Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 16:25:59 Player: Waste Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (410) 2050 Value Destroyed (21865) 21865 Prototype IDs (93) 1860 Alien Tech Used (5) 1000 Bonus (20670) 20670 TOTAL SCORE: 58145 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5549 Follower Combat Kills 870 Entered Garrisons 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -183 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Assembled Biocell Array Advanced Sensor Array Makeshift Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Centrium Heavy Armor Plating AEGIS Remote Shield Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Improved Matter Neutralizer Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Null Cannon Compact Linear Accelerator > --- INVENTORY -------- Biometal Leg Centrium Leg Advanced Terrain Scan Processor Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Force Field Long-range Tractor Beam Phasing AFG Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Compact Linear Accelerator Compact Linear Accelerator Tiamat Missile Launcher Micro-nuke Launcher Gravity Flail Zhirov Special [Rating: 232] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Railgun Ballistic Cannon Compact Linear Accelerator Launcher Scatter Rocket Array Special Weapon Multitool Impact Weapon Impact Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . 2 . 1 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 498 | . 10 11 26 5 6 68 14 1 . 9 41 4 6 12 38 2 12 13 9 15 3 9 5 2 7 6 28 22 47 41 26 Power 40 | . 1 1 1 . 1 3 1 1 . . 3 . . 1 3 . 1 . . 1 . . . . 3 . 2 5 10 1 1 Engine 11 | . 1 1 1 . 1 3 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . 1 . . . 2 . 1 . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 2 5 10 1 1 Propulsion 64 | . . 4 3 . 1 13 1 . . 2 6 2 . . 5 . 1 . . 1 . 2 . . . . 3 2 7 7 4 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Leg 55 | . . . . . . 13 1 . . 2 6 2 . . 5 . 1 . . 1 . 2 . . . . 3 1 7 7 4 Wheel 8 | . . 4 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 232 | . 3 . 11 2 2 25 7 . . 3 20 1 5 5 14 1 8 10 7 11 1 6 3 1 4 6 18 6 22 19 11 Device 156 | . . . 3 2 1 19 5 . . 2 15 1 5 4 5 1 6 7 7 6 1 3 2 1 2 5 13 4 11 16 9 Storage 7 | . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Processor 11 | . 1 . 1 . . . 1 . . . . . . . . . . . . 2 . 1 1 . . . . 1 3 . . Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Protection 56 | . 1 . 7 . 1 5 1 . . 1 4 . . 1 7 . 2 3 . 2 . 2 . . 1 1 4 1 8 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | . 6 6 11 3 2 27 5 . . 4 12 1 1 6 16 1 2 3 2 2 2 1 2 1 . . 5 9 8 14 10 Energy Gun 55 | . 2 3 8 2 . 18 3 . . 1 7 1 . 3 2 1 1 1 . . 1 . . . . . . . . 1 . Energy Cannon 24 | . . . . . . 1 . . . 2 3 . 1 1 7 . . . . . . . . . . . . 1 . 3 5 Ballistic Gun 16 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 6 5 2 . Ballistic Cannon 13 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 6 1 Launcher 31 | . 1 . . . 1 . 2 . . 1 2 . . 1 4 . 1 2 1 1 1 1 1 . . . 3 1 1 2 4 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . 3 3 . . . 7 . . . . . . . 1 2 . . . 1 1 . . 1 1 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 3 . 1 4 . . . . 2 . . 1 8 . 1 . . 4 . 1 . 1 4 . 2 5 10 10 1 Parts Lost 99 | . . 3 6 2 1 3 3 . . 8 3 . 1 . 4 . 1 1 . 1 . . . . . . 10 3 18 15 16 Power 12 | . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 2 . 3 1 2 Propulsion 16 | . . 1 2 . . . 1 . . 2 2 . . . . . . . . . . . . . . . 1 1 2 3 1 Utility 27 | . . 1 1 . . . 1 . . 1 1 . 1 . 3 . 1 1 . . . . . . . . 4 . 4 3 5 Weapon 44 | . . . 3 2 . 3 . . . 5 . . . . . . . . . 1 . . . . . . 3 2 9 8 8 Highest Loss Streak 13 | . . 2 2 1 1 1 2 . . 7 2 . 1 . 2 . 1 1 . 1 . . . . . . 5 1 5 4 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Average Slot Usage (%) 93 | . 99 98 90 99 100 99 99 100 100 97 99 100 99 97 91 94 95 94 93 94 94 94 93 93 94 89 85 89 89 85 81 Engine 3 | . 14 13 9 9 9 7 7 3 . . 2 6 6 6 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 3 7 7 3 . . . 3 5 10 10 10 9 5 4 5 5 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 4 5 5 7 8 4 8 7 4 2 Leg 20 | . 28 17 . . . 29 29 30 30 30 25 26 26 26 24 27 25 25 24 25 26 21 21 20 20 20 17 15 15 14 14 Wheel 1 | . . 10 17 18 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 12 | . . . 5 27 25 15 7 7 7 7 16 13 12 13 7 15 16 17 12 16 13 16 14 15 14 11 18 13 8 11 17 Storage 8 | . 14 14 9 9 9 7 7 7 7 7 6 6 6 6 10 11 10 10 10 10 10 9 10 10 10 9 9 9 8 8 6 Processor 7 | . 7 . 4 . . . 6 7 7 7 6 6 6 6 5 5 5 5 5 6 10 9 11 15 15 15 13 13 16 14 10 Protection 6 | . 6 13 11 . 1 6 6 7 7 7 9 13 13 12 11 . 3 1 7 2 1 4 3 . . 2 1 1 6 5 3 Energy Gun 11 | . 3 24 28 34 27 27 28 30 30 22 18 25 23 18 8 . 4 3 . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . 1 7 . 2 5 13 22 20 20 19 19 15 14 15 15 15 12 12 10 9 8 13 Ballistic Gun 1 | . 4 . . 1 9 . . . . . . . . . . . . . . . . . . . . . . 6 8 4 . Launcher 1 | . . . . . . . 1 . . 3 . . . . 1 5 . 1 1 . 5 4 2 5 5 5 3 . . . . Impact Weapon 1 | . 20 3 . . . 1 . . . . . . . . . . . . 3 4 . . 2 . 5 5 1 . . . . Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 192 | 10 56 56 71 71 69 76 76 67 67 70 91 89 91 101 119 119 129 129 129 124 120 122 122 121 134 141 189 158 166 167 192 Greatest Support 134 | 20 20 26 26 24 24 80 80 70 70 78 78 74 74 74 124 124 128 128 128 134 134 134 110 110 110 110 113 103 122 122 120 Greatest Overweight (x) 5 | . 2 3 5 2 2 1 1 . . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 5 3 Average Overweight (x) . | . 1 2 2 2 2 . . . . . . 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 16 19 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 11 16 18 19 19 19 19 18 19 18 17 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 17 15 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 16 18 20 20 20 19 18 19 19 16 20 20 19 20 20 20 20 19 20 20 20 20 20 19 20 20 14 20 20 20 1 Class Distribution -------------------- 27% | Golem 15% | Tank 12% | Scavenger-Gunner 12% | Scavenger-Tank 8% | Mutant 6% | Scavenger-Skirmisher 5% | Pyromaniac-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Pyromaniac-Skirmisher | -6/Lower Caves Pyromaniac-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 10772 | 200 42 168 492 149 107 751 234 10 . 348 408 70 125 50 600 3 237 157 386 135 33 149 70 38 102 203 688 854 1525 1418 1020 Remotely 1732 | . . . . . . . . . . . . . . . . . . . 156 32 . . . . . . 373 . 336 322 513 Salvage Created 19744 | . 101 565 935 569 247 1879 302 52 . 350 1066 49 53 . 860 83 772 216 167 380 56 275 48 . 364 275 1287 1100 2949 3352 1392 Parts 888 | . 11 39 63 28 17 97 11 1 . 17 39 4 . . 27 7 41 12 2 22 5 9 4 . 2 15 69 78 119 112 37 Haulers Intercepted 5 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 1 . . . . 7 . . 15 . 5 . . . 3 . 8 . . 5 . 3 . 2 8 . . . . . Prevented 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 406 | . 5 8 16 16 6 42 12 . . 12 14 1 1 . 54 5 15 9 5 5 4 2 4 . . 9 28 16 40 49 28 Melee 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 124 | . . 3 15 16 6 42 5 . . 5 9 1 1 . 1 . 1 . . . . . . . . . . 3 13 3 . Cannons 134 | . . . . . . . . . . 4 1 . . . 4 . 14 4 . 5 . 2 1 . . 3 20 13 25 29 9 AOE 132 | . 3 2 1 . . . 7 . . 3 1 . . . 45 5 . 5 5 . 4 . 3 . . 6 8 . 2 16 16 Classes Destroyed 31 | . 2 2 6 1 . 5 . 1 . 1 . . . . 4 . . . . 3 . . . . . . . . 3 1 2 Worker 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 Builder 9 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Tunneler 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 9 | . . . 2 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Operator 4 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Watcher 12 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 1 2 . Swarmer 83 | . 3 . 8 7 3 6 5 . . 5 . . . . . 5 4 5 . . 4 . 4 . . 4 9 5 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 122 | . 2 2 2 5 2 22 3 . . 4 4 . 1 . . . 7 2 5 . . 1 . . . 2 7 . 3 31 17 Brawler 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 10 | . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . . 5 1 1 6 2 . . 1 4 . . . . . 1 . . . . 1 . . . 1 3 2 2 2 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 23 | . . . 1 2 . 1 1 . . . 1 . . . . . . 1 . . . . . . . . 4 . 6 5 1 Programmer 43 | . . . . 1 . 2 . . . . 4 1 . . . . 3 . . 3 . . . . . . 5 9 6 7 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 38 | . 3 2 4 9 3 7 7 . . 7 4 1 1 . 38 5 4 5 5 3 4 1 4 . . 5 7 5 7 12 18 Combat Bots Only 35 | . 3 2 4 9 3 7 7 . . 7 3 1 1 . 35 5 4 5 5 2 4 1 4 . . 5 7 4 7 10 14 Max Kills in Single Turn 36 | . 3 2 2 2 1 3 2 1 . 2 2 1 1 . 36 5 1 5 4 1 4 1 3 . . 2 3 2 2 8 3 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 35 | . 3 2 1 . . . 2 . . 1 1 . . . 35 5 . 5 4 . 4 . 3 . . 2 3 . 2 7 2 Melee 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2356 | . 13 36 66 81 25 238 54 . . 94 148 2 6 . 46 1 69 23 7 33 3 22 5 . . 22 221 66 370 361 344 Missed 722 | . 5 13 18 18 9 85 23 . . 26 59 1 2 . 10 . 21 4 1 10 . 8 4 . . 11 54 20 105 111 104 Damage Taken 32158 | . 101 478 671 595 182 1798 544 . . 1049 1060 16 77 . 1086 16 746 336 121 434 52 310 14 . . 251 3235 1115 7247 5546 5078 Core 4618 | . 17 95 163 88 61 233 39 . . 55 92 . . . 244 . 117 20 23 77 7 50 . . . . 194 172 859 400 1612 Absorbed by Shields 3203 | . . . . 96 40 . . . . . 11 . . . 54 . 155 47 . 214 12 . . . . 32 361 . . 367 1814 Redirected to Shielding 502 | . . . 4 . . . . . . . . . . . 273 . 79 . . . . . . . . . 146 . . . . Regen/Repaired (Parts) 187 | . . . 47 . . . . . . . . . . 87 . . . . . 53 . . . . . . . . . . . Core Remaining (%) 62 | 100 . 55 . . 43 . . . . 53 . . . . . 60 . . . . 75 . . . . 95 . 71 . 11 . Volleys Fired 847 | . 1 32 44 32 13 68 16 2 . 20 41 2 6 . 24 1 58 11 3 27 1 15 7 5 11 15 83 49 88 121 51 Largest 6 | . 1 2 4 4 4 4 4 4 . 4 4 3 4 . 3 1 5 3 1 3 1 3 3 3 1 3 4 5 5 5 6 Hottest 388 | . 30 90 260 268 227 300 300 300 . 300 300 225 315 . 225 50 225 75 50 75 50 75 75 75 25 75 158 168 228 275 388 Shots Fired 2229 | . 1 64 117 120 48 269 41 8 . 41 122 6 18 . 48 1 97 29 5 49 2 32 15 9 11 23 129 123 371 319 111 Gun 1091 | . . 64 112 120 48 269 34 8 . 21 99 6 12 . 8 . 14 . . . . . . . . . . 32 168 76 . Cannon 1068 | . . . 5 . . . . . . 16 22 . 6 . 30 . 82 27 3 49 1 32 14 9 11 18 125 91 202 235 90 Launcher 70 | . 1 . . . . . 7 . . 4 1 . . . 10 1 1 2 2 . 1 . 1 . . 5 4 . 1 8 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 464 | . . . 5 . 13 6 . . . . . . . . . . . . . . . . . . . . 29 43 200 149 19 Thermal 1521 | . . . 52 120 35 263 34 8 . 37 115 6 18 . 8 . 82 27 3 49 1 32 14 9 11 18 96 80 170 162 71 Explosive 70 | . 1 . . . . . 7 . . 4 1 . . . 10 1 1 2 2 . 1 . 1 . . 5 4 . 1 8 21 Electromagnetic 160 | . . 64 60 . . . . . . . 6 . . . 30 . . . . . . . . . . . . . . . . Phasic 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Robot Hit Streak 27 | . 1 27 13 16 11 15 7 9 . 9 15 5 3 . 7 . 13 8 5 11 . 13 1 . 11 16 21 25 21 17 18 Robot Miss Streak 27 | . . 4 3 3 1 8 3 2 . 27 10 . 3 . 11 . 2 10 5 5 . 3 5 . . 13 5 1 5 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Secondary Targets 21 | . . . 1 5 . 12 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 2 | . . . 1 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1353 | . 7 60 83 67 25 202 28 7 . 22 69 4 7 . 28 . 51 12 2 36 . 20 2 . 10 12 86 68 211 172 62 Core Hits 1185 | . 8 28 50 25 9 263 40 13 . 30 43 2 3 . 129 10 23 25 24 11 7 5 6 . 4 21 56 28 91 142 89 Critical Kills 12 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 3 Critical Parts Destroyed 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Critical Strikes 51 | . 3 . 3 7 3 . . . . . 3 1 1 . 3 . 2 . . . . . . . . . 3 2 6 10 4 Burn 18 | . . . 3 7 2 . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Destroy 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 8 . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 4 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 61 | . 8 12 . . . 20 . . . . . . . 10 6 . . . . 5 . . . . . . . . . . . Impact 61 | . 8 12 . . . 20 . . . . . . . 10 6 . . . . 5 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64671 | . 378 944 1463 1405 498 4779 1153 198 . 730 2014 111 176 . 4333 306 2493 1179 692 1695 266 1003 252 . 464 1030 6130 3274 9655 10890 7160 Guns 16395 | . . 797 1196 1405 498 4673 615 198 . 201 1540 111 111 . 89 . 330 . . . . . . . . . . 333 2959 1339 . Cannons 29825 | . . . 67 . . . . . . 243 211 . 65 . 368 . 2027 576 . 1643 . 960 36 . 464 364 5203 2798 6488 5764 2548 Explosions 17388 | . 146 69 200 . . . 538 . . 286 177 . . . 3714 306 63 603 692 . 266 . 216 . . 666 909 82 187 3684 4584 Melee 524 | . 232 78 . . . . . . . . . . . . 162 . . . . 52 . . . . . . . . . . . Ramming 539 | . . . . . . 106 . . . . 86 . . . . . 73 . . . . 43 . . . . 18 61 21 103 28 Kinetic 9859 | . . . 67 . 79 96 . . . . . . . . . . . . . . . . . . . . 2250 786 3533 2656 392 Thermal 34507 | . . 69 803 1405 419 4577 615 198 . 444 1621 111 176 . 184 . 2027 576 . 1643 . 960 36 . 464 364 2953 2345 5914 4447 2156 Explosive 17024 | . 146 . . . . . 538 . . 286 177 . . . 3619 306 63 603 692 . 266 . 216 . . 666 909 82 187 3684 4584 Electromagnetic 1888 | . . 797 593 . . . . . . . 130 . . . 368 . . . . . . . . . . . . . . . . Impact 524 | . 232 78 . . . . . . . . . . . . 162 . . . . 52 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 330 | . . . . . . . . . . . . . . . . . 330 . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 2 2 1 1 1 1 1 2 2 2 2 . . 6 6 6 6 2 . . . . . 13 19 5 19 10 Average Corruption 4 | . . . . 1 2 1 1 1 1 1 1 2 2 2 . . 5 6 6 2 2 . . . . . 9 15 4 9 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 20 . Effects 313 | . . . . 18 4 10 6 4 1 3 9 5 14 1 . . 5 15 32 3 8 . . . . . 20 57 19 66 13 Message Errors 68 | . . . . 4 2 2 1 1 . 1 2 1 5 . . . 1 4 6 1 1 . . . . . 5 12 3 9 7 Matter Fused 68 | . . . . 7 . 2 . 1 . 1 3 2 3 . . . 1 3 4 . 2 . . . . . 6 11 3 16 3 Heat Flow Errors 39 | . . . . 1 . 1 1 1 1 . 1 1 1 . . . . 5 4 . 2 . . . . . 2 10 2 6 . Energy Discharges 37 | . . . . 1 1 2 . 1 . . 1 . 2 . . . 2 1 7 . . . . . . . 1 6 3 9 . Parts Rejected 9 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 1 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 44 | . . . . 2 . 1 1 . . 1 . . 1 . . . . 1 6 1 1 . . . . . 4 10 3 11 1 Data Loss (major) 11 | . . . . 1 . . . . . . 1 . 1 1 . . . . 3 . . . . . . . . 2 . 1 1 Misfires 15 | . . . . 1 . 1 1 . . . 1 . . . . . 1 . 2 . 1 . . . . . . 2 3 2 . Alerts 7 | . . . . 1 . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2504 | . 41 . . . . . 42 . . 9 24 . . . 128 7 115 51 . 93 . 59 3 . 106 61 572 270 179 418 326 Projectiles 1892 | . . . . . . . . . . . 24 . . . 12 . 115 51 . 85 . 36 . . 106 54 536 214 179 300 180 Explosions 478 | . . . . . . . 42 . . 9 . . . . 59 7 . . . . . . 3 . . 7 36 52 . 117 146 Melee 134 | . 41 . . . . . . . . . . . . . 57 . . . . 8 . 23 . . . . . 4 . 1 . Knockbacks 42 | . 1 . 2 . . 2 . . . . 2 . . . . . 1 . . . . . . . . . 15 1 2 10 6 Impact 7 | . 1 . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . Kinetic 31 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 11 1 2 9 6 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Self-Inflicted Damage 707 | . 28 . 76 . . . 25 . . 26 . . . . 91 . . 59 . . 15 . . . . 37 102 . 37 13 198 Shots 23 | . 1 . 2 . . . 1 . . 1 . . . . 3 . . 2 . . 1 . . . . 2 4 . 1 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 45 | . . . . . . 8 . . . . 15 . . . . . 7 . . . . 1 . . . . 2 2 1 5 4 Kicked 45 | . . . . . . 8 . . . . 15 . . . . . 7 . . . . 1 . . . . 2 2 1 5 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 527 | . . 6 393 527 154 491 313 222 167 344 378 259 450 . 294 . 66 214 190 . 184 18 3 . . 3 86 284 431 446 112 Average Temperature 122 | . . 4 93 170 59 178 128 115 91 156 121 87 152 . 87 . 36 95 82 . 97 7 2 . . 3 49 102 63 111 70 Received Heat Transfer 4026 | . 24 63 171 155 89 627 120 . . 267 159 . 36 . 207 . 171 48 76 30 . 39 . . . 51 230 54 299 667 443 Effects 23 | . . . 3 4 . 9 . . . . . 1 4 . 2 . . . . . . . . . . . . . . . . Shutdowns 9 | . . . 1 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . Matter Decay 4 | . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . 1 . Robots Melted 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 66 | . . . 1 11 . 7 . . . 1 20 2 . . . . 2 . . . . . . . . . 1 2 11 3 5 Heat Transferred 28206 | . . 50 1569 3015 888 4413 515 160 . 503 3698 300 450 . 300 . 1100 325 . 769 . 500 25 . 212 200 1500 1250 2981 2300 1183 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 2864 | . 211 . 332 772 537 1012 . . . . 549 . . . . . 483 . . . . 188 . . . . 585 414 880 2128 2864 Initial 1276 | . . . . 172 376 244 . . . . 513 . . . . . . . . . . . . . . . 150 320 230 495 1276 Average 456 | . 94 . 169 562 465 484 . . . . 340 . . . . . 153 . . . . 49 . . . . 336 279 239 1112 1889 Maximum Alert Level 5 | . 1 . 1 3 2 3 . . . . 2 . . . . . 2 . . . . . . . . . 2 2 3 5 5 Low Security (%) 32 | . 99 . 67 1 . 6 . . . . 10 . . . . . 62 . . . . 100 . . . . 17 15 55 . . Level 1 29 | . . . 32 16 14 32 . . . . 65 . . . . . 28 . . . . . . . . . 55 78 24 . . Level 2 19 | . . . . 80 85 44 . . . . 23 . . . . . 9 . . . . . . . . . 26 6 5 4 . Level 3 10 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . 13 52 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 . 1 . 2 10 . . . . 4 . . . . . 6 . . . . 1 . . . . 6 3 2 18 17 Investigation 6 | . 2 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Extermination 18 | . . . . . . 2 . . . . 3 . . . . . 3 . . . . 1 . . . . 2 3 . 4 . Reinforcement 17 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . . . 3 . 2 5 1 Assault 23 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 6 15 Garrison 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 22 | . 2 . 3 . . 2 . . . . 1 . . . . . . . . 2 . . . . . 1 2 1 8 . . Communications Jammed 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 121 50 Distress Signals 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 119 46 Times Spotted 623 | . 20 7 24 16 6 63 12 . . 13 21 1 1 . 50 4 16 9 4 36 3 6 4 . . 10 43 20 66 92 76 Peak Tracking Total 37 | . 7 2 4 5 3 8 7 . . 7 4 . 1 . 37 4 4 5 5 13 3 4 4 . . 4 7 5 6 14 24 Tactical Retreats 42 | . 7 . 1 . . 4 . . . . 1 . . . . . 2 . . . . 3 . . . . 3 . 7 7 7 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 16 | . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . 3 . . . . 2 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . 2 . . . . . . 1 . . . 2 . . . . . 1 . 9 . . . . . 2 . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 40 | . 2 1 1 3 . . . . . . 2 . . . 1 . 4 . . 1 . 1 . 1 . . 2 7 2 10 2 Max in Single Turn 2 | . 2 1 1 1 . . . . . . 1 . . . 1 . 2 . . 1 . 1 . 1 . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 63 | . 1 2 8 2 1 8 . 2 3 . 7 . . . . . 6 . 1 1 . 5 . . 5 . 2 5 . 3 1 Terminals 37 | . 1 . 6 2 1 5 . . . . 6 . . . . . 4 . 1 . . 4 . . . . . 3 . 3 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Total Hacks 157 | . 2 3 20 3 3 16 . 7 27 . 17 . . . . . 12 . 1 1 . 9 . . 18 . 4 8 . 4 2 Successful 91 | . 1 3 6 . 2 6 . 7 27 . 8 . . . . . 5 . 1 1 . 2 . . 18 . 1 3 . . . Failed 64 | . . . 13 3 1 10 . . . . 9 . . . . . 7 . . . . 7 . . . . 3 5 . 4 2 Catastrophic 21 | . . . 2 2 1 3 . . . . 2 . . . . . 2 . . . . 2 . . . . . 3 . 2 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 2 . 17 . 3 9 . . . . 12 . . . . . 4 . . 1 . 7 . . . . . 3 . 3 . Terminals 78 | . 2 . 17 3 3 10 . . . . 15 . . . . . 8 . 1 . . 8 . . . . . 5 . 4 2 Fabricators 6 | . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 8 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Terminal Hacks 70 | . 1 3 1 . 1 1 . 7 27 . 5 . . . . . 2 . 1 1 . . . . 18 . . 2 . . . Record 21 | . . 2 . . . . . 6 6 . . . . . . . . . 1 . . . . . 6 . . . . . . Part Schematic 17 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 12 | . . . 2 . 1 3 . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . Terminals 11 | . . . 2 . 1 2 . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . Botnet 11 | . . . 2 . 1 2 . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 6 2 1 8 . . . . 7 . . . . . 6 . . . . 4 . . . . 2 5 . 3 1 Full Trace Events 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . 4 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 10 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . 1 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 13 | . . . . . . . 2 . . . . . . . . . . . . 7 . . . . . . . . . 1 3 Largest Group 5 | . . . . . . . 2 . . . . . . . . . . . . 5 1 1 . . . . . . . 1 3 Highest-Rated Group 379 | . . . . . . . 32 . . . . . . . . . . . . 286 64 64 . . . . . . . 118 379 Highest-Rated Ally 135 | . . . . . . . 16 . . . . . . . . . . . . 68 64 64 . . . . . . . 118 135 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 68 | . . . . . . . 2 . . . . . . . . . . . . 23 . . . . . . . . . 8 35 Total Damage 4679 | . . . . . . . 15 . . . . . . . . . . . . 1475 . . . . . . . . . 1752 1437 Kills 20 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 7 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 . 1 . 1 1 2 . . . 1 1 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 32934 | . 849 1097 1190 1209 283 2317 771 485 106 650 1874 732 779 1451 3223 404 1027 609 1021 723 455 828 627 248 362 971 1297 1181 3453 1876 836 Spaces Moved 16285 | 1 266 541 711 249 173 1421 473 369 84 415 840 369 376 768 1665 294 600 390 426 391 336 468 278 127 180 309 532 520 1637 699 377 Core 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14711 | 1 266 149 . . . 1421 473 369 84 415 840 369 376 768 1665 294 600 390 426 391 336 468 278 127 180 309 532 520 1637 699 328 Wheels 1525 | . . 392 711 249 173 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 110 110 120 120 120 127 127 127 127 125 190 190 120 116 128 128 128 128 126 126 126 180 180 180 180 174 176 176 130 50 Average Speed 156 | 120 208 170 119 120 120 125 139 127 127 127 182 190 190 181 151 128 128 131 128 126 126 162 180 180 180 180 178 177 180 186 166 Slowest Speed 300 | 120 260 260 165 120 120 200 200 127 127 127 197 190 190 190 194 128 194 194 194 128 126 184 180 180 180 180 180 179 182 300 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 2 41 30 59 36 19 41 64 56 70 57 22 55 41 81 77 44 15 54 62 53 50 10 51 28 62 49 20 66 34 86 14 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . 3 . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 2 2 . 1 . 3 . 3 . . . 1 4 . 2 . 2 2 . 1 . . . . . Spaces Dug 134 | . . 1 . . . 20 5 . . 9 3 . 1 2 1 18 14 3 1 . . 5 3 4 . 1 11 6 2 15 9 Terrain Destroyed 1460 | . 5 3 12 . 2 20 61 . . 23 16 . 4 2 137 18 121 78 45 4 32 11 27 7 . 168 120 30 137 148 229 Melee 24 | . . 1 . . . 20 . . . . . . . 2 1 . . . . . . . . . . . . . . . . Projectile 429 | . . . . . 2 . . . . . 7 . 4 . . . 39 12 3 4 1 11 13 7 . 10 34 25 131 93 33 AOE 1007 | . 5 2 12 . . . 61 . . 23 9 . . . 136 18 82 66 42 . 31 . 14 . . 158 86 5 6 55 196 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 21882 | . 546 628 962 1081 218 1752 550 380 83 499 1082 396 428 802 2299 318 772 456 894 567 365 506 390 139 207 699 742 681 1913 1034 493 Wait 3661 | . 248 29 126 787 19 112 31 8 . 51 112 17 40 3 514 22 89 42 449 81 20 7 96 4 . 358 79 63 112 136 6 Move 16251 | . 265 540 710 248 172 1420 472 368 83 414 839 368 375 765 1664 293 599 389 425 390 335 467 277 126 179 308 530 519 1636 698 377 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 150 | . 11 3 27 . 3 15 2 . . 4 17 2 . 2 14 . 4 . 2 1 2 3 1 . 2 2 5 9 3 6 10 Fast Attach 164 | . 2 1 16 1 3 13 2 1 . . 6 1 . 7 18 . 1 . . 7 2 5 3 2 7 1 8 13 25 18 1 Attach 85 | . . 2 10 1 2 7 2 . . 6 7 . 2 . 6 . 3 2 . 1 . 2 1 1 . . 7 4 6 6 7 Detach 12 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 3 . 3 2 . Swap 254 | . 8 8 . 3 1 48 10 . . 3 28 3 4 5 14 2 8 11 9 7 1 2 1 . 1 5 13 6 16 19 18 Drop 277 | . 4 1 29 1 5 41 1 . . 1 17 3 . 9 36 . 3 . 6 9 4 4 4 1 7 10 11 16 23 21 10 Fire 847 | . 1 32 44 32 13 68 16 2 . 20 41 2 6 . 24 1 58 11 3 27 1 15 7 5 11 15 83 49 88 121 51 Melee 60 | . 7 12 . . . 20 . . . . . . . 10 6 . . . . 5 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 45 | . . . . . . 8 . . . . 15 . . . . . 7 . . . . 1 . . . . 2 2 1 5 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 Rewire 56 | . . . . . . . 14 . . . . . . . 3 . . . . 38 . . . . . . . . . 1 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 543 | -10/Materials | Discovered new exit (range 10) 816 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Entered Subcaves 1280 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1756 | -10/Subcaves | Visited 4L-MR0's lab 1772 | -10/Subcaves | Found Meta Core 1846 | -10/Subcaves | Visited Clippyterm 1858 | -10/Subcaves | Discovered new exit (range 8) 1860 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1947 | -10/Subcaves | Entered Materials 1947 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2275 | -8/Materials | Discovered new exit (range 4) 2520 | -8/Materials | Repaired Lgt. Armor Plating 2649 | -8/Materials | Discovered new exit (range 8) 2725 | -8/Materials | Identified exit to Garrison 3004 | -8/Materials | Central database locked down 3137 | -8/Materials | Entered Garrison 3238 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Garrison Relay disabled 3348 | -8/Garrison | Build established: Tank 3399 | -8/Garrison | Destroyed 9 combat bots 3495 | -8/Garrison | Garrison Relay disabled 3548 | -8/Garrison | Discovered new exit (range 8) 4346 | -8/Garrison | Entered Materials 4495 | -8/Materials | Core integrity fell below 50% 4562 | -8/Materials | Discovered new exit (range 16) 4629 | -8/Materials | Entered Factory 4629 | -7/Factory | Evolved 2 slots: Propulsion x2 5489 | -7/Factory | Garrison activated, responded to threat 5829 | -7/Factory | First assault squad dispatched 5968 | -7/Factory | Destroyed 7 combat bots 6510 | -7/Factory | Identified exit to Lower Caves 6773 | -7/Factory | Garrison activated, responded to threat 6822 | -7/Factory | Destroyed 7 combat bots 6946 | -7/Factory | Entered Lower Caves 7001 | -7/Lower Caves | Met a Warlord Commander 7002 | -7/Lower Caves | Learned location of Warlord (-5) 7003 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7006 | -7/Lower Caves | Found Encrypted Comm Array 7146 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7208 | -7/Lower Caves | Destroyed 7 combat bots 7316 | -7/Lower Caves | Spotted B-75 Beast 7553 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7635 | -7/Lower Caves | Discovered new exit (range 14) 7716 | -7/Lower Caves | Identified exit to Lower Caves 7717 | -7/Lower Caves | Entered another Lower Caves area 7723 | -7/Lower Caves | Learned Factory stockpile data 8086 | -7/Lower Caves | Discovered new exit (range 3) 8096 | -7/Lower Caves | Identified exit to Data Miner 8145 | -7/Lower Caves | Learned location of 1 exit from Factory 8150 | -7/Lower Caves | Learned Extension trap positions 8150 | -7/Lower Caves | Learned Research stockpile data 8202 | -7/Lower Caves | Entered Data Miner 8202 | -7/Data Miner | Discovered new exit (range 6) 8227 | -7/Data Miner | Met Data Miner 8262 | -7/Data Miner | Learned location of Section 7 (-3) 8262 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8274 | -7/Data Miner | Received God Mode back door access code from Data Miner 8307 | -7/Data Miner | Identified exit to Proximity Caves 8308 | -7/Data Miner | Entered Proximity Caves 8310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8557 | -6/Proximity Caves | Spotter reported a threat 8557 | -6/Proximity Caves | Spotter reported a threat 8707 | -6/Proximity Caves | Spotter reported a threat 8773 | -6/Proximity Caves | Learned 8 Factory zone layouts 8927 | -6/Proximity Caves | Lost 7 parts (2n1u4w) 8929 | -6/Proximity Caves | Destroyed 7 combat bots 8946 | -6/Proximity Caves | Discovered new exit (range 10) 8956 | -6/Proximity Caves | Identified exit to Factory 8958 | -6/Proximity Caves | Entered Factory 8958 | -6/Factory | Evolved 2 slots: Utility x2 8959 | -6/Factory | Identified exit to Factory 9208 | -6/Factory | Discovered exit to Factory (range 15) 9308 | -6/Factory | Search patrols dispatched 9831 | -6/Factory | Identified exit to Lower Caves 10171 | -6/Factory | Found Prototype Launcher 10171 | -6/Factory | Identified Scatter Rocket Array 10179 | -6/Factory | Found Scatter Rocket Array 10462 | -6/Factory | Build established: Scavenger-Tank 10635 | -6/Factory | Spotted B-75 Beast 10832 | -6/Factory | Entered Lower Caves 11543 | -6/Lower Caves | Discovered new exit (range 13) 11562 | -6/Lower Caves | Identified exit to Lower Caves 11564 | -6/Lower Caves | Entered another Lower Caves area 11610 | -6/Lower Caves | Encountered a Warlord checkpoint 12053 | -6/Lower Caves | Learned location of 1 exit from Factory 12088 | -6/Lower Caves | Build established: Pyromaniac-Skirmisher 12317 | -6/Lower Caves | Discovered new exit (range 14) 12342 | -6/Lower Caves | Identified exit to Zion 12343 | -6/Lower Caves | Entered Zion 12410 | -6/Zion | System corruption cleaned by Quarantine Array 12591 | -6/Zion | Discovered new exit (range 13) 12713 | -6/Zion | Learned Factory emergency access door positions 12813 | -6/Zion | Received a visual enhancement algorithm 13037 | -6/Zion | Learned 8 Factory zone layouts 13636 | -6/Zion | Found Prototype Device 13636 | -6/Zion | Identified Phasing AFG 13751 | -6/Zion | Discovered new exit (range 5) 13753 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13757 | -6/Zion | Identified exit to Deep Caves 13794 | -6/Zion | Entered Deep Caves 13993 | -6/Deep Caves | Attacked by Z-Imprinter 13999 | -6/Deep Caves | Destroyed Z-Imprinter 14138 | -6/Deep Caves | Found Prototype Protection 14138 | -6/Deep Caves | Identified Zio. Weapon Casing 14149 | -6/Deep Caves | Z-Facility disabled 14268 | -6/Deep Caves | Build established: Tank 14274 | -6/Deep Caves | Found Zio. Weapon Casing 14771 | -6/Deep Caves | Build established: Scavenger-Tank 15002 | -6/Deep Caves | Found Zio. Weapon Casing 15042 | -6/Deep Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 15599 | -6/Deep Caves | Discovered new exit (range 6) 15652 | -6/Deep Caves | Spotted AG-33585 15677 | -6/Deep Caves | Destroyed AG-33585 15717 | -6/Deep Caves | Triggered Deep Caves wall 15717 | -6/Deep Caves | Spotted AS-12944 15717 | -6/Deep Caves | Destroyed AS-06983 15723 | -6/Deep Caves | Destroyed AS-12944 15723 | -6/Deep Caves | Exposed GOLEM chamber 15738 | -6/Deep Caves | Destroyed 35 combat bots 15785 | -6/Deep Caves | Spotted AG-32507 15812 | -6/Deep Caves | Destroyed AG-32507 15838 | -6/Deep Caves | Found Prototype Ballistic Cannon 15838 | -6/Deep Caves | Identified AWS/Autocannon 15911 | -6/Deep Caves | Found GOLEM Unit 16208 | -6/Deep Caves | Build established: Mutant 16669 | -6/Deep Caves | Found Zio. Weapon Casing 16682 | -6/Deep Caves | Build established: Tank 16829 | -6/Deep Caves | Found GOLEM Unit 16848 | -6/Deep Caves | Found GOLEM Unit 17016 | -6/Deep Caves | Identified exit to Proximity Caves 17017 | -6/Deep Caves | Entered Proximity Caves 17099 | -5/Proximity Caves | Build established: Golem 17405 | -5/Proximity Caves | Discovered exit to Factory (range 11) 17421 | -5/Proximity Caves | Entered Factory 17421 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17422 | -5/Factory | Identified exit to Extension 17423 | -5/Factory | Identified exit to Factory 17424 | -5/Factory | Identified exit to Upper Caves 18448 | -5/Factory | Entered Upper Caves 18642 | -5/Upper Caves | Encountered a Warlord checkpoint 18965 | -5/Upper Caves | Learned 4 Factory zone layouts 18995 | -5/Upper Caves | Discovered new exit (range 11) 19028 | -5/Upper Caves | Identified exit to Upper Caves 19057 | -5/Upper Caves | Entered another Upper Caves area 20023 | -5/Upper Caves | Discovered new exit (range 16) 20041 | -5/Upper Caves | Identified exit to Warlord 20078 | -5/Upper Caves | Entered Warlord 20123 | -5/Warlord | System corruption cleaned by Quarantine Array 20310 | -5/Warlord | Met Warlord 20323 | -5/Warlord | Opened Warlord's prototype stash 20335 | -5/Warlord | Warlord's base attacked by MAIN.C 20347 | -5/Warlord | Found Prototype Reactor 20354 | -5/Warlord | Found Prototype Processor 20354 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 20562 | -5/Warlord | P-70 Sage assimilated allied Beamer 6a 20602 | -5/Warlord | P-70 Sage assimilated allied 72-2XR(m) 20620 | -5/Warlord | P-70 Sage assimilated allied HM-Z2Z(Y) 20678 | -5/Warlord | Spotted Striker 20684 | -5/Warlord | Spotted Executioner 20685 | -5/Warlord | Warlord forces counterattacked 20737 | -5/Warlord | Spotted Striker 20738 | -5/Warlord | Spotted Striker 20746 | -5/Warlord | Destroyed Striker 20779 | -5/Warlord | Discovered new exit (range 12) 20790 | -5/Warlord | Identified exit to Proximity Caves 20796 | -5/Warlord | Lost 4 allies 20801 | -5/Warlord | Entered Proximity Caves 20801 | -4/Proximity Caves | Accompanied by 1 ally 21036 | -4/Proximity Caves | Learned 4 Research zone layouts 21247 | -4/Proximity Caves | Discovered exit to Factory (range 6) 21254 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21256 | -4/Proximity Caves | Entered Factory 21256 | -4/Factory | Accompanied by 1 ally 21256 | -4/Factory | Evolved 2 slots: Utility x2 21257 | -4/Factory | Identified exit to Research 21257 | -4/Factory | Identified exit to Upper Caves 21319 | -4/Factory | Discovered exit to Upper Caves (range 8) 22084 | -4/Factory | Entered Upper Caves 22610 | -4/Upper Caves | Learned Research emergency access door positions 22691 | -4/Upper Caves | Discovered new exit (range 10) 22709 | -4/Upper Caves | Identified exit to Upper Caves 22711 | -4/Upper Caves | Entered another Upper Caves area 22906 | -4/Upper Caves | Discovered new exit (range 13) 22925 | -4/Upper Caves | Found Alien Artifact 22925 | -4/Upper Caves | Identified Core Expander 22925 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 22957 | -4/Upper Caves | Identified exit to Zhirov 22959 | -4/Upper Caves | Entered Zhirov 22959 | -4/Zhirov | Discovered new exit (range 3) 22992 | -4/Zhirov | Met Zhirov 23024 | -4/Zhirov | Learned location of Quarantine (-3) 23024 | -4/Zhirov | Learned location of Testing (-2) 23024 | -4/Zhirov | Learned location of Command (-1) 23058 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23089 | -4/Zhirov | Found Alien Artifact 23110 | -4/Zhirov | Found Alien Artifact 23110 | -4/Zhirov | Identified Integrated Dissipator 23110 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23319 | -4/Zhirov | Identified exit to Proximity Caves 23321 | -4/Zhirov | Entered Proximity Caves 23504 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23744 | -3/Proximity Caves | Spotter reported a threat 23871 | -3/Proximity Caves | Discovered exit to Research (range 8) 24024 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24292 | -3/Proximity Caves | Entered Research 24292 | -3/Research | Evolved 2 slots: Utility x2 24293 | -3/Research | Identified exit to Quarantine 24509 | -3/Research | Found Prototype Device 24509 | -3/Research | Identified Adv. Kinecellerator 24989 | -3/Research | Found Adv. Powered Armor 24999 | -3/Research | Found Adv. Powered Armor 25299 | -3/Research | System corruption reached 10% 25351 | -3/Research | Destroyed 7 combat bots 25351 | -3/Research | Lost 5 parts (1n2u2w) 25454 | -3/Research | Discovered new exit (range 16) 25514 | -3/Research | Crushed by falling debris 25542 | -3/Research | First assault squad dispatched 25589 | -3/Research | Entered Quarantine 25694 | -3/Quarantine | Found Alien Artifact 25694 | -3/Quarantine | Identified Terrabomb 25694 | -3/Quarantine | Used Terrabomb 25937 | -3/Quarantine | Found Alien Energy Cannon 26310 | -3/Quarantine | Found Prototype Protection 26310 | -3/Quarantine | Identified Centrium Heavy Armor Plating 26316 | -3/Quarantine | Found Centrium Heavy Armor Plating 26320 | -3/Quarantine | Found Centrium Heavy Armor Plating 26459 | -3/Quarantine | Cryocooling Duct disabled 26474 | -3/Quarantine | Ambient heat levels rising (+20) 26474 | -3/Quarantine | Non-combat units ordered to evacuate 26586 | -3/Quarantine | Build established: Scavenger-Gunner 26610 | -3/Quarantine | Found Alien Artifact 26662 | -3/Quarantine | Discovered new exit (range 9) 26696 | -3/Quarantine | Identified Core Cannon 26761 | -3/Quarantine | Identified exit to Research 26764 | -3/Quarantine | Spotted Alpha 7 26770 | -3/Quarantine | Entered Research 26770 | -2/Research | Warlord forces began assault on 0b10 26770 | -2/Research | Evolved 2 slots: Utility x2 26880 | -2/Research | Research machine network offline 26939 | -2/Research | Met up with Warlord 27024 | -2/Research | Borebot progress halted 27072 | -2/Research | Spotted B-90 Cyclops 27093 | -2/Research | Build established: Gunner 27160 | -2/Research | Lost 3 allies 27542 | -2/Research | Borebot progress halted 27646 | -2/Research | Spotted Striker 27706 | -2/Research | Found Prototype Processor 27706 | -2/Research | Identified Exp. Core Analyzer 27770 | -2/Research | Warlord invited to help at Command 27882 | -2/Research | Spotted Striker 27930 | -2/Research | Spotted Executioner 27936 | -2/Research | Spotted Striker 27953 | -2/Research | Spotted Striker 27993 | -2/Research | Build established: Scavenger-Gunner 27997 | -2/Research | Lost 3 allies 28053 | -2/Research | Spotted Striker 28056 | -2/Research | Destroyed Striker 28087 | -2/Research | Lost 5 allies 28278 | -2/Research | Discovered new exit (range 15) 28300 | -2/Research | Identified exit to Access 28460 | -2/Research | Borebot progress halted 29004 | -2/Research | Spotted Striker 29018 | -2/Research | Destroyed Striker 29088 | -2/Research | Spotted Executioner 29093 | -2/Research | Spotted Executioner 29095 | -2/Research | Destroyed Executioner 29103 | -2/Research | Destroyed Executioner 29161 | -2/Research | Spotted Executioner 29166 | -2/Research | Lost 7 allies 29176 | -2/Research | Destroyed Executioner 29434 | -2/Research | Spotted Executioner 29455 | -2/Research | Spotted Executioner 29459 | -2/Research | Destroyed Executioner 29462 | -2/Research | Destroyed Executioner 29542 | -2/Research | Spotted Striker 29546 | -2/Research | Spotted Executioner 29549 | -2/Research | Spotted Executioner 29550 | -2/Research | Destroyed Striker 29553 | -2/Research | Destroyed Executioner 29572 | -2/Research | Destroyed Executioner 29601 | -2/Research | Found Prototype Processor 29601 | -2/Research | Identified Exp. Targeting Computer 29609 | -2/Research | Lost 5 parts (1n1u3w) 29628 | -2/Research | P-80 Master assimilated allied VC-DB0(i) 29629 | -2/Research | Spotted Striker 29629 | -2/Research | Destroyed Executioner 29637 | -2/Research | Destroyed Striker 29643 | -2/Research | Core integrity fell below 50% 29663 | -2/Research | Lost 6 allies 29663 | -2/Research | Spotted Executioner 29666 | -2/Research | Destroyed Executioner 29682 | -2/Research | Lost 3 parts (1p2u) 29687 | -2/Research | Destroyed 7 combat bots 29744 | -2/Research | Spotted Executioner 29765 | -2/Research | Destroyed Executioner 29790 | -2/Research | Destroyed 7 combat bots 29809 | -2/Research | Discovered exit to Access (range 2) 29977 | -2/Research | Build established: Scavenger-Tank 30163 | -2/Research | Discovered new exit (range 8) 30183 | -2/Research | Identified exit to Testing 30223 | -2/Research | Entered Testing 30242 | -2/Testing | Found Prototype Device 30242 | -2/Testing | Identified 2N-1CE's Frost Array 30293 | -2/Testing | Garrison activated, responded to threat 30325 | -2/Testing | Destroyed 7 combat bots 30334 | -2/Testing | Lost 3 parts (1u2w) 30418 | -2/Testing | Found Prototype Device 30418 | -2/Testing | Identified AEGIS Remote Shield 30473 | -2/Testing | First assault squad dispatched 30541 | -2/Testing | Build established: Scavenger-Gunner 30597 | -2/Testing | Identified Vortex Chain Reactor 30693 | -2/Testing | Lost 4 parts (1p3n) 30793 | -2/Testing | Spotted Striker 30793 | -2/Testing | Spotted Striker 30882 | -2/Testing | Destroyed Striker 30952 | -2/Testing | Stole the SGEMP Prototype 30992 | -2/Testing | Incoming assault squad redirected 31171 | -2/Testing | Found Prototype Device 31171 | -2/Testing | Identified Adv. EM Disruption Field 31277 | -2/Testing | System corruption reached 10% 31322 | -2/Testing | Destroyed 8 combat bots 31361 | -2/Testing | Found Prototype Energy Cannon 31361 | -2/Testing | Identified Null Cannon 31615 | -2/Testing | Core integrity fell below 20% 31757 | -2/Testing | Spotted PD-TVRAT3498H 31765 | -2/Testing | Rewired PD-TVRAT3498H 32034 | -2/Testing | High security lockdown imminent 32044 | -2/Testing | Identified Transdimensional Reconstructor 32044 | -2/Testing | Warped through subspace 32057 | -2/Testing | Destroyed 10 combat bots 32060 | -2/Testing | Found Prototype Device 32060 | -2/Testing | Identified Beam Splitter 32081 | -2/Testing | Discovered exit to Access (range 10) 32099 | -2/Testing | Entered Access 32099 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32100 | -1/Access | Loaded intel: 104 machine locations 32100 | -1/Access | Loaded intel: 115 trap records 32100 | -1/Access | Identified exit to Surface 32100 | -1/Access | Discovered exit to Surface (range 185) 32100 | -1/Access | Identified exit to Command 32100 | -1/Access | Discovered exit to Command (range 113) 32101 | -1/Access | Delivered the SGEMP Prototype to Zhirov 32101 | -1/Access | Zhirov transferred Access data 32349 | -1/Access | First assault squad dispatched 32389 | -1/Access | Build established: Scavenger-Executioner 32428 | -1/Access | Found Transdimensional Reconstructor 32433 | -1/Access | Zhirov warped through subspace 32467 | -1/Access | High security lockdown imminent 32547 | -1/Access | High security lockdown engaged 32744 | -1/Access | Destroyed 9 combat bots 32790 | -1/Access | Spotted Executioner 32805 | -1/Access | Spotted Investigator 32835 | -1/Access | Scanned by Researcher 32843 | -1/Access | Destroyed Investigator 32881 | -1/Access | Destroyed 14 combat bots 32882 | -1/Access | Spotted Executioner 32882 | -1/Access | Spotted Striker 32882 | -1/Access | Spotted Executioner 32882 | -1/Access | Spotted Executioner 32882 | -1/Access | Spotted Executioner 32895 | -1/Access | Released all parts (10) 32901 | -1/Access | Core integrity fell below 50% 32926 | -1/Access | Lost 13 parts (2p1n4u6w) 32932 | -1/Access | System corruption reached 10% 32935 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 32907_ Slug penetrates I-47 Archangel. 32909_ WKK#IC:MCZ,A&G6H YA2APN 32920_ Identified Enh. Nova Cannon. 32921_ Dropped Enh. Nova Cannon. 32922_ Dropped Zhirov Special. 32925_ Started Zhirov Special timer (10). 32928_ Acquired 5 matter. 32929_ A=VK E/C|F &S1J2XAJ%TSDRT 32930_ Terminal disabled. 32933_ K-01 Serf collects debris. 32933_ Penetrated by Slug. 32933_ Slug penetrates Terminal. 32935_ Armed Zhirov Special explodes. 32935_ Sealed Barrier breached. 32935_ Core Cannon destroyed. 32935_ P-80 Master destroyed. 32935_ K-01 Serf destroyed. 32935_ G-73 Enforcer destroyed. 32935_ Executioner destroyed. 32935_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ## # ### ######### | | ## # ### ######### # | | ## + ### ######### [ # | | ##########+############ ######### # | | # ########## ######### # | | # ########## ######### # | | # ####### ###### # | | + ####### ###### # | | # ####### ###### #######+### | | # ####### ###### # | | # ####### ###### # | | # """ ####### ###### # """"" | | # """S"" ####### ###### # """"" | | # """""" #######""""""""""###### + """"" | | # #######""""""""""###### # """"" | | # #######""""""""""###### # """"" | | #########+##########""""""""""###### # """"" | | ######### ########## # #### # | | ######### ######## # # #### # | | ######## # # # ### # | | # # "" ###/########### | | # "< ### | | #% ### | | " " # ### | | " " # ### | | ""G"" ### @ # ### | | ### | | K ### | | ] " ### | | ######### "" ### | | ########## " ### | | ########## ### | | ########## = ### | | ######### ########### | | ######### " E | | ######### "" E g | | ######### +############ | | ############# ## | | ############# ## | | ############### ## ## | | ################# #### ## | | #################### ####### ## | | ###################### ######### " ## | | #################################### """ ## | | #################################### """ ## | | #################################### " ## | | #################################### ## | | #################################### ## | | #################################### ## | | ############################################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 55 Energy Capacity 1700 Matter Stores 421 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 1300 Core Shielding 20 Power Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Plasma Lance | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Core Cannon Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Special Delivery Challenges ------------ None Game ------ Seed RecoilMiningAccelerator Manual? 0 Play Time 04:08:55 Cumulative 173.9 hours Start 2024.03.23 @ 15:42:56 End 2024.03.24 @ 16:25:59 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c92a9c8f-4321-45ad-a328-4d9d62d89a6b