Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 22:39:04 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (3569) 3569 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 9297 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 245/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled VTOL Module > --- UTILITY (10) ----- Large Storage Unit Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite Experimental Propulsion Shielding Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Experimental Field Recycling Unit (0) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite Experimental Propulsion Shielding Improved Light Armor Plating Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Missile Launcher [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 1 . Utility 8 | . . . 2 2 . . 1 1 2 Weapon . | . . . . . . . . . . Parts Attached 117 | 8 19 20 20 16 1 8 10 9 6 Power 13 | 1 5 3 1 . . 2 . 1 . Engine 9 | 1 4 3 1 . . . . . . Core 4 | . 1 . . . . 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 7 9 10 4 . 4 1 1 1 Treads 21 | 2 2 8 9 . . . . . . Leg 5 | . 5 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 13 | . . 1 1 4 . 4 1 1 1 Utility 37 | 2 2 3 3 9 1 2 6 4 5 Device 9 | 1 1 1 1 1 . . 1 2 1 Storage 4 | 1 1 . . 1 . . 1 . . Processor 5 | . . 2 1 . . 1 1 . . Hackware 15 | . . . 1 7 1 1 1 2 2 Protection 4 | . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 3 5 5 6 3 . . 3 3 . Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 4 | . . 2 . . . . 1 1 . Ballistic Gun 13 | 2 4 1 6 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . 1 . . 1 . . Special Weapon 2 | . . . . . . . . 2 . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 8 | . . 3 1 . . 3 . . 1 Parts Lost 24 | . 5 2 1 1 . . . . 15 Power 3 | . 1 . 1 . . . . . 1 Propulsion 6 | . 1 . . . . . . . 5 Utility 11 | . 1 1 . 1 . . . . 8 Weapon 4 | . 2 1 . . . . . . 1 Highest Loss Streak 11 | . 4 1 1 1 . . . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | . 6 19 24 9 9 8 12 14 12 Power 1 | . . 1 1 1 1 1 1 . . Propulsion 3 | . 1 4 7 2 1 2 1 . . Utility 6 | . 1 5 8 3 4 4 8 13 11 Weapon 3 | . 3 7 6 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 5 1 6 7 . 1 3 1 10 Power 3 | . . . 1 2 . . . . . Propulsion 8 | . 1 1 3 2 . . 1 . . Utility 16 | . 1 . 1 1 . 1 2 1 9 Weapon 6 | . 2 . 1 2 . . . . 1 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 94 | . 99 98 98 89 92 92 85 89 78 Engine 5 | . 12 7 8 . . . . . . Core 3 | . 1 3 . 6 7 7 6 5 4 Treads 20 | . 16 42 35 . . . . . . Leg 2 | . 11 . . . . . . . . Flight 9 | . . . . 29 30 30 25 27 22 Device 9 | . 14 9 9 11 7 7 6 5 3 Storage 9 | . 14 11 9 6 7 7 6 5 5 Processor 5 | . . 1 16 . . 6 6 5 4 Hackware 9 | . . . . 25 30 23 25 25 26 Ballistic Gun 12 | . 24 16 17 . . . . . . Slashing Weapon 2 | . . . . 6 7 6 5 5 4 Peak Build Rating 100 | 7 11 21 31 41 47 55 75 89 100 Average Rating 33 | 5 8 16 28 35 45 50 66 81 84 On Entrance 36 | . 7 10 17 31 41 47 55 74 87 Avg Prop Armor Cover (%) 19 | . . . 27 15 . . . . 17 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 14 89 97 98 20 19 20 38 38 35 Greatest Support 89 | 40 40 83 89 20 20 24 34 39 39 Greatest Overweight (x) 18 | 1 2 1 18 4 . . 1 1 6 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 15 15 15 Average Capacity 18 | 7 13 25 25 10 10 10 12 15 15 Most Carried 25 | 1 11 25 25 25 10 10 15 15 15 Average Carried 15 | . 6 19 24 9 9 9 12 14 12 Final Capacity 25 | 8 25 25 25 10 10 10 15 15 15 Final Carried 25 | 1 10 25 24 10 10 10 15 15 13 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 27% | Hacker-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 3874 | 318 613 830 988 297 . 187 207 156 278 Remotely . | . . . . . . . . . . Salvage Created 4750 | 159 840 1546 1576 164 . 208 143 71 43 Parts 311 | 11 62 95 93 18 . 20 7 5 . Haulers Intercepted 14 | . 2 6 5 . . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 83 | . 16 29 30 4 . 4 . . . Guns 66 | . 16 22 28 . . . . . . Cannons 1 | . . 1 . . . . . . . AOE 16 | . . 6 2 4 . 4 . . . Classes Destroyed 11 | 2 6 2 1 . . . . . . Worker 5 | . 1 . 2 . . 2 . . . Builder 4 | . . 2 . 2 . . . . . Tunneler 4 | 3 . . 1 . . . . . . Hauler 14 | . 2 6 5 . . . 1 . . Recycler 8 | 1 1 4 . 1 . 1 . . . Operator 5 | . 3 2 . . . . . . . Watcher 13 | . 2 . 1 2 . 3 2 2 1 Swarmer 24 | . 3 6 7 4 . 4 . . . Grunt 42 | . 13 15 14 . . . . . . Sentry 16 | . . 8 8 . . . . . . Hunter 1 | . . . 1 . . . . . . Best Kill Streak 6 | 2 4 6 5 5 . 5 1 1 1 Combat Bots Only 4 | . 4 4 4 4 . 4 . . . Max Kills in Single Turn 4 | 1 1 4 2 4 . 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 3 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 581 | . 113 103 151 27 . 5 26 9 147 Missed 190 | . 34 28 45 10 . 4 18 5 46 Hits 391 | . 79 75 106 17 . 1 8 4 101 Projectile 391 | . 79 75 106 17 . 1 8 4 101 Critical Strikes 20 | . . . 3 . . . . 1 16 Actively Blocked 2 | . . . . . . . . . 2 Damage Taken 6133 | . 992 981 1558 218 . 16 139 168 2061 Core 1594 | . 177 193 159 54 . . 62 44 905 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 351 | . . . . . . . 35 . 316 Regen/Repaired (Parts) 258 | . . . . 37 . 94 . 23 104 Core Remaining (%) 75 | 100 29 51 71 . . 92 92 95 . Volleys Fired 309 | 7 106 76 105 3 . 3 3 6 . Largest 2 | 2 2 2 2 1 . 1 1 1 . Hottest 136 | 40 70 136 136 39 . 39 65 85 . Shots Fired 591 | 14 206 147 209 3 . 3 3 6 . Gun 546 | 14 206 124 202 . . . . . . Cannon 33 | . . 20 6 . . . 1 6 . Launcher 12 | . . 3 1 3 . 3 2 . . Special . | . . . . . . . . . . Kinetic 536 | 14 199 121 202 . . . . . . Thermal 43 | . 7 23 6 . . . 1 6 . Explosive 12 | . . 3 1 3 . 3 2 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 6 14 14 19 . . . . . . Robot Miss Streak 4 | 1 4 4 3 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 463 | 10 142 117 157 5 . 11 12 5 4 Core Hits 242 | 6 55 77 79 8 . 9 4 2 2 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 3 | . . . 2 . . . 1 . . Destroy 2 | . . . 2 . . . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 189 | . . 2 . 38 . 30 64 38 17 Impact 2 | . . 2 . . . . . . . Slashing 186 | . . . . 37 . 30 64 38 17 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . 3 . 3 1 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9483 | 109 1450 2368 2724 697 . 1084 514 280 257 Guns 5553 | 109 1446 1520 2478 . . . . . . Cannons 370 | . . 308 62 . . . . . . Explosions 1676 | . . 532 183 487 . 474 . . . Melee 1871 | . . . . 210 . 610 514 280 257 Ramming 13 | . 4 8 1 . . . . . . Kinetic 5454 | 109 1384 1483 2478 . . . . . . Thermal 542 | . 62 418 62 . . . . . . Explosive 1603 | . . 459 183 487 . 474 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1871 | . . . . 210 . 610 514 280 257 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 1 . . 10 10 . . . Average Corruption 4 | . . 1 . . 10 10 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . 14 . . 1 27 . . . Message Errors 7 | . . 3 . . . 4 . . . Matter Fused 14 | . . 3 . . 1 10 . . . Heat Flow Errors 6 | . . 3 . . . 3 . . . Energy Discharges 4 | . . 1 . . . 3 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . 2 . . . 3 . . . Data Loss (major) 3 | . . . . . . 3 . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 444 | . . 78 17 67 . 178 26 65 13 Projectiles 19 | . . 19 . . . . . . . Explosions 118 | . . 59 17 . . 42 . . . Melee 307 | . . . . 67 . 136 26 65 13 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 2 | . . 1 1 . . . . . . Targets Rammed 4 | . 1 2 1 . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 270 | . 38 201 105 15 1 270 25 107 49 Average Temperature 62 | . 10 67 26 9 1 131 10 48 18 Received Heat Transfer 1734 | . 519 411 675 72 . . 21 9 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1012 | . 185 716 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 2 | . . 2 1 1 . 1 . . . Low Security (%) 71 | 100 100 42 53 36 100 96 100 100 100 Level 1 28 | . . 57 46 63 . 3 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 400 | 10 90 400 341 369 92 211 95 49 46 Initial 153 | . . 6 153 128 77 57 84 29 14 Average 125 | 1 16 239 201 190 81 54 33 13 10 Influence Increases 4226 | 20 460 1009 859 692 15 376 344 306 145 Destroy 0b10 Robot/C 1660 | . 320 580 600 80 . 80 . . . Destroy 0b10 Robot/NC 265 | 20 45 70 45 25 . 30 15 10 5 Destroy Leader 454 | . 88 162 162 14 . 16 6 4 2 Successful Hack 136 | . 7 . 6 45 . 17 22 35 4 Disable Machine 240 | . . 105 15 15 . 30 30 45 . Destroy Structure 271 | . . 47 16 48 . 23 61 62 14 Partial Spotted 360 | . . . . 150 15 30 75 75 15 Lose Combat Pursuer 840 | . . 45 15 315 . 150 135 75 105 Influence Decreases 4226 | 20 444 661 939 756 153 286 456 336 175 Entered New Map 680 | . . 10 211 156 143 25 88 31 16 Time Decay 3252 | 20 394 631 718 470 10 251 358 286 114 Search Patrol Dispatched 100 | . . . . 100 . . . . . Lost Part 135 | . 50 20 10 10 . . . . 45 Lost Ally 59 | . . . . 20 . 10 10 19 . Squads Dispatched 41 | . 3 2 2 8 . 8 8 9 1 Investigation 19 | . . . . 5 . 4 4 6 . Extermination 12 | . . . . 3 . 2 3 3 1 Reinforcement 10 | . 3 2 2 . . 2 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . Unchained Authorized 2 | . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 19 | . 1 2 5 4 . 2 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 283 | . 45 50 58 40 5 19 20 23 23 Peak Tracking Total 10 | . 4 7 6 9 5 10 4 10 8 Tactical Retreats 32 | . . 2 1 7 . 3 5 9 5 ECM-based Alert Blocks 15 | . . . . . . . . 15 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 12 | . 1 1 1 3 . . 1 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 16 | . . 7 1 1 . 2 2 3 . Max in Single Turn 5 | . . 5 1 1 . 1 1 1 . Garrison Access 8 | . . . . 1 . 2 . 3 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 64 | . 4 . 1 12 . 15 10 17 5 Terminals 33 | . 4 . 1 6 . 7 5 10 . Fabricators 16 | . . . . 4 . 4 4 3 1 Repair Stations 5 | . . . . 1 . 1 . 1 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 8 | . . . . 1 . 2 . 3 2 Total Hacks 139 | . 12 . 1 26 . 30 23 37 10 Successful 101 | . 2 . 1 21 . 22 22 24 9 Failed 37 | . 10 . . 5 . 7 1 13 1 Catastrophic 4 | . 1 . . 1 . . . 2 . Database Lockouts 1 | . . . . . . 1 . . . Manual 80 | . 12 . . 12 . 17 13 25 1 Terminals 79 | . 12 . 1 14 . 15 13 24 . Fabricators 36 | . . . . 9 . 8 9 7 3 Repair Stations 10 | . . . . 2 . 2 . 2 4 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 3 1 . . Garrison Access 10 | . . . . 1 . 2 . 4 3 Terminal Hacks 28 | . 2 . 1 4 . 4 8 9 . Part Schematic 8 | . 2 . . 1 . 1 2 2 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 4 | . . . . 1 . 1 1 1 . Fabricator Index 3 | . . . . . . 1 1 1 . Locate Traps 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Recall Extermination 9 | . . . . 2 . 1 3 3 . Fabricator Hacks 26 | . . . . 9 . 4 7 4 2 Network Status 1 | . . . . 1 . . . . . Load Schematic 17 | . . . . 4 . 4 5 3 1 Build 8 | . . . . 4 . . 2 1 1 Repair Station Hacks 10 | . . . . 2 . 2 . 2 4 Scan Component 5 | . . . . 1 . 1 . 1 2 Repair 5 | . . . . 1 . 1 . 1 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 1 . . Insert Component 1 | . . . . . . 1 . . . Retrieve Study 2 | . . . . . . 1 1 . . Garrison Access Hacks 8 | . . . . 1 . 2 . 3 2 Seal Access 8 | . . . . 1 . 2 . 3 2 Unauthorized Hacks 26 | . . . . 5 . 8 6 6 1 Terminals 16 | . . . . 5 . 4 4 3 . Assimilate 9 | . . . . 2 . 2 2 3 . Botnet 6 | . . . . 2 . 2 2 . . Operators 1 | . . . . 1 . . . . . Fabricators 10 | . . . . . . 4 2 3 1 Prioritize 2 | . . . . . . . . 1 1 Recompile 8 | . . . . . . 4 2 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 4 . . 8 . 9 6 9 2 Full Trace Events 11 | . . . . 5 . . 2 4 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . 1 . 1 2 2 . Parts Built 9 | . . . . 4 . . 2 2 1 Authchips 1 | . . . . . . . . . 1 Time 700 | . . . . 300 . . 304 58 38 Total Part Build Rating 53 | . . . . 24 . . 10 14 5 Part Studies Acquired 2 | . . . . . . 1 1 . . Parts Repaired 5 | . . . . 1 . 1 . 1 2 Time 203 | . . . . 30 . 39 . 35 99 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 9 | . . . . 2 . 2 1 4 . Largest Group 2 | . . . . 1 . 2 2 2 . Highest-Rated Group 59 | . . . . 26 . 52 52 59 . Highest-Rated Ally 49 | . . . . 26 . 26 26 49 . Total Orders 23 | . . . . 4 . 3 8 8 . STAY 13 | . . . . 2 . 2 4 5 . FOLLOW 10 | . . . . 2 . 1 4 3 . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 166 | . . . . . . . . 166 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 8592 | 45 399 346 3349 1130 34 761 1208 1057 263 Sensors 3967 | . . . . 731 34 717 1208 1014 263 Seismic 4179 | 45 399 . 2645 1046 . 44 . . . T.N.C. 3623 | . . 346 3277 . . . . . . ECM 163 | . . . . . . . . 146 17 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 13220 | 115 2479 2581 3349 1183 34 762 1215 1058 444 Spaces Moved 14054 | 51 1194 914 1159 2307 85 1911 2451 2790 1192 Core 19 | 4 . . . 8 . . . . 7 Treads 2669 | 47 550 914 1158 . . . . . . Legs 644 | . 644 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10722 | . . . 1 2299 85 1911 2451 2790 1185 Fastest Speed 17 | 50 120 240 162 29 28 20 20 17 17 Average Speed 71 | 152 170 240 245 29 28 26 27 26 27 Slowest Speed 1355 | 160 320 240 1355 250 29 28 97 98 350 Overloaded Moves 57 | . . . . . . 2 9 10 36 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 61 | . . . . 14 6 11 7 13 10 Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 98 79 85 33 72 50 37 48 25 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 144 | . . . . 33 . 14 62 28 7 Terrain Destroyed 249 | . . 47 13 49 . 22 78 33 7 Melee 124 | . . . . 33 . 14 43 27 7 Projectile 7 | . . . . . . . 1 6 . AOE 118 | . . 47 13 16 . 8 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 16245 | 73 1457 1139 1479 2725 87 2095 2878 3038 1274 Wait 1300 | 4 98 93 137 310 . 131 336 143 48 Move 13933 | 50 1193 913 1158 2280 74 1889 2436 2764 1176 Hop 52 | . . . . 13 4 10 7 12 6 Pick Up 99 | 1 18 14 18 19 3 8 11 6 1 Fast Attach 48 | 7 4 4 4 5 . 3 4 8 9 Attach 40 | 1 7 3 3 13 . 1 1 4 7 Detach 20 | 1 1 3 3 5 . 1 . 1 5 Swap 103 | 1 14 24 21 8 3 10 8 11 3 Drop 99 | 1 15 5 29 16 3 9 8 11 2 Fire 309 | 7 106 76 105 3 . 3 3 6 . Melee 189 | . . 2 . 38 . 30 64 38 17 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 3 | . . 2 1 . . . . . . Escape Stasis 41 | . . . . 15 . . . 26 . Rewire 7 | . . . . . . . . 7 . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Lost 4 parts (1p1n1u1w) 846 | -10/Materials | Discovered new exit (range 11) 1019 | -10/Materials | Discovered new exit (range 14) 1740 | -10/Materials | Discovered new exit (range 16) 1853 | -10/Materials | Discovered new exit (range 12) 1914 | -10/Materials | Build established: Scavenger-Mutant 2233 | -10/Materials | Core integrity fell below 50% 2595 | -10/Materials | Entered another Materials area 2595 | -9/Materials | Evolved 2 slots: Propulsion x2 3071 | -9/Materials | Discovered new exit (range 16) 3481 | -9/Materials | Discovered new exit (range 16) 4346 | -9/Materials | Discovered new exit (range 15) 4425 | -9/Materials | Identified exit to Materials 5176 | -9/Materials | Entered another Materials area 5176 | -8/Materials | Evolved 2 slots: Utility x2 5482 | -8/Materials | Build established: Mutant 6916 | -8/Materials | Build established: Scavenger-Mutant 7496 | -8/Materials | Build established: Mutant 7580 | -8/Materials | Discovered new exit (range 8) 8525 | -8/Materials | Entered Factory 8525 | -7/Factory | Evolved 2 slots: Utility x2 8627 | -7/Factory | Discovered new exit (range 5) 8679 | -7/Factory | Discovered new exit (range 5) 8712 | -7/Factory | Discovered new exit (range 8) 8874 | -7/Factory | Build established: Hacker-Sprinter 9049 | -7/Factory | Fabricated Adv. Hacking Suite? 9132 | -7/Factory | Fabricated Adv. Hacking Suite? 9239 | -7/Factory | Fabricated Adv. Hacking Suite? 9325 | -7/Factory | Search patrols dispatched 9413 | -7/Factory | Repaired Imp. VTOL Module 9663 | -7/Factory | Fabricated Adv. Hacking Suite? 9708 | -7/Factory | Manually triggered Chute Trap 9708 | -7/Factory | Sucked down chute 9708 | -7/Factory | Entered Waste 9719 | -7/Waste | Spotted C-40 Crusher 9721 | -7/Waste | Spotted C-40 Crusher 9723 | -7/Waste | EMP discharged 9723 | -7/Waste | System corruption reached 10% 9727 | -7/Waste | Spotted C-40 Crusher 9728 | -7/Waste | Spotted C-40 Crusher 9731 | -7/Waste | Spotted C-40 Crusher 9737 | -7/Waste | Spotted C-40 Crusher 9737 | -7/Waste | Discovered new exit (range 13) 9742 | -7/Waste | Entered Factory 9795 | -7/Factory | Discovered new exit (range 8) 9950 | -7/Factory | Discovered new exit (range 9) 9955 | -7/Factory | Identified exit to Storage 10013 | -7/Factory | Discovered exit to Storage (range 5) 10137 | -7/Factory | Discovered new exit (range 11) 10139 | -7/Factory | Identified exit to Factory 10159 | -7/Factory | Repaired Broken Nuclear Pulse Array? 10384 | -7/Factory | Cargo convoy interrupted 10416 | -7/Factory | Central database locked down 10419 | -7/Factory | Discovered new exit (range 16) 10423 | -7/Factory | Identified exit to Lower Caves 10504 | -7/Factory | Entered another Factory area 10504 | -6/Factory | Accompanied by 1 ally 10504 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10883 | -6/Factory | Fabricated Exp. Utility Shielding? 10886 | -6/Factory | Fabricated Exp. Propulsion Shielding? 11476 | -6/Factory | Identified exit to Factory 11565 | -6/Factory | Discovered new exit (range 8) 11719 | -6/Factory | Entered another Factory area 11719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12142 | -5/Factory | Discovered new exit (range 15) 12186 | -5/Factory | Discovered new exit (range 15) 12189 | -5/Factory | Identified exit to Upper Caves 12396 | -5/Factory | Spotted B-75 Beast 12462 | -5/Factory | Repaired Cld. VTOL Module? 12602 | -5/Factory | Identified exit to Factory 12676 | -5/Factory | Fabricated Lrn. Sensor Array? 12719 | -5/Factory | Unchained authorized (6S-H0T) 12777 | -5/Factory | Entered another Factory area 12777 | -4/Factory | Evolved 2 slots: Utility x2 12820 | -4/Factory | Discovered new exit (range 15) 12916 | -4/Factory | Fabricated Exp. Propulsion Shielding? 12916 | -4/Factory | Build established: Wizard-Sprinter 12923 | -4/Factory | Repaired Imp. Light Armor Plating? 12948 | -4/Factory | Unchained authorized (6S-H0T) 13030 | -4/Factory | Repaired Exp. Propulsion Shielding? 13071 | -4/Factory | Lost 4 parts (1n3u) 13149 | -4/Factory | Spotted B-86 Titan 13160 | -4/Factory | Core integrity fell below 50% 13221 | -4/Factory | Self-destructed Last Messages --------------- with 6S-H0T's SS Cartridge. 13194_ Adv. Signal Interpreter destroyed. 13194_ Critical hit (Blast). 13194_ Cld. VTOL Module destroyed. 13195_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 6S-H0T: "There's more where that came from!" 13200_ Impulse Thruster destroyed. 13203_ Nuclear Reactor explodes. 13203_ U-05 Engineer destroyed. 13203_ G-67 Veteran destroyed. 13203_ Nuclear Reactor explodes. 13203_ G-73 Enforcer destroyed. 13203_ G-67 Veteran destroyed. 13203_ K-01 Serf destroyed. 13203_ T-07 Excavator destroyed. 13211_ K-01 Serf collects debris. 13220_ The unstable cave ceiling collapses. 13220_ K-01 Serf collects debris. 13220_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????! # | | ????????????????????????????????????????? # | | ?????????????????????????????????????????""""" # | | ???????????????????????????????????#???""""""" # | | ???????????????????????????????????# """"""""" + | | ????????????????????????# ?? ???# """"""""" # | | ????????????????????????# # #### """"""""" # | | ????????????????????????# + """"""""" ## | | ??????????????????????? # * # #? | | ??????????????????????"" # ! #? | | ????????????????????? Y" + #? | | ??????????????????????"" ! ######+#######? | | ??????????????????????? #????# #??????? | | ???????????????????????# ?????# #??????? | | ???????????????????????# [ #?????# #??????? | | ???????????????????????# !% ###???# #??????? | | ???????????????????????## *[ #???# #??????? | | ???????????????????????# %=% #???# #??????? | | ?????????????????????### [ #???# #??????? | | ?????????????????????# ^^##### #??????? | | ?????????????????????# k #??????? | | ?????????????????????# #### #??????? | | ?????????????????????# ###??# #??????? | | ?????????????????????#### ####????# #??????? | | ?????????? ####### #???????######??????? | | ?????????????""" @ #???????????????????? | | ?????????????""" ####???????????????????? | | ?????????????""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ????????????? ####??????????????????????? | | ???????????? ??????????????????????????? | | ???????????? "T" ???????????????????????????? | | ??????????????###### ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 22 Authchip Count 8 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Lgt. Armor Plating | -7/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Lrn. Sensor Array | x2 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Repaired ---------- Imp. VTOL Module | 26% | -7/Factory Nuclear Pulse Array | 14% | -7/Factory | Broken Cld. VTOL Module | 61% | -5/Factory Imp. Light Armor Plating | 61% | -4/Factory Exp. Propulsion Shielding | 76% | -4/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherAlertGenerator Manual? 0 Play Time 02:42:48 Cumulative 321.8 hours Start 2025.12.21 @ 19:50:29 End 2025.12.21 @ 22:39:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 221 Adventurer 1 Explorer 0 Win Type - Total 15 Types 8/1/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9d1ec2b-f147-45a0-aa22-bba85f84dc4b