exit from Materials 650 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 661 | -10/Mines | Entered Materials 661 | -9/Materials | Accompanied by 3 allies 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 662 | -9/Materials | Identified exit to Materials 822 | -9/Materials | Discovered new exit (range 7) 857 | -9/Materials | Entered Mines 857 | -9/Mines | Accompanied by 3 allies 887 | -9/Mines | Learned 4 Materials zone layouts 1163 | -9/Mines | Build established: Skirmisher 1291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1293 | -9/Mines | Discovered new exit (range 5) 1316 | -9/Mines | Entered Exiles 1316 | -9/Exiles | Accompanied by 4 allies 1346 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1360 | -9/Exiles | Met 8R-AWN 1384 | -9/Exiles | Met EX-HEX 1468 | -9/Exiles | Met EX-DEC 1496 | -9/Exiles | Learned location of Zion (-6) 1600 | -9/Exiles | Met EX-BIN 1626 | -9/Exiles | Aligned with FarCom system 1628 | -9/Exiles | Given EX-Vault access code 1664 | -9/Exiles | Opened EX-Vault 1674 | -9/Exiles | Found YOLO Cannon 1707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1819 | -9/Exiles | Discovered new exit (range 10) 1835 | -9/Exiles | Left Exiles lab with YOLO Cannon 1835 | -9/Exiles | Entered Mines 1835 | -8/Mines | Accompanied by 2 allies 1847 | -8/Mines | Discovered exit to Materials (range 9) 2908 | -8/Mines | Entered Materials 2908 | -8/Materials | Accompanied by 1 ally 2908 | -8/Materials | Evolved 2 slots: Utility x2 2909 | -8/Materials | Identified exit to Factory 3284 | -8/Materials | Discovered exit to Factory (range 16) 3342 | -8/Materials | Entered Factory 3342 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3670 | -7/Factory | Discovered new exit (range 7) 3965 | -7/Factory | Build established: Hacker-Skirmisher 4252 | -7/Factory | Fabricated Force Field (x2) 4381 | -7/Factory | Build established: Hacker-Mutant 4530 | -7/Factory | Garrison activated, responded to threat 4877 | -7/Factory | Discovered new exit (range 16) 5103 | -7/Factory | Discovered new exit (range 16) 5236 | -7/Factory | Entered another Factory area 5236 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5391 | -6/Factory | Identified exit to Lower Caves 5700 | -6/Factory | Build established: Hacker-Skirmisher 5727 | -6/Factory | Discovered new exit (range 13) 5777 | -6/Factory | Entered Lower Caves 5978 | -6/Lower Caves | Learned Factory emergency access door positions 6080 | -6/Lower Caves | Build established: Hacker-Tank 6251 | -6/Lower Caves | Discovered new exit (range 5) 6252 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6255 | -6/Lower Caves | Identified exit to Zion 6255 | -6/Lower Caves | Entered Zion 6306 | -6/Zion | System corruption cleaned by Quarantine Array 6511 | -6/Zion | Discovered new exit (range 16) 6554 | -6/Zion | Build established: Hacker-Mutant 6934 | -6/Zion | Build established: Hacker-Tank 6977 | -6/Zion | Rebuked by Imprinter 7026 | -6/Zion | Found Prototype Launcher 7026 | -6/Zion | Identified Gui. Missile Launcher 7029 | -6/Zion | Found Prototype Launcher 7029 | -6/Zion | Identified Rocket Array 7135 | -6/Zion | Found Prototype Energy Gun 7199 | -6/Zion | Learned location of Warlord (-5) 7967 | -6/Zion | Found Prototype Processor 7967 | -6/Zion | Identified Exp. Melee Analysis Suite 7971 | -6/Zion | Found Prototype Processor 7971 | -6/Zion | Identified Spectral Analyzer 7984 | -6/Zion | Found Prototype Processor 7984 | -6/Zion | Identified Exp. Targeting Computer 7988 | -6/Zion | Found Spectral Analyzer 8244 | -6/Zion | Build established: Mutant 8248 | -6/Zion | Identified exit to Proximity Caves 8250 | -6/Zion | Entered Proximity Caves 8588 | -5/Proximity Caves | Build established: Derelict-Gunner 8652 | -5/Proximity Caves | Spotted B-75 Beast 8708 | -5/Proximity Caves | Crushed by falling debris 8712 | -5/Proximity Caves | Destroyed B-75 Beast 8742 | -5/Proximity Caves | Lost 7 parts (2p2n3u) 8879 | -5/Proximity Caves | Discovered new exit (range 11) 8897 | -5/Proximity Caves | Identified exit to Factory 8899 | -5/Proximity Caves | Entered Factory 8899 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9019 | -5/Factory | Build established: Skirmisher 9280 | -5/Factory | Identified exit to Upper Caves 9280 | -5/Factory | Identified exit to Extension 9496 | -5/Factory | Lost 3 parts (1p2w) 9564 | -5/Factory | Entered Upper Caves 9704 | -5/Upper Caves | Spotted B-75 Beast 9744 | -5/Upper Caves | Build established: Mutant 9854 | -5/Upper Caves | Discovered new exit (range 10) 9965 | -5/Upper Caves | Identified exit to Upper Caves 9967 | -5/Upper Caves | Entered another Upper Caves area 9982 | -5/Upper Caves | Learned 12 Factory zone layouts 10006 | -5/Upper Caves | Spotted B-75 Beast 10129 | -5/Upper Caves | Build established: Tank 10279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10537 | -5/Upper Caves | Discovered new exit (range 11) 10557 | -5/Upper Caves | Identified exit to Warlord 10566 | -5/Upper Caves | Build established: Mutant 10578 | -5/Upper Caves | Entered Warlord 10941 | -5/Warlord | Met Warlord 10964 | -5/Warlord | Warlord's base attacked by MAIN.C 11117 | -5/Warlord | Identified Storm Laser 11314 | -5/Warlord | Warlord forces counterattacked 11327 | -5/Warlord | Spotted Striker 11343 | -5/Warlord | Found Prototype Energy Gun 11412 | -5/Warlord | Lost 18 allies 11420 | -5/Warlord | Build established: Tank 11492 | -5/Warlord | Found Prototype Energy Cannon 11495 | -5/Warlord | Found Prototype Energy Cannon 11495 | -5/Warlord | Identified Vortex Driver (x2) 11639 | -5/Warlord | Warlord base infiltrated, sounded retreat 11647 | -5/Warlord | Spotted B-75 Beast 11658 | -5/Warlord | Destroyed B-75 Beast 11666 | -5/Warlord | Opened side exit 11694 | -5/Warlord | Spotted Executioner 11695 | -5/Warlord | Spotted Striker 11702 | -5/Warlord | Spotted Executioner 11727 | -5/Warlord | Core integrity fell below 50% 11737 | -5/Warlord | Core integrity fell below 20% 11738 | -5/Warlord | Discovered new exit (range 10) 11738 | -5/Warlord | Destroyed Executioner 11739 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11731_ Critical hit (Burn: +50). 11731_ Critical hit (Burn: +37). 11731_ Penetrated by Slug. 11731_ Slug penetrates Earth. 11731_ Penetrated by Slug. 11731_ Slug penetrates Wall. 11734_ Penetrated by Slug. 11734_ Arm. Leg destroyed. 11734_ Slug penetrates Earth. 11737_ G-50 Soldier destroyed. 11738_ L-41 Fighter destroyed. 11738_ Hvy. Rocket Launcher destroyed. 11738_ Destroyed Hvy. Rocket Launcher. 11738_ G-67 Veteran destroyed. 11738_ Destroyed Field Laser. 11738_ G-50 Soldier destroyed. 11738_ EXIT=FOUND 11738_ Executioner destroyed. 11738_ G-50 Soldier destroyed. 11739_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????##??????????????????????? | | ?????###??????# #?????????????????????? | | ######X########"####??????????????????? | | ###????????????????? | | " #????????????????? | | ###############""= " #????????????????? | | ??????????????# "! " #????????????????? | | ??????????????# "% " #????????????????? | | ??????????##??##" " #????????????????? | | ??????????# #?# " ###????????????????? | | ???????????# ###" ##?????????####????? | | ????????????# ## #????????# ###??? | | ????????????# ; ###?????# ##?? | | ?????????????#; ### ##??# < #?? | | ??????????????# # ?? ??? | | ??????????????# ;; ## ????? | | ??????????????## ??????? | | ???????????????#;; [ ????????? | | ???????????????# ;; [= ! #?????????? | | ???????????????## ; !/K@! #?????????? | | ????????????????#### !=%*=! #?????? | | ??????????????????#;/ !g%gE ###?? | | ???#??????????????## gg gg ## #?? | | ??#""#?????????????# g!% % ##??? #? | | ??#""#?????????????# g g=m #??? #? | | ??#""#?????????????# # g%% #?? #?? | | ??#""#?????????????### i % ##?? #?? | | ##""#???????????????## ; #??? ##? | | ""#####????????????## ;/!= #?? #? | | "" "############??## ;= ## #?? | | "" """"""""""""#???###; #??? | | ] "" """"""""""""#?####?; #???? | | * / ### ##;g %=#??? | | = + = = "??? | | + ;### ##?? | | ] #### #;#?# #??? | | "" """"""""""""#??## ###?# ##?? | | "" """"""""""""#???# #?### #?? | | "" "############???# #### # #?? | | #""#####?????????????## #?# #?? | | ?##""#?????????????????# ### #?? | | ??#""#????????????????# ### ##?? | | ??#""#????????????????# ##?# #??? | | ??#""#???????????????# ???## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Force Field | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Extracted Adv. System Shield | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Force Field | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeTechCalibrator Manual? 0 Play Time 01:23:14 Cumulative 191.8 hours Start 2025.08.24 @ 00:53:30 End 2025.08.24 @ 02:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f5a74d-1470-49b8-816e-00ed3758b7c9