Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 20:05:31 Player: Skergy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (673) 673 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 8850 Bonus ------- Follower Combat Kills 417 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Energy Well (500) Improved Field Recycling Unit (49) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Impulse Thruster Array Flightbrick > --- UTILITY ---------- Scrap Suit Advanced Visual Processing Unit Long-range Terrain Scanner Surveybot 17 Chip Transmission Jammer ECM Suite Hacking Suite Hacking Suite System Shield Makeshift System Shield Improved Field Recycling Unit > --- WEAPON ----------- Tachyon Dispersion Ray > --- INVENTORY -------- Advanced Energy Well Improved Core Shielding Cooled Plasma Rifle [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Battle Rifle Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Improved Proton Missile Launcher Special Weapon Flamer Impact Weapon Maul Slashing Weapon Segregator Build | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Slots Evolved 16 | . . . . 8 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . . 3 1 1 . . . . Utility 10 | . . . . 5 . 1 . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 85 | 6 2 12 4 10 2 8 7 4 9 21 Power 12 | 1 . 1 1 . 1 2 1 1 1 3 Engine 2 | 1 . 1 . . . . . . . . Core 4 | . . . 1 . 1 1 . 1 . . Reactor 6 | . . . . . . 1 1 . 1 3 Propulsion 26 | 2 . 3 . 2 1 3 1 1 3 10 Treads 5 | 2 . 3 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 18 | . . . . 2 1 3 1 1 3 7 Utility 29 | 1 2 . 1 8 . 3 3 2 4 5 Device 11 | . . . . 5 . 1 2 . 2 1 Storage 4 | 1 1 . . . . . . . 1 1 Processor 5 | . 1 . 1 1 . . . 1 . 1 Hackware 7 | . . . . 2 . 2 1 1 . 1 Protection 2 | . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 8 2 . . . 2 . 1 3 Energy Gun 5 | 1 . 2 . . . . 1 . 1 . Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 7 | 1 . 3 1 . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 3 . Parts Lost 53 | . . 1 . . . 8 2 2 15 25 Power 9 | . . . . . . 2 1 . 3 3 Propulsion 20 | . . . . . . 2 1 1 3 13 Utility 19 | . . . . . . 4 . 1 6 8 Weapon 5 | . . 1 . . . . . . 3 1 Highest Loss Streak 24 | . . 1 . . . 6 2 1 7 24 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 9 | 2 5 11 10 9 13 14 5 3 3 2 Power 1 | . 1 1 . 1 . . . . . . Propulsion 2 | 1 2 3 2 2 4 2 1 2 . . Utility 3 | . 1 2 4 3 6 7 3 1 2 2 Weapon 2 | . 1 3 1 2 3 3 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . 6 4 . . . 2 1 1 1 Power 4 | . . . 2 . . . . . 1 1 Propulsion 6 | . . 4 1 . . . . 1 . . Utility 3 | . . 1 1 . . . 1 . . . Weapon 2 | . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 91 66 73 70 75 71 74 54 Engine 8 | . 14 14 8 . . . . . . . Core 2 | . . . 5 5 9 8 3 . 3 . Treads 20 | . 28 28 28 . . . . . . . Flight 3 | . . . . 10 15 18 19 16 14 10 Device 3 | . . . . 22 20 12 16 16 11 4 Storage 10 | . 14 14 14 5 5 4 . . 2 3 Processor 12 | . 11 14 14 6 10 8 4 6 8 8 Hackware 4 | . . . . 10 10 14 18 17 19 14 Energy Gun 5 | . 14 12 . . . . 2 4 5 . Energy Cannon 3 | . . 2 7 . . . . . . . Ballistic Gun 8 | . 14 13 9 . . . . . . . Impact Weapon 1 | . . . 1 2 3 2 3 4 1 . Peak Build Rating 127 | 6 8 18 24 82 91 101 102 113 127 124 Average Rating 36 | 4 7 16 17 78 89 92 97 104 113 82 On Entrance 54 | . 6 8 17 24 82 90 82 95 113 82 Avg Prop Armor Cover (%) 3 | . . . . . . . 2 2 . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 29 36 35 34 39 42 45 36 48 54 Greatest Support 61 | 40 40 40 40 35 39 43 40 40 61 54 Greatest Overweight (x) 8 | . . . . . . 2 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 15 Average Capacity 13 | 6 13 15 15 15 15 15 6 5 5 5 Most Carried 15 | 4 7 15 15 14 15 15 15 5 5 5 Average Carried 11 | 2 5 14 13 9 13 14 5 4 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 7 15 15 14 15 15 5 4 4 4 Scrap Suit Usage (%) 16 | . . . . 96 91 62 99 65 50 . Parts Cannibalized 3 | . . . . . . . 1 1 1 . Class Distribution -------------------- 49% | Mutant 26% | Derelict-Mutant 10% | Hacker-Mutant 9% | Hacker-Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Derelict-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Matter Collected 1556 | 239 53 431 20 . 21 50 327 25 162 228 Remotely . | . . . . . . . . . . . Salvage Created 741 | . . 628 . . 21 . 34 27 31 . Parts 48 | . . 44 . . . . 3 1 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled 11 | . . . . . . . 3 . 8 . Retrieved Matter 169 | . . . . . . . 68 . 101 . Parts Self-Destructed 18 | . . 18 . . . . . . . . Prevented 3 | . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Combat Hostiles Destroyed 17 | . . 15 . . 1 1 . . . . Melee 1 | . . . . . 1 . . . . . Guns 9 | . . 9 . . . . . . . . Cannons 2 | . . 2 . . . . . . . . AOE 2 | . . 2 . . . . . . . . Classes Destroyed 6 | . . 3 . . . 1 1 1 . . Mechanic 1 | . . . . . . . 1 . . . Watcher 2 | . . . . . . . . 1 1 . Swarmer 8 | . . 7 . . 1 . . . . . Sentry 1 | . . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . . . Best Kill Streak 4 | . . 4 . . 1 1 1 1 1 . Combat Bots Only 4 | . . 4 . . 1 1 . . . . Max Kills in Single Turn 2 | . . 2 . . 1 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Hostile Shots Fired 629 | . 1 77 . . 16 103 53 25 151 203 Missed 243 | . . 21 . . 9 39 20 13 59 82 Hits 386 | . 1 56 . . 7 64 33 12 92 121 Melee 31 | . . . . . . 22 3 . 5 1 Projectile 355 | . 1 56 . . 7 42 30 12 87 120 AOE 5 | . . 1 . . . 1 3 . . . Critical Strikes 23 | . . 3 . . . 13 . . 2 5 Part Disruptions 3 | . . . . . . 3 . . . . Damage Taken 8865 | . 8 918 . . 171 1395 827 243 2310 2993 Core 2340 | . 8 145 . . . 122 104 34 462 1465 Absorbed by Shields 36 | . . . . . . . . . . 36 Redirected to Shielding 103 | . . . . . . . . . . 103 Regen/Repaired (Parts) 58 | . . . . . . . 10 10 38 . Core Remaining (%) 79 | 100 . . 38 100 100 . 80 . 61 . Volleys Fired 120 | . 4 104 . . . . . . 10 2 Largest 2 | . 2 2 . . . . . . 2 1 Hottest 152 | . 60 130 . . . . . . 152 30 Shots Fired 173 | . 8 149 . . . . 2 . 12 2 Gun 126 | . 8 102 . . . . 2 . 12 2 Cannon 47 | . . 47 . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 70 | . 4 64 . . . . . . . 2 Thermal 54 | . . 47 . . . . 2 . 5 . Explosive . | . . . . . . . . . . . Electromagnetic 49 | . 4 38 . . . . . . 7 . Robot Hit Streak 30 | . 7 28 . . . . 29 . 30 1 Robot Miss Streak 4 | . 1 4 . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 91 | . 7 72 . . 2 2 1 1 5 1 Core Hits 39 | . 1 35 . . . . 1 . 2 . Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . 1 . 1 1 . Critical Strikes 7 | . . 4 . . . 1 . 1 1 . Meltdown 2 | . . 2 . . . . . . . . Destroy 2 | . . 2 . . . . . . . . Smash 3 | . . . . . . 1 . 1 1 . Melee Attacks 78 | . . . . 5 8 15 6 33 11 . Impact 78 | . . . . 5 8 15 6 33 11 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1887 | . 116 1366 . . 105 52 24 34 154 36 Guns 1153 | . 86 924 . . . . 24 . 101 18 Cannons 307 | . . 307 . . . . . . . . Explosions 165 | . 30 135 . . . . . . . . Melee 244 | . . . . . 105 52 . 34 53 . Ramming 18 | . . . . . . . . . . 18 Kinetic 516 | . 46 452 . . . . . . . 18 Thermal 546 | . 30 442 . . . . 24 . 50 . Explosive . | . . . . . . . . . . . Electromagnetic 563 | . 40 472 . . . . . . 51 . Impact 244 | . . . . . 105 52 . 34 53 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . 3 6 . 21 9 Average Corruption 7 | . . . . . . 1 3 . 16 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . 6 . 15 1 Message Errors 6 | . . . . . . . 2 . 4 . Matter Fused 4 | . . . . . . . 1 . 3 . Heat Flow Errors 2 | . . . . . . . 1 . 1 . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 . Misfires 2 | . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . 3 . Overload Shots 4 | . . . . . . . . . 4 . Overflow Damage 144 | . . . . . 30 27 . 34 53 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 144 | . . . . . 30 27 . 34 53 . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . 47 . . . . . . . 8 Shots 1 | . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . . 33 . . 10 348 315 37 219 37 Average Temperature 56 | . . 15 . . 1 82 58 13 76 15 Received Heat Transfer 618 | . . 156 . . 9 18 54 18 255 108 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 1 1 . Impact Corruptions 6 | . . . . . 2 1 . 1 2 . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 687 | . 50 507 . . . . 50 . 80 . Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 . . 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 208 | . 7 . . 15 86 78 79 34 65 208 Initial 37 | . . . . . . 37 8 . . 36 Average 17 | . . . . . 18 32 27 10 13 40 Influence Increases 1736 | . 7 230 . 18 122 177 140 133 339 570 Destroy 0b10 Robot/C 420 | . . 160 . . 20 20 60 . 40 120 Destroy 0b10 Robot/NC 15 | . . . . . . . 5 5 5 . Destroy Leader 54 | . . 10 . . . 10 10 2 2 20 Allied During Kill 120 | . . . . . . . 25 . 10 85 Trap Triggered on 0b10 20 | . . . . . . . . . 20 . Successful Hack 119 | . . . . . 4 . 4 28 59 24 Disable Machine 120 | . . . . 15 . . 15 . 75 15 Destroy Structure 148 | . 7 . . 3 8 12 6 38 8 66 Partial Spotted 150 | . . . . . 30 30 15 60 15 . Lose Combat Pursuer 570 | . . 60 . . 60 105 . . 105 240 Influence Decreases 1626 | . 7 230 . 18 46 235 158 133 274 525 Entered New Map 78 | . . . . . . 39 10 . . 29 Time Decay 854 | . 7 220 . 18 46 120 82 125 115 121 Lost Part 389 | . . 10 . . . 76 16 8 104 175 Lost Ally 305 | . . . . . . . 50 . 55 200 Squads Dispatched 34 | . 3 . . . 6 5 1 3 7 9 Investigation 14 | . . . . . 4 2 . 2 3 3 Extermination 6 | . . . . . 1 . 1 1 1 2 Reinforcement 12 | . 3 . . . 1 3 . . 3 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Distress Signals 8 | . . . . . . 1 3 . 3 1 Communications Jammed 14 | . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . 14 . Times Spotted 217 | . 8 21 . . 10 29 38 19 55 37 Peak Tracking Total 27 | . 3 4 . . 7 16 27 7 23 17 Tactical Retreats 24 | . . 2 . . 1 5 1 2 8 5 ECM-based Alert Blocks 40 | . . . . . . 1 7 9 23 . Traps | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Traps Triggered 4 | . . . . . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . 12 . Reused 2 | . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Machines Disabled 9 | . . 1 . 1 . . 1 . 5 1 Max in Single Turn 1 | . . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Machines Accessed 38 | . . 4 2 1 5 3 3 5 11 4 Terminals 18 | . . . . . 2 1 3 3 8 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 10 | . . . . . 3 2 . 2 . 3 Scanalyzers 2 | . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 132 | . . 10 3 20 16 9 11 14 43 6 Successful 90 | . . 10 3 18 9 6 5 8 26 5 Failed 42 | . . . . 2 7 3 6 6 17 1 Catastrophic 5 | . . . . . 1 . . . 3 1 Database Lockouts . | . . . . . . . . . . . Manual 65 | . . . . . 12 5 9 12 23 4 Terminals 70 | . . . . . 7 3 11 12 34 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 20 | . . . . . 9 6 . 2 . 3 Scanalyzers 26 | . . . . 20 . . . . 6 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . . 10 3 . . 1 4 1 12 1 Record 16 | . . 8 2 . . . . 1 5 . Open Door 3 | . . 1 1 . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . 2 . Hauler Manifests 1 | . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 4 3 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 4 | . . . . . 3 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 22 | . . . . 18 . . . . 4 . Insert Component 6 | . . . . 6 . . . . . . Analyze 9 | . . . . 9 . . . . . . Retrieve Study 7 | . . . . 3 . . . . 4 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 28 | . . . . . 5 2 1 7 9 4 Terminals 16 | . . . . . 1 . 1 5 8 1 Track 3 | . . . . . . . . 1 2 . Assimilate 1 | . . . . . . . . . 1 . Botnet 8 | . . . . . 1 . 1 2 3 1 Disrupt 2 | . . . . . . . . 1 1 . Operators 2 | . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Patch 1 | . . . . . . . . . 1 . Recycling Units 11 | . . . . . 4 2 . 2 . 3 Recyclers 1 | . . . . . 1 . . . . . Fedlink 8 | . . . . . 3 2 . 2 . 1 Scrapoids 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . . . 1 2 1 2 3 9 1 Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . 3 . . . . 4 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 91 | . . . . . . 91 . . . . Retrieved Matter 91 | . . . . . . 91 . . . . Retrieved Components 4 | . . . . . 4 . . . . . Parts Scanalyzed 6 | . . . . 6 . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 6 . 3 . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Total Allies 20 | . . . . . . . 6 . 4 10 Largest Group 10 | . . . . . . . 4 . 1 10 Highest-Rated Group 640 | . . . . . . . 224 . 112 640 Highest-Rated Ally 112 | . . . . . . . 64 . 112 64 Total Orders 12 | . . . . 4 3 2 1 . 1 1 FOLLOW 1 | . . . . 1 . . . . . . GUARD 2 | . . . . . . . . . 1 1 AID 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . . . . RETURN 7 | . . . . 2 3 2 . . . . Ally Attacks 79 | . . . . . . . 20 . 14 45 Total Damage 2313 | . . . . . . . 533 . 637 1143 Kills 11 | . . . . . . . 3 . 2 6 Allies Corrupted 3 | . . . . . . . 2 . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Active Infowar (turns) 2899 | . . . 901 279 257 243 279 373 371 196 Optics 2854 | . . . 901 279 257 243 242 373 371 188 IFF 1114 | . . . . 275 165 133 226 315 . . Terrain 16 | . . . . . . . . . 16 . Jamming 669 | . . . . . . . 75 230 314 50 ECM 647 | . . . . . . 20 74 261 292 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 4 . . . . . . . Drone Launches 20 | . . . . 5 9 6 . . . . Drone Recoveries 20 | . . . . 5 9 6 . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Turns Passed 8257 | 87 289 3285 2435 279 257 243 279 373 371 359 Spaces Moved 7108 | 43 165 1837 1460 311 449 436 460 572 732 643 Core 93 | 4 . . . . . . . . . 89 Treads 3501 | 39 165 1837 1460 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 96 | . . . . . . . . . . 96 Flight 3418 | . . . . 311 449 436 460 572 732 458 Fastest Speed 13 | 50 160 160 160 34 29 13 22 24 27 22 Average Speed 95 | 149 160 160 160 34 29 22 29 27 32 47 Slowest Speed 450 | 160 160 160 160 34 29 149 86 29 39 450 Overloaded Moves 141 | . . . . . . 76 39 . 26 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . . . . . 2 8 9 9 18 6 Potential Cave-ins 13 | . . 4 . . . 7 . . 2 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 41 85 86 5 14 20 35 20 78 27 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched 11 | . . 7 4 . . . . . . . Spaces Dug 61 | . . 12 . 3 5 13 2 20 6 . Terrain Destroyed 84 | . 6 28 . 3 5 13 2 20 7 . Melee 49 | . . . . 3 5 13 2 20 6 . Projectile 27 | . . 26 . . . . . . 1 . AOE 8 | . 6 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Arm Res Tes Res Total 8210 | 63 181 2040 1566 476 555 538 585 708 812 686 Wait 577 | 10 9 33 75 135 85 63 44 105 17 1 Move 7003 | 42 164 1836 1459 310 444 421 445 555 696 631 Hop 43 | . . . . . 2 6 5 7 17 6 Pick Up 64 | 5 2 19 12 8 3 3 6 2 3 1 Fast Attach 45 | 5 1 2 1 1 . 4 3 2 7 19 Attach 56 | 1 . 5 3 11 4 10 8 3 6 5 Detach 35 | . . 3 4 6 2 7 2 . 5 6 Swap 36 | . 1 18 . . 6 8 3 . . . Drop 49 | . . 20 11 . 1 1 10 1 2 3 Fire 120 | . 4 104 . . . . . . 10 2 Melee 78 | . . . . 5 8 15 6 33 11 . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 15 . 19 9 Rewire 58 | . . . 1 . . . 38 . 19 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x2 / Qua x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 173 | -10/Materials | Lost 3 allies 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 377 | -10/Materials | Entered Subcaves 378 | -10/Subcaves | Continued accompanying wandering Federalists (2) 384 | -10/Subcaves | Learned Materials terminal intel 586 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 875 | -10/Subcaves | Visited 4L-MR0's lab 902 | -10/Subcaves | Found Flightbrick 994 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 996 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 998 | -10/Subcaves | Discovered new exit (range 9) 1347 | -10/Subcaves | Disturbed a concealed Subdweller 1647 | -10/Subcaves | Build established: Derelict-Mutant 2142 | -10/Subcaves | Core integrity fell below 50% 3194 | -10/Subcaves | Discovered new exit (range 9) 3476 | -10/Subcaves | Build established: Mutant 3550 | -10/Subcaves | Visited Clippyterm 3555 | -10/Subcaves | Learned Research machine intel 3662 | -10/Subcaves | Entered Scraptown 3781 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3962 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3965 | -8/Scraptown | Learned Research stockpile data 3967 | -8/Scraptown | Learned Factory garrison access intel 3968 | -8/Scraptown | Learned location of 1 exit from Research 3970 | -8/Scraptown | Learned Research emergency access door positions 4002 | -8/Scraptown | Discovered new exit (range 13) 4176 | -8/Scraptown | Visited Spacefarers 4262 | -8/Scraptown | Visited Artisan Demo Area 4350 | -8/Scraptown | Visited IN-MT5's Study 4428 | -8/Scraptown | Visited CR-KLE's Repair Center 4459 | -8/Scraptown | Visited Shadow of the Wyrm 4500 | -8/Scraptown | Visited UFD Registry 4500 | -8/Scraptown | Registered with UFD as "Shortplate" 4523 | -8/Scraptown | Visited Scrapoid Research Area 4565 | -8/Scraptown | Visited Awakened 4896 | -8/Scraptown | Visited Scrapoid Pod Storage 4923 | -8/Scraptown | Visited Sword Containment 4984 | -8/Scraptown | Visited Junk Cannon Lab 5030 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5037 | -8/Scraptown | Found DCF Scrap (29 items) 5192 | -8/Scraptown | Visited Supply Room 5232 | -8/Scraptown | Visited Curators Association 5297 | -8/Scraptown | Visited Chapter 10 5329 | -8/Scraptown | Visited Botcube Research 5368 | -8/Scraptown | Visited Cartography Club 5529 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5745 | -8/Scraptown | Found Surveybot 17 Chip 5848 | -8/Scraptown | Visited Scrap Suit Storage 5855 | -8/Scraptown | Found Scrap Suit 5999 | -8/Scraptown | Met Optimus 5999 | -8/Scraptown | Accepted into 0bPrime 6090 | -8/Scraptown | Discovered new exit (range 5) 6097 | -8/Scraptown | Entered Factory 6097 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 6098 | -6/Factory | Loaded intel: 4 garrison access locations 6104 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6129 | -6/Factory | Build established: Derelict-Mutant 6144 | -6/Factory | Discovered new exit (range 11) 6319 | -6/Factory | Identified exit to Factory 6376 | -6/Factory | Entered another Factory area 6376 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6416 | -5/Factory | Loaded intel: 8 recycling unit locations 6424 | -5/Factory | Learned location of Protoforge (-2) 6617 | -5/Factory | Discovered new exit (range 19) 6620 | -5/Factory | Identified exit to Factory 6633 | -5/Factory | Entered another Factory area 6633 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6687 | -4/Factory | Loaded intel: 8 recycling unit locations 6872 | -4/Factory | Discovered new exit (range 14) 6876 | -4/Factory | Entered Armory 6904 | -4/Armory | Lost 6 parts (2p2n2u) 7124 | -4/Armory | Lost 3 allies 7132 | -4/Armory | Identified exit to Research 7155 | -4/Armory | Entered Research 7155 | -3/Research | Evolved 2 slots: Utility x2 7156 | -3/Research | Identified exit to Testing 7159 | -3/Research | Loaded intel: 128 machine locations 7414 | -3/Research | Build established: Hacker-Sprinter 7504 | -3/Research | Loaded intel: 5 recycling unit locations 7528 | -3/Research | Entered Testing 7585 | -3/Testing | Scanned by Researcher 7657 | -3/Testing | Crushed by falling debris 7657 | -3/Testing | System corruption reached 10% 7669 | -3/Testing | Found Prototype Energy Gun 7669 | -3/Testing | Identified Tachyon Dispersion Ray 7688 | -3/Testing | Lost 3 parts (1n1u1w) 7705 | -3/Testing | Spotted Striker 7707 | -3/Testing | Spotted Striker 7732 | -3/Testing | Rewired PL-6C5Z8S25A6 7740 | -3/Testing | Found Prototype Device 7740 | -3/Testing | Identified Exp. EM Disruption Field 7746 | -3/Testing | Lost 3 parts (1p2u) 7833 | -3/Testing | Rewired PL-G1XHLW14YP 7877 | -3/Testing | Identified exit to Research 7899 | -3/Testing | Entered Research 7899 | -2/Research | Evolved 2 slots: Utility x2 7928 | -2/Research | Lost 7 parts (2p3u2w) 7937 | -2/Research | Discovered new exit (range 19) 7940 | -2/Research | Discovered new exit (range 6) 7950 | -2/Research | Identified exit to Access 7982 | -2/Research | Spotted B-90 Cyclops 8023 | -2/Research | Build established: Hacker-Mutant 8052 | -2/Research | Loaded intel: 5 recycling unit locations 8069 | -2/Research | Identified exit to Quarantine 8118 | -2/Research | Scrapoids reinforcements arrived? 8121 | -2/Research | Scrapoid reinforcements arrived 8126 | -2/Research | Garrison activated, responded to threat 8196 | -2/Research | Lost 5 allies 8212 | -2/Research | Core integrity fell below 50% 8223 | -2/Research | Core integrity fell below 20% 8248 | -2/Research | Lost 24 parts (3p12n8u1w) 8258 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08217_ Mak. System Shield destroyed. 08217_ Imp. Gyrokinetic Inverter destroyed. 08217_ Hacking Suite destroyed. 08217_ System corrupted by crushing effect (+1). 08217_ System corrupted by crushing effect (+2). 08217_ System corrupted by crushing effect (+5). 08220_ Penetrated by Slug. 08220_ B-74 Champion suffers critical hit (Destroy). 08220_ Penetrated by Slug. 08222_ P-80 Master resets B-74 Champion, system corruption cleaned. 08223_ System corrupted: Energy discharge (-26). 08223_ Penetrated by Slug. 08224_ Slug penetrates H-88 Terminator. 08226_ Slug penetrates Wall. 08241_ ALERT: Potential suspicious activity detected, Q-Series report to Research Zone 5C. 08241_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ??""" """???????????????????????>???????????????? | | ? """ """???????????????????????????????????????? | | ? """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | ??????????????????????????????????????? | | """ "?????????????????????????????????????????? | | """ "?????????????????????????????????????????? | | """ "??????????H??????????????????????????????? | | ? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ??#######??????????????#######???????????????????? | | ##########?????????????? ???????????????????? | | #?????????????? ????????????????????? | | #?????????????? ????????????????????? | | """ #??????????????# #????????????????????? | | """" #??????????????# #????????????????????? | | """" #??????????????# #????????????????????? | | ! """ #??????????????+ #????????????????????? | | #??????????????# #????????????????????? | | !#??????????????# #????????????????????? | | ###+######?##############@ #????????????????????? | | ??# ###????# ## #????????????????????? | | ??# ###### ## #????????????????????? | | ??# / [## #????????????????????? | | ??# ###### ## #????????????????????? | | ??# #????# ## #????????????????????? | | ??# #????# ##ss #????????????????????? | | ??# #????# ##s ##???????????????????? | | ??# #????#########+### #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# ################## #???????????????????? | | ??# #????????????????#### ##???????????????????? | | ??# #???????????????????? #????????????????????? | | ??+ +???????????????????? #????????????????????? | | ??# ????????????????????? #????????????????????? | | ??? ????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 31 Item Schematics ----------------- Shield Generator | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Maul | -6/Factory | Scanalyzed Spk. Treads | -6/Factory | Scanalyzed Ovr. Barrage Gun | -6/Factory | Scanalyzed Mapping Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Maul | -6/Factory | Hacked Imp. Surge Thruster | -3/Testing | Hacked Field Propulsion Drive | -3/Testing | Hacked Impulse Thruster Array | -3/Testing | Hacked Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMicrodissipatorAirjet Manual? 0 Play Time 03:15:46 Cumulative 100.2 hours Start 2026.01.05 @ 20:06:22 End 2026.01.06 @ 20:05:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afdb80c3-0a2c-4b13-b537-6acc98404dc8