Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.06 @ 20:07:29 Player: Hygogg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (3796) 3796 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 9061 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 89 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 111/300 Energy 126/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Fusion Compressor > --- PROPULSION (5) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Transmission Jammer Layered Medium Armor Plating Dynamic Insulation System > --- WEAPON (4) ------- Heavy Laser Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Advanced Melee Analysis Suite Improved Particle Charger Kinecellerator Advanced ECM Suite Improved Heavy Armor Plating Medium Reflective Plating Shock Absorption System EM Disruption Field Force Field Component Analysis Suite Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Transmission Jammer Layered Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Advanced Melee Analysis Suite Improved Particle Charger Kinecellerator Advanced ECM Suite Improved Heavy Armor Plating Medium Reflective Plating Shock Absorption System EM Disruption Field Force Field Component Analysis Suite Power Sword Power Sword [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Lightning Gun Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . 1 Utility 4 | . . 1 . 1 . . 1 1 Weapon 2 | . . . . 1 . . 1 . Parts Attached 91 | 5 4 6 3 14 2 11 42 4 Power 10 | 1 . . . 2 . 2 4 1 Engine 5 | 1 . . . . . 2 2 . Core 5 | . . . . 2 . . 2 1 Reactor . | . . . . . . . . . Propulsion 27 | 1 1 1 1 2 . 3 17 1 Treads 5 | . . . . . . . 5 . Leg 22 | 1 1 1 1 2 . 3 12 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 2 2 3 . 2 6 2 Device 9 | . 1 1 . 1 . 1 3 2 Storage 4 | 1 . . 2 . . 1 . . Processor 3 | . . 1 . 2 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 35 | 2 2 3 . 7 2 4 15 . Energy Gun 9 | 1 . 1 . 3 . 1 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 2 . 2 1 2 4 . Ballistic Cannon 7 | . . . . . 1 . 6 . Launcher 3 | . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 2 | . . . . 1 . . 1 . System Corruption 3 | . . . . 1 . . 2 . Parts Lost 24 | . . . . 1 . 2 21 . Power 6 | . . . . . . 1 5 . Propulsion 8 | . . . . 1 . 1 6 . Utility 5 | . . . . . . . 5 . Weapon 5 | . . . . . . . 5 . Highest Loss Streak 6 | . . . . 1 . 2 6 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 86 100 100 96 84 91 92 . Engine 10 | . 14 11 11 4 . 9 11 . Core 1 | . . . . 4 7 3 . . Treads 8 | . . . . . . . 13 . Leg 15 | . 19 33 33 25 23 23 10 . Device 16 | . 9 19 22 17 15 15 16 . Storage 7 | . 14 11 11 9 7 7 6 . Processor 5 | . . 2 . 7 7 7 6 . Protection 1 | . . . . . . . 1 . Energy Gun 5 | . 13 2 11 14 7 2 2 . Ballistic Gun 8 | . 14 17 11 7 7 17 5 . Ballistic Cannon 7 | . . . . . 6 2 12 . Piercing Weapon 1 | . . . . . . . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 135 | 14 16 19 94 22 25 117 135 . Greatest Support 94 | 10 20 30 40 45 42 72 94 . Greatest Overweight (x) 7 | 1 1 . 3 . . 1 7 . Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 25 8 8 25 25 25 Average Capacity 19 | 7 8 8 8 8 8 13 25 25 Most Carried 25 | 3 8 8 9 8 8 11 25 21 Average Carried 15 | 2 4 6 8 7 7 8 21 19 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 Final Carried 22 | 3 8 8 8 8 8 11 22 18 Class Distribution -------------------- 48% | Scavenger-Skirmisher 22% | Mutant 9% | Scavenger-Tank 8% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 2603 | 178 113 108 45 346 . 331 1482 . Remotely . | . . . . . . . . . Salvage Created 3253 | . 113 204 26 684 . 491 1735 . Parts 178 | . 8 17 2 39 . 26 86 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 72 | . 3 4 2 18 . 8 37 . Melee 3 | . . . . . . 1 2 . Guns 28 | . . 4 2 7 . 6 9 . Cannons 25 | . . . . . . 1 24 . AOE 16 | . 3 . . 11 . . 2 . Classes Destroyed 14 | . 2 . 1 4 . 2 5 . Worker 4 | . . . . 1 . . 3 . Builder 3 | . . . . 2 . . 1 . Recycler 3 | . . . . 1 . . 2 . Operator 1 | . . . . . . . 1 . Watcher 8 | . 1 2 . 1 . . 4 . Swarmer 8 | . . . 2 4 . . 2 . Grunt 36 | . 3 4 . 8 . 3 18 . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . . 6 . 1 3 . Specialist 5 | . . . . . . 3 2 . Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . . 6 . Heavy 3 | . . . . . . 1 2 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 10 | . 3 3 2 10 . 6 6 . Combat Bots Only 7 | . 3 2 2 7 . 6 6 . Max Kills in Single Turn 3 | . 3 1 1 3 . 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 2 . . 1 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Damage Taken 4116 | . 34 41 13 488 . 589 2951 . Core 590 | . 8 . 10 69 . 100 403 . Absorbed by Shields 567 | . . 16 7 168 . 210 166 . Regen/Repaired (Parts) 13 | . . . . 13 . . . . Core Remaining (%) 86 | 100 96 . 97 87 . 85 52 . Volleys Fired 172 | . 3 11 5 33 . 19 101 . Largest 4 | . 2 2 2 3 . 3 4 . Hottest 219 | . 60 68 68 143 . 130 219 . Shots Fired 545 | . 6 22 10 88 . 55 364 . Gun 298 | . 5 22 10 74 . 51 136 . Cannon 232 | . . . . . . 4 228 . Launcher 15 | . 1 . . 14 . . . . Special . | . . . . . . . . . Kinetic 399 | . 3 12 5 26 . 51 302 . Thermal 67 | . . . . 30 . 3 34 . Explosive 15 | . 1 . . 14 . . . . Electromagnetic 64 | . 2 10 5 18 . 1 28 . Robot Hit Streak 27 | . 2 9 3 22 . 10 27 . Robot Miss Streak 3 | . 1 1 3 2 . 2 3 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 3 | . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 405 | . 3 14 5 68 . 45 270 . Core Hits 176 | . 4 8 3 41 . 19 101 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 11 | . . . . . . 1 10 . Destroy 2 | . . . . . . . 2 . Blast 9 | . . . . . . 1 8 . Melee Attacks 14 | . . . . . . 2 12 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 14 | . . . . . . 2 12 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10114 | . 160 215 65 2135 . 844 6695 . Guns 3885 | . 35 211 65 994 . 741 1839 . Cannons 4385 | . . . . . . 37 4348 . Explosions 1461 | . 125 . . 1141 . . 195 . Melee 361 | . . . . . . 66 295 . Ramming 22 | . . 4 . . . . 18 . Kinetic 6679 | . 11 105 53 328 . 713 5469 . Thermal 1064 | . . . . 425 . 49 590 . Explosive 1266 | . 125 . . 1141 . . . . Electromagnetic 722 | . 24 106 12 241 . 16 323 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 361 | . . . . . . 66 295 . Highest Corruption 3 | . . . 1 1 . . 3 . Average Corruption 2 | . . . 1 1 . . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . 1 . . 38 . Message Errors 9 | . . . . . . . 9 . Matter Fused 8 | . . . . 1 . . 7 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 5 | . . . . . . . 5 . Data Loss (minor) 5 | . . . . . . . 5 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 3 | . . . . . . . 3 . Alerts 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . . . 78 . . 87 . Projectiles 87 | . . . . . . . 87 . Explosions 78 | . . . . 78 . . . . Melee . | . . . . . . . . . Knockbacks 46 | . . . . . . . 46 . Impact . | . . . . . . . . . Kinetic 40 | . . . . . . . 40 . Secondary 6 | . . . . . . . 6 . Self-Inflicted Damage 99 | . . . . 71 . . 28 . Shots 5 | . . . . 3 . . 2 . Rammed 5 | . . . . . . . 5 . Targets Rammed 7 | . . 2 . . . . 5 . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 403 | . 24 13 3 216 . 403 308 . Average Temperature 83 | . 15 6 2 72 . 188 65 . Received Heat Transfer 1489 | . 24 28 4 181 . 112 1140 . Effects 6 | . . . . . . 5 1 . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Damage (minor) 2 | . . . . . . 1 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 2284 | . . . . 925 . 111 1248 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Peak Influence 688 | . 112 195 223 688 204 309 325 52 Initial 204 | . . 40 64 73 204 125 140 52 Average 118 | . 11 65 150 284 204 235 94 52 Maximum Alert Level 2 | . . . 1 2 1 1 1 . Low Security (%) 80 | 100 100 100 90 51 . 43 87 100 Level 1 15 | . . . 9 8 100 56 12 . Level 2 3 | . . . . 39 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 25 | . 2 . 1 7 1 2 12 . Investigation 4 | . 2 . 1 . 1 . . . Extermination 6 | . . . . . . . 6 . Reinforcement 11 | . . . . 3 . 2 6 . Assault . | . . . . . . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 7 | . . 3 . 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 4 10 7 28 . 9 55 . Peak Tracking Total 6 | . 5 5 4 6 . 4 6 . Tactical Retreats 5 | . . . . . . 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 4 | . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 15 | . . . 1 2 . 1 11 . Max in Single Turn 4 | . . . 1 1 . 1 4 . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 26 | . 1 7 1 2 5 . 10 . Terminals 13 | . 1 5 1 . 1 . 5 . Fabricators 3 | . . . . . 2 . 1 . Repair Stations 3 | . . . . 1 1 . 1 . Recycling Units 2 | . . 1 . . . . 1 . Scanalyzers 3 | . . 1 . . 1 . 1 . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 55 | . 5 16 4 4 8 . 18 . Successful 39 | . 5 13 4 3 5 . 9 . Failed 16 | . . 3 . 1 3 . 9 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 29 | . 5 13 4 . 1 . 6 . Fabricators 4 | . . . . . 3 . 1 . Repair Stations 7 | . . . . 2 1 . 4 . Recycling Units 4 | . . 1 . . . . 3 . Scanalyzers 7 | . . 2 . . 3 . 2 . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 23 | . 5 10 4 . 1 . 3 . Record 10 | . 3 4 3 . . . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 3 | . . . . . 1 . 2 . Level Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 2 | . . 1 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . Network Status 2 | . . . . . 1 . 1 . Repair Station Hacks 3 | . . . . 2 . . 1 . Scan Component 2 | . . . . 1 . . 1 . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 4 | . . 1 . . . . 3 . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer 6 | . . 2 . . 3 . 1 . Insert Component 4 | . . 1 . . 2 . 1 . Analyze 2 | . . 1 . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 1 1 . 5 . 7 . Full Trace Events 3 | . 1 . 1 . 1 . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 3 | . . 1 . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 1 . . . . Highest-Rated Group 50 | . . . 50 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 12 2 . . . . Total Damage 187 | . . . 166 21 . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 5113 | 95 325 278 244 509 143 305 3210 4 Spaces Moved 2188 | 50 184 178 160 263 112 129 1112 . Core 7 | 7 . . . . . . . . Treads 626 | . . . . . . . 626 . Legs 1555 | 43 184 178 160 263 112 129 486 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 120 190 . Average Speed 184 | 166 157 120 121 124 123 147 234 . Slowest Speed 610 | 190 190 120 330 126 123 192 610 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 32 23 24 29 6 73 30 . Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 160 | . 12 . . 88 . . 60 . Melee . | . . . . . . . . . Projectile 32 | . . . . . . . 32 . AOE 128 | . 12 . . 88 . . 28 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total 2843 | 62 214 219 199 373 118 202 1452 4 Wait 251 | . 13 14 29 54 . 19 122 . Move 2181 | 49 183 177 159 262 112 128 1111 . Hop . | . . . . . . . . . Pick Up 74 | 8 9 6 1 4 2 10 34 . Fast Attach 27 | . . . 1 4 . 6 16 . Attach 36 | 5 2 2 . 1 . 2 20 4 Detach 6 | . . . . . . . 6 . Swap 28 | . 2 4 2 9 2 3 6 . Drop 40 | . 2 3 2 6 2 8 17 . Fire 172 | . 3 11 5 33 . 19 101 . Melee 14 | . . . . . . 2 12 . Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush 5 | . . . . . . . 5 . Escape Stasis 7 | . . . . . . 5 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 12) 96 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Discovered new exit (range 11) 699 | -9/Materials | Entered Mines 767 | -9/Mines | Learned 2 Materials zone layouts 850 | -9/Mines | Discovered new exit (range 7) 861 | -9/Mines | Learned location of Storage (-7) 943 | -9/Mines | Entered Materials 943 | -8/Materials | Accompanied by 1 ally 943 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 948 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 990 | -8/Materials | Repaired Sensor Array 1103 | -8/Materials | Garrison activated, responded to threat 1244 | -8/Materials | Destroyed 7 combat bots 1428 | -8/Materials | Discovered new exit (range 19) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1594 | -7/Factory | Identified exit to DSF 1595 | -7/Factory | Entered DSF 1643 | -7/DSF | Additional patrols routed to DSF 1785 | -7/DSF | Sterilization system engaged 1805 | -7/DSF | Ambient heat levels rising (+10) 1820 | -7/DSF | Ambient heat levels rising (+10) 1835 | -7/DSF | Ambient heat levels rising (+10) 1850 | -7/DSF | Ambient heat levels rising (+10) 1862 | -7/DSF | Discovered new exit (range 19) 1865 | -7/DSF | Ambient heat levels rising (+10) 1880 | -7/DSF | Ambient heat levels rising (+10) 1895 | -7/DSF | Ambient heat levels rising (+10) 1900 | -7/DSF | Entered Factory 1900 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2051 | -6/Factory | Build established: Scavenger-Skirmisher 2345 | -6/Factory | Spotted B-75 Beast 2574 | -6/Factory | Destroyed B-75 Beast 2803 | -6/Factory | Build established: Scavenger-Tank 2876 | -6/Factory | Cargo convoy interrupted 2981 | -6/Factory | Lost 6 parts (2p2n2w) 3231 | -6/Factory | Build established: Scavenger-Mutant 3608 | -6/Factory | Build established: Scavenger-Skirmisher 4945 | -6/Factory | Discovered new exit (range 16) 5038 | -6/Factory | Lost 6 parts (2p1n2u1w) 5110 | -6/Factory | Entered another Factory area 5110 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5114 | -5/Factory | Self-destructed Last Messages --------------- 05082_ K-01 Serf collects debris. 05083_ Acquired 54 matter. 05084_ Q>I|ZGEFFPXCU:4VGE5P8Z/ELHPE8HEL#B L=I 05085_ R-10 Processor collects Adv. Visual Processing Unit. 05086_ K-01 Serf collects debris. 05087_ Acquired 6 matter. 05089_ K-01 Serf collects debris. 05089_ R-10 Processor collects Armor Integrity Analyzer. 05092_ R-10 Processor collects Imp. Cooling System. 05092_ K-01 Serf collects debris. 05096_ R-10 Processor collects Targeting Computer. 05099_ K-01 Serf collects debris. 05104_ R-10 Processor collects Adv. Treads. 05105_ K-01 Serf collects debris. 05107_ R-10 Processor collects Imp. Medium Treads. 05109_ System corrupted: Component data lost. 05109_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????? ############+####????? | | ??????# #????? | | ??????# #????? | | ??????+ @ #????? | | ??????# #????? | | ??????# #????? | | ????????############# ###????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# +??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????+ ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????? ???????? | | ??????????????????????? ???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer Challenges ------------ None Game ------ Seed EnhancedRefineryShredder Manual? 0 Play Time 01:42:07 Cumulative 21.8 hours Start 2022.11.01 @ 16:07:52 End 2022.11.06 @ 20:07:29 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 17 Adventurer 2 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 32 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dab4293-d754-40b7-b239-da29ec0036de