Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.28 @ 22:55:48 Player: Jezoensis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (298) 1490 Value Destroyed (13226) 13226 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (12900) 12900 TOTAL SCORE: 39196 Bonus ------- High Alert Combat Kills 3142 Follower Combat Kills 1147 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6506 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1795 Cogmind --------- Core Integrity 0/1600 Matter 220/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Gyrokinetic Inverter Long-range Tractor Beam Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Cloaking Device Heavy Reactive Plating Heavy Reactive Plating > --- WEAPON ----------- Zionite Laser-M Precision Phase Gun Precision Phase Gun > --- INVENTORY -------- Zionite Heavy DM Reactor Light Quantum Reactor Improved VSS Leg Improved VSS Leg Advanced Cryofiber Web Advanced Cooling System Structural Scanner Improved Sensor Array Long-range Sensor Array Advanced Transmission Jammer Heavy Reactive Plating Advanced System Restoration Module Long-range Tractor Beam Dimensional Node Initializer Subatomic Replicator Precision Phase Gun Precision Phase Gun Enhanced Nova Cannon Neutron Missile Launcher [Rating: 180] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Tiamat Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . Utility 11 | . . . . 3 . . . . . 2 . . . . . . . . . 2 . 1 2 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 536 | 8 14 6 19 36 33 11 16 8 17 24 11 20 . 8 22 5 5 42 2 9 18 36 62 44 29 31 Power 23 | 1 1 . 2 1 2 . . 1 1 2 . . . 1 2 . . 1 . . . 3 . . 3 2 Engine 7 | 1 1 . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Core 7 | . . . 1 . 2 . . . . 1 . . . 1 2 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . 3 2 Propulsion 86 | 3 4 3 6 4 7 2 1 2 5 3 . . . . 3 2 . 10 . 1 1 5 3 8 2 11 Treads 8 | . 2 1 3 2 . . . . . . . . . . . . . . . . . . . . . . Leg 53 | . . . . 1 3 1 1 2 5 3 . . . . 3 2 . 10 . 1 1 5 3 8 2 2 Wheel 16 | 3 2 2 3 1 4 1 . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 282 | 2 2 1 4 19 17 6 8 3 6 12 7 14 . 7 12 1 4 26 2 5 11 17 43 27 15 11 Device 205 | 1 . 1 2 14 10 5 4 2 4 7 5 11 . 6 10 1 3 17 2 1 8 15 33 20 13 10 Storage 4 | 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Processor 13 | . . . . 1 2 . . . 1 1 1 . . . . . . 3 . 1 . 1 . 1 . 1 Hackware 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Protection 57 | . . . 2 3 3 1 4 1 1 3 1 3 . 1 2 . 1 6 . 3 3 1 10 6 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 7 2 7 12 7 3 7 2 5 7 4 6 . . 5 2 1 5 . 3 6 11 16 9 9 7 Energy Gun 60 | . 1 1 3 4 3 1 3 1 2 6 2 3 . . 1 . . 1 . . 4 3 9 5 7 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 1 . . 1 4 1 . . 1 Ballistic Gun 12 | 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 6 | . . . 1 1 . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 Launcher 38 | . 2 . 1 4 1 1 2 . 2 . 1 3 . . 1 1 1 1 . 1 1 2 6 4 2 1 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 2 3 1 2 1 1 1 1 . . . 2 1 . 1 . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . 1 1 . . . . 1 . . . . 1 . 1 9 . 1 1 3 3 3 2 6 Corrupted Parts 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 23 | . . . . 7 . . . . 16 . . . . . . . . . . . . . . . . . Parts Lost 58 | . . 1 4 . 4 . 1 . . . . . . 2 1 . . . . . . . . 4 25 16 Power 11 | . . . 2 . 1 . 1 . . . . . . 1 1 . . . . . . . . . 3 2 Propulsion 17 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 8 5 Utility 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 4 Weapon 16 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 7 5 Highest Loss Streak 18 | . . 1 2 . 3 . 1 . . . . . . 2 1 . . . . . . . . 4 18 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 94 | . 100 99 99 100 98 99 97 96 100 99 100 100 100 100 94 88 87 89 88 89 92 97 95 93 90 38 Engine 3 | . 14 14 5 9 3 . . 4 7 3 6 6 6 . . . . 1 . . . . . . . . Core 2 | . . . 7 . 4 7 4 . . 2 . . . 5 11 5 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 6 8 8 7 3 Leg 19 | . . . . 3 12 7 7 15 25 26 26 26 26 26 29 29 29 28 29 26 26 28 26 26 24 1 Wheel 6 | . 26 27 23 13 14 22 22 15 4 . . . . . . . . . . . . . . . . . Device 13 | . 14 13 9 27 14 14 13 15 13 12 12 12 13 12 11 11 11 7 11 11 10 19 16 15 16 13 Storage 6 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 . Processor 14 | . . . . 2 15 15 15 15 15 20 20 20 20 20 17 17 17 18 23 24 21 19 17 19 20 . Protection 3 | . . . 4 1 . . 1 . . 6 6 6 6 6 4 5 4 7 . 4 9 4 8 5 3 . Energy Gun 9 | . 9 . 15 5 14 16 21 15 19 17 18 19 20 20 1 . . . . . 7 9 7 12 12 . Ballistic Gun 2 | . 14 27 8 5 . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 1 | . . . 3 1 . . . . . . . . . . 4 5 5 4 5 5 1 . . . . . Launcher 1 | . . . . 1 1 . . . . . . . . . . . 2 5 5 . 2 . . . . . Slashing Weapon 1 | . . . . 2 4 5 1 6 2 1 1 . . . 4 4 2 . . 5 . 1 . . . . Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 34 Heaviest Build 165 | 12 34 32 37 45 45 45 50 38 48 73 67 70 67 65 83 79 84 111 101 105 118 132 148 165 142 57 Greatest Support 173 | 26 20 20 20 26 35 42 42 32 58 71 71 71 71 71 83 93 93 125 120 120 125 148 150 173 163 64 Greatest Overweight (x) 4 | . 3 1 3 3 4 1 1 1 1 1 . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 12 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 8 13 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | 5 10 14 14 13 14 14 14 15 14 17 19 20 20 18 19 20 19 19 20 19 19 19 19 19 16 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 13 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 4 Class Distribution -------------------- 22% | Scavenger-Skirmisher 20% | Scavenger-Assassin 18% | Scavenger-Mutant 13% | Mutant 10% | Skirmisher 7% | Assassin 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/DSF Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Matter Collected 8200 | 245 257 184 274 374 437 97 273 25 234 244 126 337 . 83 279 121 162 1474 37 . 434 399 890 591 289 334 Remotely 3636 | . . . . . 318 . 4 . 54 93 60 275 . . 265 . . 1147 . . 333 159 549 305 74 . Salvage Created 11509 | 187 264 150 219 575 597 75 237 . 343 198 58 374 . 251 328 236 306 1954 . . 682 612 1730 1293 389 451 Parts 505 | 14 24 17 8 29 44 5 12 . 20 9 . 10 . 2 10 11 10 85 1 . 19 25 63 53 13 21 Haulers Intercepted 5 | . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . 6 . . 9 9 . 17 . . 8 . 2 . 4 15 . . . . . . . . . Prevented 19 | . . . . . . 2 1 . 10 . 4 1 . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Combat Hostiles Destroyed 216 | . 8 2 7 5 6 1 7 . 6 5 1 11 . 4 5 4 5 58 2 . 9 7 35 19 6 3 Guns 51 | . 3 2 4 2 3 1 2 . 1 5 1 2 . 3 . . . . . . 2 4 5 6 3 2 Cannons 39 | . . . 1 . . . . . . . . . . . 3 . 4 17 . . 3 3 7 . . 1 AOE 123 | . 5 . 2 3 3 . 5 . 3 . . 9 . . 2 4 1 41 2 . 4 . 23 13 3 . Classes Destroyed 29 | 2 5 1 2 . . . 1 . 3 1 . . . . . 1 . 7 1 . 1 . 1 1 2 . Worker 12 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 5 4 . . Builder 18 | . . 3 . 2 5 . . . . . . . . . . . . . . . . 3 . 4 1 . Tunneler 10 | 5 . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 5 | . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . Recycler 14 | 1 . . . 2 4 . . . . . . . . . . . . . . . . 1 3 2 . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Operator 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 7 | . 2 . . 2 . . . . . . . . . . . . . . . . . 1 2 . . . Swarmer 48 | . 2 . 1 . 6 . 3 . 2 3 . . . . 2 4 . 9 . . . . 12 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 83 | . 6 2 2 3 . . 2 . 2 . 1 10 . 3 . . 5 27 . . 4 . 10 4 2 . Brawler 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . Duelist 11 | . . . . . . . 1 . . . . 1 . . . . . 3 . . . . 3 3 . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . 1 2 . 1 1 . 1 1 . . . 1 3 . . . . . 1 3 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 4 . . Hunter 10 | . . . . . . . . . . . . . . . . . . 6 . . 2 1 . . . 1 Programmer 17 | . . . . . . . . . 1 1 . . . . . . . 2 . . . 3 7 2 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Best Kill Streak 19 | 6 8 2 4 6 8 1 4 . 4 3 1 4 . 3 2 4 3 19 2 . 6 5 15 12 4 2 Combat Bots Only 17 | . 6 2 4 3 3 1 4 . 4 3 1 4 . 3 2 4 3 17 2 . 6 3 12 8 3 2 Max Kills in Single Turn 8 | 1 2 1 1 2 5 1 2 . 3 1 1 2 . 1 2 4 2 8 1 . 2 2 4 5 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . 1 2 3 . 2 . 2 . . 2 . . 2 4 1 8 1 . 2 . 3 4 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Damage Taken 16353 | . 238 112 643 256 369 79 204 . 69 103 . 329 . 453 224 16 75 1032 . 62 345 328 1126 1301 5419 3570 Core 3472 | . 50 . 154 46 79 23 12 . 8 . . . . 35 75 . 20 118 . . 13 36 209 90 889 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . . 22 . . . . 116 79 . . Ignored by Resistances 664 | . . . . . . . . . . 2 . . . . . . . 150 . . 60 24 12 224 192 . Regen/Repaired (Parts) 444 | . . . . . . . . 421 . . . . . . . . . 23 . . . . . . . . Core Remaining (%) 74 | 100 . . 18 91 . . . . 82 . . . . 95 . . . . 78 . 98 97 . . 12 . Volleys Fired 452 | 11 25 15 23 22 7 2 12 . 9 8 4 15 . 10 13 1 13 68 2 . 13 22 64 46 23 24 Largest 4 | 2 2 2 2 2 2 3 3 . 3 3 3 3 . 3 2 1 1 2 1 . 3 3 3 3 3 4 Hottest 313 | 40 100 85 123 123 89 152 169 . 169 169 165 165 . 165 125 46 60 106 46 . 237 288 313 261 282 166 Shots Fired 783 | 22 36 30 40 34 13 4 17 . 16 24 12 22 . 30 15 1 13 69 2 . 21 49 113 90 47 63 Gun 516 | 22 25 30 31 23 12 3 10 . 12 24 12 12 . 30 2 . . . . . 8 27 58 83 46 46 Cannon 163 | . . . 3 4 . . . . . . . . . . 12 . 11 41 . . 10 21 44 . . 17 Launcher 101 | . 9 . 5 7 1 1 7 . 4 . . 10 . . 1 1 2 28 2 . 3 1 11 7 1 . Special 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 219 | 22 23 25 14 11 . . . . . . . . . . 12 . 11 41 . . 7 . . . . 53 Thermal 354 | . 4 5 21 16 12 3 10 . 12 24 12 12 . 30 2 . . . . . 8 30 35 62 46 10 Explosive 90 | . 9 . 5 2 1 1 4 . 1 . . 10 . . 1 1 2 28 2 . 3 1 11 7 1 . Electromagnetic 11 | . . . . 5 . . 3 . 3 . . . . . . . . . . . . . . . . . Entropic 55 | . . . . . . . . . . . . . . . . . . . . . 3 18 34 . . . Phasic 54 | . . . . . . . . . . . . . . . . . . . . . . . 33 21 . . Robot Hit Streak 32 | 13 9 16 10 9 5 8 6 . 7 12 13 6 . 32 11 9 8 16 . . 8 18 16 13 13 9 Robot Miss Streak 13 | 3 2 2 2 6 3 . 4 . 6 2 2 3 . 1 2 . 3 3 . . 2 3 2 2 3 13 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Secondary Targets 11 | . 1 1 . . 2 . . . . 1 . . . 2 . . . . . . . 1 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . . . 1 . . . . . . . 1 1 . 1 1 Shots Hit Robots 503 | 14 18 17 30 20 18 4 8 . 9 18 12 12 . 27 13 6 13 57 . . 13 33 60 55 29 17 Core Hits 610 | 7 23 9 12 16 16 2 14 . 17 14 6 30 . 17 14 6 21 165 2 . 21 17 77 67 20 17 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 48 | . . 1 2 1 1 . . . . 1 1 . . . 1 . . 4 . . . 9 13 2 5 7 Burn 17 | . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . 2 2 2 5 . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Blast 6 | . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . Sunder 18 | . . . . . . . . . . . . . . . . . . . . . . 7 11 . . . Melee Attacks 50 | . . . . 4 15 2 3 . 1 1 1 . . . 8 5 . . . 1 2 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . 4 15 2 3 . 1 1 1 . . . 8 5 . . . 1 2 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 2 8 . 1 . . . . . . . . 4 . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43218 | 154 560 217 795 1041 1227 89 799 . 945 490 278 1464 . 665 1030 699 1187 10766 163 . 2487 2031 8836 5111 1216 968 Guns 8685 | 154 185 217 382 290 167 56 115 . 169 417 278 184 . 665 27 . . . . . 147 668 1460 1645 858 601 Cannons 8370 | . . . 41 . . . . . . . . . . . 880 . 628 2373 . . 556 1119 2406 . . 367 Explosions 24573 | . 375 . 372 562 339 . 618 . 776 . . 1280 . . 123 353 559 8393 163 . 1784 99 4970 3449 358 . Melee 1493 | . . . . 189 721 33 66 . . . . . . . . 346 . . . . . 138 . . . . Ramming 97 | . . . . . . . . . . 73 . . . . . . . . . . . 7 . 17 . . Kinetic 5628 | 154 169 136 144 80 . . . . . . . . . . 880 . 628 2373 . . 383 . . . . 681 Thermal 6790 | . 16 81 279 258 167 56 115 . 322 417 278 184 . 665 27 . . . . . 147 668 662 1303 858 287 Explosive 23478 | . 375 . 372 270 339 . 415 . 176 . . 1280 . . 123 353 559 8393 163 . 1784 99 4970 3449 358 . Electromagnetic 894 | . . . . 244 . . 203 . 447 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1493 | . . . . 189 721 33 66 . . . . . . . . 346 . . . . . 138 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3698 | . . . . . . . . . . . . . . . . . . . . . 173 1119 2406 . . . Phasic 1140 | . . . . . . . . . . . . . . . . . . . . . . . 798 342 . . Highest Corruption 16 | . 2 2 2 7 . . . . 16 . . . . . . . . . . . . 2 2 5 9 7 Average Corruption 2 | . 2 2 2 6 . . . . 12 . . . . . . . . . . . . 1 1 3 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 34 | . . 1 7 1 . . . . . . . . . . . . . . . . . 5 4 7 4 5 Message Errors 9 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 3 1 Matter Fused 7 | . . . 2 . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Heat Flow Errors 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Overflow Damage 1482 | . . . . 27 269 . 36 . . 19 . 12 . . 3 179 2 194 . . 59 112 395 158 . 17 Projectiles 326 | . . . . . . . . . . . . . . . 3 . 2 10 . . . 54 240 . . 17 Explosions 646 | . . . . 27 12 . 2 . . . . 12 . . . 37 . 184 . . 59 . 155 158 . . Melee 510 | . . . . . 257 . 34 . . 19 . . . . . 142 . . . . . 58 . . . . Knockbacks 15 | . . . . . . . . . . 1 . . . . 1 . 6 5 . . . . . 1 . 1 Impact 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Kinetic 12 | . . . . . . . . . . . . . . . 1 . 5 5 . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 166 | . . . . 12 . . . . . . . . . . . . . . . . . . . 70 84 . Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 . . Kicked 6 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 620 | . 52 158 204 99 144 27 99 . 84 104 305 226 . 192 108 . 29 89 2 . 195 315 200 156 620 268 Average Temperature 86 | . 13 85 56 30 73 18 34 . 28 49 140 93 . 126 47 . 10 22 2 . 46 106 85 49 169 90 Received Heat Transfer 2594 | . 96 66 105 81 . 18 6 . 9 32 . 177 . 240 . . 54 147 . . 84 9 126 81 1209 54 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 43 | . . 1 1 5 1 1 2 . 1 6 3 . . 3 . . . . . . . 7 5 . 7 . Heat Transferred 11252 | . 37 259 581 544 407 111 236 . 510 906 595 348 . 1279 37 . . . . . 185 925 814 1813 1443 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Peak Influence 2150 | 30 277 198 . 198 321 . . . . 787 . . . . 470 . . . . 23 334 495 1733 2150 1482 861 Initial 1209 | . 19 108 . 74 69 . . . . 536 . . . . . . . . . 6 19 187 278 974 1209 671 Average 531 | 8 126 157 . 119 130 . . . . 630 . . . . 108 . . . . 7 172 278 964 1586 1253 782 Maximum Alert Level 5 | . 1 . . . 1 . . . . 3 . . . . 2 . . . . . 1 2 5 5 4 3 Low Security (%) 45 | 100 62 100 . 100 88 . . . . . . . . . 74 . . . . 100 58 29 . . . . Level 1 13 | . 37 . . . 11 . . . . . . . . . 21 . . . . . 41 54 5 . . . Level 2 10 | . . . . . . . . . . 79 . . . . 3 . . . . . . 15 25 . . 21 Level 3 10 | . . . . . . . . . . 20 . . . . . . . . . . . . 23 29 . 78 Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . 33 6 100 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . 11 64 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 39 | . 6 . . 1 2 . . . . 2 . . . . 2 . . . . . 1 3 3 5 8 6 Investigation 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . Reinforcement 10 | . 2 . . 1 . . . . . . . . . . 1 . . . . . 1 2 . . 2 1 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 2 Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Distress Signals 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Communications Jammed 89 | . . . . . . . . . . . . . . . . . . . . . . . 34 19 36 . Distress Signals 89 | . . . . . . . . . . . . . . . . . . . . . . . 34 19 36 . Times Spotted 343 | . 15 4 7 6 8 2 8 . 17 9 3 11 . 4 12 3 9 88 . 1 8 13 37 21 31 26 Peak Tracking Total 17 | . 8 2 4 3 4 1 4 . 5 4 3 4 . 3 4 4 5 17 . 1 3 4 6 6 13 15 Tactical Retreats 15 | . . 1 . . . . 1 . 1 . 1 . . . . . . 3 . . . . 2 1 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Traps Triggered 8 | . 4 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 1 . . . . . 2 . . . 2 . 8 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Machines Disabled 39 | . . . . 2 . . . . 4 1 . . . . 2 . . 2 . . . 2 6 16 2 2 Max in Single Turn 3 | . . . . 2 . . . . 3 . . . . . 1 . . 2 . . . 1 2 3 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Machines Accessed 35 | . 5 1 . 6 6 . 1 . . 1 1 1 3 . 2 . . 3 . 1 . 1 . 1 2 . Terminals 17 | . 4 . . 6 4 . . . . . . . . . . . . . . 1 . . . . 2 . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Total Hacks 101 | . 13 1 . 20 17 . 1 . . 3 1 1 22 . 4 . . 11 . 2 . 2 . 1 2 . Successful 60 | . 6 1 . 8 5 . 1 . . . 1 1 22 . . . . 11 . 1 . 1 . . 2 . Failed 40 | . 7 . . 11 12 . . . . 3 . . . . 4 . . . . 1 . 1 . 1 . . Catastrophic 9 | . 1 . . 2 4 . . . . 1 . . . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 13 . . 18 9 . . . . 23 . . . . 25 . . 1 . 3 . 11 15 4 7 13 Terminals 50 | . 12 . . 20 14 . . . . . . . . . . . . . . 2 . . . . 2 . Fabricators 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Terminal Hacks 46 | . 3 1 . 3 . . 1 . . . 1 1 22 . . . . 11 . 1 . . . . 2 . Record 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . 3 . . . . 10 . . . . . . . . Open Door 7 | . . 1 . . . . 1 . . . 1 1 . . . . . 1 . . . . . . 2 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . 5 5 . . . . . . . . . . . . . . . . 1 . . . . Terminals 11 | . 2 . . 5 4 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . 6 6 . . . . 1 . . . . 2 . . . . 1 . 1 . 1 1 . Full Trace Events 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . 15 . . . . 9 . 12 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Total Allies 30 | . . . . . . . . 13 . 1 . . . 1 7 . . . . . . 3 3 . . 2 Largest Group 13 | . . . . . . . . 13 13 4 2 1 . 1 7 5 4 2 . . . 3 3 . . 2 Highest-Rated Group 388 | . . . . . . . . 388 388 147 64 30 . 96 371 312 287 174 . . . 233 117 . . 59 Highest-Rated Ally 103 | . . . . . . . . 51 51 37 37 30 . 96 96 89 89 92 . . . 103 103 . . 32 Zionite Dispatches 9 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 1 . . 2 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 11 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . 6 STAY 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 DROP 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 149 | . . . . . . . . . 44 13 6 . . 7 20 . 16 14 . . . 17 12 . . . Total Damage 5691 | . . . . . . . . . 1306 372 331 . . 138 850 . 725 242 . . . 1261 466 . . . Kills 40 | . . . . . . . . . 13 6 2 . . . 8 . 4 . . . . 4 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 1 . . . . 1 2 . 3 1 . 1 . . 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 17 | . . . . . . . . . . 5 . . . . 4 . . . . . . 1 3 . 2 2 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Branch Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Turns Passed 12967 | 96 763 338 397 558 706 206 484 1009 425 423 464 470 84 413 680 249 466 1183 189 229 207 596 757 778 507 290 Spaces Moved 9974 | 60 719 292 295 361 553 182 421 810 307 279 372 359 76 318 552 198 361 745 189 212 118 447 459 546 366 377 Core 148 | 17 . . . . . . . . . . . . . . . . . . . . . . . . 27 104 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5804 | . . . . . 2 . . . 232 279 372 359 76 318 552 198 361 745 189 212 118 447 459 546 339 . Wheels 3749 | 43 719 292 295 361 551 182 421 810 75 . . . . . . . . . . . . . . . . . Hover 273 | . . . . . . . . . . . . . . . . . . . . . . . . . . 273 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 80 95 95 105 105 93 93 115 115 112 112 112 112 112 102 114 114 96 96 96 100 98 98 101 50 33 Average Speed 102 | 76 92 95 101 114 105 93 98 115 118 115 112 112 112 112 102 114 114 107 96 97 104 98 98 104 102 42 Slowest Speed 187 | 90 125 95 125 125 140 108 115 115 120 187 112 112 112 112 102 114 114 114 96 100 178 100 102 113 120 50 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 49 | 4 83 60 32 33 26 48 69 90 52 11 70 61 73 61 21 50 63 88 65 12 89 28 24 65 33 18 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . 1 2 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . . . 1 3 3 1 . 4 6 . 1 . . 1 . 1 . . . . . . . Spaces Dug 106 | . 2 . . 3 4 . 2 . 1 1 1 . . . 8 . . . . 1 1 6 12 56 6 2 Terrain Destroyed 1225 | . 46 . 11 21 10 4 59 . 15 1 1 118 . . 31 12 47 183 43 1 64 44 179 304 25 6 Melee 24 | . . . . 1 4 . 2 . 1 1 1 . . . 8 . . . . 1 1 4 . . . . Projectile 114 | . 2 . 1 3 . . 1 . 1 . . . . . 3 . 5 12 . . 2 14 40 15 9 6 AOE 1087 | . 44 . 10 17 6 4 56 . 13 . . 118 . . 20 12 42 171 43 . 61 26 139 289 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Total 11769 | 87 781 325 342 462 640 206 462 885 345 354 403 393 75 347 642 210 401 1046 193 234 177 545 640 666 455 453 Wait 417 | . 7 . 1 4 . 9 9 66 5 14 14 . . 8 22 2 16 152 1 . 4 11 34 3 26 9 Move 9948 | 59 718 291 294 360 552 181 420 809 306 278 371 358 75 317 551 197 360 744 188 211 117 446 458 545 365 377 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 9 9 7 3 15 14 1 1 1 3 12 1 . . 3 10 . 3 8 . 4 10 7 8 9 4 5 Fast Attach 101 | 5 2 1 2 5 6 . . 1 . 5 . . . . 4 . 2 17 . 4 3 4 5 7 4 24 Attach 89 | 2 . 2 3 9 9 1 1 . 2 3 . . . 2 2 . . 5 . 3 1 7 4 14 13 6 Detach 47 | . 1 1 1 5 6 . . . . 3 . . . . 2 . . 8 . 4 . 6 2 6 1 1 Swap 352 | 1 12 3 14 22 18 10 15 7 15 16 11 20 . 6 16 5 3 20 2 2 14 25 53 26 14 2 Drop 160 | . 7 5 1 16 13 . 1 1 4 11 1 . . 1 14 . 4 24 . 5 13 9 12 8 5 5 Fire 452 | 11 25 15 23 22 7 2 12 . 9 8 4 15 . 10 13 1 13 68 2 . 13 22 64 46 23 24 Melee 50 | . . . . 4 15 2 3 . 1 1 1 . . . 8 5 . . . 1 2 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Ext] / DSF) -4/DSF -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Discovered new exit (range 14) 860 | -10/Materials | Entered Mines 950 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1021 | -10/Mines | Learned location of Storage (-7) 1068 | -10/Mines | Discovered new exit (range 5) 1188 | -10/Mines | Discovered new exit (range 6) 1198 | -10/Mines | Entered Subcaves 1219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1278 | -10/Subcaves | Core integrity fell below 50% 1313 | -10/Subcaves | Learned location of Zion (-7) 1337 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1374 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1415 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1501 | -10/Subcaves | Core integrity fell below 20% 1581 | -10/Subcaves | Discovered new exit (range 11) 1595 | -10/Subcaves | Entered Materials 1595 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2054 | -8/Materials | Discovered new exit (range 16) 2093 | -8/Materials | Identified exit to Factory 2123 | -8/Materials | Central database locked down 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2379 | -7/Factory | Discovered new exit (range 18) 2418 | -7/Factory | Lost 3 parts (2n1w) 2484 | -7/Factory | Identified exit to Factory 2813 | -7/Factory | Discovered new exit (range 4) 2815 | -7/Factory | Identified exit to Lower Caves 2859 | -7/Factory | Entered Lower Caves 2985 | -7/Lower Caves | Build established: Scavenger-Assassin 3016 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3060 | -7/Lower Caves | Discovered new exit (range 6) 3063 | -7/Lower Caves | Encountered a Warlord checkpoint 3064 | -7/Lower Caves | Identified exit to Lower Caves 3065 | -7/Lower Caves | Entered another Lower Caves area 3099 | -7/Lower Caves | Encountered a Warlord checkpoint 3355 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3544 | -7/Lower Caves | Discovered new exit (range 5) 3547 | -7/Lower Caves | Identified exit to Zion 3549 | -7/Lower Caves | Entered Zion 3595 | -7/Zion | Visited the Megawrench Repair Shop 3605 | -7/Zion | Discovered new exit (range 9) 3848 | -7/Zion | Gained Derelict followers 4109 | -7/Zion | Gained Derelict followers 4193 | -7/Zion | Learned Factory terminal intel 4271 | -7/Zion | Imprinted 4273 | -7/Zion | Declared Zion's savior 4468 | -7/Zion | Megawrench repaired 12 parts 4490 | -7/Zion | Identified exit to Proximity Caves 4558 | -7/Zion | Entered Proximity Caves 4558 | -6/Proximity Caves | Accompanied by 13 allies 4636 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4652 | -6/Proximity Caves | Spotter reported a threat 4661 | -6/Proximity Caves | Spotter reported a threat 4851 | -6/Proximity Caves | Learned Factory security intel 4932 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4979 | -6/Proximity Caves | System corruption reached 10% 4983 | -6/Proximity Caves | Entered Factory 4983 | -6/Factory | Accompanied by 4 allies 4983 | -6/Factory | Evolved 2 slots: Utility x2 4985 | -6/Factory | Loaded intel: 26 terminal locations 5168 | -6/Factory | Retrieved Zion intel report: Branch Access 5168 | -6/Factory | Identified exit to Lower Caves 5215 | -6/Factory | Retrieved Zion intel report: Emergency Access 5253 | -6/Factory | Retrieved Zion intel report: Guard Positions 5319 | -6/Factory | Retrieved Zion intel report: Trap Installations 5342 | -6/Factory | Garrison activated, responded to threat 5374 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5375 | -6/Factory | Zion Thermal Resupply teleported in 5406 | -6/Factory | Entered Lower Caves 5406 | -6/Lower Caves | Accompanied by 2 allies 5417 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5507 | -6/Lower Caves | Learned Factory garrison access intel 5665 | -6/Lower Caves | Learned Factory stockpile data 5687 | -6/Lower Caves | Identified exit to Lower Caves 5739 | -6/Lower Caves | Encountered a Warlord checkpoint 5870 | -6/Lower Caves | Entered another Lower Caves area 5870 | -6/Lower Caves | Accompanied by 1 ally 5890 | -6/Lower Caves | Discovered new exit (range 19) 6019 | -6/Lower Caves | Learned Factory machine intel 6301 | -6/Lower Caves | Discovered new exit (range 20) 6339 | -6/Lower Caves | Identified exit to Data Miner 6340 | -6/Lower Caves | Entered Data Miner 6340 | -6/Data Miner | Discovered new exit (range 7) 6345 | -6/Data Miner | Identified exit to Proximity Caves 6355 | -6/Data Miner | Met Data Miner 6383 | -6/Data Miner | Learned location of Section 7 (-2) 6383 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6399 | -6/Data Miner | Received God Mode back door access code from Data Miner 6424 | -6/Data Miner | Entered Proximity Caves 6577 | -5/Proximity Caves | Escorted by Enhanced Grunt 6630 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6642 | -5/Proximity Caves | Discovered new exit (range 15) 6731 | -5/Proximity Caves | Learned Factory trap positions 6763 | -5/Proximity Caves | Build established: Skirmisher 6835 | -5/Proximity Caves | Identified exit to Factory 6837 | -5/Proximity Caves | Entered Factory 6837 | -5/Factory | Accompanied by 1 ally 6837 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6838 | -5/Factory | Identified exit to Upper Caves 6839 | -5/Factory | Loaded intel: 94 trap records 6841 | -5/Factory | Loaded intel: 267 machine locations 6842 | -5/Factory | Loaded intel: 4 garrison access locations 6880 | -5/Factory | Discovered new exit (range 9) 6890 | -5/Factory | Identified exit to Factory 6948 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6984 | -5/Factory | Retrieved Zion intel report: Emergency Access 7156 | -5/Factory | Retrieved Zion intel report: Component Schematics 7157 | -5/Factory | Zion Heavy squad teleported in 7288 | -5/Factory | Retrieved Zion intel report: Branch Access 7289 | -5/Factory | Zion Fire squad teleported in 7459 | -5/Factory | Zion Explosive Resupply teleported in 7463 | -5/Factory | Garrison activated, responded to threat 7517 | -5/Factory | Entered Upper Caves 7517 | -5/Upper Caves | Accompanied by 5 allies 7737 | -5/Upper Caves | Discovered new exit (range 10) 7765 | -5/Upper Caves | Identified exit to Upper Caves 7766 | -5/Upper Caves | Entered another Upper Caves area 7766 | -5/Upper Caves | Accompanied by 4 allies 7773 | -5/Upper Caves | Discovered exit to Factory (range 21) 7886 | -5/Upper Caves | Encountered a Warlord checkpoint 7904 | -5/Upper Caves | Build established: Assassin 8069 | -5/Upper Caves | Learned location of Warlord (-5) 8081 | -5/Upper Caves | Discovered new exit (range 18) 8099 | -5/Upper Caves | Identified exit to Warlord 8232 | -5/Upper Caves | Entered Warlord 8232 | -5/Warlord | Accompanied by 2 allies 8345 | -5/Warlord | Build established: Skirmisher 8625 | -5/Warlord | Rebuked by Warlord 8635 | -5/Warlord | Opened Warlord's prototype stash 8650 | -5/Warlord | Warlord's base attacked by MAIN.C 8652 | -5/Warlord | Found Prototype Processor 8652 | -5/Warlord | Identified Exp. Targeting Computer 8658 | -5/Warlord | Found Prototype Reactor 8658 | -5/Warlord | Identified Vortex Chain Reactor 8672 | -5/Warlord | Found Prototype Processor 8672 | -5/Warlord | Identified Spectral Analyzer 8675 | -5/Warlord | Found Prototype Device 8675 | -5/Warlord | Identified Exp. Focal Shield 8736 | -5/Warlord | Found Prototype Energy Gun 8736 | -5/Warlord | Identified Vortex Shotgun 8742 | -5/Warlord | Found Prototype Energy Cannon 8742 | -5/Warlord | Identified Vortex Driver 8746 | -5/Warlord | Found Vortex Driver 8946 | -5/Warlord | Destroyed 17 combat bots 8996 | -5/Warlord | Spotted Striker 8996 | -5/Warlord | Spotted Striker 8999 | -5/Warlord | P-70 Sage assimilated allied 5Y-ZKR(M) 9000 | -5/Warlord | Warlord forces counterattacked 9003 | -5/Warlord | Spotted Executioner 9009 | -5/Warlord | Destroyed Striker 9032 | -5/Warlord | Destroyed 8 combat bots 9077 | -5/Warlord | Spotted Executioner 9082 | -5/Warlord | Spotted Striker 9111 | -5/Warlord | Discovered new exit (range 20) 9150 | -5/Warlord | Spotted Executioner 9153 | -5/Warlord | Spotted Executioner 9173 | -5/Warlord | Found Prototype Processor 9173 | -5/Warlord | Identified Exp. Core Analyzer 9252 | -5/Warlord | Spotted Executioner 9282 | -5/Warlord | Destroyed 11 combat bots 9325 | -5/Warlord | Warlord base infiltrated, sounded retreat 9353 | -5/Warlord | Spotted Striker 9375 | -5/Warlord | Destroyed Striker 9410 | -5/Warlord | Destroyed 10 combat bots 9414 | -5/Warlord | Identified exit to Proximity Caves 9415 | -5/Warlord | Entered Proximity Caves 9601 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9604 | -4/Proximity Caves | Entered Factory 9604 | -4/Factory | Evolved 2 slots: Utility x2 9685 | -4/Factory | Discovered new exit (range 6) 9763 | -4/Factory | Spotted B-86 Titan 9833 | -4/Factory | Identified exit to DSF 9833 | -4/Factory | Entered DSF 9870 | -4/DSF | Additional patrols routed to DSF 9977 | -4/DSF | Sterilization system engaged 9997 | -4/DSF | Ambient heat levels rising (+10) 10004 | -4/DSF | Discovered new exit (range 18) 10012 | -4/DSF | Ambient heat levels rising (+10) 10027 | -4/DSF | Ambient heat levels rising (+10) 10039 | -4/DSF | Identified exit to Research 10040 | -4/DSF | Entered Research 10040 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10469 | -3/Research | Retrieved Zion intel report: Main Access 10469 | -3/Research | Identified exit to Research 10470 | -3/Research | Zion Infowar Resupply teleported in 10475 | -3/Research | Found Prototype Processor 10475 | -3/Research | Identified Exp. Signal Interpreter 10505 | -3/Research | Zion Heavy squad teleported in 10518 | -3/Research | Discovered new exit (range 15) 10549 | -3/Research | Spotted B-86 Titan 10563 | -3/Research | Allies destroyed B-86 Titan 10636 | -3/Research | Entered another Research area 10636 | -2/Research | Accompanied by 1 ally 10636 | -2/Research | Evolved 2 slots: Utility x2 10689 | -2/Research | Spotted B-90 Cyclops 10711 | -2/Research | Destroyed B-90 Cyclops 10721 | -2/Research | Found Prototype Protection 10721 | -2/Research | Identified Zio. Weapon Casing 10964 | -2/Research | Retrieved Zion intel report: Active Terminals 11013 | -2/Research | Destroyed 7 combat bots 11048 | -2/Research | Spotted B-90 Cyclops 11053 | -2/Research | Spotted B-90 Cyclops 11058 | -2/Research | Retrieved Zion intel report: Active Garrisons 11059 | -2/Research | Zion Fire squad teleported in 11067 | -2/Research | Allies destroyed B-90 Cyclops 11074 | -2/Research | P-80 Master assimilated allied 4R-ON7(i) 11141 | -2/Research | P-80 Master assimilated allied O9-GGL(i) 11186 | -2/Research | First assault squad dispatched 11328 | -2/Research | Retrieved Zion intel report: Emergency Access 11330 | -2/Research | Destroyed 12 combat bots 11366 | -2/Research | Found Hvy. Reactive Plating 11368 | -2/Research | Found Hvy. Reactive Plating 11372 | -2/Research | Found Hvy. Reactive Plating 11379 | -2/Research | Discovered new exit (range 7) 11391 | -2/Research | Identified exit to Quarantine 11393 | -2/Research | Entered Quarantine 11408 | -2/Quarantine | Found Alien Artifact 11415 | -2/Quarantine | Identified Subatomic Replicator 11466 | -2/Quarantine | Found Alien Artifact 11466 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 11466 | -2/Quarantine | Warped through subspace 11506 | -2/Quarantine | Build established: Scavenger-Mutant 11553 | -2/Quarantine | Found Alien Artifact 11553 | -2/Quarantine | Identified Dimensional Node Initializer 11553 | -2/Quarantine | Initialized slip node 11557 | -2/Quarantine | Found Dimensional Node Initializer 11643 | -2/Quarantine | First assault squad dispatched 11662 | -2/Quarantine | Spotted Alpha 7 11700 | -2/Quarantine | Destroyed Alpha 7 11716 | -2/Quarantine | Lost 4 parts (1n2u1w) 12045 | -2/Quarantine | Destroyed 8 combat bots 12075 | -2/Quarantine | Spotted Fortress 12160 | -2/Quarantine | Discovered new exit (range 5) 12164 | -2/Quarantine | Identified exit to Section 7 12171 | -2/Quarantine | Entered Section 7 12225 | -2/Section 7 | Retrieved Zion intel report: Main Access 12225 | -2/Section 7 | Identified exit to Access 12271 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 12353 | -2/Section 7 | Initialized slip node 12421 | -2/Section 7 | First assault squad dispatched 12438 | -2/Section 7 | Incoming assault squad redirected 12451 | -2/Section 7 | Incoming assault squad redirected 12547 | -2/Section 7 | Spotted B-90 Cyclops 12547 | -2/Section 7 | Scanned by Researcher 12582 | -2/Section 7 | Intercept squad dispatched 12594 | -2/Section 7 | Spotted Tracker 12602 | -2/Section 7 | Destroyed Tracker 12602 | -2/Section 7 | Spotted Tracker 12604 | -2/Section 7 | Lost 6 parts (1p1n3u1w) 12623 | -2/Section 7 | Spotted Combat Programmer 12631 | -2/Section 7 | Spotted Combat Programmer 12637 | -2/Section 7 | Core integrity fell below 50% 12637 | -2/Section 7 | Spotted Executioner 12637 | -2/Section 7 | Spotted Executioner 12664 | -2/Section 7 | Released all parts (8) 12671 | -2/Section 7 | Core integrity fell below 20% 12677 | -2/Section 7 | Found Alien Artifact 12677 | -2/Section 7 | Identified Transdimensional Reconstructor 12677 | -2/Section 7 | Warped through subspace to slip node 12678 | -2/Section 7 | Entered Access 12678 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12694 | -1/Access | Lost 18 parts (2p7n4u5w) 12696 | -1/Access | Zion Hover Resupply teleported in 12756 | -1/Access | Used Subatomic Replicator to replicate Centrium Leg 12766 | -1/Access | Retrieved Zion intel report: Active Terminals 12814 | -1/Access | Spotted B-99 Colossus 12835 | -1/Access | Retrieved Zion intel report: Main Access 12835 | -1/Access | Identified exit to Surface 12836 | -1/Access | Zion Kinetic Resupply teleported in 12866 | -1/Access | Intercept squad dispatched 12885 | -1/Access | Spotted Tracker 12886 | -1/Access | Spotted Tracker 12924 | -1/Access | Spotted Combat Programmer 12925 | -1/Access | Spotted Combat Programmer 12928 | -1/Access | First assault squad dispatched 12931 | -1/Access | Destroyed Tracker 12934 | -1/Access | Released all parts (8) 12949 | -1/Access | Incoming assault squad redirected 12950 | -1/Access | Core integrity fell below 50% 12965 | -1/Access | Lost 14 parts (2p3n4u5w) 12965 | -1/Access | Core integrity fell below 20% 12968 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12948_ Slug penetrates Fabricator. 12948_ Penetrated by EMDS Slug. 12949_ ALERT: Higher priority target reported, redirecting assault. 12949_ Penetrated by EMDS Slug. 12950_ EMDS Slug penetrates Wall. 12951_ Slug penetrates Wall. 12958_ C-30 ARC bursts open, deploying its payload. 12958_ G-73 Enforcer unfolds itself. 12958_ M-36 Artificer unfolds itself. 12960_ Penetrated by EMDS Slug. 12963_ Penetrated by Slug. 12964_ Penetrated by EMDS Slug. 12964_ G-73 Enforcer suffers critical hit (Blast). 12964_ G-73 Enforcer destroyed. 12964_ Penetrated by Slug. 12964_ Penetrated by EMDS Slug. 12964_ Acquired 119 matter. 12967_ Slug penetrates Wall. 12967_ Penetrated by Slug. 12968_ Slug penetrates U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# #?????????????????????????????? | | ????????###### ;##???????????????????????????? | | # ### g #???????????????????????????? | | = ###############?????????????? | | #?????????????? | | ####??????????? | | "" h #?????????? | | "" h #?????????? | | """""" #?????????? | | """""" k[ #?????????? | | !] "" !%[ @um R #?????????? | | ]] "" g##############???????????????? | | "#? #???????????????? | | # #???????????????? | | # #???????????????? | | " #???????????????? | | # #???????????????? | | # """ #???????????????? | | #? """??????????????????? | | ### #? R"??????????????????? | | #######+##### ##?? """??????????????????? | | ## # #??? ""???????????????????? | | ## # #???? ??????????????????? | | ## [ # #???? ??????????????????? | | ## + #?????#######?????????????????? | | ## # #?????????????????????????????? | | ## """""" # #?????????????????????????????? | | ## """""" #######?????????????????????????????? | | ## """""" #???????????????????????????????????? | | ## """""" #???????????????????????????????????? | | ## ???"""" #???????????????????????????????????? | | ##???? #???????????????????????????????????? | | #?????? #???????????????????????????????????? | | #?????? ! #???????????????????????????????????? | | #??????? #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 1 Matter Filtering 50 Defensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lgt. Fission Core | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Flail | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IonZhirovMinigun Manual? 0 Play Time 04:16:57 Cumulative 958.1 hours Start 2023.06.28 @ 17:50:00 End 2023.06.28 @ 22:55:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 368 Adventurer 125 Explorer 2 Win Type - Total 112 Types 88/9/7/2/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d98dac96-07c5-45f6-81e2-0064e409f92d