Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 16:23:11 Player: Player Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3002) 3002 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 8673 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 331 Cogmind --------- Core Integrity 0/1000 Matter 153/300 Energy 99/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved System Shield Recalibrator Matter Neutralizer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Enhanced Optical Array Improved Terrain Scanner Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Coil Gun Shock Maul > --- INVENTORY -------- Cryofiber Web Improved Cooling System Advanced Weight Redist. System Improved Terrain Scan Processor Actuator Array Improved Utility Shielding Improved Shield Generator Hacking Suite Recalibrator Thermic Laser Advanced Assault Cannon Improved Datajack Remote Datajack Impact Mace [Rating: 69] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Impact Mace Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 6 | . . 1 . 1 1 . . 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 154 | 7 3 14 24 9 40 2 . 31 1 6 17 Power 18 | 1 1 3 2 2 3 . . 4 . . 2 Engine 13 | 1 1 3 2 2 2 . . 1 . . 1 Core 5 | . . . . . 1 . . 3 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 51 | 2 1 5 10 . 13 . . 8 . 2 10 Treads 12 | . . . . . 5 . . 7 . . . Leg 28 | 2 1 5 10 . 7 . . 1 . . 2 Wheel 3 | . . . . . 1 . . . . . 2 Hover 7 | . . . . . . . . . . 1 6 Flight 1 | . . . . . . . . . . 1 . Utility 40 | 2 1 1 5 4 11 2 . 10 . 2 2 Device 21 | 1 1 1 2 2 6 1 . 5 . 1 1 Storage 3 | 1 . . 1 . 1 . . . . . . Processor 6 | . . . . 2 2 . . 1 . 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 9 | . . . 2 . 1 1 . 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 45 | 2 . 5 7 3 13 . . 9 1 2 3 Energy Gun 17 | 1 . 2 5 . 7 . . 1 . . 1 Energy Cannon 8 | . . . . 1 4 . . 1 1 1 . Ballistic Gun 7 | 1 . 3 1 1 . . . 1 . . . Ballistic Cannon 5 | . . . . 1 . . . 4 . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 2 | . . . 1 . . . . . . . 1 Impact Weapon 4 | . . . . . 2 . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . 3 . . . Parts Lost 48 | . 1 1 1 9 10 . . 3 5 . 18 Power 7 | . . 1 . 1 1 . . . 2 . 2 Propulsion 17 | . . . . 3 4 . . 1 1 . 8 Utility 11 | . 1 . . 2 2 . . 1 1 . 4 Weapon 13 | . . . 1 3 3 . . 1 1 . 4 Highest Loss Streak 9 | . 1 1 1 9 2 . . 1 5 . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 96 97 98 89 81 92 100 98 61 32 35 Engine 5 | . 14 11 11 7 5 7 7 2 . . 1 Core 3 | . . . . . 1 . . 10 7 . . Treads 11 | . . . . . 3 30 30 25 15 . . Leg 10 | . 28 30 32 23 11 . . . . . 2 Device 12 | . 10 22 16 11 8 7 7 19 10 5 6 Storage 6 | . 14 11 11 7 5 7 7 6 3 . . Processor 7 | . . . . 13 13 7 7 6 3 . 4 Hackware 1 | . . . . . 5 . . . . . . Protection 3 | . . . 5 . . 7 15 5 6 6 4 Energy Gun 7 | . 14 10 12 9 12 7 7 2 . . . Energy Cannon 3 | . . . . 7 4 7 7 3 4 6 1 Ballistic Gun 2 | . 14 11 8 . . . . 2 . . . Ballistic Cannon 1 | . . . . 6 . . . 2 3 . . Impact Weapon 2 | . . . . . 2 7 7 6 3 . . Peak Build Rating 69 | 9 10 12 14 26 48 47 47 69 64 31 46 Average Rating 37 | 5 8 10 11 22 36 43 47 63 38 21 29 On Entrance 24 | . 9 8 11 14 4 42 47 47 64 11 31 Naked Turns 17 | . . . . . . . . . . . 17 Heaviest Build 76 | 15 15 18 26 32 43 44 44 76 65 14 36 Greatest Support 104 | 20 20 30 30 30 104 104 104 104 104 12 30 Greatest Overweight (x) 13 | . . . . 1 3 . . 1 13 3 4 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 8 9 13 15 15 15 11 5 5 Most Carried 15 | 5 8 8 10 10 15 15 15 15 14 5 5 Average Carried 10 | 2 7 7 8 9 9 14 15 14 10 4 5 Final Capacity 15 | 8 8 8 10 5 15 15 15 15 5 5 5 Final Carried 15 | 5 8 8 10 5 14 15 15 14 5 5 5 Class Distribution -------------------- 65% | Mutant 16% | Scavenger-Mutant 9% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Matter Collected 2071 | 285 92 239 289 111 246 140 20 347 . . 302 Remotely . | . . . . . . . . . . . . Salvage Created 3298 | 139 229 611 458 128 426 87 37 600 224 . 359 Parts 199 | 10 23 47 27 12 22 7 . 35 3 . 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 67 | . 6 19 8 2 8 2 1 15 1 . 5 Melee 6 | . . . . . . 1 . 3 . . 2 Guns 40 | . 5 19 8 1 5 1 . 1 . . . Cannons 7 | . . . . 1 3 . . 3 . . . AOE 5 | . . . . . . . . 2 . . 3 Classes Destroyed 15 | 2 5 1 . 1 4 . 1 . 1 . . Worker 2 | . . . . . 1 . . . . . 1 Builder 2 | . 1 . . . . . . . . . 1 Tunneler 4 | 3 1 . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . 1 Watcher 4 | . 1 . 1 2 . . . . . . . Swarmer 15 | . 3 8 . . . . . 3 . . 1 Grunt 27 | . 3 9 5 . 3 . . 5 . . 2 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 8 | . . 2 3 1 . . . 2 . . . Specialist 1 | . . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 12 | . . . . . 3 2 . 5 . . 2 Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | 4 4 11 2 2 3 1 1 4 1 . 3 Combat Bots Only 11 | . 4 11 2 1 3 1 1 4 1 . 2 Max Kills in Single Turn 2 | 2 1 1 1 1 1 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 1 Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 785 | . 23 88 31 122 156 15 4 163 5 . 178 Missed 231 | . 3 24 7 44 49 7 1 46 . . 50 Damage Taken 9156 | . 217 699 346 1400 1736 119 54 1750 231 . 2604 Core 2356 | . 7 173 25 514 316 16 . 104 185 . 1016 Absorbed by Shields 5 | . . . . . 5 . . . . . . Redirected to Shielding 158 | . . . . . . 9 . 45 . . 104 Regen/Repaired (Parts) 88 | . . . 88 . . . . . . . . Core Remaining (%) 61 | 100 97 . 50 6 . . 52 . . 66 . Volleys Fired 209 | 5 25 47 37 11 32 7 . 27 10 . 8 Largest 3 | 2 2 2 2 3 3 2 . 2 1 . 2 Hottest 183 | 70 70 79 121 168 183 144 . 133 35 . 103 Shots Fired 400 | 10 50 94 72 31 65 15 1 43 10 . 9 Gun 304 | 10 50 94 68 15 42 7 1 16 . . 1 Cannon 84 | . . . . 16 23 8 . 27 10 . . Launcher 8 | . . . . . . . . . . . 8 Special 4 | . . . 4 . . . . . . . . Kinetic 138 | 5 25 47 34 11 . . . 16 . . . Thermal 244 | 5 25 47 38 20 56 15 1 27 10 . . Explosive 8 | . . . . . . . . . . . 8 Electromagnetic 10 | . . . . . 9 . . . . . 1 Robot Hit Streak 15 | 2 8 7 6 8 15 6 . 5 5 . 2 Robot Miss Streak 5 | 3 3 3 4 5 2 2 . 5 1 . 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 272 | 4 36 55 33 18 42 10 2 36 8 . 28 Core Hits 121 | 5 13 29 16 7 16 4 . 12 3 . 16 Critical Kills 3 | . . . . . . . . 2 1 . . Critical Parts Destroyed 7 | . . . . . . . 1 6 . . . Critical Strikes 24 | . 3 3 1 1 2 . 1 9 1 . 3 Burn 11 | . 3 3 1 1 2 . . 1 . . . Meltdown 1 | . . . . . . . . . 1 . . Smash 9 | . . . . . . . 1 8 . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 62 | . . . . . . 1 2 27 . . 32 Impact 30 | . . . . . . 1 2 27 . . . Slashing 32 | . . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7123 | 56 481 748 394 444 928 296 108 1830 256 . 1582 Guns 2642 | 56 481 748 394 186 450 139 . 188 . . . Cannons 1515 | . . . . 258 458 93 . 450 256 . . Explosions 812 | . . . . . . . . 327 . . 485 Melee 2134 | . . . . . . 64 108 865 . . 1097 Ramming 20 | . . . . . 20 . . . . . . Kinetic 1201 | 44 218 325 118 217 . . . 279 . . . Thermal 3205 | 12 263 423 276 227 830 232 . 686 256 . . Explosive 485 | . . . . . . . . . . . 485 Electromagnetic 78 | . . . . . 78 . . . . . . Impact 1037 | . . . . . . 64 108 865 . . . Slashing 1097 | . . . . . . . . . . . 1097 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 5 5 5 5 5 6 Average Corruption 4 | . . . . . 7 5 5 3 5 5 5 Corruption Purged 5 | . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . . . 8 16 3 43 6 10 4 Message Errors 24 | . . . . . 2 3 . 13 2 3 1 Matter Fused 27 | . . . . . 1 5 . 17 2 2 . Heat Flow Errors 8 | . . . . . 1 1 1 1 . 2 2 Energy Discharges 7 | . . . . . 2 . 1 3 . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 3 . 3 1 2 1 Data Loss (major) 5 | . . . . . 1 1 . 3 . . . Misfires 6 | . . . . . 1 2 1 2 . . . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 601 | . . . . . 17 29 61 363 . . 131 Projectiles 44 | . . . . . 15 29 . . . . . Explosions 53 | . . . . . . . . 12 . . 41 Melee 504 | . . . . . 2 . 61 351 . . 90 Knockbacks 14 | . . . . 1 . . 1 12 . . . Impact 7 | . . . . . . . 1 6 . . . Kinetic 6 | . . . . 1 . . . 5 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 401 | . . . . . 8 . . 97 . . 296 Shots 6 | . . . . . . . . 1 . . 5 Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 538 | 18 168 264 126 356 538 263 16 243 . 171 108 Average Temperature 94 | 7 66 111 40 131 152 106 13 56 . 82 34 Received Heat Transfer 2526 | . 120 267 117 360 870 . . 357 . . 435 Effects 9 | . . 2 . . 7 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 5 | . . 2 . . 3 . . . . . . Interference 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . 1 6 . . . Combat Hostiles 7 | . . . . . . . 1 6 . . . Parts Fried 13 | . . . . . 3 . 4 6 . . . Impact Corruptions 16 | . . . . . 1 . 2 13 . . . Robots Melted 2 | . 1 . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . 1 . . Parts Melted 14 | . . 2 5 2 2 1 . . 2 . . Heat Transferred 6611 | 37 999 1332 777 518 1480 333 . 735 400 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Peak Influence 720 | 20 181 562 720 399 327 . . 240 86 25 438 Initial 304 | . 13 76 237 304 94 . . 35 84 25 11 Average 159 | 7 113 295 411 297 151 . . 86 63 25 79 Maximum Alert Level 3 | . . 2 3 1 1 . . 1 . . 2 Low Security (%) 63 | 100 100 45 . 8 61 . . 84 100 100 80 Level 1 30 | . . 15 62 91 38 . . 15 . . 13 Level 2 5 | . . 39 29 . . . . . . . 5 Level 3 . | . . . 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 2 2 2 3 . . 7 . . 2 Investigation . | . . . . . . . . . . . . Extermination 9 | . . . . . 3 . . 5 . . 1 Reinforcement 9 | . . 2 2 2 . . . 2 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Distress Signals 7 | . . 2 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 8 25 25 24 35 2 1 22 6 . 15 Peak Tracking Total 9 | . 5 7 4 8 9 1 1 5 5 . 8 Tactical Retreats 21 | . . . 2 2 12 . . 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Traps Triggered 6 | . . . 1 . 3 . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Machines Disabled 14 | . . . . 1 . . . 3 . . 10 Max in Single Turn 8 | . . . . 1 . . . 2 . . 8 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Machines Accessed 25 | . 2 1 8 1 4 . . 4 . 3 2 Terminals 20 | . 2 1 6 1 3 . . 2 . 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units 3 | . . . 1 . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . 2 3 14 3 6 . . 8 . 3 2 Successful 13 | . . . 8 1 1 . . 3 . . . Failed 28 | . 2 3 6 2 5 . . 5 . 3 2 Catastrophic 10 | . 2 1 3 . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 2 3 4 3 5 . . 4 . 3 1 Terminals 28 | . 2 3 6 3 5 . . 4 . 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . 6 . . . . 2 . . . Recycling Units 5 | . . . 2 . 1 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 1 . . 1 . . . Open Door 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . . . 1 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . Repair 3 | . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . 2 . . . Report Inventory 2 | . . . 1 . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 1 7 1 4 . . 4 . 3 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . Time 84 | . . . 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Total Allies 10 | . . . 10 . . . . . . . . Largest Group 10 | . . . 10 6 . . . . . . . Highest-Rated Group 88 | . . . 88 48 . . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 93 | . . . 57 36 . . . . . . . Total Damage 849 | . . . 565 284 . . . . . . . Kills 18 | . . . 13 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Turns Passed 8139 | 113 258 352 774 564 2131 551 77 2278 186 396 459 Spaces Moved 4758 | 72 135 116 358 332 1472 320 45 1151 157 323 277 Core 473 | 13 . . . 97 154 . . . 102 51 56 Treads 1716 | . . . . . 145 320 45 1151 55 . . Legs 1711 | 59 135 116 358 235 749 . . . . . 59 Wheels 490 | . . . . . 424 . . . . . 66 Hover 270 | . . . . . . . . . . 174 96 Flight 98 | . . . . . . . . . . 98 . Fastest Speed 36 | 50 120 120 120 50 50 162 162 162 50 50 36 Average Speed 133 | 107 120 120 120 127 123 162 162 162 96 116 108 Slowest Speed 700 | 120 120 120 120 190 330 162 162 240 700 200 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 18 55 37 31 53 15 20 69 6 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 9 | . . . 4 . . . . 5 . . . Terrain Destroyed 163 | . . . 4 . 1 . . 35 2 . 121 Melee 3 | . . . . . . . . 3 . . . Projectile 15 | . . . 4 . 1 . . 8 2 . . AOE 145 | . . . . . . . . 24 . . 121 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Fac Total 6064 | 97 182 244 634 449 1718 338 46 1466 182 343 365 Wait 666 | 2 8 50 187 83 103 2 . 186 15 7 23 Move 4748 | 71 134 115 357 331 1471 319 44 1151 156 322 277 Hop . | . . . . . . . . . . . . Pick Up 105 | 12 7 5 9 6 34 4 . 22 . 5 1 Fast Attach 48 | . 1 3 5 2 11 1 . 5 1 2 17 Attach 58 | 7 . 2 2 2 24 1 . 16 . 4 . Detach 6 | . . . 1 . 3 . . 1 . 1 . Swap 48 | . 2 9 17 5 5 . . 10 . . . Drop 93 | . 5 13 19 9 14 3 . 21 . 2 7 Fire 209 | 5 25 47 37 11 32 7 . 27 10 . 8 Melee 62 | . . . . . . 1 2 27 . . 32 Ram 2 | . . . . . 2 . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 610 | -9/Materials | Destroyed 11 combat bots 627 | -9/Materials | Discovered new exit (range 16) 724 | -9/Materials | Entered Storage 731 | -9/Storage | Build established: Scavenger-Mutant 1038 | -9/Storage | Repaired Terrain Scanner 1123 | -9/Storage | Repaired Beam Rifle 1150 | -9/Storage | Repaired Aluminum Leg 1268 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1401 | -9/Storage | Discovered new exit (range 15) 1498 | -9/Storage | Entered Materials 1498 | -8/Materials | Accompanied by 6 allies 1498 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1796 | -8/Materials | Build established: Scavenger-Skirmisher 1863 | -8/Materials | Lost 4 allies 2045 | -8/Materials | Core integrity fell below 50% 2053 | -8/Materials | Core integrity fell below 20% 2060 | -8/Materials | Discovered new exit (range 4) 2062 | -8/Materials | Identified exit to Factory 2062 | -8/Materials | Entered Factory 2062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -7/Factory | Lost 9 parts (1p3n2u3w) 2471 | -7/Factory | Build established: Skirmisher 3259 | -7/Factory | Build established: Mutant 3779 | -7/Factory | Build established: Scavenger-Mutant 3799 | -7/Factory | System corruption reached 10% 3973 | -7/Factory | Discovered new exit (range 5) 4186 | -7/Factory | Build established: Mutant 4193 | -7/Factory | Entered Lower Caves 4206 | -7/Lower Caves | Learned location of Extension (-5) 4235 | -7/Lower Caves | Encountered a Warlord checkpoint 4731 | -7/Lower Caves | Discovered new exit (range 7) 4744 | -7/Lower Caves | Entered another Lower Caves area 4796 | -7/Lower Caves | Discovered new exit (range 10) 4821 | -7/Lower Caves | Entered Factory 4821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7099 | -6/Factory | Sucked down chute 7099 | -6/Factory | Entered Waste 7120 | -6/Waste | Spotted C-40 Crusher 7146 | -6/Waste | Spotted C-40 Crusher 7161 | -6/Waste | Spotted C-40 Crusher 7162 | -6/Waste | Spotted C-40 Crusher 7164 | -6/Waste | Spotted C-40 Crusher 7194 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7201 | -6/Waste | Destroyed C-40 Crusher 7210 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7214 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7216 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7247 | -6/Waste | Lost 5 parts (2p1n1u1w) 7272 | -6/Waste | Spotted C-40 Crusher 7272 | -6/Waste | Discovered new exit (range 16) 7285 | -6/Waste | Entered Factory 7387 | -6/Factory | Discovered new exit (range 7) 7681 | -6/Factory | Entered another Factory area 7681 | -5/Factory | Evolved 2 slots: Utility x2 7886 | -5/Factory | Lost 5 parts (4n1w) 8051 | -5/Factory | Core integrity fell below 50% 8081 | -5/Factory | Lost 7 parts (2p2n2u1w) 8119 | -5/Factory | Core integrity fell below 20% 8137 | -5/Factory | Spotted B-75 Beast 8140 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- U-05 Engineer lays Concrete. #J&UO26SDJZ58JANLALSKHKYBYNXWYB%KMRUREDV Acquired Wheel. U-05 Engineer lays Concrete. Adv. Weight Redist. System destroyed. U-05 Engineer builds a Wall. Acquired 22 matter. Antigrav System destroyed. The unstable cave ceiling collapses. Dropped Lyr. Heavy Armor Plating. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Slug penetrates Wall. Imp. Trap Scanner destroyed. Penetrated by Slug. System corrupted: Component data lost. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+148). 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""""??????????????? | | ???????????????? ?????????????? | | ??????????????? u ????????????? | | ???????????????! ???????????? | | ??????????????! ??????????? | | ??????????????! R##BB######??????????? | | ????????????? #?BB#???????????????? | | ????????????? #??##???????????????? | | ???????????? u #???????????????????? | | ???????????? #???????????????????? | | ??????????? #### #???????????????????? | | ??????????? ???? #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call The More The Merrier Challenges ------------ None Game ------ Seed AluminumHelicalCannon Manual? 0 Play Time 02:25:18 Cumulative 36.2 hours Start 2025.04.07 @ 02:41:18 End 2025.04.07 @ 16:23:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68b05a18-fc2a-4454-8175-84d310d1b526