Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 18:28:45 Player: Nebula avali Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (3401) 3401 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 7729 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Relay Coupler [Swarmer] (25) Relay Coupler [Brawler] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Relay Coupler [Swarmer] (30) Remote Datajack Flail Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Hardened Heavy Armor Plating Relay Coupler [Duelist] System Restoration Module > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Hardened Heavy Armor Plating Heavy Missile Launcher Remote Datajack Hammer [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Duelist] Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . 2 1 . . 1 . Weapon . | . . . . . . . . Parts Attached 92 | . 10 17 11 12 13 24 5 Power 10 | . . 2 1 3 . 3 1 Engine 6 | . . 1 1 1 . 2 1 Core 4 | . . 1 . 2 . 1 . Reactor . | . . . . . . . . Propulsion 32 | . 2 5 5 6 5 9 . Treads 8 | . 2 3 . . . 3 . Leg 13 | . . 2 5 2 . 4 . Wheel . | . . . . . . . . Hover 6 | . . . . . 4 2 . Flight 5 | . . . . 4 1 . . Utility 27 | . 4 3 3 . 6 7 4 Device 6 | . 1 1 . . 2 2 . Storage 2 | . 2 . . . . . . Processor 6 | . 1 1 3 . . 1 . Hackware 7 | . . . . . 2 1 4 Protection 6 | . . 1 . . 2 3 . Artifact . | . . . . . . . . Weapon 23 | . 4 7 2 3 2 5 . Energy Gun 6 | . 1 3 . . 2 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | . . 1 1 2 . 3 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 3 . . . 1 . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 39 | . . 1 . 13 3 16 6 Power 4 | . . 1 . 2 . 1 . Propulsion 17 | . . . . 5 2 7 3 Utility 11 | . . . . 2 1 5 3 Weapon 7 | . . . . 4 . 3 . Highest Loss Streak 10 | . . 1 . 6 3 10 3 To Critical Strikes . | . . . . . . . . Average Backups 7 | 6 7 8 9 9 9 4 2 Power . | 1 . . . . . . 1 Propulsion 1 | 4 2 . 1 3 2 . . Utility 2 | . . 1 2 4 4 1 . Weapon 2 | 1 2 4 2 . 1 1 . Tool/Special . | . . . . . . . . Unused Backups 27 | . 9 6 3 . 2 5 2 Power 3 | . . 2 . . . 1 . Propulsion 5 | . 5 . . . . . . Utility 8 | . . 2 2 . 1 2 1 Weapon 10 | . 4 2 1 . 1 2 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 93 94 99 85 90 74 43 Engine 6 | . 14 6 9 4 . 4 1 Core 1 | . . 1 . 2 8 . . Treads 4 | . 1 16 . . . 3 8 Leg 10 | . 26 5 27 10 1 2 2 Hover 6 | . . . . . 20 20 . Flight 2 | . . . . 14 4 . . Device 7 | . 3 7 8 7 8 9 . Storage 7 | . 14 11 9 9 8 . . Processor 13 | . 5 21 18 18 14 7 7 Hackware 2 | . . . . . 3 4 14 Protection 3 | . . 2 9 2 6 7 1 Energy Gun 3 | . 1 9 11 . 5 . . Energy Cannon 1 | . . . . 7 . . . Ballistic Gun 6 | . 5 4 5 5 9 9 . Launcher 4 | . 13 7 . 1 . . . Slashing Weapon 1 | . 6 . . . . . . Peak Build Rating 49 | 6 7 19 29 29 33 49 29 Average Rating 22 | 6 6 12 26 25 28 37 20 On Entrance 17 | 6 6 7 19 29 23 29 22 Avg Prop Armor Cover (%) 7 | . . . . 6 9 7 3 Naked Turns . | . . . . . . . . Heaviest Build 43 | 12 28 28 29 28 29 43 20 Greatest Support 76 | 20 40 40 51 45 33 76 48 Greatest Overweight (x) 3 | . 1 1 . 3 3 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 5 Average Capacity 8 | 8 8 10 10 10 9 5 5 Most Carried 10 | 6 9 10 10 10 10 10 5 Average Carried 7 | 6 7 8 9 9 9 4 2 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 6 6 10 10 10 10 3 5 Class Distribution -------------------- 92% | Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 2394 | 200 206 664 128 280 292 506 118 Remotely . | . . . . . . . . Salvage Created 2153 | . 190 607 34 460 289 455 118 Parts 128 | . 23 33 3 15 16 37 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 66 | . 12 18 . 16 4 14 2 Melee 1 | . . . . . . . 1 Guns 15 | . 3 4 . 3 4 1 . Cannons 6 | . . . . 6 . . . AOE 43 | . 9 14 . 7 . 13 . Classes Destroyed 12 | . 3 3 . 1 1 4 . Builder 6 | . . . . . . 6 . Recycler 4 | . . 1 . . 1 2 . Operator 1 | . . . . . 1 . . Watcher 5 | . 2 2 1 . . . . Swarmer 16 | . 9 . . 7 . . . Grunt 27 | . 3 11 . 7 4 2 . Duelist 1 | . . 1 . . . . . Protector 1 | . . . . . . 1 . Sentry 10 | . . 6 . . . 2 2 Specialist 3 | . . . . . . 3 . Hunter 6 | . . . . 2 . 4 . Programmer 2 | . . . . . . 2 . Best Kill Streak 17 | . 4 6 1 6 6 17 1 Combat Bots Only 12 | . 3 5 . 6 4 12 2 Max Kills in Single Turn 7 | . 2 2 1 2 2 7 1 Gunslinging . | . . . . . . . . Exploded 7 | . 2 2 . 2 . 7 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 938 | . 25 65 . 146 54 457 191 Missed 352 | . 7 26 . 40 16 201 62 Hits 586 | . 18 39 . 106 38 256 129 Projectile 586 | . 18 39 . 106 38 256 129 AOE 3 | . . . . . . 3 . Critical Strikes 6 | . . 2 . 2 1 1 . Damage Taken 7332 | . 237 808 . 1438 703 3058 1088 Core 1376 | . 38 158 . 212 268 381 319 Absorbed by Shields 16 | . . . . . . . 16 Redirected to Shielding 56 | . . . . . 49 7 . Regen/Repaired (Parts) 63 | . . 42 . . 21 . . Core Remaining (%) 64 | 100 84 60 . . 12 . . Volleys Fired 169 | . 31 37 2 51 19 29 . Largest 2 | . 2 2 2 2 2 2 . Hottest 105 | . 50 101 68 105 91 67 . Shots Fired 268 | . 40 70 4 75 35 44 . Gun 153 | . 29 34 4 27 35 24 . Cannon 31 | . . . . 31 . . . Launcher 74 | . 11 36 . 7 . 20 . Special 10 | . . . . 10 . . . Kinetic 97 | . 15 10 2 27 19 24 . Thermal 94 | . 14 23 . 41 16 . . Explosive 74 | . 11 36 . 7 . 20 . Electromagnetic 3 | . . 1 2 . . . . Robot Hit Streak 17 | . 2 11 2 13 14 17 . Robot Miss Streak 8 | . 1 2 1 3 8 3 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 160 | . 5 36 2 41 18 45 13 Core Hits 140 | . 19 45 1 22 11 41 1 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 2 . . 1 . 1 Burn 2 | . . 2 . . . . . Destroy 1 | . . . . . 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 37 | . 5 . . . 1 12 19 Impact 23 | . . . . . . 4 19 Slashing 2 | . 2 . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6495 | . 533 1512 41 1389 407 2273 340 Guns 1548 | . 55 325 41 384 407 336 . Cannons 450 | . . . . 450 . . . Explosions 4072 | . 478 1187 . 523 . 1884 . Melee 387 | . . . . . . 47 340 Ramming 8 | . . . . 2 . 6 . Kinetic 1154 | . 55 122 17 384 240 336 . Thermal 850 | . . 203 . 480 167 . . Explosive 4060 | . 478 1175 . 523 . 1884 . Electromagnetic 36 | . . 12 24 . . . . Impact 387 | . . . . . . 47 340 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 4 | . . . . . . 3 5 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 1 8 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 157 | . . 26 . 37 . 61 33 Projectiles 15 | . . . . 15 . . . Explosions 86 | . . 26 . 22 . 38 . Melee 56 | . . . . . . 23 33 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 497 | . 37 283 . 59 . 118 . Shots 18 | . 1 11 . 2 . 4 . Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . . . 1 . 1 . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 599 | . 4 140 28 162 599 96 83 Average Temperature 88 | . 2 30 16 50 265 30 49 Received Heat Transfer 1767 | . 54 237 . 279 351 504 342 Effects 16 | . . . . . 16 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 3 | . . . . . 3 . . Matter Decay 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 6 | . . . . . 6 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . Heat Transferred 1850 | . . 703 . 777 370 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Maximum Alert Level 2 | . . 2 . 1 1 1 1 Low Security (%) 66 | 100 100 70 100 16 91 70 . Level 1 31 | . . 20 . 83 8 29 100 Level 2 1 | . . 8 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 466 | . 151 466 183 394 254 365 306 Initial 235 | . . 34 183 9 191 83 235 Average 154 | . 61 182 92 280 138 105 272 Influence Increases 2769 | . 417 820 22 515 223 657 115 Destroy 0b10 Robot/C 1340 | . 240 360 . 320 120 260 40 Destroy 0b10 Robot/NC 80 | . 10 15 5 . 10 40 . Destroy Leader 240 | . 44 114 2 10 20 50 . Allied During Kill 6 | . . . . . 6 . . Successful Hack 88 | . 10 18 . . 36 10 14 Disable Machine 255 | . 45 120 . 15 15 60 . Anti-Garrison Action 150 | . . . . 100 . . 50 Destroy Structure 355 | . 53 193 . 55 1 42 11 Partial Spotted 60 | . 15 . 15 . 15 15 . Lose Combat Pursuer 195 | . . . . 15 . 180 . Influence Decreases 2479 | . 334 467 443 136 433 504 162 Entered New Map 714 | . . 49 253 6 203 101 102 Time Decay 1391 | . 334 408 190 . 180 279 . Lost Part 344 | . . 10 . 130 30 114 60 Lost Ally 30 | . . . . . 20 10 . Squads Dispatched 15 | . 2 3 . . 3 7 . Investigation 7 | . 2 2 . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . 1 . . 1 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 16 22 2 17 14 36 13 Peak Tracking Total 16 | . 3 5 1 6 5 16 12 Tactical Retreats 7 | . . . . 1 . 6 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 11 | . 2 . . 4 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 20 | . 3 8 . 3 1 4 1 Max in Single Turn 2 | . 1 2 . 1 1 1 1 Garrison Relay 3 | . . . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 19 | . 3 4 2 1 3 5 1 Terminals 10 | . 2 2 . 1 2 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 4 | . 1 . 1 . . 2 . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 50 | . 6 16 2 1 12 11 2 Successful 25 | . 3 6 1 . 8 6 1 Failed 24 | . 3 9 1 1 4 5 1 Catastrophic 3 | . . . 1 1 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 8 | . 1 . . . 6 1 . Terminals 21 | . 4 6 . 1 6 2 2 Fabricators . | . . . . . . . . Repair Stations 12 | . . 6 . . 6 . . Recycling Units 11 | . 2 . 1 . . 8 . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 5 | . 1 2 . . . 1 1 Record 2 | . . 2 . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 3 . . 5 . . Scan Component 5 | . . 2 . . 3 . . Repair 3 | . . 1 . . 2 . . Recycling Unit Hacks 4 | . 1 . . . . 3 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 5 | . 1 . . . 3 1 . Terminals 5 | . 1 . . . 3 1 . Assimilate 2 | . 1 . . . 1 . . Botnet 3 | . . . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 4 1 1 2 3 1 Full Trace Events 3 | . 1 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 3 | . . 1 . . 2 . . Time 90 | . . 26 . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 5 | . . . . . 1 4 . Non-combat 4 | . . . . . . 4 . Combat 1 | . . . . . 1 . . Robot Hacks Applied 9 | . . . . . 1 8 . map_earth 1 | . . . . . . 1 . ignore_parts 3 | . . . . . . 3 . streamctrl_low 1 | . . . . . . 1 . formatsys_low 3 | . . . . . . 3 . formatsys_high 1 | . . . . . 1 . . Relay Couplers Released 12 | . . . . 7 . . 5 Machine Destruction 12 | . . . . 7 . . 5 Attached 7 | . . . . . 2 1 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 5 | . . . . . 1 4 . Largest Group 4 | . . . . . 1 4 . Highest-Rated Group 35 | . . . . . 15 35 . Highest-Rated Ally 15 | . . . . . 15 10 . Total Orders 6 | . . . . . . 6 . DROP 3 | . . . . . . 3 . PICKUP 2 | . . . . . . 2 . COLLECT 1 | . . . . . . 1 . Ally Attacks 7 | . . . . . 7 . . Total Damage 143 | . . . . . 143 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Active Infowar (turns) 1888 | . . 699 379 770 40 . . Sensors 1848 | . . 699 379 770 . . . ECM 40 | . . . . . 40 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 5028 | 30 917 1020 392 910 371 1114 274 Spaces Moved 3226 | 26 629 549 258 467 233 929 135 Core 172 | . . . . . 2 156 14 Treads 605 | . 24 396 . . . 64 121 Legs 1343 | 26 605 153 258 226 32 43 . Wheels . | . . . . . . . . Hover 831 | . . . . . 165 666 . Flight 275 | . . . . 241 34 . . Fastest Speed 29 | 120 120 130 120 109 29 48 50 Average Speed 115 | 120 122 151 125 123 74 84 156 Slowest Speed 275 | 120 190 200 130 275 200 200 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 61 45 20 55 20 22 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 358 | . 52 229 . 27 . 49 1 Melee 1 | . . . . . . . 1 Projectile 2 | . . . . 2 . . . AOE 355 | . 52 229 . 25 . 49 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 4255 | 25 737 680 327 715 399 1203 169 Wait 429 | . 27 18 26 135 95 128 . Move 3220 | 25 628 548 258 465 232 929 135 Hop . | . . . . . . . . Pick Up 95 | . 17 26 14 5 19 11 3 Fast Attach 34 | . 3 2 1 5 7 13 3 Attach 63 | . 7 16 8 6 10 13 3 Detach 34 | . 6 9 3 1 4 9 2 Swap 15 | . . 4 4 3 . 4 . Drop 78 | . 13 20 11 3 12 19 . Fire 169 | . 31 37 2 51 19 29 . Melee 37 | . 5 . . . 1 12 19 Ram 1 | . . . . . . 1 . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 77 | . . . . 40 . 33 4 Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 31 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 7) 894 | -10/Materials | Identified exit to Mines 921 | -10/Materials | Discovered new exit (range 10) 934 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 1055 | -9/Materials | Repaired Grenade Launcher 1617 | -9/Materials | Discovered new exit (range 16) 1782 | -9/Materials | Discovered new exit (range 14) 1811 | -9/Materials | Central database locked down 1816 | -9/Materials | Identified exit to Materials 1968 | -9/Materials | Entered another Materials area 1968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -8/Materials | Discovered new exit (range 14) 2055 | -8/Materials | Identified exit to Storage 2360 | -8/Materials | Identified exit to Garrison 2360 | -8/Materials | Entered Garrison 2372 | -8/Garrison | Installed Relay Interface Framework 2402 | -8/Garrison | Triggered checkpoint 2448 | -8/Garrison | Triggered checkpoint 2449 | -8/Garrison | Triggered checkpoint 2546 | -8/Garrison | Garrison Relay disabled 2588 | -8/Garrison | Discovered new exit (range 10) 2598 | -8/Garrison | Identified exit to Materials 2707 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2758 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Discovered exit to Materials (range 13) 3128 | -8/Garrison | Triggered checkpoint 3180 | -8/Garrison | Garrison Relay disabled 3183 | -8/Garrison | Lost 5 parts (2n1u2w) 3270 | -8/Garrison | Entered Materials 3414 | -8/Materials | Repaired Med. Storage Unit 3452 | -8/Materials | Repaired Lgt. Nuclear Core 3567 | -8/Materials | Discovered new exit (range 10) 3606 | -8/Materials | Core integrity fell below 50% 3634 | -8/Materials | Core integrity fell below 20% 3641 | -8/Materials | Identified exit to Factory 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3666 | -7/Factory | Lost 3 parts (2n1u) 3877 | -7/Factory | Discovered new exit (range 12) 3894 | -7/Factory | Identified exit to Factory 4076 | -7/Factory | Noticed a derelict Sapper rigging charges 4394 | -7/Factory | Cargo convoy interrupted 4465 | -7/Factory | Lost 10 parts (1p4n3u2w) 4467 | -7/Factory | Destroyed 12 combat bots 4577 | -7/Factory | Lost 4 parts (2n1u1w) 4700 | -7/Factory | Core integrity fell below 50% 4701 | -7/Factory | Garrison activated, responded to threat 4755 | -7/Factory | Identified exit to Garrison 4755 | -7/Factory | Entered Garrison 4793 | -7/Garrison | Triggered checkpoint 4836 | -7/Garrison | Core integrity fell below 20% 4860 | -7/Garrison | Lost 3 parts (2n1u) 4867 | -7/Garrison | Garrison Relay disabled 5017 | -7/Garrison | Triggered checkpoint 5022 | -7/Garrison | Triggered checkpoint 5029 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05017_ Beams of light sweep through the air. An alarm sounds. 05017_ Arm. Treads destroyed. 05019_ System corrupted: Energy discharge (-29). 05020_ Relay Coupler [Hunter] destroyed. 05022_ Beams of light sweep through the air. An alarm sounds. 05022_ Relay Coupler [Specialist] destroyed. 05023_ Connecting with Garrison Terminal... >>Access(Emergency) Found 46 emergency access points. Map updated. 05025_ Triggered Stasis Trap. 05025_ A bubble of rippling energy engulfs the area. 05025_ Field strength at 94. 05026_ Field strength at 88. 05027_ Field strength at 77. 05028_ Field strength at 71. 05029_ Field strength at 62. Map ----- +----------------------------------------------------+ | ???????????????????????+???+?????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????+???????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????# ##""""## #????????????????+????? | | ???????????## ##????????????????????? | | ????????????+ ???????????????????+? | | ????????????# " ? ?????????????????????? | | ????????????# "%## ## #?????????????????????? | | ????????????# "## ## ###???????????????????? | | ??????????+?" #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" ????????????????????? | | ????????????# ## ## s#?????????????????????? | | ??#+######### ## ## ##########????????????? | | ??# #????????????? | | ??# +????????????? | | ??# ######## g ##??+?????????????????? | | ??# #??????##+### ##g ##?????????????????????? | | ??# #???????????# ## T#?????????????????????? | | ??# #???????????#######ss##???????????????????+?? | | ### #?????????????????# #??????????????????????? | | ^ +?????????????????# +??????????????????????? | | #?????????????????# ^#??????+??+???+????????? | | ##^"##?????????????????# @#??????????????????????? | | ?# ##??????????????????# #??????????????????????? | | ?# #???????????????????# ??????????????????????? | | ?# #???????????????????# ??????????????????????? | | ?# ######??????????????#####?????????????????????? | | ?# " #????????????????????????????????????????? | | ?# #### #????????????????????????????????????????? | | ?# #??# #????????????????????????????????????????? | | ?# #??# #????????????????????????????????????????? | | ?# #??# #????????????????????????????????????????? | | ?# #### #????????????????????????????????????????? | | ?+ " #???#######??????????????+???????????????? | | ?# # ## #???#"" ""#??????????????+???????????????? | | ?# ####+###### ##??????????????????????????????? | | ?# #??????????????????????????????? | | ?####### ########??????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 4 Relay Coupler Value 87 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 30% | -9/Materials Lgt. Nuclear Core | 58% | -8/Materials Studied --------- Plasma Cutter | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Jackpot Join The Dark Side Mindtrick Organ Harvest Overwhelming Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed AblativeBlastMiniperforator Manual? 0 Play Time 01:10:53 Cumulative 72.7 hours Start 2026.08.16 @ 17:18:12 End 2026.08.16 @ 18:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 123 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c203c693-38ef-4852-b07a-4dbad3fbddb0