Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 19:35:51 Player: OG DANIEL Result: Destroyed by YP-JCG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (160) 160 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1965 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Overtuned Titanium Leg Overtuned Titanium Leg Experimental Sensor Array Improved EM Pulse Cannon Ion Cannon Assault Rifle Light Assault Rifle CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Large Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Pulse Rifle Barrage Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Overtuned Titanium Leg Experimental Sensor Array Improved EM Pulse Cannon Ion Cannon Assault Rifle Light Assault Rifle CPS Tube CPS Tube CPS Tube [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor A0-MCA's Component Scanner Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 . . 14 Power 4 | 1 . . 3 Engine 2 | 1 . . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . . 6 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 8 | 3 6 6 8 Power 1 | . 1 1 1 Propulsion 2 | 2 4 4 2 Utility . | . . . . Weapon 2 | . 1 1 2 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special 3 | . . . 3 Average Slot Usage (%) 99 | . 100 100 99 Engine 3 | . 14 14 1 Core 10 | . . . 12 Treads 26 | . 28 28 26 Leg 1 | . . . 1 Device 8 | . 14 14 7 Storage 14 | . 14 14 14 Processor 5 | . . . 6 Energy Gun 8 | . 14 14 7 Energy Cannon 16 | . . . 18 Ballistic Gun 3 | . 14 14 1 Peak Build Rating 29 | 9 9 9 29 Average Rating 16 | 5 9 9 18 On Entrance 6 | . 9 9 9 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 37 | 15 15 15 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 6 8 8 10 Most Carried 15 | 6 6 6 15 Average Carried 8 | 3 6 6 8 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 6 6 6 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 419 | 275 . . 144 Remotely . | . . . . Salvage Created 293 | 84 . . 209 Parts 19 | 8 . . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 3 | . . . 3 Guns 3 | . . . 3 Classes Destroyed 3 | 2 . . 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Scrapper 3 | . . . 3 Best Kill Streak 2 | 2 . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 101 | . . . 101 Missed 29 | . . . 29 Hits 72 | . . . 72 Melee 2 | . . . 2 Projectile 70 | . . . 70 Critical Strikes 4 | . . . 4 Damage Taken 1115 | . . . 1115 Core 272 | . . . 272 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 15 | 4 . . 11 Largest 2 | 2 . . 2 Hottest 108 | 70 . . 108 Shots Fired 22 | 8 . . 14 Gun 22 | 8 . . 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 13 | 4 . . 9 Thermal 9 | 4 . . 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 1 . . 5 Robot Miss Streak 1 | 1 . . 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 11 | 1 . . 10 Core Hits 8 | 2 . . 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 222 | 28 . . 194 Guns 222 | 28 . . 194 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 122 | 15 . . 107 Thermal 100 | 13 . . 87 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 346 | 27 . . 346 Average Temperature 127 | 12 . . 151 Received Heat Transfer 537 | . . . 537 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 185 | 37 . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 12 | 10 12 . . Initial . | . . . . Average . | . . . . Influence Increases 22 | 10 12 . . Destroy 0b10 Robot/NC 10 | 10 . . . Successful Hack 12 | . 12 . . Influence Decreases 22 | 10 12 . . Time Decay 22 | 10 12 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . . . 20 Peak Tracking Total 6 | . . . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 6 | . 1 . 5 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 2 . 35 Successful 36 | . 1 . 35 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 36 | . 1 . 35 Record 35 | . 1 . 34 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1583 | 27 137 166 1253 Terrain 1583 | 27 137 166 1253 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2764 | 137 137 166 2324 Spaces Moved 1624 | 71 47 100 1406 Core 5 | 5 . . . Treads 1546 | 66 47 100 1333 Legs 73 | . . . 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 159 | 152 160 160 159 Slowest Speed 170 | 160 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 10 7 83 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 1784 | 88 109 106 1481 Wait 95 | . 63 7 25 Move 1621 | 70 46 99 1406 Hop . | . . . . Pick Up 14 | 6 . . 8 Fast Attach 19 | 7 . . 12 Attach . | . . . . Detach 7 | . . . 7 Swap 2 | . . . 2 Drop 10 | . . . 10 Fire 15 | 4 . . 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Approached by a straggling Scientist 277 | -10/Subcaves | Learned Materials stockpile data 310 | -10/Subcaves | Build established: Mutant 437 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 441 | -10/Subcaves | Entered Scraptown 565 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 836 | -7/Scraptown | Visited Spacefarers 973 | -7/Scraptown | Discovered new exit (range 11) 1558 | -7/Scraptown | Visited UFD Registry 1561 | -7/Scraptown | Registered with UFD as "Armortorch" 1596 | -7/Scraptown | Visited Chapter 10 1682 | -7/Scraptown | Visited A0-MCA Data Center 1692 | -7/Scraptown | Given a B rating by A0-MCA 1697 | -7/Scraptown | Found A0-MCA's Component Scanner 1744 | -7/Scraptown | Visited LU-1G1's Boring Crew 1777 | -7/Scraptown | Visited Abandonware Association 1790 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1851 | -7/Scraptown | Visited Infowarlord's Domain 1869 | -7/Scraptown | Found Exp. Sensor Array 1924 | -7/Scraptown | Visited Curators Association 2281 | -7/Scraptown | Visited Scrap Suit Storage 2328 | -7/Scraptown | Met Optimus 2328 | -7/Scraptown | Accepted into 0bPrime 2477 | -7/Scraptown | Visited Science Guys 2555 | -7/Scraptown | Civil war broke out across Scraptown 2630 | -7/Scraptown | Identified exit to Factory 2709 | -7/Scraptown | Lost 6 allies 2760 | -7/Scraptown | Core integrity fell below 50% 2764 | -7/Scraptown | Core integrity fell below 20% 2765 | -7/Scraptown | Destroyed by YP-JCG(j) with Overtuned Pulse Rifle Last Messages --------------- 02743_ Ovr. Pulse Rifle suddenly begins malfunctioning. 02744_ Wall collapses. 02744_ Ovr. Pulse Rifle destroyed. 02746_ Penetrated by Bolt. 02747_ N0-1VD(E) destroyed. 02748_ Acquired Ovr. Pulse Rifle. 02749_ Penetrated by Bolt. 02749_ Ovr. Titanium Leg destroyed. 02751_ Critical hit (Burn: +50). 02753_ 6X-0KF(j) cannibalizes Aluminum Leg to repair Ovr. Titanium Leg. 02754_ Broken Ovr. Pulse Rifle destroyed. 02754_ Lgt. Deuterium Engine destroyed. 02757_ Ovr. Pulse Rifle destroyed. 02759_ Bolt penetrates MW-L2B(l). 02760_ Ovr. Titanium Leg destroyed. 02762_ Penetrated by Bolt. 02764_ MW-L2B(l) destroyed. 02765_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ?????????????????????????????#""" """#????###### | | ?????#????????????????????#""" !"!"#????# | | ? ??????#?#??????????????????#"""" """#????# | | ???????#?????????????????????#""" """#??# # | | ?? "?????#?????? ??????????#" #??# | | ????????????? =?? #??????###### ####??##### ## | | ########???#####""%##"#???????##### ########### ## | | !=!!%!= #??#????#"""" """"""""""" "" | | *=%=!=! #???????#" | | =%[![%==! #???????#" | | *[!!! !%* #???#???#" | | ??%![ != #???????#" | | ######## #?##%= =%[#????####" | | ?????? ???##" !*#????"""" """"""""""""" | | ??????????# # #????"""" """"""""""""" | | ?"????????# " = *!! #????""""%[ ""###### ### | | ?????????##" %=[%[ #?##?""""! 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"# !%#???"?"????# """"# """ | | ?????????????? ??# =!#??????????# ""#" " | | ??????????????????# %#?????????## ""#" | | ???????#??????????# #??????????## " #""" | | ??????????????????# #?????????#""""""""""#""""" | | ??????#???????????# #????????#############"""""" | | ###??????????###### #????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Wiki Contributor Challenges ------------ None Game ------ Seed DerelictRecoilClaymores Manual? 0 Play Time 00:29:39 Cumulative 48.0 hours Start 2026.10.01 @ 19:12:52 End 2026.10.01 @ 19:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbe9ab9-c4b5-4c9c-898e-7a105711f6f4