Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 02:47:21 Player: Rainynight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (402) 402 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2337 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Light Deuterium Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer Hacking Suite > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 35 | 15 4 11 4 1 Power 7 | 2 1 3 1 . Engine 7 | 2 1 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 3 2 3 1 . Treads 3 | . . 3 . . Leg 3 | . 2 . 1 . Wheel 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 7 . 3 1 1 Device 4 | 3 . 1 . . Storage 4 | 3 . . . 1 Processor 1 | 1 . . . . Hackware 2 | . . 1 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 3 1 2 1 . Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 10 1 5 Power 2 | . . 2 . . Propulsion 4 | . . 3 . 1 Utility 6 | . . 2 1 3 Weapon 6 | . 2 3 . 1 Highest Loss Streak 5 | . 1 5 1 5 Average Slot Usage (%) 68 | . 96 68 43 30 Engine 9 | . 14 10 . . Treads 3 | . . 6 . . Leg 11 | . 15 12 9 4 Wheel 2 | . 12 . . . Device 10 | . 14 11 7 . Processor 11 | . 14 11 9 9 Hackware 3 | . . 4 4 3 Protection 1 | . . . 9 6 Energy Gun 4 | . 18 1 . . Ballistic Gun 6 | . 6 9 . . Slashing Weapon 1 | . . . 4 6 Naked Turns . | . . . . . Heaviest Build 13 | 13 10 12 5 4 Greatest Support 40 | 26 20 40 3 3 Greatest Overweight (x) 2 | 1 . 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 5 | 5 4 4 4 4 Most Carried 6 | 6 4 4 4 3 Average Carried 5 | 5 4 3 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 3 3 3 Class Distribution -------------------- 94% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 683 | 524 30 115 . 14 Remotely 32 | 32 . . . . Salvage Created 758 | 335 113 278 . 32 Parts 63 | 32 6 21 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 9 | . 2 5 . 2 Melee 2 | . . . . 2 Guns 7 | . 2 5 . . Classes Destroyed 9 | 3 2 3 . 1 Worker 6 | 4 . 2 . . Tunneler 9 | 9 . . . . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 2 | . . . . 2 Grunt 5 | . 2 3 . . Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 5 | 5 2 4 . 2 Combat Bots Only 2 | . 2 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2282 | 22 209 1251 17 783 Core 893 | 11 27 290 . 565 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 95 84 27 . . Volleys Fired 70 | 28 10 32 . . Largest 2 | 2 2 2 . . Hottest 90 | 60 90 76 . . Shots Fired 111 | 56 17 38 . . Gun 111 | 56 17 38 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 61 | 28 1 32 . . Thermal 16 | . 10 6 . . Explosive . | . . . . . Electromagnetic 34 | 28 6 . . . Robot Hit Streak 14 | 7 5 14 . . Robot Miss Streak 3 | 2 2 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 72 | 29 11 29 . 3 Core Hits 42 | 15 6 16 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 12 | . . . 8 4 Impact . | . . . . . Slashing 12 | . . . 8 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1212 | 498 131 467 . 116 Guns 920 | 329 131 460 . . Cannons . | . . . . . Explosions 169 | 169 . . . . Melee 97 | . . . . 97 Ramming 26 | . . 7 . 19 Kinetic 513 | 110 . 403 . . Thermal 302 | 169 76 57 . . Explosive . | . . . . . Electromagnetic 274 | 219 55 . . . Impact . | . . . . . Slashing 97 | . . . . 97 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | 6 . . . . Projectiles . | . . . . . Explosions 6 | 6 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | 22 . . . 8 Shots 1 | 1 . . . . Rammed 10 | . . 6 . 4 Targets Rammed 10 | . . 6 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | 12 246 90 . . Average Temperature 91 | 12 128 45 . . Received Heat Transfer 858 | . 84 540 . 234 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 670 | 300 222 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 4 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 113 | 70 47 113 112 61 Initial 46 | . . 15 30 46 Average 11 | 5 25 31 57 24 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 . 4 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 6 17 6 19 Peak Tracking Total 20 | . 4 11 5 20 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 1 4 1 2 Terminals 7 | . . 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 2 14 3 10 Successful 18 | . 1 9 2 6 Failed 11 | . 1 5 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . . 10 1 7 Terminals 27 | . . 14 3 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 1 3 Branch Access Points 2 | . . . 1 1 Emergency Access Points 1 | . . 1 . . Unreport Threat 2 | . . 1 . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . 6 1 2 Terminals 9 | . . 6 1 2 Track 4 | . . 3 . 1 Botnet 5 | . . 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 1 2 Full Trace Events 5 | . . 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4248 | 3232 233 576 79 128 Spaces Moved 788 | 275 77 197 84 155 Core 280 | 4 . 37 84 155 Treads 80 | . . 80 . . Legs 150 | . 70 80 . . Wheels 278 | 271 7 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 50 50 50 Average Speed 92 | 82 116 127 58 72 Slowest Speed 160 | 100 120 160 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 14 23 11 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 23 | 15 . . 8 . Melee 8 | . . . 8 . Projectile . | . . . . . AOE 15 | 15 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 4166 | 3222 203 478 99 164 Wait 3227 | 2887 110 229 1 . Move 784 | 274 76 196 83 155 Hop . | . . . . . Pick Up 12 | 9 . 1 2 . Fast Attach 22 | 11 3 6 1 1 Attach 8 | 2 . 3 3 . Detach 1 | . . . 1 . Swap 5 | 2 1 2 . . Drop 15 | 9 3 3 . . Fire 70 | 28 10 32 . . Melee 12 | . . . 8 4 Ram 5 | . . 1 . 4 Kick . | . . . . . Crush 5 | . . 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 3233 | -11/Scrapyard | Entered Materials 3250 | -10/Materials | Build established: Scavenger-Mutant 3438 | -10/Materials | Discovered new exit (range 16) 3466 | -10/Materials | Entered another Materials area 3466 | -9/Materials | Evolved 2 slots: Utility x2 3949 | -9/Materials | Core integrity fell below 50% 3972 | -9/Materials | Lost 5 parts (1p2n1u1w) 4032 | -9/Materials | Discovered new exit (range 9) 4042 | -9/Materials | Entered another Materials area 4042 | -8/Materials | Evolved 2 slots: Propulsion x2 4049 | -8/Materials | Identified exit to Storage 4071 | -8/Materials | Lost 4 parts (1p1n1u1w) 4121 | -8/Materials | Entered Storage 4224 | -8/Storage | Core integrity fell below 50% 4239 | -8/Storage | Core integrity fell below 20% 4243 | -8/Storage | Identified exit to Recycling 4249 | -8/Storage | Lost 5 parts (1n3u1w) 4249 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04238_ O-24 Administrator locks terminal. 04238_ O-16 Technician sends out distress signal. 04238_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04243_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7G layout... Downloaded map data. 04243_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (69,10) Recycling Map updated. 04243_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. 04246_ Slammed into G-47 Trooper. 04246_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S007. 04247_ Slammed into S-10 Pest. [Achievement: Hunted] 04249_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###########??????????????????????????????????? | | # #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # " " #??????????????????????????????????? | | ##### """"" #??????????????????????????????????? | | ????? 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"""#??????# T#??????????????????? | | "R """#??????## """ """ ##??????????????????? | | """ #???????# """ """ #???????????????????? | | ### """#??????#T """ """ #???????????????????? | | ??# """#??????## #???????????????????? | | ??# """????????# ????????????????????? | | ??# ?????????# #???????????????????? | | ???######???????????##########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed ArmageddonSeismicFlamer Manual? 0 Play Time 00:26:23 Cumulative 20.4 hours Start 2021.03.30 @ 02:23:22 End 2021.03.30 @ 02:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62fd0e34-92dd-45cc-9379-c0d441691e2c